Add FightSystem module

This commit is contained in:
2024-08-05 11:43:04 +02:00
parent 1c7ab28a77
commit 89a8c9f11c
176 changed files with 16893 additions and 1 deletions
@@ -0,0 +1,82 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.fightsystem.Config;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
public class BlockIdWrapper8 implements BlockIdWrapper {
private static final Class<?> entityTracker = Reflection.getClass("{nms}.EntityTracker");
private static final Reflection.FieldAccessor<?> getEntityTracker = Reflection.getField(worldServer, entityTracker, 0);
private static final Class<?> intHashMap = Reflection.getClass("{nms}.IntHashMap");
private static final Reflection.FieldAccessor<?> getTrackedEntities = Reflection.getField(entityTracker, intHashMap, 0);
private final Object trackers;
public BlockIdWrapper8() {
trackers = getTrackedEntities.get(getEntityTracker.get(getWorldHandle.invoke(Config.world)));
}
@Override
@SuppressWarnings("deprecation")
public int blockToId(Block block) {
return block.getTypeId() << 4 + block.getData();
}
@Override
@SuppressWarnings("deprecation")
public void setBlock(World world, int x, int y, int z, int blockState) {
if((blockState >> 4) > 256) // Illegal blockstate / corrupted replay
blockState = 0;
world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
}
private static final Class<?> entityTrackerEntry = Reflection.getClass("{nms}.EntityTrackerEntry");
private static final Reflection.MethodInvoker get = Reflection.getTypedMethod(intHashMap, "get", Object.class, int.class);
private static final Reflection.MethodInvoker updatePlayer = Reflection.getMethod(entityTrackerEntry, "updatePlayer", entityPlayer);
@Override
public void trackEntity(Player player, int entity) {
Object tracker = get.invoke(trackers, entity);
if(tracker != null)
updatePlayer.invoke(tracker, getPlayer.invoke(player));
}
private static final Reflection.MethodInvoker clearPlayer = Reflection.getMethod(entityTrackerEntry, "a", entityPlayer);
@Override
public void untrackEntity(Player player, int entity) {
Object tracker = get.invoke(trackers, entity);
if(tracker != null)
clearPlayer.invoke(tracker, getPlayer.invoke(player));
}
@Override
@SuppressWarnings("deprecation")
public Material idToMaterial(int blockState) {
if((blockState >> 4) > 256) // Illegal blockstate / corrupted replay
blockState = 0;
return Material.getMaterial(blockState >> 4);
}
}
@@ -0,0 +1,116 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.record.GlobalRecorder;
import net.minecraft.server.v1_8_R3.DataWatcher;
import net.minecraft.server.v1_8_R3.EntityEnderDragon;
import net.minecraft.server.v1_8_R3.PacketPlayOutEntityMetadata;
import net.minecraft.server.v1_8_R3.PacketPlayOutSpawnEntityLiving;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.scoreboard.Team;
import java.util.HashSet;
import java.util.Set;
public class BountifulWrapper8 implements BountifulWrapper {
public BountifulWrapper8() {
EntityEnderDragon dragon = new EntityEnderDragon(null);
dragon.setLocation(Config.ArenaRegion.centerX(), -100, Config.ArenaRegion.centerZ(), 0, 0);
this.spawnDragonId = dragon.getId();
this.spawnDragon = new PacketPlayOutSpawnEntityLiving(dragon);
}
@Override
public boolean mainHand(Object packet) {
return true;
}
@Override
public boolean bowInHand(boolean mainHand, Player p) {
return p.getInventory().getItemInHand().getType() == Material.BOW;
}
@Override
public void setAttackSpeed(Player player) {
// nothing to do
}
@Override
public void setNametagVisibility(Team team) {
//nothing to do
}
@Override
public Listener newDenyArrowPickupListener() {
return new Listener() {};
}
@Override
public Listener newDenyHandSwapListener() {
return new Listener() {};
}
@Override
public void recordHandItems(Player player) {
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInHand()), "MAINHAND");
}
@Override
public Listener newHandSwapRecorder() {
return new Listener() {};
}
@Override
public void spawnParticle(World world, String particleName, double x, double y, double z) {
world.playEffect(new Location(world, x, y, z), Effect.valueOf(particleName), 1);
}
private final Set<Player> seesDragon = new HashSet<>();
private final PacketPlayOutSpawnEntityLiving spawnDragon;
private final int spawnDragonId;
@Override
public void sendBar(Player player, FightTeam team, double progress, String text) {
seesDragon.removeIf(p -> !p.isOnline());
if(!seesDragon.contains(player)) {
((CraftPlayer)player).getHandle().playerConnection.sendPacket(spawnDragon);
seesDragon.add(player);
}
DataWatcher watcher = new DataWatcher(null);
watcher.a(0, (byte) 0x20);
watcher.a(2, text);
watcher.a(3, (byte) 1);
watcher.a(4, (byte) 1);
