forked from SteamWar/SteamWar
Add cache for GameModeConfig
This commit is contained in:
+2
-5
@@ -22,7 +22,6 @@ package de.steamwar.bausystem.region.fixed;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import de.steamwar.bausystem.region.*;
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import de.steamwar.bausystem.region.*;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.data.GameModeConfigUtils;
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import de.steamwar.sql.GameModeConfig;
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import de.steamwar.sql.GameModeConfig;
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import lombok.NonNull;
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import lombok.NonNull;
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import lombok.Setter;
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import lombok.Setter;
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@@ -93,8 +92,6 @@ public final class FixedGlobalRegion implements Region {
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}
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}
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};
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};
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private static final GameModeConfig<Material, String> GLOBAL_CONFIG = new GameModeConfig<>(null, GameModeConfigUtils.ToMaterial, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear);
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private FixedGlobalRegion() {
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private FixedGlobalRegion() {
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}
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}
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@@ -129,8 +126,8 @@ public final class FixedGlobalRegion implements Region {
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}
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}
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@Override
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@Override
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public @NonNull GameModeConfig getGameModeConfig() {
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public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
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return GLOBAL_CONFIG;
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return GameModeConfig.getDefaults();
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}
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}
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@Override
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@Override
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+6
-3
@@ -28,7 +28,6 @@ import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.bausystem.worlddata.WorldData;
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import de.steamwar.core.Core;
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import de.steamwar.core.Core;
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import de.steamwar.data.GameModeConfigUtils;
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import de.steamwar.sql.GameModeConfig;
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import de.steamwar.sql.GameModeConfig;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SchematicType;
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import lombok.NonNull;
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import lombok.NonNull;
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@@ -339,7 +338,11 @@ public class FixedRegion implements Region {
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break;
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break;
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}
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}
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}
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}
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this.gameModeConfig = new GameModeConfig<>(found, GameModeConfigUtils.ToMaterial, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear);
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if (found == null) {
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this.gameModeConfig = GameModeConfig.getDefaults();
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} else {
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this.gameModeConfig = GameModeConfig.getByFileName(found);
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}
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this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
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this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
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}
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}
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@@ -374,7 +377,7 @@ public class FixedRegion implements Region {
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}
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}
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@Override
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@Override
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public @NonNull GameModeConfig getGameModeConfig() {
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public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
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return gameModeConfig;
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return gameModeConfig;
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}
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}
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@@ -34,6 +34,28 @@ import java.util.stream.Collectors;
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@ToString
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@ToString
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public final class GameModeConfig<M, W> {
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public final class GameModeConfig<M, W> {
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private static final Map<String, GameModeConfig<?, String>> byFileName = new HashMap<>();
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private static final Map<String, GameModeConfig<?, String>> byGameName = new HashMap<>();
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private static final Map<SchematicType, GameModeConfig<?, String>> bySchematicType = new HashMap<>();
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public static <M> GameModeConfig<M, String> getByFileName(File file) {
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return (GameModeConfig<M, String>) byFileName.get(file.getName());
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}
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public static <M> GameModeConfig<M, String> getByGameName(String gameName) {
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return (GameModeConfig<M, String>) byGameName.get(gameName);
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}
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public static <M> GameModeConfig<M, String> getBySchematicType(SchematicType schematicType) {
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return (GameModeConfig<M, String>) bySchematicType.get(schematicType);
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}
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private static final GameModeConfig<?, String> DEFAULTS = SQLWrapper.impl.loadGameModeConfig(null);
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public static <M> GameModeConfig<M, String> getDefaults() {
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return (GameModeConfig<M, String>) DEFAULTS;
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}
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public static final Function<String, String> ToString = Function.identity();
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public static final Function<String, String> ToString = Function.identity();
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public static final Function<File, String> ToStaticWarGear = __ -> "WarGear";
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public static final Function<File, String> ToStaticWarGear = __ -> "WarGear";
