diff --git a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/SelectAdjacent.java b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/SelectAdjacent.java index 869af4c9..c51238ee 100644 --- a/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/SelectAdjacent.java +++ b/BauSystem/BauSystem_Main/src/de/steamwar/bausystem/features/worldedit/SelectAdjacent.java @@ -112,12 +112,12 @@ public class SelectAdjacent implements Listener { FlatteningWrapper.impl.setSelection(player, minPoint, maxPoint); WorldEditRenderer.renderPlayer(player); - boolean finished = toCalc.stream().allMatch(location -> { - return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ && - location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ; - }); + // boolean finished = toCalc.stream().allMatch(location -> { + // return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ && + // location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ; + // }); - if (finished || seen.size() > MAX_BLOCKS) { + if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) { bukkitTask.cancel(); player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5); } diff --git a/Teamserver/src/de/steamwar/teamserver/listener/SelectAdjacent.java b/Teamserver/src/de/steamwar/teamserver/listener/SelectAdjacent.java index 06fb8907..02f67136 100644 --- a/Teamserver/src/de/steamwar/teamserver/listener/SelectAdjacent.java +++ b/Teamserver/src/de/steamwar/teamserver/listener/SelectAdjacent.java @@ -108,12 +108,12 @@ public class SelectAdjacent implements Listener { WORLDEDIT_PLUGIN.getSession(player).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, BlockVector3.at(minX, minY, minZ), BlockVector3.at(maxX, maxY, maxZ))); WorldEditRenderer.renderPlayer(player); - boolean finished = toCalc.stream().allMatch(location -> { - return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ && - location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ; - }); + // boolean finished = toCalc.stream().allMatch(location -> { + // return location.getBlockX() >= minX && location.getBlockY() >= minY && location.getBlockZ() >= minZ && + // location.getBlockX() <= maxX && location.getBlockY() <= maxY && location.getBlockZ() <= maxZ; + // }); - if (finished || seen.size() > MAX_BLOCKS) { + if (toCalc.isEmpty() || seen.size() > MAX_BLOCKS) { bukkitTask.cancel(); player.sendTitle("§aDone", "§e" + volume + " §7Blocks", 0, 20, 5); }