forked from SteamWar/SteamWar
Add EventCache for efficient retrieval of event groups and teams
Signed-off-by: Chaoscaot <max@maxsp.de>
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.data
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import de.steamwar.routes.ResponseGroups
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import de.steamwar.routes.ResponseTeam
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import de.steamwar.sql.EventGroup
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import de.steamwar.sql.Team
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class EventCache {
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private val groupCache = mutableMapOf<Int, ResponseGroups>()
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private val teamCache = mutableMapOf<Int, ResponseTeam>()
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fun getGroup(id: Int): ResponseGroups = groupCache.getOrPut(id) { ResponseGroups(EventGroup.byId(id).get()) }
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fun getTeam(id: Int): ResponseTeam = teamCache.getOrPut(id) { ResponseTeam(Team.byId(id)) }
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fun convertGroup(group: EventGroup) = ResponseGroups(group).also { groupCache[group.getId()] = it }
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fun convertTeam(team: Team) = ResponseTeam(team).also { teamCache[team.teamId] = it }
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}
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