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public static final Function<File, String> ToInternalName = file -> file.getName().replace(".yml", "");
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public static final Function<File, String> ToInternalName = file -> file.getName().replace(".yml", "");
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@@ -145,7 +167,7 @@ public final class GameModeConfig<M, W> {
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}
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}
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}
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}
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public GameModeConfig(File file, Function<String, M> materialMapper, Function<String, W> winconditionMapper, Function<File, String> defaultGameName) {
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public GameModeConfig(File file, Function<String, M> materialMapper, Function<String, W> winconditionMapper, Function<File, String> defaultGameName, boolean cacheInstance) {
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YMLWrapper<M, W> loader = new YMLWrapper<>(file, materialMapper, winconditionMapper);
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YMLWrapper<M, W> loader = new YMLWrapper<>(file, materialMapper, winconditionMapper);
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configFile = file;
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configFile = file;
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@@ -182,7 +204,20 @@ public final class GameModeConfig<M, W> {
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Arena = new ArenaConfig(loader.with("Arena"), Schematic.Size, EnterStages);
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Arena = new ArenaConfig(loader.with("Arena"), Schematic.Size, EnterStages);
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if (Schematic.Type != null) return;
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if (cacheInstance) {
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byFileName.put(configFile.getName(), (GameModeConfig) this);
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byGameName.put(GameName, (GameModeConfig) this);
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}
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if (Schematic.Type != null) {
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if (cacheInstance) {
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bySchematicType.put(Schematic.Type, (GameModeConfig) this);
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if (Schematic.Type.checkType() != null) {
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bySchematicType.put(Schematic.Type.checkType(), (GameModeConfig) this);
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}
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}
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return;
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}
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if (!Schematic.loaded) return;
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if (!Schematic.loaded) return;
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String Schematic_Type = loader.with("Schematic").getString("Type", "Normal");
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String Schematic_Type = loader.with("Schematic").getString("Type", "Normal");
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if (Schematic_Type.equals("Normal")) return;
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if (Schematic_Type.equals("Normal")) return;
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@@ -197,6 +232,13 @@ public final class GameModeConfig<M, W> {
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SchematicType current = new SchematicType(Schematic_Type, Schematic_Shortcut, Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, Deadline, Schematic.ManualCheck);
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SchematicType current = new SchematicType(Schematic_Type, Schematic_Shortcut, Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, Deadline, Schematic.ManualCheck);
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try {
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try {
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Schematic_TypeField.set(Schematic, current);
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Schematic_TypeField.set(Schematic, current);
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if (cacheInstance) {
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bySchematicType.put(Schematic.Type, (GameModeConfig) this);
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if (Schematic.Type.checkType() != null) {
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bySchematicType.put(Schematic.Type.checkType(), (GameModeConfig) this);
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}
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}
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} catch (IllegalAccessException e) {
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} catch (IllegalAccessException e) {
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throw new SecurityException(e.getMessage(), e);
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throw new SecurityException(e.getMessage(), e);
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}
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}
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@@ -109,7 +109,7 @@ public class Config {
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Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!");
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Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!");
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Bukkit.shutdown();
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Bukkit.shutdown();
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}
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}
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GameModeConfig = new GameModeConfig<>(new File(FightSystem.getPlugin().getDataFolder(), configFile), GameModeConfigUtils.ToMaterial, Winconditions::valueOf, de.steamwar.sql.GameModeConfig.ToStaticWarGear);
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GameModeConfig = new GameModeConfig<>(new File(FightSystem.getPlugin().getDataFolder(), configFile), GameModeConfigUtils.ToMaterial, Winconditions::valueOf, de.steamwar.sql.GameModeConfig.ToStaticWarGear, false);
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File worldConfigFile = new File(world.getWorldFolder(), "config.yml");
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File worldConfigFile = new File(world.getWorldFolder(), "config.yml");
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if(!worldConfigFile.exists()) {
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if(!worldConfigFile.exists()) {
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+4
-22
@@ -19,48 +19,30 @@
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package de.steamwar.schematicsystem;
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package de.steamwar.schematicsystem;
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import de.steamwar.sql.GameModeConfig;
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import de.steamwar.data.GameModeConfigUtils;
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import de.steamwar.linkage.AbstractLinker;
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import de.steamwar.linkage.AbstractLinker;
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import de.steamwar.linkage.SpigotLinker;
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import de.steamwar.linkage.SpigotLinker;
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import de.steamwar.message.Message;
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import de.steamwar.message.Message;
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import de.steamwar.sql.GameModeConfig;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SchematicType;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.io.File;
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import java.util.HashMap;
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import java.util.Map;
