forked from SteamWar/SteamWar
Update Region System of BauSystem
This commit is contained in:
+3
-5
@@ -44,7 +44,6 @@ import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import java.io.File;
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import java.text.SimpleDateFormat;
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import java.util.*;
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@Linked
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@@ -106,11 +105,11 @@ public class AutostartListener implements Listener {
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public void activate(Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
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return;
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}
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if (!region.hasType(RegionType.TESTBLOCK)) {
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if (region.getTestblockArea().isPresent()) {
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BauSystem.MESSAGE.send("AUTOSTART_MESSAGE_NO_REGION", player);
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return;
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}
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@@ -131,8 +130,7 @@ public class AutostartListener implements Listener {
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event.blockList().forEach(block -> {
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Region region = Region.getRegion(block.getLocation());
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if (!regionStartTime.containsKey(region)) return;
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if (!region.hasType(RegionType.TESTBLOCK)) return;
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if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
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if (!region.getTestblockArea().inRegion(block.getLocation(), true)) return;
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long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
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long preFightDurationInSeconds = getPreFightDurationInSeconds(region);
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RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
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+4
-4
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.backup;
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import com.sk89q.worldedit.EditSession;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.tags.Tag;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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@@ -49,7 +49,7 @@ public class BackupCommand extends SWCommand {
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}
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static boolean checkGlobalRegion(Region region, Player p) {
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("BACKUP_REGION_NO_REGION", p);
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return true;
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}
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@@ -62,11 +62,11 @@ public class BackupCommand extends SWCommand {
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if (checkGlobalRegion(region, p)) {
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return;
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}
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if (!region.get(Tag.CHANGED)) {
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if (region.getFlag(Flag.CHANGED).isPresent()) {
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BauSystem.MESSAGE.send("BACKUP_CREATE_NO_CHANGE", p);
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return;
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}
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if (region.backup()) {
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if (region.backup(false)) {
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BauSystem.MESSAGE.send("BACKUP_CREATE_SUCCESS", p);
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} else {
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BauSystem.MESSAGE.send("BACKUP_CREATE_FAILURE", p);
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+2
-3
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.cannon.depth.Depth;
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import de.steamwar.bausystem.features.cannon.depth.DepthManager;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.TNTPrimed;
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@@ -85,8 +84,8 @@ public class CannonDetector implements Listener {
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grouped.forEach((cannonKey, tntPrimeds) -> {
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if (tntPrimeds.size() <= 5) return;
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Region region = Region.getRegion(tntPrimeds.get(0).getLocation());
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if (region.isGlobal()) return;
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if (!region.hasType(RegionType.TESTBLOCK)) return;
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if (region.getType().isGlobal()) return;
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if (region.getTestblockArea().isEmpty()) return;
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Depth depth = new Depth(region);
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DepthManager.init(tntPrimeds, depth);
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});
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@@ -23,8 +23,6 @@ import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import net.md_5.bungee.api.chat.BaseComponent;
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import net.md_5.bungee.api.chat.HoverEvent;
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import net.md_5.bungee.api.chat.TextComponent;
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@@ -50,7 +48,7 @@ public class Depth {
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public void update(List<Block> blocks) {
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List<Block> blocksList = blocks.stream()
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.filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION))
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.filter(block -> region.getTestblockArea().inRegion(block.getLocation(), true))
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.collect(Collectors.toList());
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tntCount++;
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for (Block block : blocksList) {
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+1
-1
@@ -20,7 +20,7 @@
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package de.steamwar.bausystem.features.countingwand;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.shared.Pair;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.inventory.SWItem;
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+1
-1
@@ -19,7 +19,7 @@
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package de.steamwar.bausystem.features.countingwand;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.linkage.Linked;
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import org.bukkit.FluidCollisionMode;
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import org.bukkit.event.EventHandler;
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+1
-2
@@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.design.endstone;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.command.SWCommand;
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import de.steamwar.linkage.Linked;
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@@ -49,7 +48,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
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@Register(description = "DESIGN_ENDSTONE_COMMAND_HELP")
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public void genericCommand(@Validator Player player) {
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Region region = Region.getRegion(player.getLocation());
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if (!region.hasType(RegionType.BUILD)) {
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if (region.getBuildArea().isEmpty()) {
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BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
