diff --git a/VelocityCore/src/de/steamwar/velocitycore/discord/DiscordBot.java b/VelocityCore/src/de/steamwar/velocitycore/discord/DiscordBot.java index 637b0c7e..7ec1cbb4 100644 --- a/VelocityCore/src/de/steamwar/velocitycore/discord/DiscordBot.java +++ b/VelocityCore/src/de/steamwar/velocitycore/discord/DiscordBot.java @@ -177,7 +177,7 @@ public class DiscordBot { // There is a hard limit of 30 messages per minute to send as a webhook, thus with 8 webhooks we can send // 240 messages per minute. Which means 4 every second. I looked at the WGS fights and there were around // ~70 in a short burst and then rather long no new message. - ingameChat = new DiscordChatRoom(config.channel("ingame"), "CHAT_DISCORD_GLOBAL", Chatter::broadcast, 8); + ingameChat = new DiscordChatRoom(config.channel("ingame"), "CHAT_DISCORD_GLOBAL", Chatter::globalChat, 8); // 60 messages per minute should be enough for the server team! serverTeamChat = new DiscordChatRoom(config.channel("serverteam"), "CHAT_SERVERTEAM", Chatter::serverteam, 2);