forked from SteamWar/SteamWar
Merge pull request 'refactor(SpigotCore): Techhider to ensure safety and improve reviewablity' (#338) from FightSystem/fix-tech-and-hull-hider into main
Reviewed-on: SteamWar/SteamWar#338
This commit is contained in:
+1
-1
@@ -31,7 +31,6 @@ import de.steamwar.command.TypeMapper;
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import de.steamwar.core.CraftbukkitWrapper;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.techhider.TechHider;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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@@ -39,6 +38,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerQuitEvent;
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import de.steamwar.techhider.legacy.TechHider;
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import java.util.*;
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import java.util.stream.Collectors;
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+1
-1
@@ -25,7 +25,6 @@ import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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import de.steamwar.linkage.Linked;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.techhider.TechHider;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@@ -40,6 +39,7 @@ import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityPickupItemEvent;
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import org.bukkit.event.player.*;
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import org.bukkit.util.Vector;
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import de.steamwar.techhider.legacy.TechHider;
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import java.util.HashSet;
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import java.util.Set;
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@@ -28,7 +28,6 @@ import de.steamwar.command.SWCommand;
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import de.steamwar.core.CraftbukkitWrapper;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.LinkedInstance;
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import de.steamwar.techhider.TechHider;
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import net.md_5.bungee.api.ChatMessageType;
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import net.minecraft.network.protocol.game.ServerboundMovePlayerPacket;
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import net.minecraft.server.level.ServerPlayer;
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@@ -41,6 +40,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import de.steamwar.techhider.legacy.TechHider;
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import java.util.*;
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import java.util.function.BiFunction;
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@@ -37,4 +37,5 @@ dependencies {
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compileOnly(libs.authlib)
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compileOnly(libs.nms)
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compileOnly(libs.fawe)
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compileOnly(libs.datafixer)
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}
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@@ -108,8 +108,10 @@ public class FightSystem extends JavaPlugin {
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new OneShotStateDependent(ArenaMode.Test, FightState.All, WorldEditRendererCUIEditor::new);
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Config.world.setGameRule(GameRule.REDUCED_DEBUG_INFO, ArenaMode.AntiTest.contains(Config.mode));
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techHider = new TechHiderWrapper();
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hullHider = new HullHider();
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techHider = new TechHiderWrapper(hullHider);
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FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
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FileSource.startReplay();
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@@ -158,6 +158,8 @@ public class FightSchematic extends StateDependent {
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FreezeWorld freezer = new FreezeWorld();
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team.teleportToSpawn();
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// TODO: Implement hull generation based on clipboard content!
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FightSystem.getHullHider().fill(team, false);
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Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
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WorldeditWrapper.impl.pasteClipboard(
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clipboard,
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@@ -68,6 +68,13 @@ public class FightWorld extends StateDependent {
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}
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public static void resetWorld() {
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World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
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assert backup != null;
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Config.ArenaRegion.forEachChunk((x, z) -> {
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CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
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});
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Bukkit.unloadWorld(backup, false);
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List<Entity> entities = new ArrayList<>();
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Recording.iterateOverEntities(Objects::nonNull, entity -> {
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if (entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation()))) {
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@@ -77,14 +84,12 @@ public class FightWorld extends StateDependent {
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entities.forEach(Entity::remove);
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entities.clear();
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World backup = new WorldCreator(Config.world.getName() + "/backup").createWorld();
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assert backup != null;
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FightSystem.getHullHider().getHullMap().values().forEach(hull -> hull.fill(true));
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Config.ArenaRegion.forEachChunk((x, z) -> {
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CraftbukkitWrapper.impl.resetChunk(Config.world, backup, x, z);
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for (Player p : Bukkit.getOnlinePlayers()) {
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de.steamwar.core.CraftbukkitWrapper.sendChunk(p, x, z);
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}
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});
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Bukkit.unloadWorld(backup, false);
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}
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}
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+2
-1
@@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.utils.CraftbukkitWrapper;
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import de.steamwar.linkage.Linked;
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import net.minecraft.network.protocol.game.ServerboundUseItemOnPacket;
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import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
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import org.bukkit.entity.Player;
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import java.io.*;
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@@ -42,7 +43,7 @@ public class ClickAnalyzer {
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}
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public ClickAnalyzer() {
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TinyProtocol.instance.addFilter(Recording.blockPlacePacket, this::onBlockPlace);
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TinyProtocol.instance.addFilter(ServerboundUseItemPacket.class, this::onBlockPlace);
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TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, this::onBlockPlace);
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}
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-74
@@ -1,74 +0,0 @@
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.linkage.Linked;
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import net.minecraft.network.protocol.game.ClientboundForgetLevelChunkPacket;
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import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.chunk.LevelChunk;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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@Linked
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public class PlayerJoinListener implements Listener {
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public PlayerJoinListener() {
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new StateDependentListener(true, FightState.All, this);
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}
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@EventHandler()
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public void onPlayerJoin(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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World world = player.getWorld();
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Location loc = player.getLocation();
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int viewDistance = Bukkit.getViewDistance();
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int chunkX = loc.getChunk().getX();
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int chunkZ = loc.getChunk().getZ();
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// Iterate through the chunks around the player and force a resend
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for (int x = -viewDistance; x <= viewDistance; x++) {
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for (int z = -viewDistance; z <= viewDistance; z++) {
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Chunk chunk = world.getChunkAt(chunkX + x, chunkZ + z);
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this.forceRefreshChunkForPlayer(player, chunk);
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}
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}
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}
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public void forceRefreshChunkForPlayer(Player player, Chunk bukkitChunk) {
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ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
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CraftWorld craftWorld = (CraftWorld) bukkitChunk.getWorld();
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int chunkX = bukkitChunk.getX();
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int chunkZ = bukkitChunk.getZ();
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LevelChunk nmsChunk = craftWorld.getHandle().getChunkSource().getChunk(chunkX, chunkZ, false);
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if (nmsChunk == null) {
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// Chunk isn't loaded in memory on the server side;
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return;
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}
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ClientboundForgetLevelChunkPacket unloadPacket = new ClientboundForgetLevelChunkPacket(new ChunkPos(chunkX, chunkZ));
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serverPlayer.connection.send(unloadPacket);
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ClientboundLevelChunkWithLightPacket loadPacket = new ClientboundLevelChunkWithLightPacket(
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nmsChunk,
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craftWorld.getHandle().getLightEngine(),
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null,
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null,
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true
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);
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serverPlayer.connection.send(loadPacket);
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}
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}
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@@ -37,6 +37,7 @@ import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentTask;
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import de.steamwar.fightsystem.utils.SWSound;
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import de.steamwar.linkage.Linked;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
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import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
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import net.minecraft.world.InteractionHand;
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@@ -124,7 +125,7 @@ public class Recording implements Listener {
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@Override
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public void disable() {
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TinyProtocol.instance.removeFilter(blockPlacePacket, place);
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TinyProtocol.instance.removeFilter(ServerboundUseItemPacket.class, place);
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TinyProtocol.instance.removeFilter(blockDigPacket, dig);
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}
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}.register();
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@@ -142,7 +143,7 @@ public class Recording implements Listener {
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GlobalRecorder.getInstance().entitySpeed(entity);
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}
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private static final Class<?> blockDigPacket = ServerboundPlayerActionPacket.class;
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private static final Class<? extends Packet<?>> blockDigPacket = ServerboundPlayerActionPacket.class;
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private static final Class<?> playerDigType = blockDigPacket.getDeclaredClasses()[0];
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private static final Reflection.Field<?> blockDigType = Reflection.getField(blockDigPacket, playerDigType, 0);
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private static final Object releaseUseItem = playerDigType.getEnumConstants()[5];
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@@ -154,8 +155,6 @@ public class Recording implements Listener {
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return packet;
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}
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public static final Class<?> blockPlacePacket = ServerboundUseItemPacket.class;
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private Object blockPlace(Player p, ServerboundUseItemPacket packet) {
