Add world-based permissions and migration commands

- Switch bau logic from owner-scoped to world-scoped data
- Add CLI commands for world migration, templating, and archiving
- Extend world storage with team worlds and lock state support
This commit is contained in:
2026-05-19 20:53:32 +02:00
parent 5a5090c74d
commit 9aa363de6f
33 changed files with 1318 additions and 230 deletions
@@ -133,7 +133,12 @@ public class BauSystem extends JavaPlugin implements Listener {
Bukkit.getWorlds().get(0).setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
String identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
String identifier;
if (BauServerInfo.getWorldId() != null) {
identifier = BauServerInfo.getWorldId().toString().replace("-", "");
} else {
identifier = BauServerInfo.getOwnerUser().getUUID().toString().replace("-", "");
}
WorldIdentifier.set("bau/" + Core.getVersion() + "/" + identifier);
}
@@ -60,10 +60,15 @@ public enum Permission {
}
public boolean hasPermission(Player member) {
if (SteamwarUser.get(member.getUniqueId()).getId() == BauServer.getInstance().getOwnerID()) {
SteamwarUser steamwarUser = SteamwarUser.get(member.getUniqueId());
BauServer server = BauServer.getInstance();
if (!server.isTeamWorld() && steamwarUser.getId() == server.getOwnerID()) {
return this != SPECTATOR;
}
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
if (server.isTeamWorld() && steamwarUser.getTeam() == server.getTeamID()) {
return this != SPECTATOR;
}
BauweltMember bauweltMember = BauweltMember.getBauMember(server.getWorldID(), steamwarUser.getId());
if (bauweltMember == null) return this == SPECTATOR;
return permissionPredicate.test(bauweltMember);
}
@@ -34,16 +34,41 @@ public class BauServer {
}
private Integer owner;
private UUID world;
private Integer team;
public UUID getOwner() {
return SteamwarUser.byId(getOwnerID()).getUUID();
Integer ownerId = getOwnerID();
return ownerId == null ? null : SteamwarUser.byId(ownerId).getUUID();
}
public int getOwnerID() {
public Integer getOwnerID() {
//Lazy loading to improve startup time of the server in 1.15
if (owner == null) {
owner = BauServerInfo.getOwnerId();
}
return owner;
}
public boolean hasOwner() {
return getOwnerID() != null;
}
public UUID getWorldID() {
if (world == null) {
world = BauServerInfo.getWorldId();
}
return world;
}
public Integer getTeamID() {
if (team == null) {
team = BauServerInfo.getTeamId();
}
return team;
}
public boolean isTeamWorld() {
return getTeamID() != null;
}
}
@@ -47,7 +47,7 @@ public class BauInfoBauGuiItem extends BauGuiItem {
@Override
public ItemStack getItem(Player player) {
SWItem itemStack;
if (!player.getName().endsWith("")) {
if (!player.getName().endsWith("") && !BauServer.getInstance().isTeamWorld()) {
itemStack = SWItem.getPlayerSkull(SteamwarUser.get(BauServer.getInstance().getOwner()).getUserName());
} else {
itemStack = new SWItem(Material.PLAYER_HEAD, "");
@@ -47,7 +47,9 @@ public class InfoCommand extends SWCommand {
@Register(description = "BAU_INFO_COMMAND_HELP")
public void genericCommand(Player p) {
if (!bauServer.isTeamWorld()) {
BauSystem.MESSAGE.send("BAU_INFO_COMMAND_OWNER", p, SteamwarUser.byId(bauServer.getOwnerID()).getUserName());
}
Region region = Region.getRegion(p.getLocation());
for (Flag flag : Flag.getFlags()) {
if (!region.getRegionData().has(flag).isApplicable()) continue;
@@ -58,7 +60,7 @@ public class InfoCommand extends SWCommand {
}
if (Permission.BUILD.hasPermission(p)) {
List<BauweltMember> members = BauweltMember.getMembers(bauServer.getOwnerID());
List<BauweltMember> members = BauweltMember.getWorldMembers(bauServer.getWorldID());
Map<Permission, List<BauweltMember>> memberByPermission = new HashMap<>();
members.forEach(member -> {
if (Permission.SUPERVISOR.hasPermission(member)) {
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
@@ -83,6 +84,9 @@ public class ColorCommand extends SWCommand {
@ClassValidator(value = Player.class, local = true)
public TypeValidator<Player> validator() {
return (commandSender, player, messageSender) -> {
if (bauServer.isTeamWorld()) {
return !messageSender.send(!Permission.SUPERVISOR.hasPermission(player), "NO_PERMISSION");
}
return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "NO_PERMISSION");
};
}
@@ -68,7 +68,7 @@ public class ResetCommand extends SWCommand {
Region region = regionCheck(p);
if (region == null) return;
if (!p.getUniqueId().equals(bauServer.getOwner())) {
if (bauServer.hasOwner() && !p.getUniqueId().equals(bauServer.getOwner())) {
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
return;
}
@@ -91,7 +91,7 @@ public class TestblockCommand extends SWCommand {
}
}
if (!p.getUniqueId().equals(bauServer.getOwner())) {
if (bauServer.hasOwner() && !p.getUniqueId().equals(bauServer.getOwner())) {
if (Punishment.isPunished(SteamwarUser.get(bauServer.getOwner()), Punishment.PunishmentType.NoSchemReceiving, punishment -> BauSystem.MESSAGE.send("REGION_TB_NO_SCHEMRECEIVING", p, punishment.getEndTime()))) {
return;
}
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.config.BauServer;
import de.steamwar.core.CRIUWakeupEvent;
import de.steamwar.linkage.Linked;
@@ -36,12 +37,13 @@ public class AntiBauAddMemberFix implements Listener {
@EventHandler(priority = EventPriority.LOW)
public void onPlayerJoin(PlayerJoinEvent event) {
if (BauSystem.DEV_SERVER) return;
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
if (Permission.SUPERVISOR.hasPermission(event.getPlayer())) {
return;
}
if (BauweltMember.getBauMember(BauServer.getInstance().getOwner(), event.getPlayer().getUniqueId()) == null) {
if (BauweltMember.getBauMember(BauServer.getInstance().getWorldID(), event.getPlayer().getUniqueId()) == null) {
event.getPlayer().kickPlayer("");
throw new SecurityException("The player " + event.getPlayer().getName() + " joined on the server of " + SteamwarUser.byId(BauServer.getInstance().getOwnerID()).getUserName() + " without being added!");
String owner = BauServer.getInstance().isTeamWorld() ? "team " + BauServer.getInstance().getTeamID() : SteamwarUser.byId(BauServer.getInstance().getOwnerID()).getUserName();
throw new SecurityException("The player " + event.getPlayer().getName() + " joined on the server of " + owner + " without being added!");
}
}
@@ -33,7 +33,7 @@ public class AxiomPermissionCheck implements Listener {
@EventHandler
public void onAxiomHandshake(AxiomHandshakeEvent event) {
if (Permission.SUPERVISOR.hasPermission(event.getPlayer()) || BauServer.getInstance().getOwner().equals(event.getPlayer().getUniqueId())) {
if (Permission.SUPERVISOR.hasPermission(event.getPlayer()) || (BauServer.getInstance().hasOwner() && BauServer.getInstance().getOwner().equals(event.getPlayer().getUniqueId()))) {
event.setMaxBufferSize(Short.MAX_VALUE);
return;
}
@@ -28,7 +28,7 @@ import de.steamwar.data.BauLockState;
import de.steamwar.linkage.Linked;
import de.steamwar.network.packets.PacketHandler;
import de.steamwar.network.packets.server.BaulockUpdatePacket;
import de.steamwar.sql.UserConfig;
import de.steamwar.sql.SteamwarWorld;
import lombok.Getter;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@@ -37,13 +37,13 @@ import org.bukkit.event.Listener;
