Improve FightSystem REDUCED_DEBUG_INFO on Test Arena

This commit is contained in:
2026-04-13 20:18:43 +02:00
parent 573b0c14ae
commit 60a82a685d
@@ -98,12 +98,10 @@ public class FightSystem extends JavaPlugin {
new StateDependentListener(ArenaMode.All, FightState.All, BountifulWrapper.impl.newDenyArrowPickupListener()); new StateDependentListener(ArenaMode.All, FightState.All, BountifulWrapper.impl.newDenyArrowPickupListener());
new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f)); new OneShotStateDependent(ArenaMode.All, FightState.PreSchemSetup, () -> Fight.playSound(SWSound.BLOCK_NOTE_PLING.getSound(), 100.0f, 2.0f));
new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new); new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
if (Config.mode == ArenaMode.TEST) { try {
try { Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
Bukkit.getWorlds().get(0).setGameRule(GameRule.REDUCED_DEBUG_INFO, false); } catch (Exception e) {
} catch (Exception e) { // Ignore if failed!
// Ignore if failed!
}
} }
techHider = new TechHiderWrapper(); techHider = new TechHiderWrapper();