Merge pull request 'Add AuditLog' (#89) from AuditLog into main

Reviewed-on: SteamWar/SteamWar#89
Reviewed-by: Chaoscaot <max@chaoscaot.de>
This commit is contained in:
2025-07-14 09:13:02 +02:00
12 changed files with 203 additions and 12 deletions
@@ -0,0 +1,125 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.sql;
import de.steamwar.sql.internal.Field;
import de.steamwar.sql.internal.SqlTypeMapper;
import de.steamwar.sql.internal.Statement;
import de.steamwar.sql.internal.Table;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.NonNull;
import java.sql.Timestamp;
import java.time.Instant;
@AllArgsConstructor
public class AuditLog {
static {
SqlTypeMapper.nameEnumMapper(AuditLog.Type.class);
}
public static final String SERVER_NAME_VELOCITY = "Velocity";
private static final Table<AuditLog> table = new Table<>(AuditLog.class);
private static final Statement create = table.insertFields(true, "time", "serverName", "serverOwner", "actor", "actionType", "actionText");
@Getter
@Field
private final Timestamp time;
@Getter
@Field
private final String serverName;
@Field(nullable = true)
private final int serverOwner;
@Field
private final int actor;
@Getter
@Field
private final Type actionType;
@Getter
@Field
private final String actionText;
public enum Type {
JOIN,
LEAVE,
COMMAND,
SENSITIVE_COMMAND,
CHAT,
GUI_OPEN,
GUI_CLOSE,
GUI_CLICK,
}
private static void create(String serverName, SteamwarUser serverOwner, SteamwarUser actor, Type actionType, String text) {
create.insertGetKey(Timestamp.from(Instant.now()), serverName, serverOwner, actor, actionType, text);
}
public static void createJoin(@NonNull String jointServerName, SteamwarUser serverOwner, @NonNull SteamwarUser joinedPlayer) {
create(jointServerName, serverOwner, joinedPlayer, Type.JOIN, "");
}
public static void createLeave(@NonNull String leftServerName, SteamwarUser serverOwner, @NonNull SteamwarUser joinedPlayer) {
create(leftServerName, serverOwner, joinedPlayer, Type.LEAVE, "");
}
public static void createCommand(@NonNull String serverName, SteamwarUser serverOwner, SteamwarUser player, @NonNull String command) {
if (player == null) return;
create(serverName, serverOwner, player, Type.COMMAND, command);
}
public static void createSensitiveCommand(@NonNull String serverName, SteamwarUser serverOwner, SteamwarUser player, @NonNull String command) {
if (player == null) return;
create(serverName, serverOwner, player, Type.SENSITIVE_COMMAND, command);
}
public static void createChat(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser chatter, @NonNull String chat) {
create(serverName, serverOwner, chatter, Type.CHAT, chat);
}
public static void createGuiOpen(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser player, @NonNull String guiName) {
create(serverName, serverOwner, player, Type.GUI_OPEN, guiName);
}
public static void createGuiClick(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser player, @NonNull String guiName, @NonNull String clickType, int slot, @NonNull String itemName) {
create(serverName, serverOwner, player, Type.GUI_CLICK, "Gui: " + guiName + "\nSlot: " + slot + "\nClickType: " + clickType + "\nItemName: " + itemName);
}
public static void createGuiClose(@NonNull String serverName, SteamwarUser serverOwner, @NonNull SteamwarUser player, @NonNull String guiName) {
create(serverName, serverOwner, player, Type.GUI_CLOSE, guiName);
}
public SteamwarUser getServerOwner() {
return SteamwarUser.get(serverOwner);
}
public SteamwarUser getActor() {
return SteamwarUser.get(actor);
}
}