forked from SteamWar/SteamWar
Update SimulatorPreviewTNT
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+1
-1
@@ -94,7 +94,7 @@ public class SimulatorCommand extends SWCommand {
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@Register(value = "test")
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@Register(value = "test")
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public void test(Player player) {
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public void test(Player player) {
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for (int i = 0; i < 100; i++) {
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for (int i = 0; i < 1; i++) {
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SimulatorPreviewCalculator data = new SimulatorPreviewCalculator(null);
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SimulatorPreviewCalculator data = new SimulatorPreviewCalculator(null);
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data.spawnTNT(0, 166, 0);
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data.spawnTNT(0, 166, 0);
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data.calculate(simulatorPreviewResult -> {
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data.calculate(simulatorPreviewResult -> {
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+1
@@ -59,6 +59,7 @@ public class SimulatorPreviewTNT {
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}
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}
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public void tick() {
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public void tick() {
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System.out.println(x + " " + y + " " + z);
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// TODO: Issue in movement still!
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// TODO: Issue in movement still!
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// System.out.println(x + " " + y + " " + z);
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// System.out.println(x + " " + y + " " + z);
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// Gravity
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// Gravity
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