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boolean mainHand = packet.getHand() == InteractionHand.MAIN_HAND;
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if (!isNotSent(p) && (mainHand ? p.getInventory().getItemInMainHand() : p.getInventory().getItemInOffHand()).getType() == Material.BOW) {
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@@ -165,6 +165,15 @@ public class Hull {
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rentities.remove(entity);
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}
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public void fill(boolean visible) {
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visibility.set(0, visibility.size(), visible);
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occluding.set(0, occluding.size(), !visible);
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uncoveredSurface.clear();
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for (BitSet directionalVisibility : visibilityDirections.values()) {
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directionalVisibility.set(0, directionalVisibility.size(), visible);
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}
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}
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public void initialize() {
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visibility.clear();
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occluding.clear();
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@@ -19,8 +19,6 @@
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package de.steamwar.fightsystem.utils;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.Reflection;
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import de.steamwar.entity.REntity;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.fight.Fight;
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@@ -28,18 +26,9 @@ import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.listener.Recording;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentTask;
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import de.steamwar.techhider.TechHider;
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import lombok.Getter;
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import net.minecraft.core.Vec3i;
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import net.minecraft.network.protocol.game.ClientboundExplodePacket;
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import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
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import net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket;
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import net.minecraft.network.protocol.game.ClientboundSoundPacket;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@@ -55,17 +44,12 @@ import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Objects;
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import java.util.function.BiFunction;
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import java.util.function.Function;
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public class HullHider implements Listener {
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@Getter
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private final Map<FightTeam, Hull> hullMap = new HashMap<>();
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private final Hull[] hulls;
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private final Map<Class<?>, BiFunction<Player, Object, Object>> packetHiders = new HashMap<>();
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private static final Class<?> packetPlayOutExplosion = ClientboundExplodePacket.class;
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public HullHider() {
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if (!TechHiderWrapper.ENABLED) {
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@@ -76,34 +60,20 @@ public class HullHider implements Listener {
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Fight.teams().forEach(team -> hullMap.put(team, new Hull(team)));
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hulls = hullMap.values().toArray(new Hull[0]);
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packetHiders.put(packetPlayOutWorldEvent, this::worldEventHider);
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packetHiders.put(packetPlayOutExplosion, this::explosionHider);
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posHiderGenerator(ClientboundLevelParticlesPacket.class, double.class, 1.0);
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posHiderGenerator(ClientboundSoundPacket.class, int.class, 8.0);
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new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, this);
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new StateDependent(TechHiderWrapper.ENABLED, FightState.Schem) {
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@Override
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public void enable() {
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packetHiders.forEach(TinyProtocol.instance::addFilter);
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Bukkit.getOnlinePlayers().forEach(HullHider.this::updatePlayer);
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}
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@Override
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public void disable() {
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Bukkit.getOnlinePlayers().forEach(player -> removePlayer(player, true));
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packetHiders.forEach(TinyProtocol.instance::removeFilter);
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}
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}.register();
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new StateDependentTask(TechHiderWrapper.ENABLED, FightState.Schem, this::onTick, 0, 1);
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}
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public void initialize(FightTeam team) {
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if (!TechHiderWrapper.ENABLED) return;
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hullMap.get(team).initialize();
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}
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public void fill(FightTeam team, boolean visible) {
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if (!TechHiderWrapper.ENABLED) return;
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hullMap.get(team).fill(visible);
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void onJoin(PlayerJoinEvent e) {
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@@ -161,18 +131,6 @@ public class HullHider implements Listener {
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return false;
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}
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public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
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if (!TechHiderWrapper.ENABLED) return false;
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for (Hull hull : hulls) {
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if (hull.blockPrecise(player, chunkX, chunkY, chunkZ)) {
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return true;
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}
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}
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return false;
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onSpawn(EntitySpawnEvent e) {
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for (Hull hull : hulls) {
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@@ -210,39 +168,4 @@ public class HullHider implements Listener {
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hull.removeREntity(e);
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}
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}
|
||||
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private static final Class<?> packetPlayOutWorldEvent = ClientboundLevelEventPacket.class;
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private static final Reflection.Field<?> worldEventPosition = Reflection.getField(packetPlayOutWorldEvent, TechHider.blockPosition, 0);
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public static final Reflection.Field<Integer> blockPositionY = Reflection.getField(Vec3i.class, int.class, 1);
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||||
|
||||
private Object worldEventHider(Player player, Object packet) {
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||||
Object baseBlock = worldEventPosition.get(packet);
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return packetHider(player, packet, new Location(Config.world, TechHider.blockPositionX.get(baseBlock), blockPositionY.get(baseBlock), TechHider.blockPositionZ.get(baseBlock)));
|
||||
}
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||||
|
||||
private Object explosionHider(Player player, Object packet) {
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return packet;
|
||||
}
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||||
|
||||
private void posHiderGenerator(Class<?> type, Class<? extends Number> posType, double factor) {
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||||
Function<Object, Location> location = posPacketToLocation(type, posType, factor);
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||||
packetHiders.put(type, (player, packet) -> packetHider(player, packet, location.apply(packet)));
|
||||
}
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||||
|
||||
public static Function<Object, Location> posPacketToLocation(Class<?> type, Class<? extends Number> posType, double factor) {
|
||||
Reflection.Field<? extends Number> x = Reflection.getField(type, posType, 0);
|
||||
Reflection.Field<? extends Number> y = Reflection.getField(type, posType, 1);
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||||
Reflection.Field<? extends Number> z = Reflection.getField(type, posType, 2);
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||||
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||||
return packet -> new Location(Config.world, x.get(packet).doubleValue() / factor, y.get(packet).doubleValue() / factor, z.get(packet).doubleValue() / factor);
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}
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||||
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||||
private Object packetHider(Player player, Object packet, Location location) {
|
||||
for (Hull hull : hulls) {
|
||||
if (hull.isLocationHidden(player, location)) return null;
|
||||
}
|
||||
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
+69
-88
@@ -19,9 +19,9 @@
|
||||
|
||||
package de.steamwar.fightsystem.utils;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.core.CraftbukkitWrapper;
|
||||
import de.steamwar.fightsystem.Config;
|
||||
import de.steamwar.fightsystem.FightSystem;
|
||||
import de.steamwar.fightsystem.events.BoardingEvent;
|
||||
import de.steamwar.fightsystem.events.TeamLeaveEvent;
|
||||
import de.steamwar.fightsystem.events.TeamSpawnEvent;
|
||||
@@ -30,56 +30,103 @@ import de.steamwar.fightsystem.fight.FightTeam;
|
||||
import de.steamwar.fightsystem.states.FightState;
|
||||
import de.steamwar.fightsystem.states.StateDependent;
|
||||
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||
import de.steamwar.sql.SteamwarUser;
|
||||
import de.steamwar.techhider.AccessPrivilegeProvider;
|
||||
import de.steamwar.techhider.TechHider;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import javax.crypto.*;
|
||||
import javax.crypto.spec.SecretKeySpec;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.security.InvalidKeyException;
|
||||
import java.security.NoSuchAlgorithmException;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class TechHiderWrapper extends StateDependent implements TechHider.LocationEvaluator, Listener {
|
||||
public class TechHiderWrapper extends StateDependent implements Listener {
|
||||
|
||||
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.GameModeConfig.Techhider.Active;
|
||||
|
||||
@Getter
|
||||
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
|
||||
private final ConcurrentHashMap<Player, Long> patterns = new ConcurrentHashMap<>();
|
||||
private final TechHider techHider;
|
||||
private final SecretKey key;
|
||||
|
||||
public TechHiderWrapper() {
|
||||
super(ENABLED, FightState.Schem);
|
||||
techHider = new TechHider(this, Config.GameModeConfig.Techhider.ObfuscateWith, Config.GameModeConfig.Techhider.HiddenBlocks, Config.GameModeConfig.Techhider.HiddenBlockEntities);
|
||||
public TechHiderWrapper(HullHider hullHider) {
|
||||
super(ENABLED, FightState.All);
|
||||
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
|
||||
.map(CraftMagicNumbers::getBlock)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
|
||||
Object blockEntityType;
|
||||
try {
|
||||
key = new SecretKeySpec(Files.readAllBytes(new File(System.getProperty("user.home"), "hullhider.key").toPath()), "AES");
|
||||
} catch (IOException e) {
|
||||
throw new SecurityException(e);
|
||||
blockEntityType = BuiltInRegistries.class.getDeclaredField("BLOCK_ENTITY_TYPE").get(null);
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException(e);
|
||||
}
|
||||
Reflection.Method method = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "get", Optional.class, ResourceLocation.class);
|
||||
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
|
||||
.map((id) -> {
|
||||
ResourceLocation loc = ResourceLocation.parse(id);
|
||||
return ((Optional<Holder.Reference<BlockEntityType<?>>>) method.invoke(blockEntityType, loc)).get().value();
|
||||
})
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
|
||||
new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith), new AccessPrivilegeProvider() {
|
||||
@Override
|
||||
public boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ) {
|
||||
return Fight.teams().stream().map(FightTeam::getExtendRegion).allMatch(region -> region.chunkOutside(chunkX, chunkZ));
|
||||
}
|
||||
|
||||
new StateDependentListener(ENABLED, FightState.Schem, this);
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessPosition(Player p, int blockX, int blockY, int blockZ) {
|
||||
return !hullHider.isBlockHidden(p, blockX, blockY, blockZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blocksToObfuscate.contains(block);
|
||||
}
|
||||
|
||||
// TODO will require entity tracking on the netty thread to prevent future race conditions
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId) {
|
||||
net.minecraft.world.entity.Entity nmsEntity = ((CraftWorld) p.getWorld()).getHandle().moonrise$getEntityLookup().get(entityId);
|
||||
|
||||
if (nmsEntity != null) {
|
||||
return !hullHider.isBlockHidden(p, nmsEntity.getBlockX(), nmsEntity.getBlockY(), nmsEntity.getBlockZ());
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type) {
|
||||
return !getHiddenRegion(p).inRegion(blockX, blockY, blockZ) || !blockEntityTypeToObfuscate.contains(type);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerPrivilegedToPerformAction(Player p) {
|
||||
return p.getGameMode() != GameMode.SPECTATOR;
|
||||
}
|
||||
});
|
||||
|
||||
new StateDependentListener(ENABLED, FightState.All, this);
|
||||
register();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enable() {
|
||||
techHider.enable();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disable() {
|
||||
techHider.disable();
|
||||
hiddenRegion.clear();
|
||||
}
|
||||
|
||||
