forked from SteamWar/SteamWar
Remove some deprecated code in favor of newer code
This commit is contained in:
@@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.record.GlobalRecorder;
|
||||
import lombok.Getter;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Registry;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
|
||||
@@ -88,7 +89,7 @@ public class Fight {
|
||||
}
|
||||
|
||||
public static void playSound(Sound sound, float volume, float pitch) {
|
||||
GlobalRecorder.getInstance().soundAtPlayer(sound.name(), volume, pitch);
|
||||
GlobalRecorder.getInstance().soundAtPlayer(Registry.SOUNDS.getKey(sound).getKey(), volume, pitch);
|
||||
//volume: max. 100, pitch: max. 2
|
||||
Bukkit.getServer().getOnlinePlayers().forEach(player -> player.playSound(player, sound, volume, pitch));
|
||||
}
|
||||
|
||||
+8
-4
@@ -510,11 +510,13 @@ public class PacketProcessor implements Listener {
|
||||
float volume = source.readFloat();
|
||||
float pitch = source.readFloat();
|
||||
|
||||
Sound sound = Sound.valueOf(soundName);
|
||||
Sound sound = Registry.SOUNDS.get(NamespacedKey.minecraft(soundName));
|
||||
if (sound == null) sound = Sound.valueOf(soundName); // TODO: Remove in 26.x because of no longer needed backwards compatibility
|
||||
Sound finalSound = sound;
|
||||
|
||||
execSync(() -> {
|
||||
Location location = new Location(Config.world, x, y, z);
|
||||
location.getWorld().playSound(location, sound, SoundCategory.valueOf(soundCategory), volume, pitch);
|
||||
location.getWorld().playSound(location, finalSound, SoundCategory.valueOf(soundCategory), volume, pitch);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -524,9 +526,11 @@ public class PacketProcessor implements Listener {
|
||||
float volume = source.readFloat();
|
||||
float pitch = source.readFloat();
|
||||
|
||||
Sound sound = Sound.valueOf(soundName);
|
||||
Sound sound = Registry.SOUNDS.get(NamespacedKey.minecraft(soundName));
|
||||
if (sound == null) sound = Sound.valueOf(soundName); // TODO: Remove in 26.x because of no longer needed backwards compatibility
|
||||
Sound finalSound = sound;
|
||||
|
||||
execSync(() -> Fight.playSound(sound, volume, pitch));
|
||||
execSync(() -> Fight.playSound(finalSound, volume, pitch));
|
||||
}
|
||||
|
||||
private void pasteSchem(FightTeam team) throws IOException {
|
||||
|
||||
@@ -33,6 +33,7 @@ import de.steamwar.sql.SchematicNode;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Registry;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.block.CraftBlockState;
|
||||
import org.bukkit.entity.Entity;
|
||||
@@ -238,7 +239,7 @@ public interface Recorder {
|
||||
}
|
||||
|
||||
default void sound(int x, int y, int z, SWSound soundType, String soundCategory, float volume, float pitch) {
|
||||
write(0x32, x, y, z, soundType.getSound().name(), soundCategory, volume, pitch);
|
||||
write(0x32, x, y, z, Registry.SOUNDS.getKey(soundType.getSound()).getKey(), soundCategory, volume, pitch);
|
||||
}
|
||||
|
||||
default void soundAtPlayer(String soundType, float volume, float pitch) {
|
||||
|
||||
Reference in New Issue
Block a user