@Linked
public class BauLockStateScoreboard extends PacketHandler implements ScoreboardElement, Listener {
private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
@Getter
private BauLockState lockState = loadLockState();
private BauLockState loadLockState() {
String state = UserConfig.getConfig(BauServer.getInstance().getOwner(), BAU_LOCK_CONFIG_NAME);
if (BauServer.getInstance().isTeamWorld()) return BauLockState.OPEN;
SteamwarWorld world = SteamwarWorld.getWorld(BauServer.getInstance().getWorldID());
String state = world == null ? null : world.getLockState();
return state == null ? BauLockState.OPEN : BauLockState.valueOf(state);
}
@@ -69,6 +69,7 @@ public class BauLockStateScoreboard extends PacketHandler implements ScoreboardE
@Override
public String get(Region region, Player p) {
if (BauServer.getInstance().isTeamWorld()) return null;
if (!BauServer.getInstance().getOwner().equals(p.getUniqueId())) {
return null;
}
@@ -42,7 +42,11 @@ public class KickallCommand extends SWCommand {
if (!Permission.OWNER.hasPermission(player)) return;
Bukkit.getOnlinePlayers().forEach(p -> {
if (!bauServer.getOwner().equals(p.getUniqueId())) p.kickPlayer("");
if (bauServer.isTeamWorld()) {
if (!Permission.SUPERVISOR.hasPermission(p)) p.kickPlayer("");
} else if (!bauServer.getOwner().equals(p.getUniqueId())) {
p.kickPlayer("");
}
});
}
}
@@ -143,17 +143,14 @@ public class SpectatorListener implements Listener {
public void onPlayerJoin(PlayerJoinEvent event) {
enableOrDisableTechhider();
if (BauSystem.DEV_SERVER) return;
if (event.getPlayer().getUniqueId().equals(BauServer.getInstance().getOwner())) {
if (Permission.SUPERVISOR.hasPermission(event.getPlayer())) {
return;
}
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), event.getPlayer().getUniqueId());
BauweltMember bauweltMember = BauweltMember.getBauMember(BauServer.getInstance().getWorldID(), event.getPlayer().getUniqueId());
if (bauweltMember == null) {
event.getPlayer().kickPlayer("");
return;
}
if (Permission.SUPERVISOR.hasPermission(event.getPlayer())) {
return;
}
if (!anySupervisorOnline(null)) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
event.getPlayer().kickPlayer("");
+10
View File
@@ -11,12 +11,22 @@ import de.steamwar.commands.profiler.ProfilerCommand
import de.steamwar.commands.user.UserCommand
import de.steamwar.commands.user.UserInfoCommand
import de.steamwar.commands.user.UserSearchCommand
import de.steamwar.commands.world.MigrationCommand
import de.steamwar.commands.world.SaveToStorageCommand
import de.steamwar.commands.world.TemplateCommand
import de.steamwar.commands.world.TemplateCreateCommand
import de.steamwar.commands.world.WorldCommand
fun main(args: Array<String>) =
SteamWar()
.subcommands(
DatabaseCommand().subcommands(InfoCommand(), ResetCommand()),
UserCommand().subcommands(UserInfoCommand(), UserSearchCommand()),
WorldCommand().subcommands(
MigrationCommand(),
SaveToStorageCommand(),
TemplateCommand().subcommands(TemplateCreateCommand())
),
DevCommand(),
ProfilerCommand()
)
+243
View File
@@ -0,0 +1,243 @@
package de.steamwar.commands.world
import com.github.ajalt.clikt.core.CliktCommand
import de.steamwar.db.Database
import de.steamwar.sql.SteamwarUser
import de.steamwar.sql.SteamwarWorld
import de.steamwar.sql.UserConfig
import org.jetbrains.exposed.v1.jdbc.transactions.transaction
import java.io.File
import java.sql.SQLException
import java.util.UUID
class MigrationCommand : CliktCommand(name = "migrate") {
private val userWorldPattern = Regex("""userworlds(\d+)""")
private val builderWorldPattern = Regex("""builder(\d+)""")
private val trailingVersionPattern = Regex("""(\d+)$""")
override fun run() {
Database.ensureConnected()
val bau = migrateBauWorlds()
val builder = migrateBuilderWorlds()
val arena = migrateArenaWorlds()
migrateBauLockConfig()
migrateBauweltMembers()
echo("Imported ${bau.imported} build worlds, skipped ${bau.skipped}, missing users ${bau.missingOwner}.")
echo("Imported ${builder.imported} builder worlds, skipped ${builder.skipped}.")
echo("Imported ${arena.imported} arena worlds, skipped ${arena.skipped}.")
echo("World migration completed.")
}
private fun migrateBauWorlds(): MigrationStats {
val stats = MigrationStats()
val worldsRoot = File("/worlds")
worldsRoot.listFiles { file -> file.isDirectory && userWorldPattern.matches(file.name) }
?.forEach { versionFolder ->
val version = userWorldPattern.matchEntire(versionFolder.name)!!.groupValues[1].toInt()
versionFolder.listFiles { file -> file.isDirectory && isWorldDirectory(file) }
?.sortedBy { it.name }
?.forEach { legacyWorld ->
val owner = legacyWorld.ownerUser()
if (owner == null) {
stats.missingOwner++
echo("Skipped build world ${legacyWorld.path}: no matching user.")
return@forEach
}
val lockState = UserConfig.getConfig(owner.id.value, BAU_LOCK_CONFIG_NAME)
val world = SteamwarWorld.getOrCreateBauWorld(owner, owner.userName, version, legacyWorld)
if (world.lockState == null && lockState != null) {
world.changeLockState(lockState)
}
stats.imported++
}
} ?: run {
stats.skipped++
echo("Skipped build worlds: /worlds does not exist.")
}
return stats
}
private fun migrateBuilderWorlds(): MigrationStats {
val stats = MigrationStats()
val worldsRoot = File("/worlds")
worldsRoot.listFiles { file -> file.isDirectory && builderWorldPattern.matches(file.name) }
?.forEach { versionFolder ->
val version = builderWorldPattern.matchEntire(versionFolder.name)!!.groupValues[1].toInt()
versionFolder.listFiles { file -> file.isDirectory && isWorldDirectory(file) }
?.sortedBy { it.name }
?.forEach { legacyWorld ->
SteamwarWorld.getOrCreateBuilderWorld(legacyWorld.name, version, legacyWorld)
stats.imported++
}
} ?: run {
stats.skipped++
echo("Skipped builder worlds: /worlds does not exist.")
}
return stats
}
private fun migrateArenaWorlds(): MigrationStats {
val stats = MigrationStats()
val configs = parseGameModeConfigs(File("/configs/GameModes"))
if (configs.isEmpty()) {
stats.skipped++
echo("Skipped arena worlds: no game mode configs found in /configs/GameModes.")
return stats
}
for (config in configs) {
val version = trailingVersionPattern.find(config.serverFolder)?.value?.toIntOrNull()
if (version == null) {
stats.skipped++
echo("Skipped arena mode ${config.modeName}: server folder '${config.serverFolder}' has no version suffix.")
continue
}
val arenaRoot = File("/servers/${config.serverFolder}/arenas")
for (map in config.maps) {
val legacyWorld = File(arenaRoot, map)
if (!isWorldDirectory(legacyWorld)) {
stats.skipped++
continue
}
SteamwarWorld.getOrCreateArenaWorld(config.modeName, map, version, legacyWorld)
stats.imported++
}
}
return stats
}
private fun migrateBauLockConfig() {
transaction(Database.db) {
exec(
"""
UPDATE `world` w
JOIN `UserConfig` uc ON uc.`User` = w.`Owner` AND uc.`Config` = 'baulockstate'
SET w.`LockState` = uc.`Value`
WHERE w.`Owner` IS NOT NULL AND w.`LockState` IS NULL
""".trimIndent()
)
}
}
private fun migrateBauweltMembers() {
if (!columnExists("BauweltMember", "WorldID") || !columnExists("BauweltMember", "BauweltID")) {
echo("Skipped BauweltMember data migration: expected WorldID and BauweltID columns are not both present.")