@@ -118,72 +165,6 @@ public class TechHiderWrapper extends StateDependent implements TechHider.Locati
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean suppressInteractions(Player player) {
|
||||
return player.getGameMode() == GameMode.SPECTATOR;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean skipChunk(Player player, int chunkX, int chunkZ) {
|
||||
return getHiddenRegion(player).chunkOutside(chunkX, chunkZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean skipChunkSection(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||
return getHiddenRegion(player).chunkSectionOutside(chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TechHider.State check(Player player, int x, int y, int z) {
|
||||
if (hiddenRegion.computeIfAbsent(player, this::getHiddenRegion).inRegion(x, y, z)) {
|
||||
if (FightSystem.getHullHider().isBlockHidden(player, x, y, z)) {
|
||||
int id = ((y & 3) << 4) + ((z & 3) << 2) + (x & 3);
|
||||
return (patterns.computeIfAbsent(player, this::getPattern) & (1L << id)) == 0 ? TechHider.State.HIDE_AIR : TechHider.State.HIDE;
|
||||
} else {
|
||||
return TechHider.State.CHECK;
|
||||
}
|
||||
} else {
|
||||
return TechHider.State.SKIP;
|
||||
}
|
||||
}
|
||||
|
||||
public long getPattern(Player player) {
|
||||
long pattern = SteamwarUser.get(player.getUniqueId()).getId();
|
||||
|
||||
byte[] bytes = new byte[]{
|
||||
(byte) (pattern & 0xFF),
|
||||
(byte) ((pattern >>> 8) & 0xFF),
|
||||
(byte) ((pattern >>> 16) & 0xFF),
|
||||
(byte) ((pattern >>> 24) & 0xFF)
|
||||
};
|
||||
|
||||
try {
|
||||
Cipher cipher = Cipher.getInstance("AES_256/CFB/NoPadding");
|
||||
cipher.init(Cipher.ENCRYPT_MODE, key);
|
||||
bytes = cipher.doFinal(bytes);
|
||||
} catch (IllegalBlockSizeException | BadPaddingException | NoSuchAlgorithmException | NoSuchPaddingException |
|
||||
InvalidKeyException e) {
|
||||
throw new SecurityException(e);
|
||||
}
|
||||
|
||||
pattern = bytes[0] & 0xFFL |
|
||||
((bytes[1] & 0xFFL) << 8) |
|
||||
((bytes[2] & 0xFFL) << 16) |
|
||||
((bytes[3] & 0xFFL) << 24);
|
||||
|
||||
/* XXXO OOOX
|
||||
* XXXO OOOX
|
||||
* XXOX OOXO
|
||||
* OOXX XXOO */
|
||||
pattern |= 0b1110_1110_1101_0011___0001_0001_0010_1100___0000_0000_0000_0000___0000_0000_0000_0000L;
|
||||
return pattern;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||
return FightSystem.getHullHider().blockPrecise(player, chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
private Region getHiddenRegion(Player player) {
|
||||
if (Config.isReferee(player)) return Region.EMPTY;
|
||||
|
||||
|
||||
@@ -57,9 +57,10 @@ tasks.register<FightServer>("WarGear21") {
|
||||
description = "Run a WarGear 1.21 Fight Server"
|
||||
dependsOn(":SpigotCore:shadowJar")
|
||||
dependsOn(":FightSystem:shadowJar")
|
||||
dependsOn(":KotlinCore:shadowJar")
|
||||
template = "WarGear21"
|
||||
worldName = "arenas/Pentraki"
|
||||
config = "WarGear20.yml"
|
||||
config = "WarGear21.yml"
|
||||
jar = "/jars/paper-1.21.6.jar"
|
||||
}
|
||||
|
||||
|
||||
@@ -1,22 +1,3 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.comphenix.tinyprotocol;
|
||||
|
||||
import com.google.common.collect.MapMaker;
|
||||
@@ -77,6 +58,7 @@ public class TinyProtocol {
|
||||
|
||||
public static final TinyProtocol instance = new TinyProtocol(Core.getInstance());
|
||||
private final Map<Class<?>, List<BiFunction<Player, Object, Object>>> packetFilters = new HashMap<>();
|
||||
private final Set<BiFunction<Player, Object, Object>> globalClientboundFilters = new HashSet<>();
|
||||
|
||||
public static void init() {
|
||||
// enforce init
|
||||
@@ -245,7 +227,7 @@ public class TinyProtocol {
|
||||
}
|
||||
}
|
||||
|
||||
public <T> void addFilter(Class<T> packetType, BiFunction<Player, ? super T, Object> filter) {
|
||||
public <T extends Packet<?>> void addFilter(Class<T> packetType, BiFunction<Player, ? super T, Object> filter) {
|
||||
packetFilters.computeIfAbsent(packetType, c -> new CopyOnWriteArrayList<>()).add((BiFunction) filter);
|
||||
}
|
||||
|
||||
@@ -253,6 +235,10 @@ public class TinyProtocol {
|
||||
packetFilters.getOrDefault(packetType, Collections.emptyList()).remove(filter);
|
||||
}
|
||||
|
||||
public void addGlobalClientboundFilter(BiFunction<Player, Packet<?>, Object> filter) {
|
||||
globalClientboundFilters.add((BiFunction) filter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a packet to a particular player.
|
||||
*
|
||||
@@ -466,6 +452,13 @@ public class TinyProtocol {
|
||||
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
|
||||
try {
|
||||
msg = filterPacket(player, msg);
|
||||
|
||||
if (msg instanceof Packet<?>) {
|
||||
for (BiFunction<Player, Object, Object> filter : globalClientboundFilters) {
|
||||
msg = filter.apply(player, msg);
|
||||
if (msg == null) break;
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
plugin.getLogger().log(Level.SEVERE, "Error in onPacketOutAsync().", e);
|
||||
}
|
||||
|
||||
@@ -56,21 +56,15 @@ public class AntiNocom implements Listener {
|
||||
}
|
||||
|
||||
private void registerUseItem() {
|
||||
Class<?> movingObjectPositionBlock = BlockHitResult.class;
|
||||
Reflection.Field<?> useItemPosition = Reflection.getField(ServerboundUseItemOnPacket.class, movingObjectPositionBlock, 0);
|
||||
Reflection.Field<?> movingBlockPosition = Reflection.getField(movingObjectPositionBlock, TechHider.blockPosition, 0);
|
||||
|
||||
Function<Object, Object> getPosition = (packet) -> movingBlockPosition.get(useItemPosition.get(packet));
|
||||
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (player, packet) -> {
|
||||
Object pos = getPosition.apply(packet);
|
||||
return isValid(player, "UseItem", TechHider.blockPositionX.get(pos), TechHider.blockPositionZ.get(pos)) ? packet : null;
|
||||
BlockPos pos = packet.getHitResult().getBlockPos();
|
||||
return isValid(player, "UseItem", pos.getX(), pos.getZ()) ? packet : null;
|
||||
});
|
||||
}
|
||||
|
||||
private Object onDig(Player player, ServerboundPlayerActionPacket packet) {
|
||||
private ServerboundPlayerActionPacket onDig(Player player, ServerboundPlayerActionPacket packet) {
|
||||
BlockPos pos = packet.getPos();
|
||||
return isValid(player, "Dig", TechHider.blockPositionX.get(pos), TechHider.blockPositionZ.get(pos)) ? packet : null;
|
||||
return isValid(player, "Dig", pos.getX(), pos.getZ()) ? packet : null;
|
||||
}
|
||||
|
||||
private boolean isValid(Player player, String type, int x, int z) {
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public interface AccessPrivilegeProvider {
|
||||
boolean isEveryonePrivilegedToAccessAllDataWithinChunk(int chunkX, int chunkZ);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessPosition(Player p, int blockX, int blockY, int blockZ);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessBlock(Player p, int blockX, int blockY, int blockZ, Block block);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessEntity(Player p, int entityId);
|
||||
|
||||
boolean isPlayerPrivilegedToAccessBlockEntity(Player p, int blockX, int blockY, int blockZ, BlockEntityType<?> type);
|
||||
|
||||
boolean isPlayerPrivilegedToPerformAction(Player p);
|
||||
}
|
||||
@@ -19,8 +19,7 @@
|
||||
|
||||
package de.steamwar.techhider;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import net.minecraft.core.IdMapper;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
@@ -39,21 +38,23 @@ public class BlockIds {
|
||||
}
|
||||
|
||||
private static final FluidState water = Fluids.WATER.getSource(false);
|
||||
private static final Iterable<BlockState> registryBlockId = (Iterable<BlockState>) Reflection.getField(TechHider.block, IdMapper.class, 0).get(null);
|
||||
|
||||
public Set<Integer> materialToAllIds(Material material) {
|
||||
Set<Integer> ids = new HashSet<>();
|
||||
|
||||
for (BlockState data : getBlock(material).getStateDefinition().getPossibleStates()) {
|
||||
ids.add(getCombinedId(data));
|
||||
}
|
||||
|
||||
if (material == Material.WATER) {
|
||||
for (BlockState data : registryBlockId) {
|
||||
for (Block block : BuiltInRegistries.BLOCK) {
|
||||
for (BlockState data : block.getStateDefinition().getPossibleStates()) {
|
||||
if (data.getFluidState() == water) {
|
||||
ids.add(getCombinedId(data));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ids;
|
||||
}
|
||||
|
||||
@@ -22,295 +22,278 @@ package de.steamwar.techhider;
|
||||
import de.steamwar.Reflection;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.SimpleBitStorage;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class ChunkHider {
|
||||
public static final ChunkHider impl = new ChunkHider();
|
||||
private static final UnaryOperator<Object> chunkPacketShallowCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class);
|
||||
private static final UnaryOperator<Object> chunkDataShallowCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class);
|
||||
|
||||
public Class<?> mapChunkPacket() {
|
||||
return ClientboundLevelChunkWithLightPacket.class;
|
||||
private static final Reflection.Field<ClientboundLevelChunkPacketData> levelChunkPacketDataField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkPacketData.class, 0);
|
||||
|
||||
private static final Reflection.Field<byte[]> chunkBlockDataField = Reflection.getField(ClientboundLevelChunkPacketData.class, byte[].class, 0);
|
||||
private static final Reflection.Field<List> chunkBlockEntitiesDataField = Reflection.getField(ClientboundLevelChunkPacketData.class, List.class, 0);
|
||||
|
||||
private final int SECTION_SPAN_SIZE = 16;
|
||||
private final byte BIT_PER_BLOCK_INDIRECTION_LIMIT = 8;
|
||||
private final byte BIT_PER_BIOME_INDIRECTION_LIMIT = 3;
|
||||
|
||||
private final int BLOCKS_PER_SECTION = 4096;
|
||||
private final int BIOMES_PER_SECTION = 64;
|
||||
|
||||
private final int blockIdUsedForHiding;
|
||||
private final AccessPrivilegeProvider accessPrivilegeProvider;
|
||||
|
||||
public ChunkHider(Block blockUsedForObfuscation, AccessPrivilegeProvider accessPrivilegeProvider) {
|
||||
blockIdUsedForHiding = Block.BLOCK_STATE_REGISTRY.getId(blockUsedForObfuscation.defaultBlockState());
|
||||
this.accessPrivilegeProvider = accessPrivilegeProvider;
|
||||
}
|
||||
|
||||
private static final UnaryOperator<Object> chunkPacketCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class);
|
||||
private static final UnaryOperator<Object> chunkDataCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class);
|
||||
private int getLongsRequiredToEncodeEntries(int bitsPerEntry, int entryCount) {
|
||||
int entriesPerLong = Long.SIZE / bitsPerEntry;
|
||||
int dataLengthAsLongCount = (entryCount + entriesPerLong - 1) / entriesPerLong;
|
||||
|
||||
private static final Reflection.Field<Integer> chunkXField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 0);
|
||||
private static final Reflection.Field<Integer> chunkZField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 1);
|
||||
private static final Reflection.Field<ClientboundLevelChunkPacketData> chunkData = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkPacketData.class, 0);
|
||||
|
||||
private static final Reflection.Field<byte[]> dataField = Reflection.getField(ClientboundLevelChunkPacketData.class, byte[].class, 0);
|
||||
private static final Reflection.Field<List> tileEntities = Reflection.getField(ClientboundLevelChunkPacketData.class, List.class, 0);
|
||||
|
||||
public BiFunction<Player, Object, Object> chunkHiderGenerator(TechHider techHider) {
|
||||
return (p, packet) -> {
|
||||
int chunkX = chunkXField.get(packet);
|
||||
int chunkZ = chunkZField.get(packet);
|
||||
if (techHider.getLocationEvaluator().skipChunk(p, chunkX, chunkZ)) {
|
||||
return packet;
|
||||
return dataLengthAsLongCount;
|
||||
}
|
||||
|
||||
packet = chunkPacketCloner.apply(packet);
|
||||
Object dataWrapper = chunkDataCloner.apply(chunkData.get(packet));
|
||||
private long[] readSectionDataFromBuffer(ByteBuf dataSource, short bitsPerEntry, int entryCount) {
|
||||
int dataLengthAsLongCount = getLongsRequiredToEncodeEntries(bitsPerEntry, entryCount);
|
||||
long[] dataArray = new long[dataLengthAsLongCount];
|
||||
|
||||
Set<String> hiddenBlockEntities = techHider.getHiddenBlockEntities();
|
||||
tileEntities.set(dataWrapper, ((List<?>) tileEntities.get(dataWrapper)).stream().filter(te -> tileEntityVisible(hiddenBlockEntities, te)).collect(Collectors.toList()));
|
||||
for (int i = 0; i < dataLengthAsLongCount; i++) {
|
||||
dataArray[i] = dataSource.readLong();
|
||||
}
|
||||
|
||||
ByteBuf in = Unpooled.wrappedBuffer(dataField.get(dataWrapper));
|
||||
return dataArray;
|
||||
}
|
||||
|
||||
public ClientboundLevelChunkWithLightPacket processLevelChunkWithLightPacket(Player player, ClientboundLevelChunkWithLightPacket packet) {
|
||||
int chunkX = packet.getX();
|
||||
int chunkZ = packet.getZ();
|
||||
ClientboundLevelChunkPacketData chunkData = packet.getChunkData();
|
||||
|
||||
ByteBuf in = Unpooled.wrappedBuffer(chunkData.getReadBuffer());
|
||||
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
|
||||
for (int yOffset = p.getWorld().getMinHeight(); yOffset < p.getWorld().getMaxHeight(); yOffset += 16) {
|
||||
SectionHider section = new SectionHider(p, techHider, in, out, chunkX, yOffset / 16, chunkZ);
|
||||
section.copyBlockCount();
|
||||
|
||||
blocks(section);
|
||||
biomes(section);
|
||||
int worldMinHeight = player.getWorld().getMinHeight();
|
||||
int worldMaxHeight = player.getWorld().getMaxHeight();
|
||||
|
||||
for (int yOffset = worldMinHeight; yOffset < worldMaxHeight; yOffset += SECTION_SPAN_SIZE) {
|
||||
short blockCount = in.readShort();
|
||||
|
||||
byte bitsPerBlock = in.readByte();
|
||||
|
||||
if (bitsPerBlock == 0) {
|
||||
int sectionBlockId = ProtocolUtils.readVarInt(in);
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(bitsPerBlock);
|
||||
ProtocolUtils.writeVarInt(out, sectionBlockId);
|
||||
} else if (bitsPerBlock <= BIT_PER_BLOCK_INDIRECTION_LIMIT) {
|
||||
int palletLength = ProtocolUtils.readVarInt(in);
|
||||
int[] pallet = ProtocolUtils.readVarIntArray(in, palletLength);
|
||||
|
||||
long[] rawData = readSectionDataFromBuffer(in, bitsPerBlock, BLOCKS_PER_SECTION);
|
||||
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawData);
|
||||
|
||||
int[] resolvedData = new int[BLOCKS_PER_SECTION];
|
||||
for (int i = 0; i < BLOCKS_PER_SECTION; i++) {
|
||||
int palletReference = data.get(i);
|
||||
resolvedData[i] = pallet[palletReference];
|
||||
}
|
||||
|
||||
int[] obfuscatedBlockData = obfuscateBlockDataArray(player, chunkX, chunkZ, yOffset, resolvedData);
|
||||
|
||||
long[] reEncodedData = encodeDirectBlockDataArray(obfuscatedBlockData);
|
||||
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(15);
|
||||
for (long rawDataSegment : reEncodedData) {
|
||||
out.writeLong(rawDataSegment);
|
||||
}
|
||||
/*
|
||||
Int2IntMap blockIdToPalletIndex = new Int2IntOpenHashMap();
|
||||
IntArrayList newPallet = new IntArrayList();
|
||||
|
||||
for(int blockId : obfuscatedData) {
|
||||
if(!blockIdToPalletIndex.containsKey(blockId)) {
|
||||
newPallet.add(blockId);
|
||||
blockIdToPalletIndex.put(blockId, newPallet.size());
|
||||
}
|
||||
}
|
||||
|
||||
byte newBitsPerBlock = (byte) getUnsignedBitLength(newPallet.size());
|
||||
int[] newPalletRaw = newPallet.toArray(new int[newPallet.size()]);
|
||||
|
||||
SimpleBitStorage reEncodedData = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, new long[rawData.length]);
|
||||
for(int i = 0; i < obfuscatedData.length; i++) {
|
||||
int blockId = obfuscatedData[i];
|
||||
int palletReference = blockIdToPalletIndex.get(blockId);
|
||||
|
||||
reEncodedData.set(i, palletReference);
|
||||
}
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(newBitsPerBlock);
|
||||
ProtocolUtils.writeVarInt(out, palletLength);
|
||||
