forked from SteamWar/SteamWar
Add SpawnPathRegion
Add SpawnRegion
This commit is contained in:
+48
-11
@@ -20,30 +20,48 @@
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package de.steamwar.bausystem.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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import de.steamwar.bausystem.region.dynamic.MovementListener;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.region.dynamic.RegionDataRepository;
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import de.steamwar.bausystem.region.dynamic.global.GlobalRegion;
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import de.steamwar.bausystem.region.dynamic.spawn.SpawnPathRegion;
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import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.*;
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import java.util.stream.Stream;
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public class DynamicRegionSystem implements RegionSystem {
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public static DynamicRegionSystem INSTANCE;
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private static final World WORLD = Bukkit.getWorlds().get(0);
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private static Map<Tile, UUID> tileMap = new HashMap<>();
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private static Map<UUID, Region> regionMap = new HashMap<>();
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@Override
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public void load() {
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INSTANCE = this;
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RegionDataRepository.loadRegions();
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Bukkit.getPluginManager().registerEvents(new MovementListener(), BauSystem.getInstance());
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if (regionMap.isEmpty()) {
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new SpawnRegion(-9, -9);
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new SpawnPathRegion(-9, -27);
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new SpawnPathRegion(-9, 10);
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new SpawnPathRegion(-27, -9);
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new SpawnPathRegion(10, -9);
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}
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}
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public void add(DynamicRegion region) {
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regionMap.put(region.getID(), region);
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}
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public void delete(DynamicRegion region) {
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regionMap.remove(region.getID());
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}
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@Override
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@@ -62,11 +80,10 @@ public class DynamicRegionSystem implements RegionSystem {
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@Override
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public @NonNull Region get(@NonNull Location location) {
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Optional<Tile> tile = Tile.fromLocation(location);
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if (tile.isEmpty()) return GlobalRegion.INSTANCE;
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UUID uuid = tileMap.get(tile.get());
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if (uuid == null) return GlobalRegion.INSTANCE;
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return regionMap.getOrDefault(uuid, GlobalRegion.INSTANCE);
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return regionMap.values().stream()
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.filter(region -> region.getArea().inRegion(location, false))
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.findFirst()
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.orElse(GlobalRegion.INSTANCE);
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}
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@Override
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@@ -79,6 +96,26 @@ public class DynamicRegionSystem implements RegionSystem {
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return regionMap.values().stream();
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}
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public Stream<Region> getNeighbours(Region region) {
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Point minPoint = region.getArea().getMinPoint(false).subtract(19, 0, 19);
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Point maxPoint = region.getArea().getMaxPoint(false).add(19, 0, 19);
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Set<Region> neighbours = new HashSet<>();
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for (int x = minPoint.getX(); x <= maxPoint.getX(); x += 19) {
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int minZ = minPoint.getZ();
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int maxZ = maxPoint.getZ();
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neighbours.add(get(new Location(WORLD, x, 0, minZ)));
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neighbours.add(get(new Location(WORLD, x, 0, maxZ)));
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}
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for (int z = minPoint.getZ() + 19; z <= maxPoint.getZ() - 19; z += 19) {
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int minX = minPoint.getX();
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int maxX = maxPoint.getX();
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neighbours.add(get(new Location(WORLD, minX, 0, z)));
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neighbours.add(get(new Location(WORLD, maxX, 0, z)));
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}
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neighbours.remove(GlobalRegion.INSTANCE);
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return neighbours.stream();
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}
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@Override
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public boolean isModular() {
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return true;
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+59
-6
@@ -19,14 +19,67 @@
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package de.steamwar.bausystem.region.dynamic;
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import de.steamwar.bausystem.region.FlagStorage;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.*;
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import lombok.NonNull;
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public interface DynamicRegion extends Region {
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import java.util.UUID;
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default void update(Tile updateFrom) {
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System.out.println("Updating from " + updateFrom);
