forked from SteamWar/SteamWar
Adjust TechareaCommand to refine wireframe bounds using offset subtraction
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+1
-1
@@ -50,7 +50,7 @@ public class TechareaCommand extends SWCommand {
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CWireframe wireframe = new CWireframe(server);
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CWireframe wireframe = new CWireframe(server);
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wireframe.setPos1(Config.BlueInsetRegion.getMinLocation(Config.world));
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wireframe.setPos1(Config.BlueInsetRegion.getMinLocation(Config.world));
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wireframe.setPos2(Config.BlueInsetRegion.getMaxLocation(Config.world));
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wireframe.setPos2(Config.BlueInsetRegion.getMaxLocation(Config.world).subtract(1, 1, 1));
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wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
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wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
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server.addPlayer(player);
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server.addPlayer(player);
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