ProtocolUtils.writeVarIntArray(out, newPalletRaw);
|
||||
for(long rawDataSegment : reEncodedData.getRaw()) {
|
||||
out.writeLong(rawDataSegment);
|
||||
}*/
|
||||
|
||||
} else {
|
||||
long[] rawData = readSectionDataFromBuffer(in, bitsPerBlock, BLOCKS_PER_SECTION);
|
||||
|
||||
int[] blockData = resolveDirectBlockDataArray(rawData, bitsPerBlock);
|
||||
|
||||
int[] obfuscatedBlockData = obfuscateBlockDataArray(player, chunkX, chunkZ, yOffset, blockData);
|
||||
|
||||
long[] reEncodedData = encodeDirectBlockDataArray(obfuscatedBlockData);
|
||||
|
||||
|
||||
out.writeShort(blockCount);
|
||||
out.writeByte(15);
|
||||
for (long rawDataSegment : reEncodedData) {
|
||||
out.writeLong(rawDataSegment);
|
||||
}
|
||||
}
|
||||
|
||||
copyOverSectionBiomeData(in, out);
|
||||
}
|
||||
|
||||
if (in.readableBytes() != 0) {
|
||||
throw new IllegalStateException("ChunkHider21: Incomplete chunk data, " + in.readableBytes() + " bytes left");
|
||||
return null;
|
||||
}
|
||||
|
||||
byte[] data = new byte[out.readableBytes()];
|
||||
out.readBytes(data);
|
||||
dataField.set(dataWrapper, data);
|
||||
|
||||
chunkData.set(packet, dataWrapper);
|
||||
return packet;
|
||||
};
|
||||
List<Object> blockEntities = chunkBlockEntitiesDataField.get(chunkData);
|
||||
List<Object> filteredBlockEntities = filterBlockEntities(player, blockEntities);
|
||||
|
||||
return buildNewChunkPacket(packet, data, filteredBlockEntities);
|
||||
|
||||
}
|
||||
|
||||
private static final Registry<BlockEntityType<?>> registry = Reflection.getField(BuiltInRegistries.class, "BLOCK_ENTITY_TYPE", Registry.class).get(null);
|
||||
private static final Reflection.Method getKey = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "getKey", ResourceLocation.class, Object.class);
|
||||
public static final Class<?> tileEntity = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo");
|
||||
protected static final Reflection.Field<BlockEntityType> entityType = Reflection.getField(tileEntity, BlockEntityType.class, 0);
|
||||
private int[] obfuscateBlockDataArray(Player player, int chunkX, int chunkZ, int yOffset, int[] blockDataArray) {
|
||||
int[] obfuscatedData = new int[BLOCKS_PER_SECTION];
|
||||
for (int sectionY = 0; sectionY < SECTION_SPAN_SIZE; sectionY++) {
|
||||
for (int sectionZ = 0; sectionZ < SECTION_SPAN_SIZE; sectionZ++) {
|
||||
for (int sectionX = 0; sectionX < SECTION_SPAN_SIZE; sectionX++) {
|
||||
int blockDataIndex = (((sectionY * SECTION_SPAN_SIZE) + sectionZ) * SECTION_SPAN_SIZE) + sectionX;
|
||||
|
||||
protected boolean tileEntityVisible(Set<String> hiddenBlockEntities, Object tile) {
|
||||
BlockEntityType type = entityType.get(tile);
|
||||
String path = ((ResourceLocation) getKey.invoke(registry, type)).getPath();
|
||||
return !hiddenBlockEntities.contains(path);
|
||||
}
|
||||
int worldX = sectionX + (SECTION_SPAN_SIZE * chunkX);
|
||||
int worldY = sectionY + yOffset;
|
||||
int worldZ = sectionZ + (SECTION_SPAN_SIZE * chunkZ);
|
||||
|
||||
private void blocks(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
int blockId = blockDataArray[blockDataIndex];
|
||||
BlockState blockState = Block.BLOCK_STATE_REGISTRY.byId(blockId);
|
||||
Block block = blockState.getBlock();
|
||||
|
||||
boolean singleValued = section.getBitsPerBlock() == 0;
|
||||
if (singleValued) {
|
||||
int value = ProtocolUtils.readVarInt(section.getIn());
|
||||
ProtocolUtils.writeVarInt(section.getOut(), !section.isSkipSection() && section.getObfuscate().contains(value) ? section.getTarget() : value);
|
||||
return;
|
||||
} else if (section.getBitsPerBlock() < 9) {
|
||||
// Indirect (paletted) storage – only present when bitsPerBlock < 9 in 1.21+
|
||||
section.processPalette();
|
||||
}
|
||||
|
||||
if (section.isSkipSection() || (!section.blockPrecise() && section.isPaletted())) {
|
||||
section.skipNewDataArray(4096);
|
||||
return;
|
||||
}
|
||||
|
||||
SimpleBitStorage values = new SimpleBitStorage(section.getBitsPerBlock(), 4096, section.readNewDataArray(4096));
|
||||
|
||||
for (int y = 0; y < 16; y++) {
|
||||
for (int z = 0; z < 16; z++) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
int pos = (((y * 16) + z) * 16) + x;
|
||||
|
||||
TechHider.State test = section.test(x, y, z);
|
||||
|
||||
switch (test) {
|
||||
case SKIP:
|
||||
break;
|
||||
case CHECK:
|
||||
if (!section.getObfuscate().contains(values.get(pos))) {
|
||||
break;
|
||||
}
|
||||
case HIDE:
|
||||
values.set(pos, section.getTarget());
|
||||
break;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
values.set(pos, section.getAir());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
section.writeDataArray(values.getRaw());
|
||||
}
|
||||
|
||||
private void biomes(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
if (section.getBitsPerBlock() == 0) {
|
||||
section.copyVarInt();
|
||||
} else if (section.getBitsPerBlock() < 6) {
|
||||
section.skipPalette();
|
||||
section.skipNewDataArray(64);
|
||||
if (accessPrivilegeProvider.isPlayerPrivilegedToAccessPosition(player, worldX, worldY, worldZ) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlock(player, worldX, worldY, worldZ, block)) {
|
||||
obfuscatedData[blockDataIndex] = blockId;
|
||||
} else {
|
||||
// Direct (global) biome IDs – no palette present
|
||||
section.skipNewDataArray(64);
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
class SectionHider {
|
||||
private final Player player;
|
||||
private final TechHider techHider;
|
||||
private final ByteBuf in;
|
||||
private final ByteBuf out;
|
||||
|
||||
private final int chunkX;
|
||||
private final int chunkY;
|
||||
private final int chunkZ;
|
||||
private final int offsetX;
|
||||
private final int offsetY;
|
||||
private final int offsetZ;
|
||||
|
||||
private final boolean skipSection;
|
||||
|
||||
private boolean paletted;
|
||||
private int bitsPerBlock;
|
||||
private int blockCount;
|
||||
private int air;
|
||||
private int target;
|
||||
private Set<Integer> obfuscate;
|
||||
|
||||
public SectionHider(Player player, TechHider techHider, ByteBuf in, ByteBuf out, int chunkX, int chunkY, int chunkZ) {
|
||||
this.player = player;
|
||||
this.techHider = techHider;
|
||||
this.in = in;
|
||||
this.out = out;
|
||||
this.chunkX = chunkX;
|
||||
this.chunkY = chunkY;
|
||||
this.chunkZ = chunkZ;
|
||||
this.offsetX = 16 * chunkX;
|
||||
this.offsetY = 16 * chunkY;
|
||||
this.offsetZ = 16 * chunkZ;
|
||||
this.skipSection = techHider.getLocationEvaluator().skipChunkSection(player, chunkX, chunkY, chunkZ);
|
||||
|
||||
this.paletted = false;
|
||||
this.bitsPerBlock = 0;
|
||||
this.air = TechHider.AIR_ID;
|
||||
this.target = techHider.getObfuscationTargetId();
|
||||
this.obfuscate = techHider.getObfuscateIds();
|
||||
}
|
||||
|
||||
public boolean blockPrecise() {
|
||||
return techHider.getLocationEvaluator().blockPrecise(player, chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
public TechHider.State test(int x, int y, int z) {
|
||||
return techHider.getLocationEvaluator().check(player, offsetX + x, offsetY + y, offsetZ + z);
|
||||
}
|
||||
|
||||
public void copyBlockCount() {
|
||||
this.blockCount = in.readShort();
|
||||
out.writeShort(blockCount);
|
||||
}
|
||||
|
||||
public void copyBitsPerBlock() {
|
||||
bitsPerBlock = in.readByte();
|
||||
out.writeByte(bitsPerBlock);
|
||||
}
|
||||
|
||||
public int copyVarInt() {
|
||||
int value = ProtocolUtils.readVarInt(in);
|
||||
ProtocolUtils.writeVarInt(out, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
public void skipPalette() {
|
||||
int paletteLength = copyVarInt();
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
copyVarInt();
|
||||
}
|
||||
}
|
||||
|
||||
public void processPalette() {
|
||||
if (skipSection) {
|
||||
skipPalette();
|
||||
return;
|
||||
}
|
||||
|
||||
int paletteLength = copyVarInt();
|
||||
if (paletteLength == 0) return;
|
||||
|
||||
paletted = true;
|
||||
air = 0;
|
||||
target = 0;
|
||||
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
int entry = ProtocolUtils.readVarInt(in);
|
||||
if (obfuscate.contains(entry)) {
|
||||
entry = techHider.getObfuscationTargetId();
|
||||
}
|
||||
|
||||
if (entry == TechHider.AIR_ID) {
|
||||
air = i;
|
||||
} else if (entry == techHider.getObfuscationTargetId()) {
|
||||
target = i;
|
||||
}
|
||||
|
||||
ProtocolUtils.writeVarInt(out, entry);
|
||||
}
|
||||
obfuscate = Collections.emptySet();
|
||||
}
|
||||
|
||||
public void skipDataArray() {
|
||||
int dataArrayLength = copyVarInt();
|
||||
out.writeBytes(in, dataArrayLength * 8);
|
||||
}
|
||||
|
||||
public void skipNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
out.writeBytes(in, i1 * Long.BYTES);
|
||||
}
|
||||
|
||||
public long[] readDataArray() {
|
||||
long[] array = new long[copyVarInt()];
|
||||
for (int i = 0; i < array.length; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public long[] readNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return new long[entries];
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
long[] array = new long[i1];
|
||||
for (int i = 0; i < i1; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public void writeDataArray(long[] array) {
|
||||
for (long l : array) {
|
||||
out.writeLong(l);
|
||||
obfuscatedData[blockDataIndex] = blockIdUsedForHiding;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return obfuscatedData;
|
||||
}
|
||||
|
||||
private int[] resolveDirectBlockDataArray(long[] rawDataArray, byte bitsPerBlock) {
|
||||
SimpleBitStorage data = new SimpleBitStorage(bitsPerBlock, BLOCKS_PER_SECTION, rawDataArray);
|
||||
|
||||
int[] resolvedData = new int[BLOCKS_PER_SECTION];
|
||||
for (int i = 0; i < BLOCKS_PER_SECTION; i++) {
|
||||
resolvedData[i] = data.get(i);
|
||||
}
|
||||
|
||||
return resolvedData;
|
||||
}
|
||||
|
||||
private long[] encodeDirectBlockDataArray(int[] blockDataArray) {
|
||||
int longsRequiredToEncodeData = getLongsRequiredToEncodeEntries(15, blockDataArray.length);
|
||||
|
||||
SimpleBitStorage reEncodedData = new SimpleBitStorage(15, BLOCKS_PER_SECTION, new long[longsRequiredToEncodeData]);
|
||||
for (int i = 0; i < blockDataArray.length; i++) {
|
||||
int blockId = blockDataArray[i];
|
||||
|
||||
reEncodedData.set(i, blockId);
|
||||
}
|
||||
|
||||
return reEncodedData.getRaw();
|
||||
}
|
||||
|
||||
private ClientboundLevelChunkWithLightPacket buildNewChunkPacket(ClientboundLevelChunkWithLightPacket originalPacket, byte[] newBlockDataBuffer, List<Object> newBlockEntities) {
|
||||
ClientboundLevelChunkWithLightPacket clonedPacket = (ClientboundLevelChunkWithLightPacket) chunkPacketShallowCloner.apply(originalPacket);
|
||||
ClientboundLevelChunkPacketData clonedPacketChunkData = (ClientboundLevelChunkPacketData) chunkDataShallowCloner.apply(originalPacket.getChunkData());
|
||||
|
||||
chunkBlockDataField.set(clonedPacketChunkData, newBlockDataBuffer);
|
||||
chunkBlockEntitiesDataField.set(clonedPacketChunkData, newBlockEntities);
|
||||
|
||||
levelChunkPacketDataField.set(clonedPacket, clonedPacketChunkData);
|
||||
|
||||
return clonedPacket;
|
||||
}
|
||||
|
||||
|
||||
private static final Class<?> blockEntitiyInfoClass = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo");
|
||||
|
||||
private static final Reflection.Field<BlockEntityType> blockEntityInfoTypeField = Reflection.getField(blockEntitiyInfoClass, BlockEntityType.class, 0);
|
||||
private static final Reflection.Field<Integer> packedXZField = Reflection.getField(blockEntitiyInfoClass, int.class, 0);
|
||||
private static final Reflection.Field<Integer> yField = Reflection.getField(blockEntitiyInfoClass, int.class, 1);
|
||||
|
||||
private List<Object> filterBlockEntities(Player player, List<Object> blockEntities) {
|
||||
return blockEntities.stream()
|
||||
.filter((blockEntityInfo) -> {
|
||||
BlockEntityType<?> type = blockEntityInfoTypeField.get(blockEntityInfo);
|
||||
|
||||
int packedXZ = packedXZField.get(blockEntityInfo);
|
||||
|
||||
int y = yField.get(blockEntityInfo);
|
||||
int x = SectionPos.sectionRelativeX((short) packedXZ);
|
||||
int z = SectionPos.sectionRelativeZ((short) packedXZ);
|
||||
|
||||
return accessPrivilegeProvider.isPlayerPrivilegedToAccessPosition(player, x, y, z) && accessPrivilegeProvider.isPlayerPrivilegedToAccessBlockEntity(player, x, y, z, type);
|
||||
}).toList();
|
||||
}
|
||||
|
||||
private void copyOverSectionBiomeData(ByteBuf oldData, ByteBuf newData) {
|
||||
short bitsPerBiome = oldData.readByte();
|
||||
newData.writeByte(bitsPerBiome);
|
||||
if (bitsPerBiome == 0) {
|
||||
int sectionBiomeId = ProtocolUtils.readVarInt(oldData);
|
||||
ProtocolUtils.writeVarInt(newData, sectionBiomeId);
|
||||
} else if (bitsPerBiome <= BIT_PER_BIOME_INDIRECTION_LIMIT) {
|
||||
int palletLength = ProtocolUtils.readVarInt(oldData);
|
||||
ProtocolUtils.writeVarInt(newData, palletLength);
|
||||
|
||||
for (int i = 0; i < palletLength; i++) {
|
||||
int palletEntry = ProtocolUtils.readVarInt(oldData);
|
||||
ProtocolUtils.writeVarInt(newData, palletEntry);
|
||||
}
|
||||
|
||||
long[] rawData = readSectionDataFromBuffer(oldData, bitsPerBiome, BIOMES_PER_SECTION);
|
||||
for (long rawDataSegment : rawData) {
|
||||
newData.writeLong(rawDataSegment);
|
||||
}
|
||||
} else {
|
||||
long[] rawData = readSectionDataFromBuffer(oldData, bitsPerBiome, BIOMES_PER_SECTION);
|
||||
for (long rawDataSegment : rawData) {
|
||||
newData.writeLong(rawDataSegment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,6 +140,16 @@ public class ProtocolUtils {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static int[] readVarIntArray(ByteBuf buffer, int length) {
|
||||
int[] array = new int[length];
|
||||
|
||||
for (int i = 0; i < length; i++) {
|
||||
array[i] = readVarInt(buffer);
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public static void writeVarInt(ByteBuf buf, int value) {
|
||||
do {
|
||||
int temp = value & 0b01111111;
|
||||
@@ -152,6 +162,12 @@ public class ProtocolUtils {
|
||||
} while (value != 0);
|
||||
}
|
||||
|
||||
public static void writeVarIntArray(ByteBuf buf, int[] values) {
|
||||
for (int varInt : values) {
|
||||
writeVarInt(buf, varInt);
|
||||
}
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static int readVarIntLength(byte[] array, int startPos) {
|
||||
int numRead = 0;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
* Copyright (C) 2026 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
@@ -21,161 +21,534 @@ package de.steamwar.techhider;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import lombok.Getter;
|
||||
import it.unimi.dsi.fastutil.ints.IntArrayList;
|
||||
import it.unimi.dsi.fastutil.ints.IntList;
|
||||
import it.unimi.dsi.fastutil.shorts.ShortArraySet;
|
||||
import it.unimi.dsi.fastutil.shorts.ShortSets;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.network.PacketListener;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.network.protocol.common.*;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundFinishConfigurationPacket;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundRegistryDataPacket;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundSelectKnownPacks;
|
||||
import net.minecraft.network.protocol.configuration.ClientboundUpdateEnabledFeaturesPacket;
|
||||
import net.minecraft.network.protocol.cookie.ClientboundCookieRequestPacket;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.network.protocol.login.*;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.*;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.function.ToIntFunction;
|
||||
|
||||
/**
|
||||
* The TechHider follows the default-deny security principle,
|
||||
* any packet must be explicitly whitelisted or processed in a
|
||||
* way that is also compliant with the principle of default-deny.
