forked from SteamWar/SteamWar
Add TNTLeague Module
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.tntleague.command
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import de.steamwar.command.SWCommand
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import de.steamwar.tntleague.game.TNTLeagueGame
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import org.bukkit.entity.Player
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object AcceptCommand: SWCommand("accept") {
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@Register
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fun acceptInvite(sender: Player, @Validator("isLeader") target: Player) {
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if (TNTLeagueGame.state != TNTLeagueGame.GameState.LOBBY) return
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val team = TNTLeagueGame.getTeam(target) ?: return
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if (team.leader != target) return
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if (sender !in team.invites) return
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team.invites.remove(target)
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team.opposite.invites.remove(target)
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team.join(sender)
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}
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}
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