diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/SelectAdjacent.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/SelectAdjacent.java
deleted file mode 100644
index 3f6ca8f2..00000000
--- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/SelectAdjacent.java
+++ /dev/null
@@ -1,189 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2025 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.worldedit;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.region.Point;
-import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.utils.FlatteningWrapper;
-import de.steamwar.core.SWPlayer;
-import de.steamwar.core.WorldEditRenderer;
-import de.steamwar.linkage.Linked;
-import de.steamwar.linkage.MinVersion;
-import org.bukkit.Bukkit;
-import org.bukkit.Location;
-import org.bukkit.Material;
-import org.bukkit.block.Block;
-import org.bukkit.entity.Player;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.Listener;
-import org.bukkit.event.block.Action;
-import org.bukkit.event.player.PlayerInteractEvent;
-import org.bukkit.scheduler.BukkitTask;
-import org.bukkit.util.Vector;
-
-import java.util.HashSet;
-import java.util.Set;
-import java.util.function.Predicate;
-
-@Linked
-@MinVersion(20)
-public class SelectAdjacent implements Listener {
-
- private Vector[] FACES = {
- new Vector(1, 0, 0),
- new Vector(-1, 0, 0),
- new Vector(0, 1, 0),
- new Vector(0, -1, 0),
- new Vector(0, 0, 1),
- new Vector(0, 0, -1),
-
- new Vector(1, 1, 0),
- new Vector(1, -1, 0),
- new Vector(1, 0, 1),
- new Vector(1, 0, -1),
- new Vector(-1, 1, 0),
- new Vector(-1, -1, 0),
- new Vector(-1, 0, 1),
- new Vector(-1, 0, -1),
- new Vector(0, 1, 1),
- new Vector(0, 1, -1),
- new Vector(0, -1, 1),
- new Vector(0, -1, -1),
- };
-
- @EventHandler
- public void onPlayerInteract(PlayerInteractEvent event) {
- if (!event.hasItem()) return;
- if (event.getItem().getType() != Material.WOODEN_AXE) return;
- if (!event.getPlayer().isSneaking()) return;
- if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
- Material material = event.getPlayer().getInventory().getItemInOffHand().getType();
- Selector selector;
- if (material.isAir()) {
- selector = new Selector(event.getClickedBlock(), event.getPlayer(), __ -> true);
- } else {
- selector = new Selector(event.getClickedBlock(), event.getPlayer(), type -> type == material);
- }
- SWPlayer.of(event.getPlayer()).setComponent(selector);
- }
-
- private class Selector implements SWPlayer.Component {
-
- private static final int MAX_BLOCKS = 500_000;
-
- private int minX;
- private int minY;
- private int minZ;
- private int maxX;
- private int maxY;
- private int maxZ;
-
- private BukkitTask bukkitTask;
- private Predicate predicate;
- private Set seen = new HashSet<>();
- private Set toCalc = new HashSet<>();
-
- private Region.Area area;
-
- public Selector(Block block, Player player, Predicate predicate) {
- this.predicate = predicate;
- toCalc.add(block.getLocation());
- minX = block.getX();
- minY = block.getY();
- minZ = block.getZ();
- maxX = block.getX();
- maxY = block.getY();
- maxZ = block.getZ();
-
- Region region = Region.getRegion(block.getLocation());
- area = Region.Area.EMPTY;
- if (region.getBuildArea().inRegion(block.getLocation(), true)) {
- area = region.getBuildArea();
- } else if (region.getTestblockArea().inRegion(block.getLocation(), true)) {
- area = region.getTestblockArea();
- } else if (region.getArea().inRegion(block.getLocation(), true)) {
- area = region.getArea();
- }
-
- bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
- run();
-
- long volume = (long)(maxX - minX + 1) * (long)(maxY - minY + 1) * (long)(maxZ - minZ + 1);