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return;
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}
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+1
-1
@@ -20,7 +20,7 @@
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package de.steamwar.bausystem.features.killchecker;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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+1
-1
@@ -20,7 +20,7 @@
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package de.steamwar.bausystem.features.observer;
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import de.steamwar.Reflection;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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+1
-1
@@ -28,7 +28,7 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.util.SelectCommand;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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+1
-1
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.region.items;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.bausystem.regionnew.Color;
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import de.steamwar.bausystem.region.Color;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
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+1
-1
@@ -19,7 +19,7 @@
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package de.steamwar.bausystem.features.script.lua.libs;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import lombok.AllArgsConstructor;
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import org.bukkit.entity.Player;
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import org.luaj.vm2.*;
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+1
-1
@@ -22,7 +22,7 @@ package de.steamwar.bausystem.features.script.lua.libs;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bukkit.BukkitPlayer;
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import com.sk89q.worldedit.math.BlockVector3;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.linkage.Linked;
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import org.bukkit.entity.Player;
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+1
-2
@@ -23,7 +23,6 @@ import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
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import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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import lombok.Setter;
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@@ -65,7 +64,7 @@ public final class TNTPhase extends SimulatorPhase {
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@Override
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public void accept(World world) {
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Location location = position.toLocation(world);
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if (Region.getRegion(location).get(Flag.FREEZE) == FreezeMode.ACTIVE) return;
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if (Region.getRegion(location).getFlag(Flag.FREEZE).isPresent()) return;
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TNTPrimed tnt = world.spawn(location, TNTPrimed.class);
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if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
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if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
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+1
-1
@@ -19,7 +19,7 @@
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package de.steamwar.bausystem.features.slaves.laufbau;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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+1
-1
@@ -27,7 +27,7 @@ import com.sk89q.worldedit.world.block.BlockTypes;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.slaves.laufbau.BlockBoundingBox;
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import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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+1
-1
@@ -26,7 +26,7 @@ import de.steamwar.bausystem.features.slaves.laufbau.Cuboid;
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import de.steamwar.bausystem.features.tracer.TNTPoint;
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import de.steamwar.bausystem.features.tracer.Trace;
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import de.steamwar.bausystem.features.tracer.TraceManager;
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import de.steamwar.bausystem.regionnew.Point;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import org.bukkit.Location;
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import org.bukkit.World;
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@@ -21,9 +21,7 @@ package de.steamwar.bausystem.features.team;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.features.team.boundary.BoundaryViewer;
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import de.steamwar.bausystem.region.Prototype;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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@@ -69,14 +67,14 @@ public class SkinCommand extends SWCommand {
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return;
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}
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Region region = Region.getRegion(p.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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BauSystem.MESSAGE.send("SKIN_NO_REGION", p);
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return;
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}
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String name = String.join(" ", names);
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File arenaFile = new File("sections19/" + name + "/" + typeKuerzel + "Arena.schem");
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File testblockFile = region.hasType(RegionType.TESTBLOCK) ? new File("sections19/" + name + "/" + typeKuerzel + "Testblock.schem") : null;
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File testblockFile = region.getTestblockArea().isPresent() ? new File("sections19/" + name + "/" + typeKuerzel + "Testblock.schem") : null;
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arenaFile.getParentFile().mkdirs();
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if (testblockFile != null) {
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+3
-6
@@ -48,21 +48,18 @@ public class BoundaryViewer implements Listener {
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}
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viewers.forEach(player -> {
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Region region = Region.getRegion(player.getLocation());
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if (region.isGlobal()) return;
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if (region.getType().isGlobal()) return;
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showRegion(region, player);
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if (region.getLinkedRegion() != null) {
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showRegion(region.getLinkedRegion(), player);
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}
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});
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}, 20, 20);
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}
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private void showRegion(Region region, Player player) {
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drawCuboid(player, TrickyParticleWrapper.impl.getVillagerHappy(), region.getMinPoint(), region.getMaxPoint());
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if (region.hasType(RegionType.TESTBLOCK)) {
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if (region.getTestblockArea().isPresent()) {
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drawCuboid(player, Particle.END_ROD, region.getMinPointTestblockExtension(), region.getMaxPointTestblockExtension());
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}
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if (region.hasType(RegionType.BUILD)) {
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if (region.getBuildArea().isPresent()) {
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drawCuboid(player, Particle.END_ROD, region.getMinPointBuildExtension(), region.getMaxPointBuildExtension());
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}