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public abstract class DynamicRegion implements Region {
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protected final UUID id;
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protected final int minX;
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protected final int minZ;
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protected final RegionHistory history = new RegionHistory.Impl(20);
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protected final RegionBackups backups;
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protected DynamicRegion(int minX, int minZ) {
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this.id = UUID.randomUUID();
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this.minX = minX;
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this.minZ = minZ;
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backups = RegionDataRepository.getBackups(this);
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RegionDataRepository.saveRegion(this);
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DynamicRegionSystem.INSTANCE.add(this);
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}
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void setFlags(FlagStorage flags);
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protected DynamicRegion(RegionConstructorData regionConstructorData) {
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this.id = regionConstructorData.uuid;
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this.minX = regionConstructorData.minX;
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this.minZ = regionConstructorData.minZ;
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backups = RegionDataRepository.getBackups(this);
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DynamicRegionSystem.INSTANCE.add(this);
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}
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public RegionConstructorData getRegionConstructorData() {
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return new RegionConstructorData.RegionConstructorDataBuilder()
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.regionClass(this.getClass().getSimpleName())
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.uuid(id)
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.minX(minX)
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.minZ(minZ)
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.build();
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}
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@Override
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public @NonNull UUID getID() {
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return id;
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}
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public abstract void update(DynamicRegion updateFrom);
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public abstract void setFlags(FlagStorage flags);
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public void delete() {
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DynamicRegionSystem.INSTANCE.delete(this);
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RegionDataRepository.deleteRegion(this);
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}
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@Override
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public @NonNull RegionHistory getHistory() {
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return history;
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}
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@Override
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public @NonNull RegionBackups getBackups() {
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return backups;
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}
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}
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+20
-4
@@ -20,8 +20,10 @@
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package de.steamwar.bausystem.region.dynamic;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.shared.Pair;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Location;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerMoveEvent;
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@@ -30,14 +32,28 @@ import java.util.Optional;
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public class MovementListener implements Listener {
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private static final int tileSize = 19;
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private static final int minTile = -1023;
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private static final int maxTile = 1023;
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public static Pair<Integer, Integer> fromLocation(Location location) {
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int x = (location.getBlockX() + 9) / tileSize;
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int z = (location.getBlockZ() + 9) / tileSize;
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if (location.getX() < -9) x--;
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if (location.getZ() < -9) z--;
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if (x < minTile || z < minTile) return null;
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if (x > maxTile || z > maxTile) return null;
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return new Pair<>(x, z);
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}
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@EventHandler
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public void onPlayerMove(PlayerMoveEvent event) {
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Optional<Tile> tile = Tile.fromLocation(event.getTo());
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Pair<Integer, Integer> tile = fromLocation(event.getTo());
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Region region = Region.getRegion(event.getTo());
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if (tile.isPresent()) {
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event.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(region.getType() + " " + tile.get() + " " + region.getType()));
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if (tile != null) {
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event.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(tile.getKey() + " : " + tile.getValue() + " " + region.getType()));
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} else {
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event.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(region.getType() + " NONE " + region.getType()));
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event.getPlayer().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("NONE " + region.getType()));
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}
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}
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}
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+3
-4
@@ -17,11 +17,10 @@
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic.global;
