Merge branch 'FightSystem/fix-tech-and-hull-hider' into FightSystem/Optimize-new-techhider

This commit is contained in:
D4rkr34lm
2026-05-21 21:57:41 +02:00
@@ -56,10 +56,10 @@ public abstract class ChunkHider {
private final byte BITS_PER_LONG = 64;
private final int blockIdUsedForHiding = 315;
private final int blockIdUsedForHiding;
public ChunkHider(Block blockUsedForObfuscation) {
// blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
}
private int getLongsRequiredToEncodeEntries(int bitsPerEntry, int entryCount) {