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}
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+4
-4
@@ -20,8 +20,6 @@
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package de.steamwar.bausystem.features.testblock.blockcounter;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.linkage.Linked;
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import org.bukkit.block.Block;
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import org.bukkit.event.EventHandler;
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@@ -37,11 +35,13 @@ public class BlockCounterListener implements Listener {
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@EventHandler
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public void onEntityExplode(EntityExplodeEvent event) {
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Region region = Region.getRegion(event.getLocation());
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if (region.isGlobal()) {
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if (region.getType().isGlobal()) {
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return;
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}
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List<Block> blockList = event.blockList();
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blockList = blockList.stream().filter(block -> region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)).collect(Collectors.toList());
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blockList = blockList.stream()
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.filter(block -> region.getTestblockArea().inRegion(block.getLocation(), true))
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.collect(Collectors.toList());
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if (blockList.isEmpty()) {
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return;
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}
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@@ -20,8 +20,6 @@
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package de.steamwar.bausystem.features.tracer;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.core.Core;
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import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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@@ -39,7 +37,7 @@ import java.util.Optional;
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*/
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@AllArgsConstructor(access = AccessLevel.PACKAGE)
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@Getter
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public class TNTPoint{
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public class TNTPoint {
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/**
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* Unique number to identify records being of the same tnt
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*/
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@@ -99,7 +97,7 @@ public class TNTPoint{
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* Constructor for object creation in trace recording
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*/
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protected TNTPoint(int tntId, TNTPrimed tnt, boolean explosion, boolean afterFirstExplosion, long ticksSinceStart,
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List<TNTPoint> history, List<Block> destroyedBlocks) {
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List<TNTPoint> history, List<Block> destroyedBlocks) {
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this.tntId = tntId;
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this.explosion = explosion;
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if (Core.getVersion() > 15) {
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@@ -117,12 +115,10 @@ public class TNTPoint{
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boolean buildDestroy = false;
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boolean testblockDestroy = false;
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for (Block destroyedBlock : destroyedBlocks) {
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if (Region.getRegion(destroyedBlock.getLocation()).inRegion(destroyedBlock.getLocation(), RegionType.BUILD,
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RegionExtensionType.EXTENSION)) {
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if (Region.getRegion(destroyedBlock.getLocation()).getBuildArea().inRegion(destroyedBlock.getLocation(), true)) {
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buildDestroy = true;
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}
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if (Region.getRegion(destroyedBlock.getLocation()).inRegion(destroyedBlock.getLocation(),
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RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) {
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if (Region.getRegion(destroyedBlock.getLocation()).getTestblockArea().inRegion(destroyedBlock.getLocation(), true)) {
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testblockDestroy = true;
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}
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}
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+3
-7
@@ -21,12 +21,9 @@ package de.steamwar.bausystem.features.util;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.region.GlobalRegion;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionSelectionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.linkage.Linked;
|
||||
import org.bukkit.Bukkit;
|
||||
@@ -53,7 +50,7 @@ public class KillAllCommand extends SWCommand {
|
||||
public void genericCommand(@Validator Player player, RegionSelectionType regionSelectionType) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
AtomicLong count = new AtomicLong(0);
|
||||
if (regionSelectionType == RegionSelectionType.GLOBAL || GlobalRegion.getInstance() == region) {
|
||||
if (regionSelectionType == RegionSelectionType.GLOBAL || region.getType().isGlobal()) {
|
||||
WORLD.getEntities()
|
||||
.stream()
|
||||
.filter(e -> !(e instanceof Player))
|
||||
@@ -66,7 +63,7 @@ public class KillAllCommand extends SWCommand {
|
||||
WORLD.getEntities()
|
||||
.stream()
|
||||
.filter(e -> !(e instanceof Player))
|
||||
.filter(e -> region.inRegion(e.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
|
||||
.filter(e -> region.inRegion(e.getLocation()))
|
||||
.forEach(entity -> {
|
||||
entity.remove();
|
||||
count.incrementAndGet();
|
||||
@@ -74,5 +71,4 @@ public class KillAllCommand extends SWCommand {
|
||||
RegionUtils.actionBar(region, "OTHER_KILLALL_REGION", count.get());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package de.steamwar.bausystem.features.util;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.regionnew.Point;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
|
||||
+5
-4
@@ -1,7 +1,5 @@
|
||||
package de.steamwar.bausystem.features.world;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.GlobalRegion;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.utils.ScoreboardElement;
|
||||
@@ -101,8 +99,11 @@ public class BauScoreboard implements Listener {
|
||||
@Override
|
||||
public String getTitle() {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (GlobalRegion.getInstance() == region) return "§eSteam§8War";
|
||||
String colorCode = BauSystem.MESSAGE.parse(region.get(Flag.COLOR).getChatValue(), player).substring(0, 2);
|
||||
if (region.getType().isGlobal()) return "§eSteam§8War";
|
||||
String colorCode = "§e";
|
||||
if (region.hasFlag(Flag.COLOR).isReadable()) {
|
||||
colorCode = "§" + region.getFlag(Flag.COLOR).get().getColor().getColorCode();
|
||||
}
|
||||
return colorCode + "■ §eSteam§8War " + colorCode + "■"; // ■
|
||||
}
|
||||
});
|
||||
|
||||
+1
-1
@@ -28,7 +28,7 @@ import com.sk89q.worldedit.util.formatting.text.TextComponent;
|
||||
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
|
||||
import de.steamwar.bausystem.features.world.WorldEditListener;
|
||||
import de.steamwar.bausystem.features.worldedit.utils.SpecialReplace;
|
||||
import de.steamwar.bausystem.regionnew.Color;
|
||||
import de.steamwar.bausystem.region.Color;
|
||||
import de.steamwar.bausystem.shared.Pair;
|
||||
import de.steamwar.bausystem.utils.WorldEditUtils;
|
||||
import de.steamwar.command.PreviousArguments;
|
||||
|
||||
Reference in New Issue
Block a user