- player.sendTitle("", "§e" + volume + " §7Blocks", 0, 5, 0);
-
- Point minPoint = new Point(minX, minY, minZ);
- Point maxPoint = new Point(maxX, maxY, maxZ);
-
- FlatteningWrapper.impl.setSelection(player, minPoint, maxPoint);
- WorldEditRenderer.renderPlayer(player);
-
- // boolean finished = toCalc.stream().allMatch(location -> {
- // return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ &&
- // location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ;
- // });
-
- if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) {
- bukkitTask.cancel();
- player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5);
- SWPlayer.of(player).removeComponent(Selector.class);
- }
- }, 1, 1);
- }
-
- private void cancel() {
- bukkitTask.cancel();
- }
-
- private void run() {
- Set current = toCalc;
- toCalc = new HashSet<>();
-
- for (Location location : current) {
- Block block = location.getBlock();
- if (block.isEmpty() || block.isLiquid()) continue;
- if (!predicate.test(block.getType())) continue;
- seen.add(location);
- if (!area.inRegion(block.getLocation(), true)) continue;
-
- minX = Math.min(minX, location.getBlockX());
- maxX = Math.max(maxX, location.getBlockX());
- minY = Math.min(minY, location.getBlockY());
- maxY = Math.max(maxY, location.getBlockY());
- minZ = Math.min(minZ, location.getBlockZ());
- maxZ = Math.max(maxZ, location.getBlockZ());
-
- for (Vector face : FACES) {
- Block next = block.getRelative(face.getBlockX(), face.getBlockY(), face.getBlockZ());
- if (next.isEmpty() || next.isLiquid()) continue;
- if (!predicate.test(next.getType())) continue;
- Location loc = next.getLocation();
- if (seen.contains(loc)) continue;
- toCalc.add(loc);
- }
- }
- }
-
- @Override
- public void onUnmount(SWPlayer player) {
- cancel();
- }
- }
-}
diff --git a/Teamserver/src/de/steamwar/teamserver/listener/SelectAdjacent.java b/Teamserver/src/de/steamwar/teamserver/listener/SelectAdjacent.java
deleted file mode 100644
index 4a9f4d0d..00000000
--- a/Teamserver/src/de/steamwar/teamserver/listener/SelectAdjacent.java
+++ /dev/null
@@ -1,181 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2025 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.teamserver.listener;
-
-import com.sk89q.worldedit.bukkit.BukkitWorld;
-import com.sk89q.worldedit.bukkit.WorldEditPlugin;
-import com.sk89q.worldedit.math.BlockVector3;
-import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
-import com.sk89q.worldedit.world.World;
-import de.steamwar.core.WorldEditRenderer;
-import de.steamwar.linkage.Linked;
-import de.steamwar.linkage.MinVersion;
-import de.steamwar.teamserver.Builder;
-import org.bukkit.Bukkit;
-import org.bukkit.Location;
-import org.bukkit.Material;
-import org.bukkit.block.Block;
-import org.bukkit.block.BlockFace;
-import org.bukkit.entity.Player;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.Listener;
-import org.bukkit.event.block.Action;
-import org.bukkit.event.player.PlayerInteractEvent;
-import org.bukkit.event.player.PlayerQuitEvent;
-import org.bukkit.scheduler.BukkitTask;
-import org.bukkit.util.Vector;
-
-import java.util.*;
-import java.util.function.Predicate;
-
-@Linked
-@MinVersion(20)
-public class SelectAdjacent implements Listener {
-
- private Vector[] FACES = {
- new Vector(1, 0, 0),
- new Vector(-1, 0, 0),
- new Vector(0, 1, 0),
- new Vector(0, -1, 0),
- new Vector(0, 0, 1),
- new Vector(0, 0, -1),
-
- new Vector(1, 1, 0),
- new Vector(1, -1, 0),
- new Vector(1, 0, 1),
- new Vector(1, 0, -1),
- new Vector(-1, 1, 0),
- new Vector(-1, -1, 0),
- new Vector(-1, 0, 1),
- new Vector(-1, 0, -1),
- new Vector(0, 1, 1),