return
}
execIgnore(
"""
INSERT IGNORE INTO `BauweltMember` (`WorldID`, `MemberID`, `Build`, `WorldEdit`, `World`)
SELECT w.`id`, bm.`MemberID`, bm.`Build`, bm.`WorldEdit`, bm.`World`
FROM `BauweltMember` bm
JOIN `world` w ON w.`Owner` = bm.`BauweltID` AND w.`Deleted` = 0
""".trimIndent(),
"Skipped BauweltMember data migration"
)
}
private fun parseGameModeConfigs(configRoot: File): List<ArenaMigrationConfig> {
if (!configRoot.isDirectory) return emptyList()
return configRoot.listFiles { file -> file.isFile && file.extension == "yml" && !file.name.endsWith(".kits.yml") }
?.mapNotNull { file ->
val server = parseServerBlock(file)
val folder = server.folder ?: return@mapNotNull null
ArenaMigrationConfig(file.nameWithoutExtension, folder, server.maps)
}
?: emptyList()
}
private fun parseServerBlock(file: File): ParsedServerBlock {
var inServer = false
var inMaps = false
var folder: String? = null
val maps = mutableListOf<String>()
file.readLines().forEach { line ->
val trimmed = line.trim()
if (trimmed.isEmpty() || trimmed.startsWith("#")) return@forEach
val indent = line.indexOfFirst { !it.isWhitespace() }.let { if (it == -1) 0 else it }
if (indent == 0) {
inServer = trimmed == "Server:"
inMaps = false
return@forEach
}
if (!inServer) return@forEach
when {
indent <= 2 && trimmed.startsWith("Folder:") -> folder = trimmed.substringAfter(":").cleanYamlValue()
indent <= 2 && trimmed.startsWith("Maps:") -> {
val value = trimmed.substringAfter(":").trim()
inMaps = true
if (value.startsWith("[") && value.endsWith("]")) {
maps += value.removePrefix("[").removeSuffix("]")
.split(",")
.map { it.cleanYamlValue() }
.filter { it.isNotEmpty() }
inMaps = false
}
}
inMaps && trimmed.startsWith("-") -> maps += trimmed.removePrefix("-").cleanYamlValue()
inMaps && indent <= 2 -> inMaps = false
}
}
return ParsedServerBlock(folder, maps)
}
private fun File.ownerUser(): SteamwarUser? {
name.toIntOrNull()?.let { return SteamwarUser.byId(it) }
return runCatching { SteamwarUser.get(UUID.fromString(name)) }.getOrNull()
}
private fun isWorldDirectory(file: File): Boolean =
file.isDirectory && (File(file, "level.dat").isFile || File(file, "region").isDirectory)
private fun String.cleanYamlValue(): String =
trim().trim('"').trim('\'')
private fun columnExists(table: String, column: String): Boolean =
transaction(Database.db) {
exec("SHOW COLUMNS FROM `$table` LIKE '$column'") { result -> result.next() } ?: false
}
private fun execIgnore(sql: String, prefix: String) {
try {
transaction(Database.db) {
exec(sql)
}
} catch (e: SQLException) {
echo("$prefix: ${e.message}")
}
}
private data class MigrationStats(
var imported: Int = 0,
var skipped: Int = 0,
var missingOwner: Int = 0,
)
private data class ArenaMigrationConfig(
val modeName: String,
val serverFolder: String,
val maps: List<String>,
)
private data class ParsedServerBlock(
val folder: String?,
val maps: List<String>,
)
private companion object {
private const val BAU_LOCK_CONFIG_NAME = "baulockstate"
}
}
@@ -0,0 +1,30 @@
package de.steamwar.commands.world
import com.github.ajalt.clikt.core.CliktCommand
import de.steamwar.db.Database
import de.steamwar.sql.SteamwarWorld
import java.time.LocalTime
class SaveToStorageCommand : CliktCommand(name = "saveToStorage") {
override fun run() {
Database.ensureConnected()
var archived = 0
for (world in SteamwarWorld.getWorldsToArchive()) {
if (!beforeCutoff()) {
echo("Stopping before 04:00. Archived $archived worlds.")
return
}
if (world.archiveIfNeeded()) {
archived++
echo("Archived ${world.uuid} (${world.type}/${world.name}).")
}
}
echo("Storage save completed. Archived $archived worlds.")
}
private fun beforeCutoff(): Boolean =
LocalTime.now().isBefore(LocalTime.of(4, 0))
}
+24
View File
@@ -0,0 +1,24 @@
package de.steamwar.commands.world
import com.github.ajalt.clikt.core.CliktCommand
import com.github.ajalt.clikt.parameters.arguments.argument
import com.github.ajalt.clikt.parameters.types.int
import com.github.ajalt.clikt.parameters.types.path
import de.steamwar.db.Database
import de.steamwar.sql.SteamwarWorld
class TemplateCommand : CliktCommand(name = "template") {
override fun run() = Unit
}
class TemplateCreateCommand : CliktCommand(name = "create") {
private val name by argument()
private val version by argument().int()
private val source by argument().path(canBeFile = false, mustExist = true)
override fun run() {
Database.ensureConnected()
SteamwarWorld.getOrCreateTemplateWorld(name, version, source.toFile())
echo("Template world '$name' created.")
}
}
+7
View File
@@ -0,0 +1,7 @@
package de.steamwar.commands.world
import com.github.ajalt.clikt.core.CliktCommand
class WorldCommand : CliktCommand(name = "world") {
override fun run() = Unit
}
@@ -19,7 +19,6 @@
package de.steamwar.sql
import de.steamwar.sql.BauweltMemberTable.bauweltId
import de.steamwar.sql.internal.useDb
import org.jetbrains.exposed.v1.core.and
import org.jetbrains.exposed.v1.core.dao.id.CompositeID
@@ -32,45 +31,37 @@ import org.jetbrains.exposed.v1.jdbc.insertIgnore
import java.util.*
object BauweltMemberTable : CompositeIdTable("BauweltMember") {
val bauweltId = reference("BauweltID", SteamwarUserTable).index()
val worldId = reference("WorldID", WorldTable).index()
val memberId = reference("MemberID", SteamwarUserTable).index()
val build = bool("Build")
val worldEdit = bool("WorldEdit")
val world = bool("World")
override val primaryKey = PrimaryKey(bauweltId, memberId)
override val primaryKey = PrimaryKey(worldId, memberId)
init {
addIdColumn(bauweltId)
addIdColumn(worldId)
addIdColumn(memberId)
}
}
class BauweltMember(id: EntityID<CompositeID>) : CompositeEntity(id) {
companion object : CompositeEntityClass<BauweltMember>(BauweltMemberTable) {
private val cache = mutableMapOf<Int, BauweltMember>()
private val cache = mutableMapOf<Pair<UUID, Int>, BauweltMember>()
private fun cache(member: BauweltMember) =
cache.put(member.memberID, member)
cache.put(member.worldID to member.memberID, member)
@JvmStatic
fun clear() =
cache.clear()
@JvmStatic
@Deprecated("Use addMember(ownerId: Int, newMemberId: Int)")
fun addMember(ownerId: UUID, newMemberId: UUID) =
addMember(SteamwarUser.get(ownerId)!!.id, SteamwarUser.get(newMemberId)!!.id)
@JvmStatic
fun addMember(ownerId: Int, newMemberId: Int) =
addMember(EntityID(ownerId, SteamwarUserTable), EntityID(newMemberId, SteamwarUserTable))
fun addMember(ownerId: EntityID<Int>, newMemberId: EntityID<Int>) =
fun addMember(worldId: UUID, newMemberId: Int) =
useDb {
BauweltMemberTable.insertIgnore {
it[bauweltId] = ownerId
it[memberId] = newMemberId
it[BauweltMemberTable.worldId] = EntityID(worldId, WorldTable)
it[memberId] = EntityID(newMemberId, SteamwarUserTable)
it[build] = false
it[worldEdit] = false
it[world] = false
@@ -78,31 +69,32 @@ class BauweltMember(id: EntityID<CompositeID>) : CompositeEntity(id) {
}
@JvmStatic
@Deprecated("Use getBauMember(bauwelt: Int, member: Int)")
fun getBauMember(bauwelt: UUID, member: UUID) =
useDb {
find { (bauweltId eq SteamwarUser.get(bauwelt)!!.id) and (BauweltMemberTable.memberId eq SteamwarUser.get(member)!!.id) }.firstOrNull()?.also { cache(it) }
