forked from SteamWar/SteamWar
Merge branch 'main' into Schematics/1.21
# Conflicts: # VelocityCore/build.gradle.kts
This commit is contained in:
@@ -83,7 +83,7 @@ public class Permanent implements Listener {
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@EventHandler
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public void onTpGM3(PlayerTeleportEvent e) {
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if (e.getCause() == PlayerTeleportEvent.TeleportCause.SPECTATE) {
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if (ArenaMode.AntiTest.contains(Config.mode) && e.getCause() == PlayerTeleportEvent.TeleportCause.SPECTATE) {
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e.setCancelled(true);
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FightSystem.getMessage().sendPrefixless("NO_TELEPORT", e.getPlayer(), ChatMessageType.ACTION_BAR);
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e.getPlayer().kickPlayer(null);
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@@ -26,6 +26,7 @@ import de.steamwar.core.WorldEditWrapper;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RPlayer;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.countdown.Countdown;
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@@ -244,6 +245,9 @@ public class PacketProcessor implements Listener {
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SteamwarUser user = SteamwarUser.get(userId);
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addREntity(entityId, new RPlayer(entityServer, user.getUUID(), user.getUserName(), Config.SpecSpawn));
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team.addEntry(user.getUserName());
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if(ArenaMode.Test.contains(Config.mode))
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entities.get(entityId).setGlowing(true);
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});
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}
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@@ -25,6 +25,7 @@ import de.steamwar.fightsystem.FightSystem;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public interface BlockIdWrapper {
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@@ -41,6 +42,6 @@ public interface BlockIdWrapper {
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int blockToId(Block block);
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void setBlock(World world, int x, int y, int z, int blockState);
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void trackEntity(Player player, int entity);
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void untrackEntity(Player player, int entity);
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void trackEntity(Player player, Entity entity);
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void untrackEntity(Player player, Entity entity);
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}
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@@ -35,24 +35,28 @@ import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.function.BiConsumer;
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import java.util.logging.Level;
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import java.util.stream.IntStream;
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public class Hull {
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private static final IntVector[] NO_BRANCHES = new IntVector[0];
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private static boolean isOccluding(Material material) {
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return material.isOccluding() || Config.HiddenBlocks.contains(material);
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}
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private final Region region;
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private final boolean groundVisible;
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private final IntVector[] directions;
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private final BitSet occluding;
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private final BitSet visibility;
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private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
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private final Set<IntVector> uncoveredSurface = new HashSet<>();
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private final HashMap<IntVector, BitSet> visibilityDirections = new HashMap<>(); // Contains the visible directions of each occluding visible block
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private final HashSet<IntVector> uncoveredSurface = new HashSet<>();
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private final HashSet<Player> players = new HashSet<>();
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private final Set<Entity> entities = new HashSet<>();
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private final Set<REntity> rentities = new HashSet<>();
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private final HashSet<Entity> entities = new HashSet<>();
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private final HashSet<REntity> rentities = new HashSet<>();
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public Hull(FightTeam team) {
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this.region = team.getSchemRegion();
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@@ -60,38 +64,14 @@ public class Hull {
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this.occluding = new BitSet(region.volume());
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this.visibility = new BitSet(region.volume());
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IntVector[] directions;
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if (groundVisible) {
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directions = new IntVector[]{
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new IntVector(1, 0, 0),
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new IntVector(-1, 0, 0),
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new IntVector(0, 1, 0),
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new IntVector(0, -1, 0),
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new IntVector(0, 0, 1),
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new IntVector(0, 0, -1)
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};
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} else {
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directions = new IntVector[]{
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new IntVector(1, 0, 0),
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new IntVector(-1, 0, 0),
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new IntVector(0, -1, 0),
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new IntVector(0, 0, 1),
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new IntVector(0, 0, -1)
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};
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}
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IntVector primaryDirection = new IntVector(0, 0, team.isBlue() == (Config.BlueToRedZ > 0) ? -1 : 1);
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directions = IntStream.range(0, 27)
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.mapToObj(v -> new IntVector(v%3 -1, (v/3)%3 -1, v/9 -1))
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.filter(v -> v.sqLength() == 1 || v.x*primaryDirection.x + v.y*primaryDirection.y + v.z*primaryDirection.z == 1) // Not pointing away from primary direction
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.toArray(IntVector[]::new);
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// Generate quadrants for each direction
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for (IntVector direction : directions) {
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Map<IntVector, BitSet> map = new HashMap<>();
