Add FightSystem module

This commit is contained in:
2024-08-05 11:43:04 +02:00
parent 1c7ab28a77
commit 89a8c9f11c
176 changed files with 16893 additions and 1 deletions
@@ -0,0 +1,92 @@
/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class FlatteningWrapper8 implements FlatteningWrapper {
@Override
public DyeColor getSilver() {
return DyeColor.SILVER;
}
@Override
public boolean isWater(Block block) {
Material type = block.getType();
return type == Material.WATER || type == Material.STATIONARY_WATER || type == Material.LAVA || type == Material.STATIONARY_LAVA;
}
@Override
public boolean removeWater(Block block) {
if(isWater(block)){
block.setType(Material.AIR);
return true;
}
return false;
}
@Override
public boolean containsBlockMeta(ItemMeta meta) {
return false;
}
@Override
public boolean hasAttributeModifier(ItemStack stack) {
return false;
}
@Override
public boolean doRecord(BlockPhysicsEvent e) {
return e.getChangedType() != e.getBlock().getType();
}
@Override
public void forceLoadChunk(World world, int cX, int cZ) {
world.setKeepSpawnInMemory(true);
}
@Override
public boolean checkPistonMoving(Block block) {
return block.getType() == Material.PISTON_MOVING_PIECE;
}
@Override
public boolean isFacingWater(Block dispenser) {
return false;
}
@Override
public boolean isCrouching(Player player) {
return false;
}
@Override
@SuppressWarnings("deprecation")
public void sendBlockChange(Player player, Block block, Material type) {
player.sendBlockChange(block.getLocation(), type, (byte)0);
}
}