fun addMember(worldId: UUID, newMemberId: UUID) =
addMember(worldId, SteamwarUser.get(newMemberId)!!.id.value)
@JvmStatic
fun getBauMember(world: UUID, member: Int) =
cache[world to member]
?: useDb {
find { (BauweltMemberTable.worldId eq world) and (BauweltMemberTable.memberId eq member) }.firstOrNull()?.also { cache(it) }
}
@JvmStatic
fun getBauMember(bauwelt: Int, member: Int) =
fun getBauMember(world: UUID, member: UUID) =
getBauMember(world, SteamwarUser.get(member)!!.id.value)
@JvmStatic
fun getWorldMembers(world: UUID) =
useDb {
find { (bauweltId eq bauwelt) and (BauweltMemberTable.memberId eq member) }.firstOrNull()?.also { cache(it) }
find { BauweltMemberTable.worldId eq world }.toList().also { it.forEach { cache(it) } }
}
@JvmStatic
@Deprecated("Use getMembers(bauwelt: Int)")
fun getMembers(bauwelt: UUID) =
getMembers(SteamwarUser.get(bauwelt)!!.id.value)
@JvmStatic
fun getMembers(bauwelt: Int) =
useDb {
find { bauweltId eq bauwelt }.toList().also { it.forEach { cache(it) } }
}
fun getMembers(world: UUID) =
getWorldMembers(world)
}
val bauweltID by BauweltMemberTable.bauweltId.transform({ EntityID(it, SteamwarUserTable) }, { it.value })
val worldID by BauweltMemberTable.worldId.transform({ EntityID(it, WorldTable) }, { it.value })
val memberID by BauweltMemberTable.memberId.transform({ EntityID(it, SteamwarUserTable) }, { it.value })
private var worldEditInternal by BauweltMemberTable.worldEdit
var worldEdit: Boolean
@@ -50,6 +50,8 @@ enum class UserPerm {
PUNISHMENTS,
TICKET_LOG,
BUILD,
BUILD_EXTRA_WORLDS,
BUILD_UNLIMITED_WORLDS,
CHECK,
MODERATION,
ADMINISTRATION;
+165 -1
View File
@@ -25,6 +25,8 @@ import org.jetbrains.exposed.v1.core.dao.id.EntityID
import org.jetbrains.exposed.v1.core.dao.id.java.UUIDTable
import org.jetbrains.exposed.v1.core.eq
import org.jetbrains.exposed.v1.core.not
import org.jetbrains.exposed.v1.core.or
import org.jetbrains.exposed.v1.core.SortOrder
import org.jetbrains.exposed.v1.dao.Entity
import org.jetbrains.exposed.v1.dao.EntityClass
import org.jetbrains.exposed.v1.javatime.CurrentTimestamp
@@ -39,6 +41,8 @@ object WorldTable : UUIDTable("world") {
val version = integer("Version")
val type = enumeration<WorldType>("Type")
val owner = reference("Owner", SteamwarUserTable).nullable()
val team = reference("Team", TeamTable).nullable()
val lockState = varchar("LockState", 32).nullable()
val deleted = bool("Deleted").default(false)
val created = timestamp("Created").defaultExpression(CurrentTimestamp)
val lastUsed = timestamp("LastUsed").defaultExpression(CurrentTimestamp)
@@ -47,6 +51,9 @@ object WorldTable : UUIDTable("world") {
enum class WorldType {
BAU,
BUILDER,
TEAM,
ARENA,
TEMPLATE,
}
class SteamwarWorld(id: EntityID<UUID>) : Entity<UUID>(id) {
@@ -58,6 +65,10 @@ class SteamwarWorld(id: EntityID<UUID>) : Entity<UUID>(id) {
private set
var owner by WorldTable.owner
private set
var team by WorldTable.team
private set
var lockState by WorldTable.lockState
private set
var deleted by WorldTable.deleted
private set
val created by WorldTable.created
@@ -109,6 +120,21 @@ class SteamwarWorld(id: EntityID<UUID>) : Entity<UUID>(id) {
name = newName
}
fun archiveIfNeeded(): Boolean {
if (!shouldArchive) return false
File(ARCHIVE_WORLD_STORAGE).mkdirs()
return archiveWorld() == 0
}
fun changeVersion(newVersion: Int) = useDb {
version = newVersion
}
fun changeLockState(newLockState: String?) = useDb {
lockState = newLockState
}
private fun archiveWorld() = ProcessBuilder("zip", "-u9oymrqq", "$ARCHIVE_WORLD_STORAGE/${id.value}.zip", id.value.toString())
.directory(File(WORLD_STORAGE))
.inheritIO()
@@ -124,6 +150,14 @@ class SteamwarWorld(id: EntityID<UUID>) : Entity<UUID>(id) {
companion object : EntityClass<UUID, SteamwarWorld>(WorldTable) {
const val WORLD_STORAGE = "/worlds/storage"
const val ARCHIVE_WORLD_STORAGE = "/mnt/storage/worlds/storage"
const val DEFAULT_BAU_WORLD_LIMIT = 3
const val EXTRA_BAU_WORLD_LIMIT = 10
const val TEAM_WORLD_LIMIT = 2
@JvmStatic
fun getWorld(uuid: UUID) = useDb {
findById(uuid)
}
@JvmStatic
fun getBauWorld(user: SteamwarUser, version: Int) = useDb {
@@ -135,11 +169,45 @@ class SteamwarWorld(id: EntityID<UUID>) : Entity<UUID>(id) {
}.firstOrNull()
}
@JvmStatic
fun getBauWorld(user: SteamwarUser, name: String, version: Int) = useDb {
find {
(WorldTable.owner eq user.id) and
(WorldTable.name eq name) and
(WorldTable.version eq version) and
(WorldTable.type eq WorldType.BAU) and
not(WorldTable.deleted)
}.firstOrNull()
}
@JvmStatic
fun getBauWorlds(user: SteamwarUser) = useDb {
find {
(WorldTable.owner eq user.id) and
(WorldTable.type eq WorldType.BAU) and
not(WorldTable.deleted)
}.orderBy(WorldTable.created to SortOrder.ASC).toList()
}
@JvmStatic
fun countBauWorlds(user: SteamwarUser) = useDb {
find {
(WorldTable.owner eq user.id) and
(WorldTable.type eq WorldType.BAU) and
not(WorldTable.deleted)
}.count()
}
@JvmStatic
@JvmOverloads
fun getOrCreateBauWorld(user: SteamwarUser, version: Int, prototype: File? = null): SteamwarWorld =
getBauWorld(user, version) ?: createWorld(user, user.userName, version, WorldType.BAU, prototype)
@JvmStatic
@JvmOverloads
fun getOrCreateBauWorld(user: SteamwarUser, name: String, version: Int, prototype: File? = null): SteamwarWorld =
getBauWorld(user, name, version) ?: createWorld(user, name, version, WorldType.BAU, prototype)
@JvmStatic
fun getBuilderWorld(name: String, version: Int) = useDb {
find {
@@ -164,14 +232,110 @@ class SteamwarWorld(id: EntityID<UUID>) : Entity<UUID>(id) {
fun getOrCreateBuilderWorld(name: String, version: Int, prototype: File? = null): SteamwarWorld =
getBuilderWorld(name, version) ?: createWorld(null, name, version, WorldType.BUILDER, prototype)
@JvmStatic
fun getTeamWorld(team: Team, name: String, version: Int) = useDb {
find {
(WorldTable.team eq team.id) and
(WorldTable.name eq name) and
(WorldTable.version eq version) and
(WorldTable.type eq WorldType.TEAM) and
not(WorldTable.deleted)
}.firstOrNull()
}
@JvmStatic
fun getTeamWorlds(team: Team) = useDb {
find {
(WorldTable.team eq team.id) and
(WorldTable.type eq WorldType.TEAM) and
not(WorldTable.deleted)
}.orderBy(WorldTable.created to SortOrder.ASC).toList()
}
@JvmStatic
@JvmOverloads
fun createWorld(user: SteamwarUser?, name: String, version: Int, type: WorldType, prototype: File? = null): SteamwarWorld {
fun getOrCreateTeamWorld(team: Team, name: String, version: Int, prototype: File? = null): SteamwarWorld =
getTeamWorld(team, name, version) ?: createWorld(null, name, version, WorldType.TEAM, prototype, team)
@JvmStatic
fun countTeamWorlds(team: Team) = useDb {
find {
(WorldTable.team eq team.id) and
(WorldTable.type eq WorldType.TEAM) and
not(WorldTable.deleted)
}.count()
}
@JvmStatic
fun getArenaWorld(mode: String, map: String, version: Int) = useDb {
find {
(WorldTable.name eq arenaWorldName(mode, map)) and
(WorldTable.version eq version) and
(WorldTable.type eq WorldType.ARENA) and
not(WorldTable.deleted)
}.firstOrNull()
}
@JvmStatic
@JvmOverloads
fun getOrCreateArenaWorld(mode: String, map: String, version: Int, prototype: File? = null): SteamwarWorld =
getArenaWorld(mode, map, version) ?: createWorld(null, arenaWorldName(mode, map), version, WorldType.ARENA, prototype)
