forked from SteamWar/SteamWar
Fix WorldEditRenderer
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@@ -95,8 +95,8 @@ public class WorldEditRenderer implements Listener {
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WorldEditRendererWrapper.impl.hide(owner, true, true);
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WorldEditRendererWrapper.impl.hide(owner, false, true);
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} else {
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WorldEditRendererWrapper.impl.hide(owner, true, false);
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WorldEditRendererWrapper.impl.hide(owner, false, false);
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WorldEditRendererWrapper.impl.hide(owner, true, WorldEditRendererCUIEditor.Type.CLIPBOARD.getMaterial(owner) == Material.BARRIER);
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WorldEditRendererWrapper.impl.hide(owner, false, WorldEditRendererCUIEditor.Type.SELECTION.getMaterial(owner) == Material.BARRIER);
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WorldEditRendererWrapper.safeDraw(owner, scheduled, clipboard, min, max);
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}
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}
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