Fix TNTLeague

This commit is contained in:
2025-01-20 16:43:56 +01:00
parent 18418cca2a
commit 747bb1055d
@@ -0,0 +1,43 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.kotlin
import de.steamwar.inventory.SWInventory
import org.bukkit.entity.Player
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.inventory.Inventory
import org.bukkit.inventory.ItemStack
abstract class KotlinInventory(val player: Player) {
private val inv: SWInventory by lazy { SWInventory(player) { createInventory() } }
abstract fun createInventory(): Inventory
fun open() = inv.open()
operator fun set(slot: Int, item: Pair<ItemStack, (event: InventoryClickEvent) -> Unit>) {
inv.setItemEvent(slot, item.first, item.second)
}
operator fun set(slot: Int, item: ItemStack) {
inv.setItemEvent(slot, item) { }
}
}