forked from SteamWar/SteamWar
Remove global Entity Interact callback
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@@ -22,6 +22,7 @@ package de.steamwar.lobby.boatrace;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityAction;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RInteraction;
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.util.LeaderboardManager;
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import de.steamwar.sql.SteamwarUser;
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@@ -59,11 +60,12 @@ public class BoatRace implements EventListener, Listener {
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static {
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boatNpcServer = new REntityServer();
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REntity starter = new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
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boatNpcServer.setCallback((player, rEntity, entityAction) -> {
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if (rEntity != starter) return;
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Bukkit.getWorlds().get(0).getEntities().stream().filter(entity -> entity.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
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if (entityAction == REntityAction.INTERACT && !oneNotStarted) {
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new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
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RInteraction interaction = new RInteraction(boatNpcServer, BoatRacePositions.NPC.clone().subtract(0.5, 0, 0.5));
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interaction.setInteractionHeight(1.95f);
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interaction.setCallback((player, entity, action) -> {
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Bukkit.getWorlds().get(0).getEntities().stream().filter(e -> e.getType() == EntityType.END_CRYSTAL).forEach(Entity::remove);
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if (action == REntityAction.INTERACT && !oneNotStarted) {
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oneNotStarted = true;
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new BoatRace(player);
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}
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