Fix Build

Signed-off-by: Chaoscaot <max@maxsp.de>
This commit is contained in:
2026-05-16 13:54:37 +02:00
parent c04dc8fd86
commit 5fb51b63c3
20 changed files with 97 additions and 106 deletions
@@ -36,13 +36,13 @@ public enum PlayerParticle implements ParticleEnum {
new SimpleParticle(Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01))
),
SMOKE(new ParticleData(Material.COBWEB, "PARTICLE_SMOKE",
new SimpleParticle(Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01))
new SimpleParticle(Particle.SMOKE, 0.2F, 0.2F, 0.2F, 0.01))
),
FIRE(new ParticleData(Material.LAVA_BUCKET, "PARTICLE_FIRE",
new SimpleParticle(Particle.DRIP_LAVA))
new SimpleParticle(Particle.DRIPPING_LAVA))
),
WATER(new ParticleData(Material.WATER_BUCKET, "PARTICLE_WATER",
new SimpleParticle(Particle.DRIP_WATER))
new SimpleParticle(Particle.DRIPPING_WATER))
),
HEARTH(new ParticleData(Material.RED_DYE, "PARTICLE_HEART",
new LocationMutator(new SimpleParticle(Particle.HEART), 0, 2.2, 0))
@@ -54,25 +54,25 @@ public enum PlayerParticle implements ParticleEnum {
new SimpleParticle(Particle.NAUTILUS, 0.2F, 0.2F ,0.2F, 0.01))
),
SNOWBALL(new ParticleData(Material.SNOWBALL, "PARTICLE_SNOWBALL",
new SimpleParticle(Particle.SNOWBALL, 0.2F, 0.2F ,0.2F, 0.01))
new SimpleParticle(Particle.SNOWFLAKE, 0.2F, 0.2F ,0.2F, 0.01))
),
EFFECT(new ParticleData(Material.GLASS_BOTTLE, "PARTICLE_EFFECT",
new DustParticle(Particle.REDSTONE, 0, 0.2F, 0, 0.01, 5, null))
new DustParticle(Particle.DUST, 0, 0.2F, 0, 0.01, 5, null))
),
CAMPFIRE(new ParticleData(Material.CAMPFIRE, "PARTICLE_CAMPFIRE",
new SimpleParticle(Particle.CAMPFIRE_COSY_SMOKE, 0, 0.2F ,0, 0.01))
),
MAGIC(new ParticleData(Material.CAULDRON, "PARTICLE_MAGIC",
new SimpleParticle(Particle.CRIT_MAGIC, 0.2F, 0.2F, 0.2F, 0.01))
new SimpleParticle(Particle.CRIT, 0.2F, 0.2F, 0.2F, 0.01))
),
ANGRY(new ParticleData(Material.REDSTONE_BLOCK, "PARTICLE_ANGRY",
new SimpleParticle(Particle.VILLAGER_ANGRY, 0.2F, 0.2F, 0.2F, 0.01))
new SimpleParticle(Particle.ANGRY_VILLAGER, 0.2F, 0.2F, 0.2F, 0.01))
),
SLIME(new ParticleData(Material.SLIME_BALL, "PARTICLE_SLIME",
new SimpleParticle(Particle.SLIME))
new SimpleParticle(Particle.ITEM_SLIME))
),
MOB(new ParticleData(Material.ZOMBIE_HEAD, "PARTICLE_MOB",
new SimpleParticle(Particle.SPELL_MOB))
new SimpleParticle(Particle.SOUL))
),
;
public static ParticleEnum[] particles = values();