- new Vector(0, 1, -1),
- new Vector(0, -1, 1),
- new Vector(0, -1, -1),
- };
-
- private Map selectors = new HashMap<>();
-
- @EventHandler
- public void onPlayerInteract(PlayerInteractEvent event) {
- if (!event.hasItem()) return;
- if (event.getItem().getType() != Material.WOODEN_AXE) return;
- if (!event.getPlayer().isSneaking()) return;
- if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
- Selector selector = selectors.get(event.getPlayer());
- if (selector != null) selector.cancel();
- Material material = event.getPlayer().getInventory().getItemInOffHand().getType();
- if (material.isAir()) {
- selector = new Selector(event.getClickedBlock(), event.getPlayer(), __ -> true);
- } else {
- selector = new Selector(event.getClickedBlock(), event.getPlayer(), type -> type == material);
- }
- selectors.put(event.getPlayer(), selector);
- }
-
- @EventHandler
- public void onPlayerQuit(PlayerQuitEvent event) {
- Selector selector = selectors.remove(event.getPlayer());
- if (selector != null) selector.cancel();
- }
-
- private static final WorldEditPlugin WORLDEDIT_PLUGIN = Objects.requireNonNull((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
- private static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
-
- private class Selector {
-
- private static final int MAX_BLOCKS = 1_000_000;
-
- private int minX;
- private int minY;
- private int minZ;
- private int maxX;
- private int maxY;
- private int maxZ;
-
- private BukkitTask bukkitTask;
- private Predicate predicate;
- private Set seen = new HashSet<>();
- private Set toCalc = new HashSet<>();
-
- public Selector(Block block, Player player, Predicate predicate) {
- this.predicate = predicate;
- toCalc.add(block.getLocation());
- minX = block.getX();
- minY = block.getY();
- minZ = block.getZ();
- maxX = block.getX();
- maxY = block.getY();
- maxZ = block.getZ();
-
- bukkitTask = Bukkit.getScheduler().runTaskTimer(Builder.getInstance(), () -> {
- run();
-
- long volume = (long)(maxX - minX + 1) * (long)(maxY - minY + 1) * (long)(maxZ - minZ + 1);
- player.sendTitle("", "§e" + volume + " §7Blocks", 0, 5, 0);
-
- WORLDEDIT_PLUGIN.getSession(player).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, BlockVector3.at(minX, minY, minZ), BlockVector3.at(maxX, maxY, maxZ)));
- WorldEditRenderer.renderPlayer(player);
-
- // boolean finished = toCalc.stream().allMatch(location -> {
- // return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ &&
- // location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ;
- // });
-
- if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) {
- bukkitTask.cancel();
- player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5);
- }
- }, 1, 1);
- }
-
- private void cancel() {
- bukkitTask.cancel();
- }
-
- private void run() {
- Set current = toCalc;
- toCalc = new HashSet<>();
-
- for (Location location : current) {
- Block block = location.getBlock();
- if (block.isEmpty() || block.isLiquid()) continue;
- if (!predicate.test(block.getType())) continue;
- seen.add(location);
-
- minX = Math.min(minX, location.getBlockX());
- maxX = Math.max(maxX, location.getBlockX());
- minY = Math.min(minY, location.getBlockY());
- maxY = Math.max(maxY, location.getBlockY());
- minZ = Math.min(minZ, location.getBlockZ());
- maxZ = Math.max(maxZ, location.getBlockZ());
-
- for (Vector face : FACES) {
- Block next = block.getRelative(face.getBlockX(), face.getBlockY(), face.getBlockZ());
- if (next.isEmpty() || next.isLiquid()) continue;
- if (!predicate.test(next.getType())) continue;
- Location loc = next.getLocation();
- if (seen.contains(loc)) continue;
- toCalc.add(loc);
- }
- }
- }
- }
-}