@JvmStatic
fun getTemplateWorld(name: String, version: Int) = useDb {
find {
(WorldTable.name eq name) and
(WorldTable.version eq version) and
(WorldTable.type eq WorldType.TEMPLATE) and
not(WorldTable.deleted)
}.firstOrNull()
}
@JvmStatic
fun getTemplateWorlds() = useDb {
find {
(WorldTable.type eq WorldType.TEMPLATE) and
not(WorldTable.deleted)
}.orderBy(WorldTable.name to SortOrder.ASC).toList()
}
@JvmStatic
fun getTemplateWorlds(version: Int) = useDb {
find {
(WorldTable.version eq version) and
(WorldTable.type eq WorldType.TEMPLATE) and
not(WorldTable.deleted)
}.orderBy(WorldTable.name to SortOrder.ASC).toList()
}
@JvmStatic
@JvmOverloads
fun getOrCreateTemplateWorld(name: String, version: Int, prototype: File? = null): SteamwarWorld =
getTemplateWorld(name, version) ?: createWorld(null, name, version, WorldType.TEMPLATE, prototype)
@JvmStatic
fun getAllActiveWorlds() = useDb {
find { not(WorldTable.deleted) }.toList()
}
@JvmStatic
fun getWorldsToArchive() = useDb {
find {
not(WorldTable.deleted) or (WorldTable.deleted eq true)
}.toList().filter { it.shouldArchive }
}
private fun arenaWorldName(mode: String, map: String) = "$mode/$map"
@JvmStatic
@JvmOverloads
fun createWorld(user: SteamwarUser?, name: String, version: Int, type: WorldType, prototype: File? = null, team: Team? = null): SteamwarWorld {
val world = useDb { new {
this.name = name
this.version = version
this.type = type
this.owner = user?.id
this.team = team?.id
} }
world.setupAndGetStoragePath(prototype)
@@ -20,14 +20,54 @@
package de.steamwar.providers;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.WorldType;
import org.bukkit.Bukkit;
import java.util.UUID;
public class BauServerInfo {
private static Integer bauOwner = null;
private static Integer bauTeam = null;
private static UUID bauWorld = null;
private static WorldType bauType = null;
static {
String ownerProperty = System.getProperty("bauOwner");
if (ownerProperty != null && !ownerProperty.isBlank()) {
try {
bauOwner = Integer.parseInt(ownerProperty);
} catch (NumberFormatException ignored) {
}
}
String teamProperty = System.getProperty("bauTeam");
if (teamProperty != null && !teamProperty.isBlank()) {
try {
bauTeam = Integer.parseInt(teamProperty);
} catch (NumberFormatException ignored) {
}
}
String worldProperty = System.getProperty("bauWorld");
if (worldProperty != null && !worldProperty.isBlank()) {
try {
bauWorld = UUID.fromString(worldProperty);
} catch (IllegalArgumentException ignored) {
}
}
String typeProperty = System.getProperty("bauType");
if (typeProperty != null && !typeProperty.isBlank()) {
try {
bauType = WorldType.valueOf(typeProperty);
} catch (IllegalArgumentException ignored) {
}
}
try {
if (bauOwner == null) {
bauOwner = Integer.parseInt(Bukkit.getWorlds().get(0).getName());
}
} catch (NumberFormatException ignored) {
}
}
@@ -37,11 +77,23 @@ public class BauServerInfo {
}
public static boolean isBauServer() {
return bauOwner != null;
return bauOwner != null || bauWorld != null || bauTeam != null;
}
public static SteamwarUser getOwnerUser() {
if (bauOwner == null) return null;
return SteamwarUser.byId(bauOwner);
}
public static UUID getWorldId() {
return bauWorld;
}
public static Integer getTeamId() {
return bauTeam;
}
public static WorldType getWorldType() {
return bauType;
}
}
@@ -29,6 +29,7 @@ import java.util.function.Consumer;
@Getter
public class Bauserver extends Subserver {
private static final Map<UUID, Bauserver> servers = new HashMap<>();
private static final Map<UUID, Bauserver> serversByWorld = new HashMap<>();
public static Bauserver get(UUID owner) {
synchronized (servers) {
@@ -36,25 +37,43 @@ public class Bauserver extends Subserver {
}
}
public static Bauserver getByWorld(UUID world) {
synchronized (serversByWorld) {
return serversByWorld.get(world);
}
}
private final UUID owner;
private final UUID world;
public Bauserver(String serverName, UUID owner, int port, ProcessBuilder processBuilder, Runnable shutdownCallback) {
this(serverName, owner, port, processBuilder, shutdownCallback, null);
this(serverName, owner, owner, port, processBuilder, shutdownCallback, null);
}
public Bauserver(String serverName, UUID owner, int port, ProcessBuilder processBuilder, Runnable shutdownCallback, Consumer<Exception> failureCallback) {
this(serverName, owner, owner, port, processBuilder, shutdownCallback, failureCallback);
}
public Bauserver(String serverName, UUID owner, UUID world, int port, ProcessBuilder processBuilder, Runnable shutdownCallback, Consumer<Exception> failureCallback) {
super(serverName, port, processBuilder, shutdownCallback, failureCallback);
this.owner = owner;
this.world = world;
synchronized (servers) {
servers.put(owner, this);
servers.putIfAbsent(owner, this);
}
synchronized (serversByWorld) {
serversByWorld.put(world, this);
}
}
@Override
protected void unregister() {
synchronized (servers) {
servers.remove(owner);
servers.remove(owner, this);
}
synchronized (serversByWorld) {
serversByWorld.remove(world);
}
super.unregister();
}
+2 -2
View File
@@ -38,7 +38,7 @@ if __name__ == "__main__":
gamemode = yaml.load(file)
builderworld = sys.argv[4] if len(sys.argv) > 4 else path.expanduser(f'/worlds/builder{version}/{worldname}')
arenaworld = f'/servers/{gamemode["Server"]["Folder"]}/arenas/{worldname}'
arenaworld = sys.argv[5] if len(sys.argv) > 5 else f'/servers/{gamemode["Server"]["Folder"]}/arenas/{worldname}'
if path.exists(arenaworld):
backupworld = path.expanduser(f'/mnt/storage/backup/arenas/{datetime.datetime.now()}-{worldname}-{version}.tar.xz')
@@ -91,7 +91,7 @@ if __name__ == "__main__":
if path.exists(arenaworld):
shutil.rmtree(arenaworld)
os.makedirs(f'{arenaworld}/backup')
os.makedirs(f'{arenaworld}/backup', exist_ok=True)
shutil.copy2(f'{builderworld}/level.dat', f'{arenaworld}/backup/level.dat')
shutil.copytree(f'{builderworld}/region', f'{arenaworld}/backup/region')
@@ -219,22 +219,22 @@ IGNORE_ALREADY = §cYou are already ignoring this player.
IGNORE_MESSAGE = §7You are now ignoring §e{0}§8.
#BauCommand
BAU_ADDMEMBER_USAGE = §8/§7build addmember §8[§eplayer§8]
BAU_ADDMEMBER_USAGE = §8/§7build addmember §8[§eworld/all§8] §8[§eplayer§8]
BAU_ADDMEMBER_SELFADD = §cYou don't have to add yourself!
BAU_ADDMEMBER_ISADDED = §cThis player is already a member of your world.
BAU_ADDMEMBER_ADDED = §aThe player was added to your world.
BAU_ADDMEMBER_ADDED_TARGET = §aYou have been added to the world of §e{0}§a.
BAU_TP_USAGE = §8/§7build tp §8[§eplayer§8]
BAU_TP_USAGE = §8/§7build tp §8[§eplayer§8] §8<§eworld§8>
BAU_TP_NOALLOWED = §cYou are not allowed to teleport to this player's world.
BAU_LOCKED_NOALLOWED = §cThe build server is currently locked.
BAU_LOCK_BLOCKED = §cYour build lock has prevented §e{0} §cfrom joining.
BAU_LOCKED_OPTIONS = §7Build server lock options§8: §cnobody§8, §eserverteam§8, §eteam_and_serverteam§8, §eteam§8, §aopen
BAU_LOCKED_OPTIONS = §8/§7build lock §8[§eworld§8] §8[§eoption§8] §7Options§8: §cnobody§8, §eserverteam§8, §eteam_and_serverteam§8, §eteam§8, §aopen
BAU_LOCKED_NOBODY = §7You have locked your build server for all players.
