forked from SteamWar/SteamWar
Fix REntity for 1.15.2-1.21.3
<1.15.2: Untested
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@@ -25,6 +25,7 @@ import net.md_5.bungee.api.chat.BaseComponent;
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import net.minecraft.server.v1_8_R3.ChatComponentText;
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import net.minecraft.server.v1_8_R3.MathHelper;
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import net.minecraft.server.v1_8_R3.PacketPlayOutChat;
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import net.minecraft.server.v1_8_R3.PacketPlayOutEntityTeleport;
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import org.bukkit.Sound;
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import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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@@ -70,11 +71,15 @@ public class BountifulWrapper8 implements BountifulWrapper.IBountifulWrapper {
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Reflection.FieldAccessor<Integer> posX = Reflection.getField(packetClass, int.class, fieldOffset);
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Reflection.FieldAccessor<Integer> posY = Reflection.getField(packetClass, int.class, fieldOffset +1);
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Reflection.FieldAccessor<Integer> posZ = Reflection.getField(packetClass, int.class, fieldOffset +2);
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Reflection.FieldAccessor<Byte> lookPitch = Reflection.getField(packetClass, byte.class, 0);
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Reflection.FieldAccessor<Byte> lookYaw = Reflection.getField(packetClass, byte.class, 1);
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return (packet, x, y, z) -> {
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return (packet, x, y, z, pitch, yaw) -> {
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posX.set(packet, MathHelper.floor(x * 32));
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posY.set(packet, MathHelper.floor(y * 32));
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posZ.set(packet, MathHelper.floor(z * 32));
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lookPitch.set(packet, (byte)(pitch * 256 / 360));
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lookYaw.set(packet, (byte)(yaw * 256 / 360));
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};
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}
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@@ -83,11 +88,15 @@ public class BountifulWrapper8 implements BountifulWrapper.IBountifulWrapper {
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Reflection.FieldAccessor<?> moveX = Reflection.getField(packetClass, "b", byte.class);
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Reflection.FieldAccessor<?> moveY = Reflection.getField(packetClass, "c", byte.class);
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Reflection.FieldAccessor<?> moveZ = Reflection.getField(packetClass, "d", byte.class);
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Reflection.FieldAccessor<Byte> lookYaw = Reflection.getField(packetClass, "e", byte.class);
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Reflection.FieldAccessor<Byte> lookPitch = Reflection.getField(packetClass, "f", byte.class);
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return (packet, x, y, z) -> {
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return (packet, x, y, z, pitch, yaw) -> {
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moveX.set(packet, (byte)(x*32));
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moveY.set(packet, (byte)(y*32));
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moveZ.set(packet, (byte)(z*32));
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lookYaw.set(packet, (byte)(yaw*256/360));
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lookPitch.set(packet, (byte)(pitch*256/360));
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};
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}
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