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package de.steamwar.bausystem.region.dynamic;
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import de.steamwar.bausystem.region.FlagOptional;
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import de.steamwar.bausystem.region.RegionFlagPolicy;
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import de.steamwar.bausystem.region.dynamic.DefaultFlagStorage;
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import de.steamwar.bausystem.region.flags.ColorMode;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.ProtectMode;
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@@ -31,9 +30,9 @@ import lombok.NonNull;
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import lombok.ToString;
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@ToString
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public class GlobalFlagStorage extends DefaultFlagStorage {
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public class NonNormalFlagStorage extends DefaultFlagStorage {
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public GlobalFlagStorage() {
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public NonNormalFlagStorage() {
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flagMap.put(Flag.TNT, TNTMode.DENY);
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}
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+61
@@ -0,0 +1,61 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic;
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import com.google.gson.JsonObject;
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import com.google.gson.stream.JsonWriter;
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import lombok.AllArgsConstructor;
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import lombok.Builder;
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import lombok.Cleanup;
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import lombok.SneakyThrows;
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import java.io.File;
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import java.io.FileWriter;
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import java.util.UUID;
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@Builder
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@AllArgsConstructor
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public class RegionConstructorData {
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public final String regionClass;
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public final UUID uuid;
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public final int minX;
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public final int minZ;
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public RegionConstructorData(JsonObject jsonObject) {
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regionClass = jsonObject.get("regionClass").getAsString();
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uuid = UUID.fromString(jsonObject.get("uuid").getAsString());
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minX = jsonObject.get("minX").getAsInt();
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minZ = jsonObject.get("minZ").getAsInt();
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}
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@SneakyThrows
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public void write(File file) {
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@Cleanup
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JsonWriter writer = new JsonWriter(new FileWriter(file));
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writer.setIndent(" ");
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writer.beginObject();
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writer.name("regionClass").value(regionClass);
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writer.name("uuid").value(uuid.toString());
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writer.name("minX").value(minX);
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writer.name("minZ").value(minZ);
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writer.endObject();
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}
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}
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+44
-8
@@ -25,8 +25,11 @@ import com.google.gson.stream.JsonWriter;
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import com.sk89q.worldedit.EditSession;
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import de.steamwar.bausystem.region.FlagStorage;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionBackups;
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import de.steamwar.bausystem.region.dynamic.normal.NormalFlagStorage;
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import de.steamwar.bausystem.region.dynamic.spawn.SpawnPathRegion;
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import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.bausystem.utils.PasteBuilder;
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@@ -48,29 +51,61 @@ import java.nio.file.SimpleFileVisitor;
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import java.nio.file.attribute.BasicFileAttributes;
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import java.time.LocalDateTime;
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import java.time.format.DateTimeFormatter;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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import java.util.*;
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import java.util.function.Function;
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@UtilityClass
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public class RegionDataRepository {
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public static final String META_FILE_NAME = "meta.json";
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public static final String FLAGS_FILE_NAME = "flags.json";
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public static final String REGION_SCHEM_FILE_NAME = "region.schem";
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public static final String BACKUP_DIRECTORY = "backup";
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private static File regionDataFolder = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "regions");
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private static Map<String, Function<RegionConstructorData, DynamicRegion>> regionCreators = new HashMap<>();
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static {
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regionCreators.put(SpawnRegion.class.getSimpleName(), SpawnRegion::new);
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regionCreators.put(SpawnPathRegion.class.getSimpleName(), SpawnPathRegion::new);
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}
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static {
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regionDataFolder.mkdirs();
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}
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private File getRegionDirectory(DynamicRegion region) {