BAU_LOCKED_SERVERTEAM = §7You have locked your build server for all players except added server team members.
BAU_LOCKED_TEAM_AND_SERVERTEAM = §7You have locked your build server for all players except added team members and server team members.
BAU_LOCKED_TEAM = §7You have locked your build server for all players except added team members.
BAU_LOCKED_OPEN = §7You have opened your build server for all added players.
BAU_DELMEMBER_USAGE = §8/§7build delmember §8[§eplayer§8]
BAU_DELMEMBER_USAGE = §8/§7build delmember §8[§eworld/all§8] §8[§eplayer§8]
BAU_DELMEMBER_SELFDEL = §cYou cannot remove yourself!
BAU_DELMEMBER_DELETED = §cPlayer was removed.
BAU_DELMEMBER_DELETED_TARGET = §cYou were removed from the world of §e{0}.
@@ -244,9 +244,23 @@ BAU_DELETE_DELETED = §aYour world is being reset.
BAU_DELETE_GUI_NAME = §eDo you really want to delete the world?
BAU_DELETE_GUI_CANCEL = §cCancel
BAU_DELETE_GUI_DELETE = §aDelete
BAU_WORLD_GUI_TITLE = §eYour worlds
BAU_WORLD_CREATE_USAGE = §8/§7build world create §8[§ename§8] §8[§eversion§8] §8[§etemplate§8]
BAU_WORLD_START_USAGE = §8/§7build world start §8[§eworld§8]
BAU_WORLD_RENAME_USAGE = §8/§7build world rename §8[§eworld§8] §8[§enew name§8]
BAU_WORLD_DELETE_USAGE = §8/§7build world delete §8[§eworld§8]
BAU_WORLD_UPGRADE_USAGE = §8/§7build world upgrade §8[§eworld§8] §8[§eversion§8]
BAU_WORLD_VERSION = §cUnknown version.
BAU_WORLD_UNKNOWN = §cUnknown world.
BAU_WORLD_EXISTS = §cA world with this name already exists for this version.
BAU_WORLD_LIMIT = §cYou have reached your build world limit of §e{0}§c. Delete one first.
BAU_WORLD_OVER_LIMIT_DELETE = §cYou currently have more than your allowed §e{0}§c build worlds. Delete one before creating, renaming, or upgrading worlds.
BAU_WORLD_CREATED = §aWorld created.
BAU_WORLD_RENAMED = §aWorld renamed.
BAU_WORLD_UPGRADED = §aWorld version updated.
BAU_START_ALREADY = §cThis server is already starting.
BAU_MEMBER_NOMEMBER = §cThis player is no member of your world!
BAU_MEMBER_SET_USAGE = §8/§7build {0} §8[§eplayer§8]
BAU_MEMBER_SET_USAGE = §8/§7build {0} §8[§eworld/all§8] §8[§eplayer§8]
BAU_MEMBER_SET_TARGET = §7You are now a §e{1}§7 on the world of §e{0}§7.
BAU_MEMBER_SET = §7The player is now a §e{0}§7.
BAU_MEMBER_SET_SPECTATOR = spectator
@@ -514,6 +528,20 @@ TEAM_EVENT_LEFT = §7Your team no longer takes part in this event
TEAM_EVENT_JOINED = §7Your team now takes part in the event §e{0}§7!
TEAM_EVENT_HOW_TO_LEAVE = §7To cancel the participation repeat the command.
#Team Worlds
TEAM_WORLD_GUI_TITLE = §eTeam worlds
TEAM_WORLD_CREATE_USAGE = §8/§7team world create §8[§ename§8] §8[§eversion§8] §8[§etemplate§8]
TEAM_WORLD_RENAME_USAGE = §8/§7team world rename §8[§eworld§8] §8[§enew name§8]
TEAM_WORLD_UPGRADE_USAGE = §8/§7team world upgrade §8[§eworld§8] §8[§eversion§8]
TEAM_WORLD_DELETE_USAGE = §8/§7team world delete §8[§eworld§8]
TEAM_WORLD_EXISTS = §cA team world with this name already exists for this version.
TEAM_WORLD_LIMIT = §cYour team already has the maximum of §e{0}§c worlds. Delete one first.
TEAM_WORLD_OVER_LIMIT_DELETE = §cYour team currently has more than the allowed §e{0}§c worlds. Delete one before creating, renaming, or upgrading worlds.
TEAM_WORLD_CREATED = §aTeam world created.
TEAM_WORLD_RENAMED = §aTeam world renamed.
TEAM_WORLD_UPGRADED = §aTeam world version updated.
TEAM_WORLD_DELETED = §aTeam world deleted.
#Team Color
TEAM_COLOR_TITLE = Choose color
@@ -672,7 +700,7 @@ LOCK_LOCALE_CHANGED = §aLanguage saved
#Builder Cloud
BUILDERCLOUD_USAGE = §8/§7buildercloud §8[§eversion§8] §8[§emap§8]
BUILDERCLOUD_CREATE_USAGE = §8/§7buildercloud create §8[§eversion§8] §8[§emap§8] §8<§7generator§8>
BUILDERCLOUD_CREATE_USAGE = §8/§7buildercloud create §8[§eversion§8] §8[§emap§8] §8[§etemplate§8]
BUILDERCLOUD_RENAME_USAGE = §8/§7buildercloud rename §8[§eversion§8] §8[§emap§8] §8[§enew name§8]
BUILDERCLOUD_DEPLOY_USAGE = §8/§7deployarena §8[§egamemode§8] §8[§eversion§8] §8[§emap§8]
BUILDERCLOUD_DEPLOY_FINISHED = §7Map deployment finished.
@@ -201,22 +201,22 @@ IGNORE_ALREADY = §cDu ignorierst diesen Spieler bereits.
IGNORE_MESSAGE = §7Du ignorierst nun §e{0}§8.
#BauCommand
BAU_ADDMEMBER_USAGE = §8/§7bau addmember §8[§eSpieler§8]
BAU_ADDMEMBER_USAGE = §8/§7bau addmember §8[§eWelt/all§8] §8[§eSpieler§8]
BAU_ADDMEMBER_SELFADD = §cDu brauchst dich nicht selbst hinzufügen!
BAU_ADDMEMBER_ISADDED = §cDieser Spieler ist bereits Mitglied auf deiner Welt.
BAU_ADDMEMBER_ADDED = §aDer Spieler wurde zu deiner Welt hinzugefügt.
BAU_ADDMEMBER_ADDED_TARGET = §aDu wurdest zu der Welt von §e{0} §ahinzugefügt.
BAU_TP_USAGE = §8/§7bau tp §8[§eSpieler§8]
BAU_TP_USAGE = §8/§7bau tp §8[§eSpieler§8] §8<§eWelt§8>
BAU_TP_NOALLOWED = §cDu darfst dich nicht auf diese Welt teleportieren.
BAU_LOCKED_NOALLOWED = §cDer Bauserver ist momentan gesperrt.
BAU_LOCK_BLOCKED = §cDeine Bausperre hat den Beitritt von §e{0} §cverhindert.
BAU_LOCKED_OPTIONS = §7Bauserver-Sperroptionen§8: §cnobody§8, §eserverteam§8, §eteam_and_serverteam§8, §eteam§8, §aopen
BAU_LOCKED_OPTIONS = §8/§7bau lock §8[§eWelt§8] §8[§eOption§8] §7Optionen§8: §cnobody§8, §eserverteam§8, §eteam_and_serverteam§8, §eteam§8, §aopen
BAU_LOCKED_NOBODY = §7Du hast deinen Bau für alle Spieler geschlossen.
BAU_LOCKED_SERVERTEAM = §7Du hast deinen Bau für alle außer hinzugefügte Serverteammitglieder gesperrt.
BAU_LOCKED_TEAM_AND_SERVERTEAM = §7Du hast deinen Bau für alle außer hinzugefügte Teammitglieder und Serverteammitglieder gesperrt.
BAU_LOCKED_TEAM = §7Du hast deinen Bau für alle außer hinzugefügte Teammitglieder gesperrt.
BAU_LOCKED_OPEN = §7Du hast deinen Bau für alle hinzugefügten Spieler geöffnet.
BAU_DELMEMBER_USAGE = §8/§7bau delmember §8[§eSpieler§8]
BAU_DELMEMBER_USAGE = §8/§7bau delmember §8[§eWelt/all§8] §8[§eSpieler§8]
BAU_DELMEMBER_SELFDEL = §cDu kannst dich nicht selbst entfernen!
