Fix things and optimize imports

This commit is contained in:
2024-12-22 13:09:15 +01:00
parent 6822dc796f
commit 9a506a34f8
56 changed files with 151 additions and 316 deletions
@@ -27,7 +27,6 @@ import org.bukkit.*;
import org.bukkit.block.*;
import org.bukkit.block.data.*;
import org.bukkit.block.data.type.Hopper;
import org.bukkit.block.data.type.Observer;
import org.bukkit.block.data.type.*;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockCanBuildEvent;
@@ -38,7 +37,9 @@ import org.bukkit.inventory.meta.*;
import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Collectors;
@@ -21,8 +21,6 @@ package de.steamwar.bausystem.utils.bossbar;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import org.bukkit.Bukkit;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarFlag;
@@ -120,7 +118,7 @@ public class RegionedBossbar implements BauSystemBossbar, Listener {
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (event.getPlayer() != player) return;
if (region.inRegion(event.getTo(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
if (region.inRegion(event.getTo())) {
bossBar.addPlayer(player);
} else {
bossBar.removePlayer(player);