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public class SchematicSystem extends JavaPlugin {
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public class SchematicSystem extends JavaPlugin {
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public static final Message MESSAGE = new Message("SchematicSystem", SchematicSystem.class.getClassLoader());
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public static final Message MESSAGE = new Message("SchematicSystem", SchematicSystem.class.getClassLoader());
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private static SchematicSystem instance;
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private static SchematicSystem instance;
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private static final Map<SchematicType, GameModeConfig<Material, String>> types = new HashMap<>();
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public static GameModeConfig<Material, String> getGameModeConfig(SchematicType type){
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public static GameModeConfig<Material, String> getGameModeConfig(SchematicType type){
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return types.get(type);
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GameModeConfig<Material, String> gameModeConfig = GameModeConfig.getBySchematicType(type);
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if (gameModeConfig.CheckQuestions.isEmpty() && gameModeConfig.Schematic.ManualCheck) return null;
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return gameModeConfig;
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}
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}
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@Override
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@Override
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public void onEnable() {
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public void onEnable() {
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instance = this;
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instance = this;
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File folder = new File(this.getDataFolder().getParentFile(), "FightSystem");
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if(folder.exists()) {
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for(File configFile : folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))) {
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GameModeConfig<Material, String> gameModeConfig = new GameModeConfig<>(configFile, GameModeConfigUtils.ToMaterial, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear);
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if (gameModeConfig.CheckQuestions.isEmpty() && gameModeConfig.Schematic.ManualCheck)
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continue;
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types.put(gameModeConfig.Schematic.Type, gameModeConfig);
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if (gameModeConfig.Schematic.Type.checkType() != null) {
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types.put(gameModeConfig.Schematic.Type.checkType(), gameModeConfig);
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}
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}
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}
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SpigotLinker spigotLinker = new SpigotLinker(this, MESSAGE);
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SpigotLinker spigotLinker = new SpigotLinker(this, MESSAGE);
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try {
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try {
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spigotLinker.link();
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spigotLinker.link();
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@@ -37,7 +37,7 @@ public class SQLWrapperImpl implements SQLWrapper<Material> {
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@Override
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@Override
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public GameModeConfig<Material, String> loadGameModeConfig(File file) {
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public GameModeConfig<Material, String> loadGameModeConfig(File file) {
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return new GameModeConfig<>(file, GameModeConfigUtils.ToMaterial, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear);
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return new GameModeConfig<>(file, GameModeConfigUtils.ToMaterial, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear, true);
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}
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}
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private static final String SERVER_VERSION = Bukkit.getServer().getVersion();
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private static final String SERVER_VERSION = Bukkit.getServer().getVersion();
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@@ -35,7 +35,7 @@ public class SQLWrapperImpl implements SQLWrapper<String> {
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@Override
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@Override
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public GameModeConfig<String, String> loadGameModeConfig(File file) {
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public GameModeConfig<String, String> loadGameModeConfig(File file) {
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return new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName);
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return new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName, true);
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}
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}
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@Override
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@Override
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@@ -51,7 +51,7 @@ public class ArenaMode {
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return;
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return;
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for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
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for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
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GameModeConfig<String, String> gameModeConfig = new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName);
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GameModeConfig<String, String> gameModeConfig = new GameModeConfig<>(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToInternalName, false);
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if (!gameModeConfig.Server.loaded) continue;
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if (!gameModeConfig.Server.loaded) continue;
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allModes.add(gameModeConfig);
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allModes.add(gameModeConfig);
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@@ -27,7 +27,7 @@ class SQLWrapperImpl: SQLWrapper<String> {
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}
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}
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override fun loadGameModeConfig(file: File): GameModeConfig<String, String> {
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override fun loadGameModeConfig(file: File): GameModeConfig<String, String> {
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return GameModeConfig(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear)
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return GameModeConfig(file, GameModeConfig.ToString, GameModeConfig.ToString, GameModeConfig.ToStaticWarGear, true)
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}
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}
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override fun additionalExceptionMetadata(builder: StringBuilder) {
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override fun additionalExceptionMetadata(builder: StringBuilder) {
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Reference in New Issue
Block a user