Add DynamicRegionVisualizer

This commit is contained in:
2026-03-16 22:16:23 +01:00
parent 83d868eba2
commit 5989b0cb04
4 changed files with 166 additions and 2 deletions
@@ -0,0 +1,146 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.dynamic.Tile;
import de.steamwar.core.SWPlayer;
import de.steamwar.entity.*;
import de.steamwar.inventory.SWInventory;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerMoveEvent;
import java.util.Set;
import java.util.stream.Collectors;
public class DynamicRegionVisualizer implements SWPlayer.Component, Listener {
private final REntityServer entityServer;
private Player player;
private Location sourceLocation;
private Tile sourceTile;
public DynamicRegionVisualizer() {
this.entityServer = new REntityServer();
}
@Override
public void onMount(SWPlayer player) {
this.player = player.getPlayer();
sourceTile = Tile.fromLocation(player.getLocation()).orElse(null);
if (sourceTile == null) {
player.removeComponent(DynamicRegionVisualizer.class);
return;
}
sourceLocation = player.getLocation().add(0, -5, 0).getBlock().getLocation();
entityServer.addPlayer(player.getPlayer());
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
renderTiles(0, 0);
}
@Override
public void onUnmount(SWPlayer player) {
Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
entityServer.close();
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (event.getPlayer() != player) return;
Location position = event.getTo().getBlock().getLocation();
int dx = position.getBlockX() - sourceLocation.getBlockX();
int dz = position.getBlockZ() - sourceLocation.getBlockZ();
renderTiles(dx, dz);
}
private void renderTiles(int dx, int dz) {
Set<Tile> tileSet = entityServer.getEntitiesByType(CTile.class)
.stream()
.filter(cTile -> {
if (Math.abs(cTile.tile.getTileX() - dx) > 20 || Math.abs(cTile.tile.getTileZ() - dz) > 20) {
cTile.die();
return false;
} else {
return true;
}
})
.map(cTile -> cTile.tile)
.collect(Collectors.toSet());
for (int x = dx - 10; x <= dx + 10; x++) {
for (int z = dz - 10; z <= dz + 10; z++) {
Tile tile = sourceTile.add(x, z).orElse(null);
if (tile == null || tileSet.contains(tile)) continue;
new CTile(entityServer, tile);
}
}
}
private class CTile extends CEntity {
private final Tile tile;
public CTile(REntityServer server, Tile tile) {
super(server);
this.tile = tile;
Material material = switch (DynamicRegionSystem.INSTANCE.get(tile).getType()) {
case SPAWN, SPAWN_EXTENSION -> Material.LODESTONE;
case SPAWN_PATH, PATH -> Material.DIRT_PATH;
case DRY, DRY_SPECIAL -> Material.IRON_BLOCK;
case WET, WET_SPECIAL -> Material.LAPIS_BLOCK;
default -> Material.WHITE_CARPET;
};
Location location = sourceLocation.clone().add(tile.getTileX() - sourceTile.getTileX(), 0, tile.getTileZ() - sourceTile.getTileZ());
if (tile.equals(Tile.ZERO)) {
CCubedTextDisplay spawn = new CCubedTextDisplay(entityServer, location);
spawn.setText("§eSPAWN");
spawn.setBackgroundColor(0);
spawn.setShadowed(false);
entities.add(spawn);
} else if (tile.equals(sourceTile)) {
CCubedTextDisplay spawn = new CCubedTextDisplay(entityServer, location);
spawn.setText("§eORIGIN");
spawn.setBackgroundColor(0);
spawn.setShadowed(false);
entities.add(spawn);
}
RBlockDisplay entity = new RBlockDisplay(entityServer, location);
entity.setBlock(material.createBlockData());
entities.add(entity);
RInteraction interaction = new RInteraction(entityServer, location.clone().add(0.5, 0, 0.5));
interaction.setInteraction((player, entityAction) -> {
SWInventory swInv = new SWInventory(player, () -> Bukkit.createInventory(null, InventoryType.DROPPER, tile.toString()));
swInv.open();
});
entities.add(entity);
}
}
}