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private File getRegionDirectory(Region region) {
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File file = new File(regionDataFolder, region.getID().toString());
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file.mkdirs();
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return file;
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}
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public void loadFlagStorage(DynamicRegion region, FlagStorage storage) {
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@SneakyThrows
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public List<DynamicRegion> loadRegions() {
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File[] files = regionDataFolder.listFiles();
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List<DynamicRegion> regions = new ArrayList<>();
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for (File file : files) {
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File metaFile = new File(file, META_FILE_NAME);
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if (!metaFile.exists()) continue;
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JsonObject jsonObject = JsonParser.parseReader(new FileReader(metaFile)).getAsJsonObject();
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RegionConstructorData regionConstructorData = new RegionConstructorData(jsonObject);
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Function<RegionConstructorData, DynamicRegion> constructor = regionCreators.get(regionConstructorData.regionClass);
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if (constructor == null) continue;
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regions.add(constructor.apply(regionConstructorData));
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}
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return regions;
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}
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public void saveRegion(DynamicRegion region) {
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File file = getRegionDirectory(region);
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file = new File(file, META_FILE_NAME);
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region.getRegionConstructorData()
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.write(file);
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}
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public void deleteRegion(DynamicRegion region) {
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deleteDir(getRegionDirectory(region));
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}
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public void loadFlagStorage(Region region, FlagStorage storage) {
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File file = getRegionDirectory(region);
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file = new File(file, FLAGS_FILE_NAME);
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loadFlagStorage(file, storage);
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@@ -84,6 +119,7 @@ public class RegionDataRepository {
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if (file == null || !file.exists()) return;
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JsonObject jsonObject = JsonParser.parseReader(new FileReader(file)).getAsJsonObject();
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for (Flag flag : Flag.getFlags()) {
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if (!jsonObject.has(flag.name())) continue;
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Flag.Value<?> value;
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try {
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value = flag.valueOfValue(jsonObject.get(flag.name()).getAsString());
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@@ -94,7 +130,7 @@ public class RegionDataRepository {
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}
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}
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private void saveFlagStorage(DynamicRegion region, FlagStorage storage) {
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private void saveFlagStorage(Region region, FlagStorage storage) {
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File file = getRegionDirectory(region);
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file = new File(file, FLAGS_FILE_NAME);
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saveFlagStorage(file, storage);
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@@ -121,7 +157,7 @@ public class RegionDataRepository {
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return RegionBackups.EMPTY;
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}
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File directory = new File(getRegionDirectory(region), "backup");
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File directory = new File(getRegionDirectory(region), BACKUP_DIRECTORY);
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directory.mkdirs();
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return new RegionBackups() {
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private List<Backup> backups = new ArrayList<>();
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@@ -1,66 +0,0 @@
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/*
|
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* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.dynamic;
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import lombok.AccessLevel;
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import lombok.AllArgsConstructor;
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import org.bukkit.Location;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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@AllArgsConstructor(access = AccessLevel.PRIVATE)
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public class Tile {
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private static final int tileSize = 19;
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private static final int minTile = -1023;
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||||
private static final int maxTile = 1023;
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||||
public static Optional<Tile> fromLocation(Location location) {
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int x = (location.getBlockX() + 9) / tileSize;
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||||
int z = (location.getBlockZ() + 9) / tileSize;
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||||
if (location.getX() < -9) x--;
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||||
if (location.getZ() < -9) z--;
|
||||
if (x < minTile || z < minTile) return Optional.empty();
|
||||
if (x > maxTile || z > maxTile) return Optional.empty();
|
||||
return Optional.of(new Tile(x, z));
|
||||
}
|
||||
|
||||
private int x;
|
||||
private int z;
|
||||
|
||||
public String toString() {
|
||||
return x + " : " + z;
|
||||
}
|
||||
|
||||
public List<Tile> getNeighbors() {
|
||||
List<Tile> neighbors = new ArrayList<>();
|
||||
for (int x = -1; x <= 1; x++) {
|
||||
