Fix 1.21 DisplayEntities

This commit is contained in:
2025-07-06 11:58:54 +02:00
parent 556c8f7db1
commit 8c23bf5bd4
7 changed files with 93 additions and 22 deletions
@@ -0,0 +1,34 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.entity;
import net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket;
import net.minecraft.world.entity.PositionMoveRotation;
import net.minecraft.world.phys.Vec3;
import java.util.Collections;
public class PacketConstructor21 implements PacketConstructor{
@Override
public Object teleportPacket(int entityId, double x, double y, double z, float yaw, float pitch) {
PositionMoveRotation rot = new PositionMoveRotation(new Vec3(x, y, z), Vec3.ZERO, pitch, yaw);
return new ClientboundTeleportEntityPacket(entityId, rot, Collections.emptySet(), false);
}
}