|
||||
*/
|
||||
public class TechHider {
|
||||
private final Set<Class<?>> bypassingPackets;
|
||||
private final Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> packetProcessors;
|
||||
|
||||
public static final Class<?> blockPosition = BlockPos.class;
|
||||
private static final Class<?> baseBlockPosition = Vec3i.class;
|
||||
public static final Reflection.Field<Integer> blockPositionX = Reflection.getField(baseBlockPosition, int.class, 0);
|
||||
public static final Reflection.Field<Integer> blockPositionY = Reflection.getField(baseBlockPosition, int.class, 1);
|
||||
public static final Reflection.Field<Integer> blockPositionZ = Reflection.getField(baseBlockPosition, int.class, 2);
|
||||
private final BlockState blockStateUsedForObfuscation;
|
||||
private final ChunkHider chunkHider;
|
||||
|
||||
public static final Class<?> iBlockData = BlockState.class;
|
||||
public static final Class<?> block = Block.class;
|
||||
private final AccessPrivilegeProvider privilegeProvider;
|
||||
|
||||
public boolean iBlockDataHidden(BlockState iBlockData) {
|
||||
return obfuscateIds.contains(BlockIds.impl.getCombinedId(iBlockData));
|
||||
}
|
||||
// TODO handle packet bundle
|
||||
public TechHider(Block blockUsedForObfuscation, AccessPrivilegeProvider privilegeProvider) {
|
||||
this.blockStateUsedForObfuscation = blockUsedForObfuscation.defaultBlockState();
|
||||
|
||||
public static final Object AIR = CraftMagicNumbers.getBlock(Material.AIR).defaultBlockState();
|
||||
public static final int AIR_ID = BlockIds.impl.materialToId(Material.AIR);
|
||||
this.chunkHider = new ChunkHider(blockUsedForObfuscation, privilegeProvider);
|
||||
this.privilegeProvider = privilegeProvider;
|
||||
|
||||
private final Map<Class<?>, BiFunction<Player, Object, Object>> techhiders = new HashMap<>();
|
||||
@Getter
|
||||
private final LocationEvaluator locationEvaluator;
|
||||
@Getter
|
||||
private final Object obfuscationTarget;
|
||||
@Getter
|
||||
private final int obfuscationTargetId;
|
||||
@Getter
|
||||
private final Set<Integer> obfuscateIds;
|
||||
@Getter
|
||||
private final Set<String> hiddenBlockEntities;
|
||||
this.bypassingPackets = new HashSet<>(List.of(
|
||||
// --- 5.1.x Login Protocol ---
|
||||
ClientboundLoginDisconnectPacket.class, // 5.1.1 Disconnect
|
||||
ClientboundHelloPacket.class, // 5.1.2 Encryption Request
|
||||
ClientboundLoginFinishedPacket.class, // 5.1.3 Login Success
|
||||
ClientboundLoginCompressionPacket.class, // 5.1.4 Set Compression
|
||||
ClientboundCustomQueryPacket.class, // 5.1.5 Login Plugin Request
|
||||
ClientboundCookieRequestPacket.class, // 5.1.6 Cookie Request
|
||||
|
||||
public TechHider(LocationEvaluator locationEvaluator, Material obfuscationTarget, Set<Material> obfuscate, Set<String> hiddenBlockEntities) {
|
||||
this.locationEvaluator = locationEvaluator;
|
||||
this.obfuscateIds = obfuscate.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
|
||||
this.hiddenBlockEntities = hiddenBlockEntities;
|
||||
this.obfuscationTarget = CraftMagicNumbers.getBlock(obfuscationTarget).defaultBlockState();
|
||||
this.obfuscationTargetId = BlockIds.impl.materialToId(obfuscationTarget);
|
||||
// --- 6.1.x Configuration Protocol ---
|
||||
ClientboundSelectKnownPacks.class, ClientboundCustomPayloadPacket.class, // 6.1.2 Clientbound Plugin Message
|
||||
ClientboundFinishConfigurationPacket.class, // 6.1.4 Finish Configuration
|
||||
ClientboundKeepAlivePacket.class, // 6.1.5 Clientbound Keep Alive
|
||||
ClientboundPingPacket.class, // 6.1.6 Ping
|
||||
ClientboundRegistryDataPacket.class, // 6.1.8 Registry Data
|
||||
ClientboundResourcePackPopPacket.class, // 6.1.9 Remove Resource Pack
|
||||
ClientboundResourcePackPushPacket.class, // 6.1.10 Add Resource Pack
|
||||
ClientboundStoreCookiePacket.class, // 6.1.11 Store Cookie
|
||||
ClientboundTransferPacket.class, // 6.1.12 Transfer
|
||||
ClientboundUpdateEnabledFeaturesPacket.class, // 6.1.13 Feature Flags
|
||||
ClientboundCustomReportDetailsPacket.class, // 6.1.16 Custom Report Details
|
||||
ClientboundServerLinksPacket.class, // 6.1.17 Server Links
|
||||
ClientboundSystemChatPacket.class, // 6.1.18/19 Dialogs are often handled via System Chat or Custom
|
||||
// Payloads
|
||||
ClientboundServerDataPacket.class, // 6.1.20 Code of Conduct is usually in Server Data
|
||||
|
||||
techhiders.put(blockActionPacket, this::blockActionHider);
|
||||
techhiders.put(blockChangePacket, this::blockChangeHider);
|
||||
techhiders.put(tileEntityDataPacket, this::tileEntityDataHider);
|
||||
techhiders.put(multiBlockChangePacket, ProtocolWrapper.impl.multiBlockChangeGenerator(this));
|
||||
techhiders.put(ChunkHider.impl.mapChunkPacket(), ChunkHider.impl.chunkHiderGenerator(this));
|
||||
techhiders.put(ServerboundUseItemOnPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
techhiders.put(ServerboundInteractPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
// --- 7.1.x Play Protocol ---
|
||||
|
||||
}
|
||||
// --- Safe packets; Not involved with a critical subdomain ---
|
||||
ClientboundBundleDelimiterPacket.class, // 7.1.1 Bundle Delimiter
|
||||
ClientboundBossEventPacket.class, // 7.1.10 Boss Bar
|
||||
ClientboundChangeDifficultyPacket.class, // 7.1.11 Change Difficulty
|
||||
ClientboundClearTitlesPacket.class, // 7.1.15 Clear Titles
|
||||
ClientboundCommandSuggestionsPacket.class, // 7.1.16 Command Suggestions Response
|
||||
ClientboundCommandsPacket.class, // 7.1.17 Commands
|
||||
ClientboundCookieRequestPacket.class, // 7.1.22 Cookie Request (play)
|
||||
ClientboundCooldownPacket.class, // 7.1.23 Set Cooldown
|
||||
ClientboundCustomChatCompletionsPacket.class, // 7.1.24 Chat Suggestions
|
||||
ClientboundDeleteChatPacket.class, // 7.1.32 Delete Message
|
||||
ClientboundDisconnectPacket.class, // 7.1.33 Disconnect (play)
|
||||
ClientboundDisguisedChatPacket.class, // 7.1.34 Disguised Chat Message
|
||||
ClientboundGameEventPacket.class, // 7.1.39 Game Event (like ElderGuardian effect, rain, thunder, etc.)
|
||||
ClientboundHorseScreenOpenPacket.class, // 7.1.41 Open Horse Screen: entity id based container.
|
||||
ClientboundInitializeBorderPacket.class, // 7.1.43 Initialize World Border
|
||||
ClientboundKeepAlivePacket.class, // 7.1.44 Clientbound Keep Alive (play)
|
||||
ClientboundLoginPacket.class, // 7.1.49 Login (play)
|
||||
ClientboundMerchantOffersPacket.class, // 7.1.51 Merchant Offers
|
||||
ClientboundOpenBookPacket.class, // 7.1.57 Open Book
|
||||
ClientboundOpenScreenPacket.class, // 7.1.58 Open Screen
|
||||
ClientboundPingPacket.class, // 7.1.60 Ping (play)
|
||||
ClientboundPlaceGhostRecipePacket.class, // 7.1.62 Place Ghost Recipe
|
||||
ClientboundPlayerAbilitiesPacket.class, // 7.1.63 Player Abilities (clientbound)
|
||||
ClientboundPlayerChatPacket.class, // 7.1.64 Player Chat Message
|
||||
ClientboundPlayerCombatEndPacket.class, // 7.1.65 End Combat
|
||||
ClientboundPlayerCombatEnterPacket.class, // 7.1.66 Enter Combat
|
||||
ClientboundPlayerLookAtPacket.class, // 7.1.70 Look At (Player owning channel)
|
||||
ClientboundPlayerPositionPacket.class, // 7.1.71 Synchronize Player Position (Player owning the channel)
|
||||
ClientboundPlayerRotationPacket.class, // 7.1.72 Player Rotation (Player owning the channel)
|
||||
ClientboundRecipeBookAddPacket.class, // 7.1.73 Recipe Book Add
|
||||
ClientboundRecipeBookRemovePacket.class, // 7.1.74 Recipe Book Remove
|
||||
ClientboundRecipeBookSettingsPacket.class, // 7.1.75 Recipe Book Settings
|
||||
ClientboundResetScorePacket.class, // 7.1.78 Reset Score
|
||||
ClientboundResourcePackPopPacket.class, // 7.1.79 Remove Resource Pack (play)
|
||||
ClientboundResourcePackPushPacket.class, // 7.1.80 Add Resource Pack (play)
|
||||
ClientboundRespawnPacket.class, // 7.1.81 Respawn
|
||||
ClientboundSelectAdvancementsTabPacket.class, // 7.1.84 Select Advancements Tab
|
||||
ClientboundServerDataPacket.class, // 7.1.85 Server Data
|
||||
ClientboundSetActionBarTextPacket.class, // 7.1.86 Set Action Bar Text
|
||||
ClientboundSetBorderCenterPacket.class, // 7.1.87 Set Border Center
|
||||
ClientboundSetBorderLerpSizePacket.class, // 7.1.88 Set Border Lerp Size
|
||||
ClientboundSetBorderSizePacket.class, // 7.1.89 Set Border Size
|
||||
ClientboundSetBorderWarningDelayPacket.class, // 7.1.90 Set Border Warning Delay
|
||||
ClientboundSetBorderWarningDistancePacket.class, // 7.1.91 Set Border Warning Distance
|
||||
ClientboundSetCameraPacket.class, // 7.1.92 Set Camera
|
||||
ClientboundSetChunkCacheRadiusPacket.class, // 7.1.94 Set Render Distance
|
||||
ClientboundSetCursorItemPacket.class, // 7.1.95 Set Cursor Item
|
||||
ClientboundSetDefaultSpawnPositionPacket.class, // 7.1.96 Set Default Spawn Position
|
||||
ClientboundSetDisplayObjectivePacket.class, // 7.1.97 Display Objective
|
||||
ClientboundSetExperiencePacket.class, // 7.1.102 Set Experience
|
||||
ClientboundSetHealthPacket.class, // 7.1.103 Set Health, Saturation and food (Player owning the channel)
|
||||
ClientboundSetHeldSlotPacket.class, // 7.1.104 Set Held Item (Player owning the channel)
|
||||
ClientboundSetObjectivePacket.class, // 7.1.105 Update Objectives
|
||||
ClientboundSetPlayerInventoryPacket.class, // 7.1.107 Set Player Inventory Slot (Player owning the channel)
|
||||
ClientboundSetPlayerTeamPacket.class, // 7.1.108 Update Teams
|
||||
ClientboundSetScorePacket.class, // 7.1.109 Update Score
|
||||
ClientboundSetSimulationDistancePacket.class, // 7.1.110 Set Simulation Distance
|
||||
ClientboundSetSubtitleTextPacket.class, // 7.1.111 Set Subtitle Text
|
||||
ClientboundSetTimePacket.class, // 7.1.112 Update Time
|
||||
ClientboundSetTitleTextPacket.class, // 7.1.113 Set Title Text
|
||||
ClientboundSetTitlesAnimationPacket.class, // 7.1.114 Set Title Animation Times
|
||||
ClientboundStartConfigurationPacket.class, // 7.1.117 Start Configuration
|
||||
ClientboundStoreCookiePacket.class, // 7.1.119 Store Cookie (play)
|
||||
ClientboundSystemChatPacket.class, // 7.1.120 System Chat Message
|
||||
ClientboundTabListPacket.class, // 7.1.121 Set Tab List Header And Footer
|
||||
ClientboundTickingStatePacket.class, // 7.1.126 Set Ticking State
|
||||
ClientboundTickingStepPacket.class, // 7.1.127 Step Tick
|
||||
ClientboundTransferPacket.class, // 7.1.128 Transfer (play)
|
||||
ClientboundUpdateAdvancementsPacket.class, // 7.1.129 Update Advancements
|
||||
ClientboundUpdateRecipesPacket.class, // 7.1.132 Update Recipes
|
||||
ClientboundCustomReportDetailsPacket.class, // 7.1.135 Custom Report Details
|
||||
ClientboundServerLinksPacket.class, // 7.1.136 Server Links
|
||||
ClientboundClearDialogPacket.class, // 7.1.138 Clear Dialog (play)
|
||||
ClientboundShowDialogPacket.class, // 7.1.139 Show Dialog (play)
|
||||
|
||||
public void enable() {
|
||||
techhiders.forEach(TinyProtocol.instance::addFilter);
|
||||
}
|
||||
// --- Mostly safe packets; Are involved with critical subdomain, but in not critical way ---
|
||||
ClientboundBlockChangedAckPacket.class, // 7.1.5 Acknowledge Block Change
|
||||
ClientboundChunkBatchFinishedPacket.class, // 7.1.12 Chunk Batch Finished (Delimiter)
|
||||
ClientboundChunkBatchStartPacket.class, // 7.1.13 Chunk Batch Start (Delimiter)
|
||||
ClientboundChunksBiomesPacket.class, // 7.1.14 Chunk Biomes
|
||||
ClientboundContainerClosePacket.class, // 7.1.18 Close Container
|
||||
ClientboundSetChunkCacheCenterPacket.class, // 7.1.93 Set Center Chunk
|
||||
ClientboundForgetLevelChunkPacket.class, // 7.1.38 Unload Chunk
|
||||
ClientboundUpdateTagsPacket.class, // 7.1.133 Update Tags (play)
|
||||
ClientboundPlayerInfoRemovePacket.class, // 7.1.68 Player Info Remove
|
||||
ClientboundPlayerInfoUpdatePacket.class, // 7.1.69 Player Info Update
|
||||
ClientboundMoveVehiclePacket.class, // 7.1.56 Move Vehicle (vehicle the player is in)
|
||||
ClientboundStopSoundPacket.class, // 7.1.118 Stop Sound: sound state side channel
|
||||
|
||||
public void disable() {
|
||||
techhiders.forEach(TinyProtocol.instance::removeFilter);
|
||||
}
|
||||
ClientboundLightUpdatePacket.class, // 7.1.48 Update Light
|
||||
|
||||
public static final Class<?> multiBlockChangePacket = ClientboundSectionBlocksUpdatePacket.class;
|
||||
public static final UnaryOperator<Object> multiBlockChangeCloner = ProtocolUtils.shallowCloneGenerator(TechHider.multiBlockChangePacket);
|
||||
ClientboundContainerSetContentPacket.class, // 7.1.19 Set Container Content
|
||||
ClientboundContainerSetDataPacket.class, // 7.1.20 Set Container Property
|
||||
ClientboundContainerSetSlotPacket.class // 7.1.21 Set Container Slot
|
||||
));
|
||||
|
||||
private static final Class<?> blockChangePacket = ClientboundBlockUpdatePacket.class;
|
||||
private static final Function<Object, Object> blockChangeCloner = ProtocolUtils.shallowCloneGenerator(blockChangePacket);
|
||||
private static final Reflection.Field<?> blockChangePosition = Reflection.getField(blockChangePacket, blockPosition, 0);
|
||||
private static final Reflection.Field<?> blockChangeBlockData = Reflection.getField(blockChangePacket, iBlockData, 0);
|
||||
BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>> tossPacket = (p, packet) -> null;
|
||||
Map<Class<? extends Packet<? extends PacketListener>>, BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>>> processors = new HashMap<>();
|
||||
|
||||
private Object blockChangeHider(Player p, Object packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, blockChangePosition.get(packet))) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (!iBlockDataHidden((BlockState) blockChangeBlockData.get(packet))) {
|
||||
return packet;
|
||||
}
|
||||
case HIDE:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
blockChangeBlockData.set(packet, obfuscationTarget);
|
||||
return packet;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
blockChangeBlockData.set(packet, AIR);
|
||||
return packet;
|
||||
// --- Entity packets -
|
||||
// 7.1.2 Spawn Entity: entity type and position can reveal hidden contraptions.