for (int z = -1; z <= 1; z++) {
|
||||
if (x == 0 && z == 0) continue;
|
||||
if (this.x + x < minTile || this.z + z < minTile) continue;
|
||||
if (this.x + x > maxTile || this.z + z > maxTile) continue;
|
||||
neighbors.add(new Tile(this.x + x, this.z + z));
|
||||
}
|
||||
}
|
||||
return neighbors;
|
||||
}
|
||||
}
|
||||
+84
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.dynamic;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import de.steamwar.bausystem.region.Point;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionHistory;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import lombok.NonNull;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.io.File;
|
||||
|
||||
public class TileArea implements Region.Area {
|
||||
|
||||
private final int minX;
|
||||
private final int minZ;
|
||||
private final File resetFile;
|
||||
private final Point minPoint;
|
||||
private final Point maxPoint;
|
||||
private final Point copyPoint;
|
||||
private final RegionHistory regionHistory;
|
||||
|
||||
public TileArea(int minX, int minZ, File resetFile, RegionHistory regionHistory) {
|
||||
this.minX = minX;
|
||||
this.minZ = minZ;
|
||||
this.resetFile = resetFile;
|
||||
|
||||
minPoint = new Point(minX, 0, minZ);
|
||||
maxPoint = new Point(minX + 18, 255, minZ + 18);
|
||||
copyPoint = new Point(minX + 9, 0, minZ + 9);
|
||||
|
||||
this.regionHistory = regionHistory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Point getMinPoint(boolean extension) {
|
||||
return minPoint;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Point getMaxPoint(boolean extension) {
|
||||
return maxPoint;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Point getCopyPoint() {
|
||||
return copyPoint;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public File getResetFile() {
|
||||
return resetFile;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset(PasteBuilder pasteBuilder, boolean extension) {
|
||||
EditSession editSession = pasteBuilder.with(new PasteBuilder.FileProvider(resetFile))
|
||||
.minPoint(minPoint)
|
||||
.maxPoint(maxPoint)
|
||||
.pastePoint(minPoint)
|
||||
.run();
|
||||
regionHistory.remember(editSession);
|
||||
}
|
||||
}
|
||||
+3
-7
@@ -22,6 +22,7 @@ package de.steamwar.bausystem.region.dynamic.global;
|
||||
import com.sk89q.worldedit.extent.clipboard.Clipboard;
|
||||
import de.steamwar.bausystem.region.*;
|
||||
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
|
||||
import de.steamwar.bausystem.region.dynamic.NonNormalFlagStorage;
|
||||
import de.steamwar.bausystem.region.dynamic.RegionDataRepository;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import lombok.NonNull;
|
||||
@@ -32,7 +33,7 @@ import java.io.File;
|
||||
import java.util.UUID;
|
||||
import java.util.function.BiConsumer;
|
||||
|
||||
public class GlobalRegion implements DynamicRegion {
|
||||
public class GlobalRegion implements Region {
|
||||
|
||||
public static final GlobalRegion INSTANCE = new GlobalRegion();
|
||||
|
||||
@@ -90,7 +91,7 @@ public class GlobalRegion implements DynamicRegion {
|
||||
|
||||
private static final RegionConfig GLOBAL_CONFIG = new RegionConfig(null);
|
||||
|
||||
private static FlagStorage FLAG_STORAGE = new GlobalFlagStorage();
|
||||
private static FlagStorage FLAG_STORAGE = new NonNormalFlagStorage();
|
||||
static {
|
||||
RegionDataRepository.loadFlagStorage(INSTANCE, FLAG_STORAGE);
|
||||
}
|
||||
@@ -113,11 +114,6 @@ public class GlobalRegion implements DynamicRegion {
|
||||
return FLAG_STORAGE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFlags(FlagStorage flags) {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Region.Area getArea() {
|
||||
return GLOBAL_AREA;
|
||||
|
||||
+84
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.dynamic.spawn;
|
||||
|
||||
import de.steamwar.bausystem.region.FlagStorage;
|
||||
import de.steamwar.bausystem.region.RegionConfig;
|
||||
import de.steamwar.bausystem.region.RegionType;
|
||||
import de.steamwar.bausystem.region.dynamic.*;
|
||||
import lombok.NonNull;
|
||||
|
||||
public class SpawnPathRegion extends DynamicRegion {
|
||||
|
||||
private FlagStorage flagStorage = new NonNormalFlagStorage();
|
||||
private final Area area;
|
||||
private final RegionConfig config = new RegionConfig(null);
|
||||
|
||||
public SpawnPathRegion(int minX, int minZ) {
|
||||
super(minX, minZ);
|
||||
RegionDataRepository.loadFlagStorage(this, flagStorage);
|
||||
area = new TileArea(minX, minZ, null, history);
|
||||
}
|
||||
|
||||
public SpawnPathRegion(RegionConstructorData regionConstructorData) {
|
||||
super(regionConstructorData);
|
||||
RegionDataRepository.loadFlagStorage(this, flagStorage);
|
||||
area = new TileArea(minX, minZ, null, history);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(DynamicRegion updateFrom) {
|
||||
// TODO: Implement
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFlags(FlagStorage flags) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionType getType() {
|
||||
return RegionType.SPAWN_PATH;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull FlagStorage getFlags() {
|
||||
return flagStorage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getArea() {
|
||||
return area;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getBuildArea() {
|
||||
return Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getTestblockArea() {
|
||||
return Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionConfig getGameModeConfig() {
|
||||
return config;
|
||||
}
|
||||
}
|
||||
+84
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.dynamic.spawn;
|
||||
|
||||
import de.steamwar.bausystem.region.FlagStorage;
|
||||
import de.steamwar.bausystem.region.RegionConfig;
|
||||
import de.steamwar.bausystem.region.RegionType;
|
||||
import de.steamwar.bausystem.region.dynamic.*;
|
||||
import lombok.NonNull;
|
||||
|
||||
public class SpawnRegion extends DynamicRegion {
|
||||
|
||||
private FlagStorage flagStorage = new NonNormalFlagStorage();
|
||||
private final Area area;
|
||||
private final RegionConfig config = new RegionConfig(null);
|
||||
|
||||
public SpawnRegion(int minX, int minZ) {
|
||||
super(minX, minZ);
|
||||
RegionDataRepository.loadFlagStorage(this, flagStorage);
|
||||
area = new TileArea(minX, minZ, null, history);
|
||||
}
|
||||
|
||||
public SpawnRegion(RegionConstructorData regionConstructorData) {
|
||||
super(regionConstructorData);
|
||||
RegionDataRepository.loadFlagStorage(this, flagStorage);
|
||||
area = new TileArea(minX, minZ, null, history);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(DynamicRegion updateFrom) {
|
||||
// TODO: Implement
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFlags(FlagStorage flags) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionType getType() {
|
||||
return RegionType.SPAWN;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull FlagStorage getFlags() {
|
||||
return flagStorage;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getArea() {
|
||||
return area;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getBuildArea() {
|
||||
return Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Area getTestblockArea() {
|
||||
return Area.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull RegionConfig getGameModeConfig() {
|
||||
return config;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user