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for (int z = (direction.z == 0 ? -1 : 0); z <= 1; z += 2) {
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for (int y = (direction.y == 0 ? -1 : 0); y <= 1; y += 2) {
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for (int x = (direction.x == 0 ? -1 : 0); x <= 1; x += 2) {
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map.put(new IntVector(x, y, z), new BitSet(region.volume()));
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}
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}
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}
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blockVisibility.put(direction, map);
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}
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for(IntVector direction : directions)
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visibilityDirections.put(direction, new BitSet(region.volume()));
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}
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public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
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@@ -109,29 +89,29 @@ public class Hull {
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public void addPlayer(Player player) {
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if(players.add(player)) {
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for(Entity entity : entities)
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BlockIdWrapper.impl.untrackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.untrackEntity(player, entity);
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}
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}
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public void removePlayer(Player player, boolean activeRemoval) {
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if(players.remove(player) && activeRemoval) {
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for(Entity entity : entities)
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BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.trackEntity(player, entity);
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// techhider triggers block change sending
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}
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}
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public void checkEntity(Entity entity) {
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Location location = entity.getLocation();
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
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if(entities.add(entity)) {
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for(Player player : players)
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BlockIdWrapper.impl.untrackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.untrackEntity(player, entity);
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}
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} else {
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if(entities.remove(entity)) {
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for(Player player : players)
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BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.trackEntity(player, entity);
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}
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}
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}
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@@ -142,7 +122,7 @@ public class Hull {
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public void checkREntity(REntity entity) {
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Location location = new Location(Config.world, entity.getX(), entity.getY(), entity.getZ());
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
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if(rentities.add(entity))
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entity.hide(true);
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} else {
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@@ -159,10 +139,8 @@ public class Hull {
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visibility.clear();
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occluding.clear();
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uncoveredSurface.clear();
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for (Map<IntVector, BitSet> direction : blockVisibility.values()) {
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for (BitSet set : direction.values())
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set.clear();
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}
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for(BitSet directionalVisibility : visibilityDirections.values())
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directionalVisibility.clear();
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long start = System.currentTimeMillis();
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region.forEach((x, y, z) -> {
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@@ -170,11 +148,7 @@ public class Hull {
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if (isOccluding(Config.world.getBlockAt(x, y, z).getType()))
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occluding.set(block.toId(region));
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});
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forEachBorder((root, direction) -> {
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for (Map.Entry<IntVector, BitSet> quadrant : blockVisibility.get(direction).entrySet()) {
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checkBlock(new NullList<>(), root, direction, quadrant.getKey(), quadrant.getValue());
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}
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});
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forEachBorder((root, direction) -> uncoverBlocks(new NullList<>(), root, direction));
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FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
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}
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@@ -187,41 +161,19 @@ public class Hull {
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if (!occluding.get(id) || isOccluding(changedType))
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return;
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List<IntVector> uncovered = new ArrayList<>();
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occluding.clear(id);
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for (Map.Entry<IntVector, Map<IntVector, BitSet>> direction : blockVisibility.entrySet()) {
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for (Map.Entry<IntVector, BitSet> quadrant : direction.getValue().entrySet()) {
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if (quadrant.getValue().get(id)) {
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quadrant.getValue().clear(id);
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checkBlock(uncovered, root, direction.getKey(), quadrant.getKey(), quadrant.getValue());
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}
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}
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}
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if(uncovered.isEmpty())
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if(!visibility.get(id))
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return;
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Set<IntVector> uncoveredSet = new HashSet<>(uncovered);
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Iterator<Entity> it = entities.iterator();
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while(it.hasNext()) {
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Entity entity = it.next();
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if(uncoveredSet.contains(new IntVector(entity.getLocation()))) { //TODO more precise
