forked from SteamWar/SteamWar
Add initial AccessWidener
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar;
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import java.lang.instrument.Instrumentation;
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import java.util.logging.Logger;
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/**
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* Java agent entry point.
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*
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* Can be used two ways:
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* 1. At JVM startup: java -javaagent:paper-access-widener-agent.jar -jar server.jar
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* 2. Late attach: from inside a Paper plugin via the Attach API
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*
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* On attach the agent:
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* 1. Scans all existing plugin ClassLoaders for "plugin.accesswidener" resources
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* 2. Registers a ClassFileTransformer that:
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* a. Applies widening to every class as it loads
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* b. Detects new plugin ClassLoaders and scans them automatically
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* 3. Retransforms any Minecraft/server classes that are already loaded
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*/
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public class Agent {
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private Agent() {
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/* This utility class should not be instantiated */
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}
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private static final Logger LOG = Logger.getLogger("AccessWidenerAgent");
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// Exposed so tests or other code can inspect the live transformer
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static volatile WideningTransformer transformer;
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// -javaagent: startup
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public static void premain(String args, Instrumentation inst) {
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init(inst);
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}
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private static void init(Instrumentation inst) {
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LOG.info("[AccessWidener] Agent initialising.");
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WideningTransformer t = new WideningTransformer(inst);
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transformer = t;
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// --- Phase 2: register transformer for future class loads ---
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// canRetransform=true so we can call retransformClasses() later
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inst.addTransformer(t, true);
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LOG.info("[AccessWidener] Agent ready.");
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}
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}
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