watcher.a(6, (float)(progress * 200));
((CraftPlayer) player).getHandle().playerConnection.sendPacket(new PacketPlayOutEntityMetadata(spawnDragonId, watcher, true));
}
}
@@ -0,0 +1,55 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import net.minecraft.server.v1_8_R3.Chunk;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
import org.bukkit.entity.Entity;
import java.util.stream.Stream;
public class CraftbukkitWrapper8 implements CraftbukkitWrapper {
@Override
public void resetChunk(World world, World backup, int x, int z) {
net.minecraft.server.v1_8_R3.World w = ((CraftWorld) world).getHandle();
Chunk chunk = w.getChunkAt(x, z);
((CraftWorld) backup).getHandle().chunkProviderServer.forceChunkLoad = true;
Chunk backupChunk = ((CraftWorld) backup).getHandle().getChunkAt(x, z);
System.arraycopy(backupChunk.getSections(), 0, chunk.getSections(), 0, chunk.getSections().length);
System.arraycopy(backupChunk.heightMap, 0, chunk.heightMap, 0, chunk.heightMap.length);
w.tileEntityList.removeAll(chunk.tileEntities.values());
chunk.tileEntities.clear();
chunk.tileEntities.putAll(backupChunk.tileEntities);
}
@Override
public float headRotation(Entity e) {
return ((CraftEntity)e).getHandle().getHeadRotation();
}
@Override
public Stream<?> entityIterator() {
return ((CraftWorld) Config.world).getHandle().entityList.stream();
}
}
@@ -0,0 +1,92 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class FlatteningWrapper8 implements FlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.SILVER;
}
@Override
public boolean isWater(Block block) {
Material type = block.getType();
return type == Material.WATER || type == Material.STATIONARY_WATER || type == Material.LAVA || type == Material.STATIONARY_LAVA;
}
@Override
public boolean removeWater(Block block) {
if(isWater(block)){
block.setType(Material.AIR);
return true;
}
return false;
}
@Override
public boolean containsBlockMeta(ItemMeta meta) {
return false;
}
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return false;
}
@Override
public boolean doRecord(BlockPhysicsEvent e) {
return e.getChangedType() != e.getBlock().getType();
}
@Override
public void forceLoadChunk(World world, int cX, int cZ) {
world.setKeepSpawnInMemory(true);
}
@Override
public boolean checkPistonMoving(Block block) {
return block.getType() == Material.PISTON_MOVING_PIECE;
}
@Override
public boolean isFacingWater(Block dispenser) {
return false;
}
@Override
public boolean isCrouching(Player player) {
return false;
}
@Override
@SuppressWarnings("deprecation")
public void sendBlockChange(Player player, Block block, Material type) {
player.sendBlockChange(block.getLocation(), type, (byte)0);
}
}
@@ -0,0 +1,55 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2024 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.fightsystem.Config;
import org.bukkit.Material;
import java.util.List;
public class HullHiderWrapper8 implements HullHiderWrapper {
private static final Reflection.ConstructorInvoker newMultiBlockChange = Reflection.getConstructor("{nms}.PacketPlayOutMultiBlockChange", int.class, short[].class, Reflection.getClass("{nms}.Chunk"));
private static final Reflection.MethodInvoker getHandle = Reflection.getMethod("{obc}.CraftChunk", "getHandle");
@Override
public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
changes.removeIf(change -> {
Material material = Config.world.getBlockAt(change.getX(), change.getY(), change.getZ()).getType();
return material == Config.ObfuscateWith || Config.HiddenBlocks.contains(material);
});
if(changes.isEmpty())
return null;
Hull.IntVector chunk = changes.get(0);
chunk = new Hull.IntVector(chunk.getX() >> 4, chunk.getY() >> 4, chunk.getZ() >> 4);
int xOffset = 16*chunk.getX();
int zOffset = 16*chunk.getZ();
short[] pos = new short[changes.size()];
for(int i = 0; i < changes.size(); i++) {
Hull.IntVector change = changes.get(i);
pos[i] = (short) (((change.getX()-xOffset) << 12) + ((change.getZ()-zOffset) << 8) + change.getY());
}
return newMultiBlockChange.invoke(pos.length, pos, getHandle.invoke(Config.world.getChunkAt(chunk.getX(), chunk.getZ())));
}
}
@@ -0,0 +1,40 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.Sound;
public class SWSound8 implements SWSound.ISWSound {
@Override
public Sound getSound(SWSound sound) {
switch(sound){
case ENTITY_WITHER_DEATH:
return Sound.WITHER_DEATH;
case BLOCK_NOTE_BASS:
return Sound.NOTE_BASS;
case BLOCK_NOTE_PLING:
return Sound.NOTE_PLING;
case ENTITY_GENERIC_EXPLODE:
return Sound.EXPLODE;
default:
return null;
}
}
}
@@ -0,0 +1,50 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.scoreboard.Team;
public class WorldOfColorWrapper8 implements WorldOfColorWrapper {
@Override