BAU_DELMEMBER_DELETED = §cDer Spieler wurde entfernt.
BAU_DELMEMBER_DELETED_TARGET = §cDu wurdest von der Welt von §e{0} §centfernt.
@@ -226,9 +226,23 @@ BAU_DELETE_DELETED = §aDeine Welt wird zurückgesetzt.
BAU_DELETE_GUI_NAME = §eWirklich Welt löschen?
BAU_DELETE_GUI_CANCEL = §cAbbrechen
BAU_DELETE_GUI_DELETE = §aLöschen
BAU_WORLD_GUI_TITLE = §eDeine Welten
BAU_WORLD_CREATE_USAGE = §8/§7bau world create §8[§eName§8] §8[§eVersion§8] §8[§eTemplate§8]
BAU_WORLD_START_USAGE = §8/§7bau world start §8[§eWelt§8]
BAU_WORLD_RENAME_USAGE = §8/§7bau world rename §8[§eWelt§8] §8[§eNeuer Name§8]
BAU_WORLD_DELETE_USAGE = §8/§7bau world delete §8[§eWelt§8]
BAU_WORLD_UPGRADE_USAGE = §8/§7bau world upgrade §8[§eWelt§8] §8[§eVersion§8]
BAU_WORLD_VERSION = §cUnbekannte Version.
BAU_WORLD_UNKNOWN = §cUnbekannte Welt.
BAU_WORLD_EXISTS = §cEine Welt mit diesem Namen existiert bereits in dieser Version.
BAU_WORLD_LIMIT = §cDu hast dein Bauwelt-Limit von §e{0}§c erreicht. Lösche zuerst eine Welt.
BAU_WORLD_OVER_LIMIT_DELETE = §cDu hast aktuell mehr als die erlaubten §e{0}§c Bauwelten. Lösche eine Welt, bevor du Welten erstellst, umbenennst oder upgradest.
BAU_WORLD_CREATED = §aWelt erstellt.
BAU_WORLD_RENAMED = §aWelt umbenannt.
BAU_WORLD_UPGRADED = §aWelt-Version aktualisiert.
BAU_START_ALREADY = §cDer Server startet bereits.
BAU_MEMBER_NOMEMBER = §cDer Spieler ist kein Mitglied deiner Welt!
BAU_MEMBER_SET_USAGE = §8/§7bau {0} §8[§eSpieler§8]
BAU_MEMBER_SET_USAGE = §8/§7bau {0} §8[§eWelt/all§8] §8[§eSpieler§8]
BAU_MEMBER_SET_TARGET = §7Du bist nun ein §e{1}§7 auf der Welt von §e{0}§7.
BAU_MEMBER_SET = §7Der Spieler ist nun §e{0}§7.
BAU_MEMBER_SET_SPECTATOR = Zuschauer
@@ -486,6 +500,20 @@ TEAM_EVENT_LEFT = §7Dein Team nimmt nicht mehr am Event teil
TEAM_EVENT_JOINED = §7Dein Team nimmt nun am Event §e{0} §7 teil!
TEAM_EVENT_HOW_TO_LEAVE = §7Um die Teilnahme abzusagen, wiederhole den Befehl.
#Team Worlds
TEAM_WORLD_GUI_TITLE = §eTeamwelten
TEAM_WORLD_CREATE_USAGE = §8/§7team world create §8[§eName§8] §8[§eVersion§8] §8[§eTemplate§8]
TEAM_WORLD_RENAME_USAGE = §8/§7team world rename §8[§eWelt§8] §8[§eNeuer Name§8]
TEAM_WORLD_UPGRADE_USAGE = §8/§7team world upgrade §8[§eWelt§8] §8[§eVersion§8]
TEAM_WORLD_DELETE_USAGE = §8/§7team world delete §8[§eWelt§8]
TEAM_WORLD_EXISTS = §cEine Teamwelt mit diesem Namen existiert bereits in dieser Version.
TEAM_WORLD_LIMIT = §cDein Team hat bereits das Maximum von §e{0}§c Welten. Lösche zuerst eine Welt.
TEAM_WORLD_OVER_LIMIT_DELETE = §cDein Team hat aktuell mehr als die erlaubten §e{0}§c Welten. Lösche eine Welt, bevor du Welten erstellst, umbenennst oder upgradest.
TEAM_WORLD_CREATED = §aTeamwelt erstellt.
TEAM_WORLD_RENAMED = §aTeamwelt umbenannt.
TEAM_WORLD_UPGRADED = §aTeamwelt-Version aktualisiert.
TEAM_WORLD_DELETED = §aTeamwelt gelöscht.
#Team Color
TEAM_COLOR_TITLE = Farbe wählen
@@ -639,7 +667,7 @@ LOCK_LOCALE_CHANGED = §aSprache gespeichert
#Builder Cloud
BUILDERCLOUD_USAGE = §8/§7buildercloud §8[§eVersion§8] §8[§eWelt§8]
BUILDERCLOUD_CREATE_USAGE = §8/§7buildercloud create §8[§eVersion§8] §8[§eWelt§8] §8<§7Generator§8>
BUILDERCLOUD_CREATE_USAGE = §8/§7buildercloud create §8[§eVersion§8] §8[§eWelt§8] §8[§eTemplate§8]
BUILDERCLOUD_RENAME_USAGE = §8/§7buildercloud rename §8[§eVersion§8] §8[§eWElt§8] §8[§eNeuer Name§8]
BUILDERCLOUD_VERSION = §cUnbekannte Version.
BUILDERCLOUD_EXISTING_MAP = §cWelt existiert bereits.
@@ -89,7 +89,8 @@ public class ServerStarter {
gameMode = mode.configFile.getName().replace(".yml", "");
directory = new File(SERVER_PATH, mode.Server.Folder);
arguments.put("config", mode.configFile.getName());
tempWorld(SERVER_PATH + mode.Server.Folder + "/arenas/" + map);
SteamwarWorld arenaWorld = SteamwarWorld.getOrCreateArenaWorld(gameMode, map, version.getVersionSuffix());
tempWorld(arenaWorld.setupAndGetStoragePath());
startCondition = () -> {
if (playersToSend.stream().anyMatch(player -> Subserver.isArena(Subserver.getSubserver(player)))) {
playersToSend.forEach(player -> Chatter.of(player).system("FIGHT_IN_ARENA"));
@@ -152,20 +153,35 @@ public class ServerStarter {
public ServerStarter build(ServerVersion version, UUID owner) {
this.version = version;
directory = version.getServerDirectory("Bau");
SteamwarUser user = SteamwarUser.get(owner);
SteamwarWorld world = SteamwarWorld.getOrCreateBauWorld(user, version.getVersionSuffix());
return build(version, SteamwarWorld.getOrCreateBauWorld(user, version.getVersionSuffix()));
}
public ServerStarter build(ServerVersion version, SteamwarWorld world) {
this.version = version;
directory = version.getServerDirectory("Bau");
SteamwarUser user = world.getOwner() == null ? null : SteamwarUser.byId(world.getOwner().getValue());
worldDir = WORLDS_BASE_PATH;
worldName = world.getUuid().toString();
checkpoint = true;
build(owner);
if (world.getType() == WorldType.TEAM) {
build(world.getUuid());
Team team = Team.byId(world.getTeam().getValue());
serverNameProvider = port -> team.getTeamKuerzel() + "s Bau";
arguments.put("bauTeam", String.valueOf(world.getTeam().getValue()));
} else {
build(user.getUUID(), world.getUuid());
arguments.put("bauOwner", String.valueOf(user.getId()));
}
arguments.put("bauWorld", world.getUuid().toString());
arguments.put("bauType", world.getType().name());
worldSetup = () -> world.setupAndGetStoragePath(new File(directory, "Bauwelt"));
// Send players to existing server
startCondition = () -> {
Bauserver subserver = Bauserver.get(owner);
Bauserver subserver = Bauserver.getByWorld(world.getUuid());
if (subserver != null) {
for (Player p : playersToSend) {
SubserverSystem.sendPlayer(subserver, p);
@@ -173,9 +189,13 @@ public class ServerStarter {
return false;
}
boolean atLeastOneSupervisor = playersToSend.stream().anyMatch(player -> {
if (player.getUniqueId().equals(owner)) return true;
BauweltMember bauweltMember = BauweltMember.getBauMember(owner, player.getUniqueId());
return bauweltMember.isSupervisor();
SteamwarUser playerUser = SteamwarUser.get(player.getUniqueId());
if (world.getType() == WorldType.TEAM) {
return playerUser.getTeam() == world.getTeam().getValue();
}
if (user != null && playerUser.getId() == user.getId()) return true;
BauweltMember bauweltMember = BauweltMember.getBauMember(world.getUuid(), playerUser.getId());
return bauweltMember != null && bauweltMember.isSupervisor();
});
if (!atLeastOneSupervisor) {
for (Player p : playersToSend) {
@@ -209,11 +229,15 @@ public class ServerStarter {
}
private void build(UUID owner) {
constructor = (serverName, port, builder, shutdownCallback, failureCallback) -> new Bauserver(serverName, owner, port, builder, shutdownCallback, failureCallback);