|
||||
processors.put(ClientboundAddEntityPacket.class, (p, packet) -> this.processAddEntityPacket(p, (ClientboundAddEntityPacket) packet));
|
||||
// 7.1.3 Entity Animation: entity id based signal, keep blocked until entity visibility is modeled.
|
||||
processors.put(ClientboundAnimatePacket.class, this.buildEntityPacketProcessor(ClientboundAnimatePacket::getId));
|
||||
// 7.1.35 Entity Event: entity id based signal.
|
||||
processors.put(ClientboundEntityEventPacket.class, this.buildEntityPacketProcessor(ClientboundEntityEventPacket::getEventId));
|
||||
// 7.1.36 Teleport Entity: entity id and absolute position.
|
||||
processors.put(ClientboundTeleportEntityPacket.class, this.buildEntityPacketProcessor(ClientboundTeleportEntityPacket::id));
|
||||
// 7.1.42 Hurt Animation: entity id based signal.
|
||||
processors.put(ClientboundHurtAnimationPacket.class, this.buildEntityPacketProcessor(ClientboundHurtAnimationPacket::id));
|
||||
// 7.1.100 Set Entity Velocity: entity id and movement.
|
||||
processors.put(ClientboundSetEntityMotionPacket.class, this.buildEntityPacketProcessor(ClientboundSetEntityMotionPacket::getId));
|
||||
// 7.1.101 Set Equipment: entity equipment can reveal wargear.
|
||||
processors.put(ClientboundSetEquipmentPacket.class, this.buildEntityPacketProcessor(ClientboundSetEquipmentPacket::getEntity));
|
||||
// 7.1.106 Set Passengers: entity relationship signal.
|
||||
processors.put(ClientboundSetPassengersPacket.class, this.buildEntityPacketProcessor(ClientboundSetPassengersPacket::getVehicle));
|
||||
// 7.1.130 Update Attributes: entity id and attribute state.
|
||||
processors.put(ClientboundUpdateAttributesPacket.class, this.buildEntityPacketProcessor(ClientboundUpdateAttributesPacket::getEntityId));
|
||||
// 7.1.131 Entity Effect: entity id and effect state.
|
||||
processors.put(ClientboundUpdateMobEffectPacket.class, this.buildEntityPacketProcessor(ClientboundUpdateMobEffectPacket::getEntityId));
|
||||
// 7.1.77 Remove Entity Effect: entity id and effect state.
|
||||
processors.put(ClientboundRemoveMobEffectPacket.class, this.buildEntityPacketProcessor(ClientboundRemoveMobEffectPacket::entityId));
|
||||
// 7.1.98 Set Entity Metadata: entity state can reveal blocks/items/displays.
|
||||
processors.put(ClientboundSetEntityDataPacket.class, this.buildEntityPacketProcessor(ClientboundSetEntityDataPacket::id));
|
||||
// 7.1.26 Damage Event: entity ids and damage source location can leak hide activity.
|
||||
processors.put(ClientboundDamageEventPacket.class, this.buildEntityPacketProcessor(ClientboundDamageEventPacket::entityId));
|
||||
// 7.1.54 Move Minecart Along Track: entity path and position signal.
|
||||
processors.put(ClientboundMoveMinecartPacket.class, this.buildEntityPacketProcessor(ClientboundMoveMinecartPacket::entityId));
|
||||
// 7.1.124 Synchronize Vehicle Position: entity/vehicle position.
|
||||
processors.put(ClientboundEntityPositionSyncPacket.class, this.buildEntityPacketProcessor(ClientboundEntityPositionSyncPacket::id));
|
||||
// 7.1.134 Projectile Power: projectile/entity signal.
|
||||
processors.put(ClientboundProjectilePowerPacket.class, this.buildEntityPacketProcessor(ClientboundProjectilePowerPacket::getId));
|
||||
// 7.1.123 Pickup Item: item/entity ids and pickup activity.
|
||||
processors.put(ClientboundTakeItemEntityPacket.class, this.buildEntityPacketProcessor(ClientboundTakeItemEntityPacket::getItemId));
|
||||
// 7.1.67 Combat Death: entity/player ids and death message context.
|
||||
processors.put(ClientboundPlayerCombatKillPacket.class, this.buildEntityPacketProcessor(ClientboundPlayerCombatKillPacket::playerId));
|
||||
// 7.1.52/53/55 Update Entity Position/Rotation: entity id and movement signal.
|
||||
processors.put(ClientboundMoveEntityPacket.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket) packet));
|
||||
processors.put(ClientboundMoveEntityPacket.Pos.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.Pos) packet));
|
||||
processors.put(ClientboundMoveEntityPacket.Rot.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.Rot) packet));
|
||||
processors.put(ClientboundMoveEntityPacket.PosRot.class, (p, packet) -> this.processMoveEntityPacket(p, (ClientboundMoveEntityPacket.PosRot) packet));
|
||||
|
||||
// 7.1.82 Set Head Rotation: entity id and rotation.
|
||||
processors.put(ClientboundRotateHeadPacket.class, (p, packet) -> this.processRotateHeadPacket(p, (ClientboundRotateHeadPacket) packet));
|
||||
// 7.1.76 Remove Entities: entity id visibility side channel.
|
||||
processors.put(ClientboundRemoveEntitiesPacket.class, (p, packet) -> this.processRemoveEntitiesPacket(p, (ClientboundRemoveEntitiesPacket) packet));
|
||||
// 7.1.99 Link Entities: entity relationship signal.
|
||||
processors.put(ClientboundSetEntityLinkPacket.class, (p, packet) -> this.processSetEntityLinkPacket(p, (ClientboundSetEntityLinkPacket) packet));
|
||||
|
||||
// --- Block entity packets ---
|
||||
// 7.1.7 Block Entity Data: currently filtered by block position and allowed tile-entity actions.
|
||||
processors.put(ClientboundBlockEntityDataPacket.class, (p, packet) -> processBlockEntityDataPacket(p, (ClientboundBlockEntityDataPacket) packet));
|
||||
// 7.1.122 Tag Query Response: block-entity query result.
|
||||
processors.put(ClientboundTagQueryPacket.class, tossPacket);
|
||||
|
||||
// --- Block packets ---
|
||||
// 7.1.6 Set Block Destroy Stage: block position and mining progress can reveal activity.
|
||||
processors.put(ClientboundBlockDestructionPacket.class, (p, packet) -> proccessBlockDestructionPacket(p, (ClientboundBlockDestructionPacket) packet));
|
||||
// 7.1.8 Block Action: currently filtered by block position.
|
||||
processors.put(ClientboundBlockEventPacket.class, (p, packet) -> processBlockEventPacket(p, (ClientboundBlockEventPacket) packet));
|
||||
// 7.1.9 Block Update: currently filtered/obfuscated by block position and block id.
|
||||
processors.put(ClientboundBlockUpdatePacket.class, (p, packet) -> processBlockUpdatePacket(p, (ClientboundBlockUpdatePacket) packet));
|
||||
|
||||
// --- Chunk packets ---
|
||||
// 7.1.45 Chunk Data and Update Light: currently filtered/obfuscated by chunk data processor.
|
||||
processors.put(ClientboundLevelChunkWithLightPacket.class, (p, packet) -> processChunkWithLight(p, (ClientboundLevelChunkWithLightPacket) packet));
|
||||
|
||||
// --- Section packets ---
|
||||
// 7.1.83 Update Section Blocks: currently filtered/obfuscated by section block processor.
|
||||
processors.put(ClientboundSectionBlocksUpdatePacket.class, (p, packet) -> processSectionUpdate(p, (ClientboundSectionBlocksUpdatePacket) packet));
|
||||
|
||||
// --- Particle packets ---
|
||||
// 7.1.47 Particle: particle type and position can reveal hidden machinery.
|
||||
processors.put(ClientboundLevelParticlesPacket.class, (p, packet) -> processLevelParticlesPacket(p, (ClientboundLevelParticlesPacket) packet));
|
||||
|
||||
// --- Sound packets ---
|
||||
// 7.1.115 Entity Sound Effect: entity id and sound.
|
||||
processors.put(ClientboundSoundEntityPacket.class, this.buildEntityPacketProcessor(ClientboundSoundEntityPacket::getId));
|
||||
// 7.1.116 Sound Effect: sound type and position.
|
||||
processors.put(ClientboundSoundPacket.class, this.<ClientboundSoundPacket>buildPositionBasedPacketProcessor(packet -> {
|
||||
return new BlockPos.MutableBlockPos(packet.getX(), packet.getY(), packet.getZ()).immutable();
|
||||
}));
|
||||
|
||||
// --- Others ---
|
||||
// 7.1.137 Waypoint: world/entity tracking signal.
|
||||
processors.put(ClientboundTrackedWaypointPacket.class, tossPacket);
|
||||
// 7.1.50 Map Data: map pixels/icons can reveal player/world state.
|
||||
processors.put(ClientboundMapItemDataPacket.class, tossPacket);
|
||||
// 7.1.46 World Event: block position/event id can leak activity.
|
||||
processors.put(ClientboundLevelEventPacket.class, buildPositionBasedPacketProcessor(ClientboundLevelEventPacket::getPos));
|
||||
// 7.1.59 Open Sign Editor: block position.
|
||||
processors.put(ClientboundOpenSignEditorPacket.class, buildPositionBasedPacketProcessor(ClientboundOpenSignEditorPacket::getPos));
|
||||
// 7.1.37 Explosion: position, affected blocks, and knockback can reveal TNT/tech.
