fix techhider not hiding waterlogged blocks if neccecary

This commit is contained in:
D4rkr34lm
2026-05-23 12:29:19 +02:00
parent 002f7e5542
commit 69b924ded6
4 changed files with 44 additions and 10 deletions
@@ -38,7 +38,11 @@ import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Player;
@@ -46,10 +50,12 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Collection;
import java.util.Optional;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
import java.util.stream.Stream;
public class TechHiderWrapper extends StateDependent implements Listener {
@@ -70,6 +76,8 @@ public class TechHiderWrapper extends StateDependent implements Listener {
@Override
public void enable() {
Set<BlockState> blockStatesToObfuscate = getBlockStatesToHideFromMaterials(Config.GameModeConfig.Techhider.HiddenBlocks);
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
.map(CraftMagicNumbers::getBlock)
.collect(Collectors.toUnmodifiableSet());
@@ -104,6 +112,11 @@ public class TechHiderWrapper extends StateDependent implements Listener {
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
}
@Override
public boolean isPlayerPrivilegedToAccessBlockState(Player p, int blockX, int blockY, int blockZ, BlockState blockState) {
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockStatesToObfuscate.contains(blockState);
}
// TODO will require entity tracking on the netty thread to prevent future race conditions
@Override
public boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId) {
@@ -178,4 +191,27 @@ public class TechHiderWrapper extends StateDependent implements Listener {
return Fight.getOpposite(team).getExtendRegion();
}
private Stream<BlockState> getWaterloggedBlockStates() {
FluidState waterFluidState = Fluids.WATER.getSource(false);
return BuiltInRegistries.BLOCK.stream()
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream)
.filter((blockState -> blockState.getFluidState() == waterFluidState));
}
private Set<BlockState> getBlockStatesToHideFromMaterials(Set<Material> materials) {
Stream<BlockState> allStatesFromMaterials = materials.stream()
.map(CraftMagicNumbers::getBlock)
.map((block) -> block.getStateDefinition().getPossibleStates())
.flatMap(Collection::stream);
if(materials.contains(Material.WATER)) {
return Stream.concat(allStatesFromMaterials, getWaterloggedBlockStates()).collect(Collectors.toUnmodifiableSet());
}
else {
return allStatesFromMaterials.collect(Collectors.toUnmodifiableSet());
}
}
}