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it.remove();
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for(Player player : players)
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BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
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List<IntVector> uncovered = new ArrayList<>();
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for(Map.Entry<IntVector, BitSet> directionalVisibility : visibilityDirections.entrySet()) {
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if(directionalVisibility.getValue().get(id)) {
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directionalVisibility.getValue().clear(id);
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uncoverBlocks(uncovered, root, directionalVisibility.getKey());
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}
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}
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Iterator<REntity> rit = rentities.iterator();
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while(rit.hasNext()) {
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REntity entity = rit.next();
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if(uncoveredSet.contains(new IntVector(new Location(Config.world, entity.getX(), entity.getY(), entity.getZ())))) { //TODO more precise
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rit.remove();
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entity.hide(false);
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}
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}
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uncoveredSurface.addAll(uncoveredSet);
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uncoveredSurface.addAll(new HashSet<>(uncovered));
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uncoveredSurface.remove(root);
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}
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@@ -266,15 +218,26 @@ public class Hull {
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}
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}
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private void checkBlock(List<IntVector> uncovered, IntVector block, IntVector direction, IntVector quadrant, BitSet quadVisibility) {
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private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction) {
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uncoverBlocks(
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uncovered, block, direction, visibilityDirections.get(direction),
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direction.sqLength() == 1
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? Arrays.stream(directions)
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.filter(v -> v.sqLength() >= 2 && v.x*direction.x + v.y*direction.y + v.z*direction.z == 1)
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.toArray(IntVector[]::new)
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: NO_BRANCHES
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);
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}
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private void uncoverBlocks(List<IntVector> uncovered, IntVector block, IntVector direction, BitSet directionalVisibility, IntVector[] branchDirections) {
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if (block.notInRegion(region))
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return;
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int id = block.toId(region);
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if (quadVisibility.get(id))
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if(directionalVisibility.get(id))
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return;
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directionalVisibility.set(id);
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quadVisibility.set(id);
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if (!visibility.get(id)) {
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visibility.set(id);
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uncovered.add(block);
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@@ -283,31 +246,9 @@ public class Hull {
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if (occluding.get(id))
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return;
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IntVector neighbour = block.add(direction);
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checkBlock(uncovered, neighbour, direction, quadrant, quadVisibility);
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boolean neigbourTransparent = boundedNonOccluding(neighbour);
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boolean diagonalReachable = false;
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if (direction.x == 0 && (neigbourTransparent || boundedNonOccluding(block.add(quadrant.x, 0, 0)))) {
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checkBlock(uncovered, neighbour.add(quadrant.x, 0, 0), direction, quadrant, quadVisibility);
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diagonalReachable = boundedNonOccluding(neighbour.add(quadrant.x, 0, 0));
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}
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if (direction.y == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, quadrant.y, 0)))) {
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checkBlock(uncovered, neighbour.add(0, quadrant.y, 0), direction, quadrant, quadVisibility);
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diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, quadrant.y, 0));
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}
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if (direction.z == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, 0, quadrant.z)))) {
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checkBlock(uncovered, neighbour.add(0, 0, quadrant.z), direction, quadrant, quadVisibility);
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diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, 0, quadrant.z));
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}
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if (diagonalReachable)
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checkBlock(uncovered, neighbour.add(quadrant), direction, quadrant, quadVisibility);
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}
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private boolean boundedNonOccluding(IntVector block) {
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return !(block.notInRegion(region) || occluding.get(block.toId(region)));
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uncoverBlocks(uncovered, block.add(direction), direction, directionalVisibility, branchDirections);
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for(IntVector branchDirection : branchDirections)
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uncoverBlocks(uncovered, block.add(branchDirection), branchDirection, visibilityDirections.get(branchDirection), NO_BRANCHES);
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}
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@@ -340,6 +281,10 @@ public class Hull {
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return add(v.x, v.y, v.z);
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}
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public int sqLength() {
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return x*x + y*y + z*z;
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}
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@Override
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public int hashCode() {
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return y << 24 ^ x << 12 ^ z;
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Block a user