Sync with base branch

This commit is contained in:
D4rkr34lm
2026-05-22 19:42:36 +02:00
18 changed files with 975 additions and 57 deletions
@@ -110,6 +110,7 @@ public class FightSystem extends JavaPlugin {
hullHider = new HullHider();
techHider = new TechHiderWrapper(hullHider);
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
FileSource.startReplay();
@@ -158,6 +158,8 @@ public class FightSchematic extends StateDependent {
FreezeWorld freezer = new FreezeWorld();
team.teleportToSpawn();
// TODO: Implement hull generation based on clipboard content!
FightSystem.getHullHider().fill(team, false);
Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
WorldeditWrapper.impl.pasteClipboard(
clipboard,
@@ -68,6 +68,13 @@ public class FightWorld extends StateDependent {
}
public static void resetWorld() {
World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
assert backup != null;
Config.ArenaRegion.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
});
Bukkit.unloadWorld(backup, false);
List<Entity> entities = new ArrayList<>();
Recording.iterateOverEntities(Objects::nonNull, entity -> {
if (entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation()))) {
@@ -77,14 +84,12 @@ public class FightWorld extends StateDependent {
entities.forEach(Entity::remove);
entities.clear();
World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
assert backup != null;
FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
Config.ArenaRegion.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
for (Player p : Bukkit.getOnlinePlayers()) {
de.steamwar.core.CraftbukkitWrapper.sendChunk(p, x, z);
}
});
Bukkit.unloadWorld(backup, false);
}
}
@@ -165,6 +165,15 @@ public class Hull {
rentities.remove(entity);
}
public void fill(boolean visible) {
visibility.set(0, visibility.size(), visible);
occluding.set(0, occluding.size(), !visible);
uncoveredSurface.clear();
for (BitSet directionalVisibility : visibilityDirections.values()) {
directionalVisibility.set(0, directionalVisibility.size(), visible);
}
}
public void initialize() {
visibility.clear();
occluding.clear();
@@ -19,8 +19,6 @@
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.entity.REntity;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.Fight;
@@ -28,17 +26,9 @@ import de.steamwar.fightsystem.fight.FightPlayer;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import lombok.Getter;
import net.minecraft.core.Vec3i;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket;
import net.minecraft.network.protocol.game.ClientboundSoundPacket;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@@ -54,8 +44,6 @@ import org.bukkit.event.player.PlayerQuitEvent;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.function.BiFunction;
import java.util.function.Function;
public class HullHider implements Listener {
@@ -79,10 +67,13 @@ public class HullHider implements Listener {
public void initialize(FightTeam team) {
if (!TechHiderWrapper.ENABLED) return;
hullMap.get(team).initialize();
}
public void fill(FightTeam team, boolean visible) {
if (!TechHiderWrapper.ENABLED) return;
hullMap.get(team).fill(visible);
}
@EventHandler(priority = EventPriority.HIGH)
public void onJoin(PlayerJoinEvent e) {
@@ -38,6 +38,7 @@ import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import org.bukkit.GameMode;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Player;
@@ -60,7 +61,7 @@ public class TechHiderWrapper extends StateDependent implements Listener {
public TechHiderWrapper(HullHider hullHider) {
super(ENABLED, FightState.Schem);
super(ENABLED, FightState.All);
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
.map(CraftMagicNumbers::getBlock)
.collect(Collectors.toUnmodifiableSet());
@@ -91,6 +92,7 @@ public class TechHiderWrapper extends StateDependent implements Listener {
return !hiddenRegion.inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
}
// TODO will require entity tracking on the netty thread to prevent future race conditions
@Override
public boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId) {
net.minecraft.world.entity.Entity nmsEntity = ((CraftWorld) p.getWorld()).getHandle().moonrise$getEntityLookup().get(entityId);
@@ -99,12 +101,12 @@ public class TechHiderWrapper extends StateDependent implements Listener {
return !hullHider.isBlockHidden(p, nmsEntity.getBlockX(), nmsEntity.getBlockY(), nmsEntity.getBlockZ());
}
else {
return false;
return true;
}
}
@Override
public boolean isPlayerPrivilegedToAccessBlocEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
public boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
Region hiddenRegion = getHiddenRegion(p);
return !hiddenRegion.inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
}
@@ -113,9 +115,14 @@ public class TechHiderWrapper extends StateDependent implements Listener {
public boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ) {
return getHiddenRegions().stream().allMatch(region -> region.chunkOutside(chunkX, chunkZ));
}
@Override
public boolean isPlayerPrivalegedToPerformAction(Player p) {
return !(p.getGameMode() == GameMode.SPECTATOR);
}
};
new StateDependentListener(ENABLED, FightState.Schem, this);
new StateDependentListener(ENABLED, FightState.All, this);
register();
}