Add Teamserver module

This commit is contained in:
2024-08-05 09:42:55 +02:00
parent 2bdd23d04a
commit 5887f1703a
14 changed files with 1042 additions and 0 deletions
@@ -0,0 +1,61 @@
#
# This file is a part of the SteamWar software.
#
# Copyright (C) 2023 SteamWar.de-Serverteam
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
#
PREFIX = §eBuilder§8»
TIME = HH:mm:ss
# Freeze
REGION_FREEZE_HELP=§8/§efreeze §8- §7Toggle Freeze
REGION_FREEZE_ENABLED=§cRegion eingefroren
REGION_FREEZE_DISABLED=§aRegion aufgetaut
# Material
MATERIAL_INV_NAME=§eMaterial {0}/{1}
MATERIAL_SEARCH=§eSuchen
MATERIAL_BACK=§eZurück
MATERIAL_SEARCH_NAME=§eName
MATERIAL_SEARCH_TRANSPARENT=§eTransparent
MATERIAL_SEARCH_SOLID=§eSolide
MATERIAL_SEARCH_GRAVITY=§eFallend
MATERIAL_SEARCH_OCCLUDING=§eOccluding
MATERIAL_SEARCH_INTERACTEABLE=§eInterargierbar
MATERIAL_SEARCH_FLAMMABLE=§eFlammbar
MATERIAL_SEARCH_BURNABLE=§eBrennbar
MATERIAL_SEARCH_WATERLOGGABLE=§eWasserspeicherbar
MATERIAL_SEARCH_BLASTRESISTANCE=§eBlast Resistance
MATERIAL_SEARCH_BLASTRESISTANCE_MIN=§eBlast Resistance mindestens
MATERIAL_SEARCH_BLASTRESISTANCE_MAX=§eBlast Resistance maximal
MATERIAL_SEARCH_BLASTRESISTANCE_EXACT=§eBlast Resistance
MATERIAL_SEARCH_VALUE=§8: §e{0}
MATERIAL_BLAST-RESISTANCE=§8- §eBlast Resistance§8: §7{0}
MATERIAL_HARDNESS=§8- §eHärte§8: §7{0}
MATERIAL_TNT_BREAKABLE=§8- §eZerstörbar durch TNT
MATERIAL_TNT_UNBREAKABLE=§8- §eNicht Zerstörbar durch TNT
MATERIAL_TRANSPARENT=§8- §eTransparenter Block
MATERIAL_SOLID=§8- §eSolider Block
MATERIAL_GRAVITY=§8- §eFallender Block
MATERIAL_OCCLUDING=§8- §eOccluding Block
MATERIAL_INTERACT-ABLE=§8- §eInterargierbarer Block
MATERIAL_FLAMMABLE=§8- §eFlammbarer Block
MATERIAL_BURNABLE=§8- §eBrennbarer Block
MATERIAL_WATERLOGGABLE=§8- §eWasserspeicherbarer Block
ARENACONFIG_HELP=§8/§7arenaconfig §8[§eUntere Spielergrenze§8] (WE-Pos1: Kleinste blaue Schemkoordinate, WE-Pos2: Kleinste Rote Schemkoordinate)
ARENACONFIG_SELECTION=§cKeine WE-SAuswahl,