public void setTeamColor(Team team, ChatColor color) {
team.setPrefix("§" + color.getChar());
}
@Override
public boolean isInBlock(Projectile e) {
return false;
}
@Override
public void playSound(Location location, Sound sound, String soundCategory, float volume, float pitch) {
location.getWorld().playSound(location, sound, volume, pitch);
}
@SuppressWarnings("deprecation")
@Override
public void sendTitle(Player player, String title, String subtitle, int start, int hold, int stop) {
player.sendTitle(title, subtitle);
}
}
@@ -0,0 +1,147 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.sk89q.jnbt.NBTInputStream;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
import com.sk89q.worldedit.extent.clipboard.io.SchematicReader;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.session.ClipboardHolder;
import com.sk89q.worldedit.world.World;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import org.bukkit.DyeColor;
import org.bukkit.Location;
import org.bukkit.Material;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.zip.GZIPInputStream;
@SuppressWarnings("deprecation")
public class WorldeditWrapper8 implements WorldeditWrapper {
protected static final int COLOR_TO_REPLACE = DyeColor.PINK.getWoolData();
protected static final Set<BaseBlock> colorBlocks = new HashSet<>();
static {
colorBlocks.add(new BaseBlock(Material.WOOL.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.STAINED_GLASS.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.CLAY.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.STAINED_GLASS_PANE.getId(), COLOR_TO_REPLACE));
colorBlocks.add(new BaseBlock(Material.CARPET.getId(), COLOR_TO_REPLACE));
}
@Override
public void replaceTeamColor(Clipboard clipboard, DyeColor c) throws WorldEditException {
Vector minimum = clipboard.getRegion().getMinimumPoint();
Map<BaseBlock, BaseBlock> replaceMap = new HashMap<>();
colorBlocks.forEach(base -> replaceMap.put(base, new BaseBlock(base.getId(), c.getWoolData())));
for(int x = 0; x < clipboard.getDimensions().getX(); x++){
for(int y = 0; y < clipboard.getDimensions().getY(); y++){
for(int z = 0; z < clipboard.getDimensions().getZ(); z++){
Vector pos = minimum.add(x, y, z);
BaseBlock replacement = replaceMap.get(clipboard.getBlock(pos));
if(replacement != null)
clipboard.setBlock(pos, replacement);
}
}
}
}
@Override
public int getWaterDepth(Clipboard clipboard) {
Vector it = clipboard.getMinimumPoint().add(0, 0, 1);
int depth = 0;
while(!clipboard.getBlock(it).isAir()) {
depth++;
it = it.add(0, 1, 0);
}
return depth;
}
@Override
public void pasteClipboard(Clipboard clipboard, Location position, org.bukkit.util.Vector offset, AffineTransform aT) {
World w = new BukkitWorld(position.getWorld());
EditSession e = WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1);
ClipboardHolder ch = new ClipboardHolder(clipboard, w.getWorldData());
ch.setTransform(aT);
Operations.completeBlindly(ch.createPaste(e, w.getWorldData()).to(new Vector(position.getX(), position.getY(), position.getZ()).add(
aT.apply(new Vector(offset.getX(), offset.getY(), offset.getZ()).add(clipboard.getOrigin()).subtract(clipboard.getMinimumPoint()))
).toBlockPoint()).build());
e.flushQueue();
}
@Override
public org.bukkit.util.Vector getDimensions(Clipboard clipboard) {
Vector dims = clipboard.getDimensions();
return new org.bukkit.util.Vector(dims.getBlockX(), dims.getBlockY(), dims.getBlockZ());
}
@Override
public Clipboard loadChar(String charName) throws IOException {
return new SchematicReader(new NBTInputStream(new GZIPInputStream(new FileInputStream(new File(FightSystem.getPlugin().getDataFolder(), "text/" + charName + ".schematic"))))).read(new BukkitWorld(Config.world).getWorldData());
}
@Override
public void saveSchem(SchematicNode schem, Region region, int minY) throws WorldEditException {
World w = new BukkitWorld(Config.world);
Vector min = new Vector(region.getMinX(), minY, region.getMinZ());
CuboidRegion cuboidRegion = new CuboidRegion(w, min, new Vector(region.getMaxX(), region.getMaxY(), region.getMaxZ()).subtract(Vector.ONE));
BlockArrayClipboard clipboard = new BlockArrayClipboard(cuboidRegion);
ForwardExtentCopy forwardExtentCopy = new ForwardExtentCopy(
WorldEdit.getInstance().getEditSessionFactory().getEditSession(w, -1), cuboidRegion, clipboard, min
);
Operations.complete(forwardExtentCopy);
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
try {
ClipboardWriter writer = ClipboardFormat.SCHEMATIC.getWriter(outputStream);
writer.write(clipboard, w.getWorldData());
writer.close();
} catch (IOException e) {
throw new SecurityException(e);
}
new SchematicData(schem).saveFromBytes(outputStream.toByteArray(), false);
}
}