|
||||
processors.put(ClientboundExplodePacket.class, (p, rawPacket) -> {
|
||||
ClientboundExplodePacket packet = (ClientboundExplodePacket) rawPacket;
|
||||
Vec3 pos = packet.center();
|
||||
int blockX = (int) pos.x;
|
||||
int blockY = (int) pos.y;
|
||||
int blockZ = (int) pos.z;
|
||||
|
||||
|
||||
return proccessPositionBasedPacket(p, blockX, blockY, blockZ, packet);
|
||||
});
|
||||
|
||||
this.packetProcessors = processors;
|
||||
|
||||
TinyProtocol.instance.addGlobalClientboundFilter((player, rawPacket) -> {
|
||||
try {
|
||||
if (rawPacket instanceof ClientboundBundlePacket bundlePacket) {
|
||||
List<Packet<? super ClientGamePacketListener>> processedPackets = new ArrayList<>();
|
||||
|
||||
for (Packet<? super ClientGamePacketListener> packet : bundlePacket.subPackets()) {
|
||||
Packet<? super ClientGamePacketListener> processedPacket = (Packet<? super ClientGamePacketListener>) processPacket(player, packet);
|
||||
|
||||
if (processedPacket != null) {
|
||||
processedPackets.add(processedPacket);
|
||||
}
|
||||
}
|
||||
|
||||
private static final Class<?> blockActionPacket = ClientboundBlockEventPacket.class;
|
||||
private static final Reflection.Field<?> blockActionPosition = Reflection.getField(blockActionPacket, blockPosition, 0);
|
||||
|
||||
private Object blockActionHider(Player p, Object packet) {
|
||||
if (locationEvaluator.checkBlockPos(p, blockActionPosition.get(packet)) == State.SKIP) {
|
||||
return packet;
|
||||
return new ClientboundBundlePacket(processedPackets);
|
||||
} else {
|
||||
return processPacket(player, rawPacket);
|
||||
}
|
||||
} catch (Throwable t) {
|
||||
t.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
});
|
||||
|
||||
public static final Class<?> tileEntityDataPacket = ClientboundBlockEntityDataPacket.class;
|
||||
private static final Reflection.Field<?> tileEntityDataPosition = Reflection.getField(tileEntityDataPacket, blockPosition, 0);
|
||||
|
||||
private Object tileEntityDataHider(Player p, Object packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, tileEntityDataPosition.get(packet))) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (ProtocolWrapper.impl.unfilteredTileEntityDataAction(packet)) {
|
||||
return packet;
|
||||
TinyProtocol.instance.addFilter(ServerboundUseItemOnPacket.class, (p, packet) -> privilegeProvider.isPlayerPrivilegedToPerformAction(p) ? packet : null);
|
||||
TinyProtocol.instance.addFilter(ServerboundInteractPacket.class, (p, packet) -> privilegeProvider.isPlayerPrivilegedToPerformAction(p) ? packet : null);
|
||||
}
|
||||
default:
|
||||
|
||||
private Packet<?> processPacket(Player player, Packet<?> packet) {
|
||||
if (bypassingPackets.contains(packet.getClass())) {
|
||||
return packet;
|
||||
} else if (packetProcessors.containsKey(packet.getClass())) {
|
||||
return packetProcessors.get(packet.getClass()).apply(player, packet);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public enum State {
|
||||
SKIP,
|
||||
CHECK,
|
||||
HIDE,
|
||||
HIDE_AIR
|
||||
private Packet<? extends PacketListener> processAddEntityPacket(Player player, ClientboundAddEntityPacket packet) {
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, packet.getId()) && privilegeProvider.isPlayerPrivilegedToAccessPosition(player, (int) packet.getX(), (int) packet.getY(), (int) packet.getZ())) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public interface LocationEvaluator {
|
||||
default boolean suppressInteractions(Player player) {
|
||||
return false;
|
||||
private Packet<? extends PacketListener> processEntityPacket(Player player, int entityId, Packet<? extends PacketListener> packet) {
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
boolean skipChunk(Player player, int x, int z);
|
||||
|
||||
default boolean skipChunkSection(Player player, int x, int y, int z) {
|
||||
return skipChunk(player, x, z);
|
||||
private <TTargetPacket extends Packet<?>> BiFunction<Player, Packet<? extends PacketListener>, Packet<? extends PacketListener>> buildEntityPacketProcessor(ToIntFunction<TTargetPacket> entityIdExtractor) {
|
||||
return (p, rawPacket) -> {
|
||||
TTargetPacket packet = (TTargetPacket) rawPacket;
|
||||
return processEntityPacket(p, entityIdExtractor.applyAsInt(packet), packet);
|
||||
};
|
||||
}
|
||||
|
||||
default State check(Player player, int x, int y, int z) {
|
||||
return skipChunkSection(player, ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(y), ProtocolUtils.posToChunk(z)) ? State.SKIP : State.CHECK;
|
||||
private final Reflection.Field<Integer> moveEntityPacketEntityIdField = Reflection.getField(ClientboundMoveEntityPacket.class, int.class, 0);
|
||||
|
||||
private Packet<?> processMoveEntityPacket(Player player, ClientboundMoveEntityPacket packet) {
|
||||
int entityId = moveEntityPacketEntityIdField.get(packet);
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
default State checkBlockPos(Player player, Object pos) {
|
||||
return check(player, blockPositionX.get(pos), blockPositionY.get(pos), blockPositionZ.get(pos));
|
||||
private final Reflection.Field<Integer> rotateHeadPacketEntityIdField = Reflection.getField(ClientboundRotateHeadPacket.class, int.class, 0);
|
||||
|
||||
private Packet<?> processRotateHeadPacket(Player player, ClientboundRotateHeadPacket packet) {
|
||||
int entityId = rotateHeadPacketEntityIdField.get(packet);
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
default boolean blockPrecise(Player player, int x, int y, int z) {
|
||||
return false;
|
||||
private Packet<?> processRemoveEntitiesPacket(Player player, ClientboundRemoveEntitiesPacket packet) {
|
||||
IntList entityIdsToRemove = packet.getEntityIds();
|
||||
|
||||
IntList filteredEntitiesToRemove = entityIdsToRemove.intStream().filter((id) -> privilegeProvider.isPlayerPrivilegedToAccessEntity(player, id)).collect(IntArrayList::new, IntList::add, IntList::addAll);
|
||||
|
||||
return new ClientboundRemoveEntitiesPacket(filteredEntitiesToRemove);
|
||||
}
|
||||
|
||||
public Packet<?> processSetEntityLinkPacket(Player player, ClientboundSetEntityLinkPacket packet) {
|
||||
int fromEntityId = packet.getSourceId();
|
||||
int toEntityId = packet.getDestId();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, fromEntityId) && privilegeProvider.isPlayerPrivilegedToAccessEntity(player, toEntityId)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> processBlockEventPacket(Player player, ClientboundBlockEventPacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
Block block = packet.getBlock();
|
||||
int blockX = blockPos.getX();
|
||||
int blockY = blockPos.getY();
|
||||
int blockZ = blockPos.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(player, blockX, blockY, blockZ, block)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> processBlockUpdatePacket(Player player, ClientboundBlockUpdatePacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
Block block = packet.getBlockState().getBlock();
|
||||
int blockX = blockPos.getX();
|
||||
int blockY = blockPos.getY();
|
||||
int blockZ = blockPos.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(player, blockX, blockY, blockZ, block)) {
|
||||
return packet;
|
||||
} else if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
|
||||
return new ClientboundBlockUpdatePacket(blockPos, blockStateUsedForObfuscation);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> processBlockEntityDataPacket(Player player, ClientboundBlockEntityDataPacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
BlockEntityType<?> blockEntityType = packet.getType();
|
||||
int blockX = blockPos.getX();
|
||||
int blockY = blockPos.getY();
|
||||
int blockZ = blockPos.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ) && privilegeProvider.isPlayerPrivilegedToAccessBlockEntity(player, blockX, blockY, blockZ, blockEntityType)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<?> proccessBlockDestructionPacket(Player player, ClientboundBlockDestructionPacket packet) {
|
||||
BlockPos blockPos = packet.getPos();
|
||||
int entityBreakingBlockId = packet.getId();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessEntity(player, entityBreakingBlockId) && privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockPos.getX(), blockPos.getY(), blockPos.getZ())) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private final Reflection.Field<SectionPos> sectionPosField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, SectionPos.class, 0);
|
||||
private final Reflection.Field<short[]> oldPosField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, short[].class, 0);
|
||||
private final Reflection.Field<BlockState[]> oldStatesField = Reflection.getField(ClientboundSectionBlocksUpdatePacket.class, BlockState[].class, 0);
|
||||
|
||||
private ClientboundSectionBlocksUpdatePacket processSectionUpdate(Player p, ClientboundSectionBlocksUpdatePacket packet) {
|
||||
SectionPos sectionPos = sectionPosField.get(packet);
|
||||
short[] oldPos = oldPosField.get(packet);
|
||||
BlockState[] oldStates = oldStatesField.get(packet);
|
||||
|
||||
boolean modified = false;
|
||||
List<Short> filteredPos = new ArrayList<>(oldPos.length);
|
||||
List<BlockState> filteredStates = new ArrayList<>(oldStates.length);
|
||||
|
||||
for (int i = 0; i < oldPos.length; i++) {
|
||||
short posShort = oldPos[i];
|
||||
BlockState state = oldStates[i];
|
||||
Block block = state.getBlock();
|
||||
|
||||
int worldX = sectionPos.relativeToBlockX(posShort);
|
||||
int worldY = sectionPos.relativeToBlockY(posShort);
|
||||
int worldZ = sectionPos.relativeToBlockZ(posShort);
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(p, worldX, worldY, worldZ) && privilegeProvider.isPlayerPrivilegedToAccessBlock(p, worldX, worldY, worldZ, block)) {
|
||||
// TODO statefull !!!
|
||||
filteredPos.add(posShort);
|
||||
filteredStates.add(state);
|
||||
} else if (privilegeProvider.isPlayerPrivilegedToAccessPosition(p, worldX, worldY, worldZ)) {
|
||||
modified = true;
|
||||
filteredPos.add(posShort);
|
||||
filteredStates.add(blockStateUsedForObfuscation);
|
||||
}
|
||||
}
|
||||
|
||||
if (filteredStates.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
if (!modified) {
|
||||
return packet;
|
||||
}
|
||||
|
||||
short[] newPos = new short[filteredPos.size()];
|
||||
for (int i = 0; i < newPos.length; i++) {
|
||||
newPos[i] = filteredPos.get(i);
|
||||
}
|
||||
|
||||
BlockState[] newStates = filteredStates.toArray(new BlockState[0]);
|
||||
|
||||
return new ClientboundSectionBlocksUpdatePacket(sectionPos, ShortSets.unmodifiable(new ShortArraySet(newPos)), newStates);
|
||||
}
|
||||
|
||||
private Packet<?> processLevelParticlesPacket(Player player, ClientboundLevelParticlesPacket packet) {
|
||||
int blockX = (int) packet.getX();
|
||||
int blockY = (int) packet.getY();
|
||||
int blockZ = (int) packet.getZ();
|
||||
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private ClientboundLevelChunkWithLightPacket processChunkWithLight(Player p, ClientboundLevelChunkWithLightPacket packet) {
|
||||
if (privilegeProvider.isEveryonePrivilegedToAccessAllDataWithinChunk(packet.getX(), packet.getZ())) {
|
||||
return packet;
|
||||
} else {
|
||||
return chunkHider.processLevelChunkWithLightPacket(p, packet);
|
||||
}
|
||||
}
|
||||
|
||||
private Packet<? extends PacketListener> proccessPositionBasedPacket(Player player, int blockX, int blockY, int blockZ, Packet<? extends PacketListener> packet) {
|
||||
if (privilegeProvider.isPlayerPrivilegedToAccessPosition(player, blockX, blockY, blockZ)) {
|
||||
return packet;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private <TTargetPacket extends Packet<?>> BiFunction<Player, Packet<?>, Packet<?>> buildPositionBasedPacketProcessor(Function<TTargetPacket, BlockPos> positionExtractor) {
|
||||
return (p, rawPacket) -> {
|
||||
TTargetPacket packet = (TTargetPacket) rawPacket;
|
||||
BlockPos pos = positionExtractor.apply(packet);
|
||||
int blockX = pos.getX();
|
||||
int blockY = pos.getY();
|
||||
int blockZ = pos.getZ();
|
||||
|
||||
return proccessPositionBasedPacket(p, blockX, blockY, blockZ, packet);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,319 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider.legacy;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData;
|
||||
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.SimpleBitStorage;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Deprecated
|
||||
public class ChunkHider {
|
||||
public static final ChunkHider impl = new ChunkHider();
|
||||
|
||||
public Class<?> mapChunkPacket() {
|
||||
return ClientboundLevelChunkWithLightPacket.class;
|
||||
}
|
||||
|
||||
private static final UnaryOperator<Object> chunkPacketCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkWithLightPacket.class);
|
||||
private static final UnaryOperator<Object> chunkDataCloner = ProtocolUtils.shallowCloneGenerator(ClientboundLevelChunkPacketData.class);
|
||||
|
||||
private static final Reflection.Field<Integer> chunkXField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 0);
|
||||
private static final Reflection.Field<Integer> chunkZField = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, int.class, 1);
|
||||
private static final Reflection.Field<ClientboundLevelChunkPacketData> chunkData = Reflection.getField(ClientboundLevelChunkWithLightPacket.class, ClientboundLevelChunkPacketData.class, 0);
|
||||
|
||||
private static final Reflection.Field<byte[]> dataField = Reflection.getField(ClientboundLevelChunkPacketData.class, byte[].class, 0);
|
||||
private static final Reflection.Field<List> tileEntities = Reflection.getField(ClientboundLevelChunkPacketData.class, List.class, 0);
|
||||
|
||||
public BiFunction<Player, Object, Object> chunkHiderGenerator(TechHider techHider) {
|
||||
return (p, packet) -> {
|
||||
int chunkX = chunkXField.get(packet);
|
||||
int chunkZ = chunkZField.get(packet);
|
||||
if (techHider.getLocationEvaluator().skipChunk(p, chunkX, chunkZ)) {
|
||||
return packet;
|
||||
}
|
||||
|
||||
packet = chunkPacketCloner.apply(packet);
|
||||
Object dataWrapper = chunkDataCloner.apply(chunkData.get(packet));
|
||||
|
||||
Set<String> hiddenBlockEntities = techHider.getHiddenBlockEntities();
|
||||
tileEntities.set(dataWrapper, ((List<?>) tileEntities.get(dataWrapper)).stream().filter(te -> tileEntityVisible(hiddenBlockEntities, te)).collect(Collectors.toList()));
|
||||
|
||||
ByteBuf in = Unpooled.wrappedBuffer(dataField.get(dataWrapper));
|
||||
ByteBuf out = Unpooled.buffer(in.readableBytes() + 64);
|
||||
for (int yOffset = p.getWorld().getMinHeight(); yOffset < p.getWorld().getMaxHeight(); yOffset += 16) {
|
||||
SectionHider section = new SectionHider(p, techHider, in, out, chunkX, yOffset / 16, chunkZ);
|
||||
section.copyBlockCount();
|
||||
|
||||
blocks(section);
|
||||
biomes(section);
|
||||
}
|
||||
|
||||
if (in.readableBytes() != 0) {
|
||||
throw new IllegalStateException("ChunkHider21: Incomplete chunk data, " + in.readableBytes() + " bytes left");
|
||||
}
|
||||
|
||||
byte[] data = new byte[out.readableBytes()];
|
||||
out.readBytes(data);
|
||||
dataField.set(dataWrapper, data);
|
||||
|
||||
chunkData.set(packet, dataWrapper);
|
||||
return packet;
|
||||
};
|
||||
}
|
||||
|
||||
private static final Registry<BlockEntityType<?>> registry = Reflection.getField(BuiltInRegistries.class, "BLOCK_ENTITY_TYPE", Registry.class).get(null);
|
||||
private static final Reflection.Method getKey = Reflection.getTypedMethod(Reflection.getClass("net.minecraft.core.Registry"), "getKey", ResourceLocation.class, Object.class);
|
||||
public static final Class<?> tileEntity = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData$BlockEntityInfo");
|
||||
protected static final Reflection.Field<BlockEntityType> entityType = Reflection.getField(tileEntity, BlockEntityType.class, 0);
|
||||
|
||||
protected boolean tileEntityVisible(Set<String> hiddenBlockEntities, Object tile) {
|
||||
BlockEntityType type = entityType.get(tile);
|
||||
String path = ((ResourceLocation) getKey.invoke(registry, type)).getPath();
|
||||
return !hiddenBlockEntities.contains(path);
|
||||
}
|
||||
|
||||
private void blocks(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
|
||||
boolean singleValued = section.getBitsPerBlock() == 0;
|
||||
if (singleValued) {
|
||||
int value = ProtocolUtils.readVarInt(section.getIn());
|
||||
ProtocolUtils.writeVarInt(section.getOut(), !section.isSkipSection() && section.getObfuscate().contains(value) ? section.getTarget() : value);
|
||||
return;
|
||||
} else if (section.getBitsPerBlock() < 9) {
|
||||
// Indirect (paletted) storage – only present when bitsPerBlock < 9 in 1.21+
|
||||
section.processPalette();
|
||||
}
|
||||
|
||||
if (section.isSkipSection() || (!section.blockPrecise() && section.isPaletted())) {
|
||||
section.skipNewDataArray(4096);
|
||||
return;
|
||||
}
|
||||
|
||||
SimpleBitStorage values = new SimpleBitStorage(section.getBitsPerBlock(), 4096, section.readNewDataArray(4096));
|
||||
|
||||
for (int y = 0; y < 16; y++) {
|
||||
for (int z = 0; z < 16; z++) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
int pos = (((y * 16) + z) * 16) + x;
|
||||
|
||||
TechHider.State test = section.test(x, y, z);
|
||||
|
||||
switch (test) {
|
||||
case SKIP:
|
||||
break;
|
||||
case CHECK:
|
||||
if (!section.getObfuscate().contains(values.get(pos))) {
|
||||
break;
|
||||
}
|
||||
case HIDE:
|
||||
values.set(pos, section.getTarget());
|
||||
break;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
values.set(pos, section.getAir());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
section.writeDataArray(values.getRaw());
|
||||
}
|
||||
|
||||
private void biomes(SectionHider section) {
|
||||
section.copyBitsPerBlock();
|
||||
if (section.getBitsPerBlock() == 0) {
|
||||
section.copyVarInt();
|
||||
} else if (section.getBitsPerBlock() < 6) {
|
||||
section.skipPalette();
|
||||
section.skipNewDataArray(64);
|
||||
} else {
|
||||
// Direct (global) biome IDs – no palette present
|
||||
section.skipNewDataArray(64);
|
||||
}
|
||||
}
|
||||
|
||||
@Getter
|
||||
class SectionHider {
|
||||
private final Player player;
|
||||
private final TechHider techHider;
|
||||
private final ByteBuf in;
|
||||
private final ByteBuf out;
|
||||
|
||||
private final int chunkX;
|
||||
private final int chunkY;
|
||||
private final int chunkZ;
|
||||
private final int offsetX;
|
||||
private final int offsetY;
|
||||
private final int offsetZ;
|
||||
|
||||
private final boolean skipSection;
|
||||
|
||||
private boolean paletted;
|
||||
private int bitsPerBlock;
|
||||
private int blockCount;
|
||||
private int air;
|
||||
private int target;
|
||||
private Set<Integer> obfuscate;
|
||||
|
||||
public SectionHider(Player player, TechHider techHider, ByteBuf in, ByteBuf out, int chunkX, int chunkY, int chunkZ) {
|
||||
this.player = player;
|
||||
this.techHider = techHider;
|
||||
this.in = in;
|
||||
this.out = out;
|
||||
this.chunkX = chunkX;
|
||||
this.chunkY = chunkY;
|
||||
this.chunkZ = chunkZ;
|
||||
this.offsetX = 16 * chunkX;
|
||||
this.offsetY = 16 * chunkY;
|
||||
this.offsetZ = 16 * chunkZ;
|
||||
this.skipSection = techHider.getLocationEvaluator().skipChunkSection(player, chunkX, chunkY, chunkZ);
|
||||
|
||||
this.paletted = false;
|
||||
this.bitsPerBlock = 0;
|
||||
this.air = TechHider.AIR_ID;
|
||||
this.target = techHider.getObfuscationTargetId();
|
||||
this.obfuscate = techHider.getObfuscateIds();
|
||||
}
|
||||
|
||||
public boolean blockPrecise() {
|
||||
return techHider.getLocationEvaluator().blockPrecise(player, chunkX, chunkY, chunkZ);
|
||||
}
|
||||
|
||||
public TechHider.State test(int x, int y, int z) {
|
||||
return techHider.getLocationEvaluator().check(player, offsetX + x, offsetY + y, offsetZ + z);
|
||||
}
|
||||
|
||||
public void copyBlockCount() {
|
||||
this.blockCount = in.readShort();
|
||||
out.writeShort(blockCount);
|
||||
}
|
||||
|
||||
public void copyBitsPerBlock() {
|
||||
bitsPerBlock = in.readByte();
|
||||
out.writeByte(bitsPerBlock);
|
||||
}
|
||||
|
||||
public int copyVarInt() {
|
||||
int value = ProtocolUtils.readVarInt(in);
|
||||
ProtocolUtils.writeVarInt(out, value);
|
||||
return value;
|
||||
}
|
||||
|
||||
public void skipPalette() {
|
||||
int paletteLength = copyVarInt();
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
copyVarInt();
|
||||
}
|
||||
}
|
||||
|
||||
public void processPalette() {
|
||||
if (skipSection) {
|
||||
skipPalette();
|
||||
return;
|
||||
}
|
||||
|
||||
int paletteLength = copyVarInt();
|
||||
if (paletteLength == 0) return;
|
||||
|
||||
paletted = true;
|
||||
air = 0;
|
||||
target = 0;
|
||||
|
||||
for (int i = 0; i < paletteLength; i++) {
|
||||
int entry = ProtocolUtils.readVarInt(in);
|
||||
if (obfuscate.contains(entry)) {
|
||||
entry = techHider.getObfuscationTargetId();
|
||||
}
|
||||
|
||||
if (entry == TechHider.AIR_ID) {
|
||||
air = i;
|
||||
} else if (entry == techHider.getObfuscationTargetId()) {
|
||||
target = i;
|
||||
}
|
||||
|
||||
ProtocolUtils.writeVarInt(out, entry);
|
||||
}
|
||||
obfuscate = Collections.emptySet();
|
||||
}
|
||||
|
||||
public void skipDataArray() {
|
||||
int dataArrayLength = copyVarInt();
|
||||
out.writeBytes(in, dataArrayLength * 8);
|
||||
}
|
||||
|
||||
public void skipNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
out.writeBytes(in, i1 * Long.BYTES);
|
||||
}
|
||||
|
||||
public long[] readDataArray() {
|
||||
long[] array = new long[copyVarInt()];
|
||||
for (int i = 0; i < array.length; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public long[] readNewDataArray(int entries) {
|
||||
if (bitsPerBlock == 0) {
|
||||
return new long[entries];
|
||||
}
|
||||
|
||||
char valuesPerLong = (char) (64 / bitsPerBlock);
|
||||
int i1 = (entries + valuesPerLong - 1) / valuesPerLong;
|
||||
long[] array = new long[i1];
|
||||
for (int i = 0; i < i1; i++) {
|
||||
array[i] = in.readLong();
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
public void writeDataArray(long[] array) {
|
||||
for (long l : array) {
|
||||
out.writeLong(l);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-5
@@ -17,7 +17,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider;
|
||||
package de.steamwar.techhider.legacy;
|
||||
|
||||
import de.steamwar.Reflection;
|
||||
import net.minecraft.core.SectionPos;
|
||||
@@ -29,6 +29,7 @@ import org.bukkit.entity.Player;
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
@Deprecated
|
||||
public class ProtocolWrapper {
|
||||
public static final ProtocolWrapper impl = new ProtocolWrapper();
|
||||
|
||||
@@ -88,8 +89,4 @@ public class ProtocolWrapper {
|
||||
public boolean unfilteredTileEntityDataAction(Object packet) {
|
||||
return tileEntityType.get(packet) != signType;
|
||||
}
|
||||
|
||||
public BiFunction<Player, Object, Object> blockBreakHiderGenerator(Class<?> blockBreakPacket, TechHider techHider) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,184 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.techhider.legacy;
|
||||
|
||||
import com.comphenix.tinyprotocol.TinyProtocol;
|
||||
import de.steamwar.Reflection;
|
||||
import de.steamwar.techhider.BlockIds;
|
||||
import de.steamwar.techhider.ProtocolUtils;
|
||||
import lombok.Getter;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.network.protocol.game.*;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.BiFunction;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.UnaryOperator;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Deprecated
|
||||
public class TechHider {
|
||||
|
||||
public static final Class<?> blockPosition = BlockPos.class;
|
||||
private static final Class<?> baseBlockPosition = Vec3i.class;
|
||||
public static final Reflection.Field<Integer> blockPositionX = Reflection.getField(baseBlockPosition, int.class, 0);
|
||||
public static final Reflection.Field<Integer> blockPositionY = Reflection.getField(baseBlockPosition, int.class, 1);
|
||||
public static final Reflection.Field<Integer> blockPositionZ = Reflection.getField(baseBlockPosition, int.class, 2);
|
||||
|
||||
public static final Class<?> iBlockData = BlockState.class;
|
||||
public static final Class<?> block = Block.class;
|
||||
|
||||
public boolean iBlockDataHidden(BlockState iBlockData) {
|
||||
return obfuscateIds.contains(BlockIds.impl.getCombinedId(iBlockData));
|
||||
}
|
||||
|
||||
public static final Object AIR = CraftMagicNumbers.getBlock(Material.AIR).defaultBlockState();
|
||||
public static final int AIR_ID = BlockIds.impl.materialToId(Material.AIR);
|
||||
|
||||
private final Map<Class<?>, BiFunction<Player, Object, Object>> techhiders = new HashMap<>();
|
||||
@Getter
|
||||
private final LocationEvaluator locationEvaluator;
|
||||
@Getter
|
||||
private final Object obfuscationTarget;
|
||||
@Getter
|
||||
private final int obfuscationTargetId;
|
||||
@Getter
|
||||
private final Set<Integer> obfuscateIds;
|
||||
@Getter
|
||||
private final Set<String> hiddenBlockEntities;
|
||||
|
||||
public TechHider(LocationEvaluator locationEvaluator, Material obfuscationTarget, Set<Material> obfuscate, Set<String> hiddenBlockEntities) {
|
||||
this.locationEvaluator = locationEvaluator;
|
||||
this.obfuscateIds = obfuscate.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
|
||||
this.hiddenBlockEntities = hiddenBlockEntities;
|
||||
this.obfuscationTarget = CraftMagicNumbers.getBlock(obfuscationTarget).defaultBlockState();
|
||||
this.obfuscationTargetId = BlockIds.impl.materialToId(obfuscationTarget);
|
||||
|
||||
techhiders.put(blockActionPacket, this::blockActionHider);
|
||||
techhiders.put(blockChangePacket, this::blockChangeHider);
|
||||
techhiders.put(tileEntityDataPacket, this::tileEntityDataHider);
|
||||
techhiders.put(multiBlockChangePacket, ProtocolWrapper.impl.multiBlockChangeGenerator(this));
|
||||
techhiders.put(ChunkHider.impl.mapChunkPacket(), ChunkHider.impl.chunkHiderGenerator(this));
|
||||
techhiders.put(ServerboundUseItemOnPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
techhiders.put(ServerboundInteractPacket.class, (p, packet) -> locationEvaluator.suppressInteractions(p) ? null : packet);
|
||||
|
||||
}
|
||||
|
||||
public void enable() {
|
||||
techhiders.forEach((type, playerObjectBiFunction) -> TinyProtocol.instance.addFilter((Class) type, playerObjectBiFunction));
|
||||
}
|
||||
|
||||
public void disable() {
|
||||
techhiders.forEach(TinyProtocol.instance::removeFilter);
|
||||
}
|
||||
|
||||
public static final Class<?> multiBlockChangePacket = ClientboundSectionBlocksUpdatePacket.class;
|
||||
public static final UnaryOperator<Object> multiBlockChangeCloner = ProtocolUtils.shallowCloneGenerator(TechHider.multiBlockChangePacket);
|
||||
|
||||
private static final Class<?> blockChangePacket = ClientboundBlockUpdatePacket.class;
|
||||
private static final Function<Object, Object> blockChangeCloner = ProtocolUtils.shallowCloneGenerator(blockChangePacket);
|
||||
private static final Reflection.Field<?> blockChangePosition = Reflection.getField(blockChangePacket, blockPosition, 0);
|
||||
private static final Reflection.Field<?> blockChangeBlockData = Reflection.getField(blockChangePacket, iBlockData, 0);
|
||||
|
||||
private Object blockChangeHider(Player p, Object packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, blockChangePosition.get(packet))) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (!iBlockDataHidden((BlockState) blockChangeBlockData.get(packet))) {
|
||||
return packet;
|
||||
}
|
||||
case HIDE:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
blockChangeBlockData.set(packet, obfuscationTarget);
|
||||
return packet;
|
||||
case HIDE_AIR:
|
||||
default:
|
||||
packet = blockChangeCloner.apply(packet);
|
||||
blockChangeBlockData.set(packet, AIR);
|
||||
return packet;
|
||||
}
|
||||
}
|
||||
|
||||
private static final Class<?> blockActionPacket = ClientboundBlockEventPacket.class;
|
||||
private static final Reflection.Field<?> blockActionPosition = Reflection.getField(blockActionPacket, blockPosition, 0);
|
||||
|
||||
private Object blockActionHider(Player p, Object packet) {
|
||||
if (locationEvaluator.checkBlockPos(p, blockActionPosition.get(packet)) == State.SKIP) {
|
||||
return packet;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static final Class<?> tileEntityDataPacket = ClientboundBlockEntityDataPacket.class;
|
||||
private static final Reflection.Field<?> tileEntityDataPosition = Reflection.getField(tileEntityDataPacket, blockPosition, 0);
|
||||
|
||||
private Object tileEntityDataHider(Player p, Object packet) {
|
||||
switch (locationEvaluator.checkBlockPos(p, tileEntityDataPosition.get(packet))) {
|
||||
case SKIP:
|
||||
return packet;
|
||||
case CHECK:
|
||||
if (ProtocolWrapper.impl.unfilteredTileEntityDataAction(packet)) {
|
||||
return packet;
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public enum State {
|
||||
SKIP,
|
||||
CHECK,
|
||||
HIDE,
|
||||
HIDE_AIR
|
||||
}
|
||||
|
||||
public interface LocationEvaluator {
|
||||
default boolean suppressInteractions(Player player) {
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean skipChunk(Player player, int x, int z);
|
||||
|
||||
default boolean skipChunkSection(Player player, int x, int y, int z) {
|
||||
return skipChunk(player, x, z);
|
||||
}
|
||||
|
||||
default State check(Player player, int x, int y, int z) {
|
||||
return skipChunkSection(player, ProtocolUtils.posToChunk(x), ProtocolUtils.posToChunk(y), ProtocolUtils.posToChunk(z)) ? State.SKIP : State.CHECK;
|
||||
}
|
||||
|
||||
default State checkBlockPos(Player player, Object pos) {
|
||||
return check(player, blockPositionX.get(pos), blockPositionY.get(pos), blockPositionZ.get(pos));
|
||||
}
|
||||
|
||||
default boolean blockPrecise(Player player, int x, int y, int z) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user