build(owner, owner);
}
private void build(UUID owner, UUID world) {
constructor = (serverName, port, builder, shutdownCallback, failureCallback) -> new Bauserver(serverName, owner, world, port, builder, shutdownCallback, failureCallback);
serverNameProvider = port -> bauServerName(SteamwarUser.get(owner));
}
public ServerStarter builder(ServerVersion version, String map, File generator) {
public ServerStarter builder(ServerVersion version, String map, File prototype) {
this.version = version;
directory = version.getServerDirectory("Builder");
SteamwarWorld world = SteamwarWorld.getOrCreateBuilderWorld(map, version.getVersionSuffix());
@@ -235,18 +259,7 @@ public class ServerStarter {
return true;
};
if (generator != null) {
worldSetup = () -> {
File leveldat = new File(world.setupAndGetStoragePath(), "level.dat");
try {
Files.copy(generator.toPath(), leveldat.toPath());
} catch (IOException e) {
throw new SecurityException(e);
}
};
} else {
worldSetup = () -> world.setupAndGetStoragePath(legacyBuilderWorld(version, map));
}
worldSetup = () -> world.setupAndGetStoragePath(prototype != null ? prototype : legacyBuilderWorld(version, map));
return this;
}
@@ -36,14 +36,18 @@ import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.SteamwarWorld;
import de.steamwar.sql.UserPerm;
import de.steamwar.velocitycore.*;
import de.steamwar.velocitycore.inventory.SWInventory;
import de.steamwar.velocitycore.inventory.SWItem;
import de.steamwar.velocitycore.inventory.SWListInv;
import de.steamwar.velocitycore.network.NetworkSender;
import de.steamwar.velocitycore.util.BauLock;
import java.io.File;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Locale;
import java.util.function.Consumer;
@Linked
@@ -63,13 +67,13 @@ public class BauCommand extends SWCommand {
}
@Register
public void toBau(PlayerChatter sender, @OptionalValue(value = "", onlyUINIG = true) ServerVersion version) {
new ServerStarter().build(version, sender.user().getUUID()).send(sender.getPlayer()).start();
public void toBau(PlayerChatter sender, @Mapper("ownBauWorld") @OptionalValue(value = "", onlyUINIG = true) @AllowNull SteamwarWorld world) {
startPersonalWorld(sender, world);
}
@Register(value = "addmember", description = "BAU_ADDMEMBER_USAGE")
public void addmember(Chatter sender, @Validator("addMemberTarget") SteamwarUser target) {
BauweltMember.addMember(sender.user().getUUID(), target.getUUID());
public void addmember(Chatter sender, @Mapper("bauWorldSelector") String world, @Validator("addMemberTarget") SteamwarUser target) {
if (!forEachSelectedWorld(sender, world, bauworld -> BauweltMember.addMember(bauworld.getUuid(), target.getId()))) return;
sender.system("BAU_ADDMEMBER_ADDED");
Chatter.of(target.getUUID()).system("BAU_ADDMEMBER_ADDED_TARGET", sender);
}
@@ -85,18 +89,31 @@ public class BauCommand extends SWCommand {
messageSender.send("BAU_ADDMEMBER_SELFADD");
return false;
}
if (BauweltMember.getBauMember(sender.user().getId(), value.getId()) != null) {
messageSender.send("BAU_ADDMEMBER_ISADDED");
return false;
}
return true;
};
}
@Register(value = "tp", description = "BAU_TP_USAGE")
@Register("teleport")
public void teleport(PlayerChatter sender, @Validator("teleportTarget") SteamwarUser worldOwner, @OptionalValue(value = "", onlyUINIG = true) ServerVersion version) {
new ServerStarter().build(version, worldOwner.getUUID()).send(sender.getPlayer()).start();
public void teleport(PlayerChatter sender, @Validator("teleportTarget") SteamwarUser worldOwner, @Mapper("targetBauWorld") @OptionalValue(value = "", onlyUINIG = true) @AllowNull SteamwarWorld world) {
if (world == null) {
world = defaultPersonalWorld(worldOwner);
}
if (world == null) {
sender.system("BAU_WORLD_UNKNOWN");
return;
}
if (sender.user().getId() != worldOwner.getId() && BauLock.isLocked(world, sender.user())) {
sender.system("BAU_LOCKED_NOALLOWED");
Chatter.of(worldOwner.getUUID()).system("BAU_LOCK_BLOCKED", sender);
return;
}
if (sender.user().getId() != worldOwner.getId() && BauweltMember.getBauMember(world.getUuid(), sender.user().getId()) == null) {
SubserverSystem.sendDeniedMessage(sender, worldOwner.getUUID());
sender.system("BAU_TP_NOALLOWED");
return;
}
new ServerStarter().build(ServerVersion.get(world.getVersion()), world).send(sender.getPlayer()).start();
}
@Validator(value = "teleportTarget", local = true)
@@ -106,17 +123,6 @@ public class BauCommand extends SWCommand {
messageSender.send("UNKNOWN_PLAYER");
return false;
}
if (sender.user().getId() != owner.getId() && BauweltMember.getBauMember(owner.getId(), sender.user().getId()) == null) {
SubserverSystem.sendDeniedMessage(sender, owner.getUUID());
messageSender.send("BAU_TP_NOALLOWED");
return false;
}
if (BauLock.isLocked(owner, sender.user())) {
messageSender.send("BAU_LOCKED_NOALLOWED");
Chatter.of(owner.getUUID()).system("BAU_LOCK_BLOCKED", sender);
return false;
}
return true;
};
}
@@ -127,39 +133,39 @@ public class BauCommand extends SWCommand {
}
@Register("setspectator")
public void setSpectator(Chatter sender, @Mapper("addedUsers") @AllowNull @OptionalValue("") SteamwarUser user) {
setPerms(sender, user, "setspectator", "BAU_MEMBER_SET_SPECTATOR", member -> {
public void setSpectator(Chatter sender, @Mapper("bauWorldSelector") String world, @Mapper("addedUsers") @AllowNull @OptionalValue("") SteamwarUser user) {
setPerms(sender, world, user, "setspectator", "BAU_MEMBER_SET_SPECTATOR", member -> {
member.setBuild(false);
member.setSupervisor(false);
});
}
@Register("setbuilder")
public void setBuilder(Chatter sender, @Mapper("addedUsers") @AllowNull @OptionalValue("") SteamwarUser user) {
setPerms(sender, user, "setbuild", "BAU_MEMBER_SET_BUILDER", member -> {
public void setBuilder(Chatter sender, @Mapper("bauWorldSelector") String world, @Mapper("addedUsers") @AllowNull @OptionalValue("") SteamwarUser user) {
setPerms(sender, world, user, "setbuild", "BAU_MEMBER_SET_BUILDER", member -> {
member.setBuild(true);
member.setSupervisor(false);
});
}
@Register("setsupervisor")
public void setSupervisor(Chatter sender, @Mapper("addedUsers") @AllowNull @OptionalValue("") SteamwarUser user) {
setPerms(sender, user, "setsupervisor", "BAU_MEMBER_SET_SUPERVISOR", member -> {
public void setSupervisor(Chatter sender, @Mapper("bauWorldSelector") String world, @Mapper("addedUsers") @AllowNull @OptionalValue("") SteamwarUser user) {
setPerms(sender, world, user, "setsupervisor", "BAU_MEMBER_SET_SUPERVISOR", member -> {
member.setBuild(true);
member.setSupervisor(true);
});
}
private void setPerms(Chatter owner, SteamwarUser user, String name, String permName, Consumer<BauweltMember> setter) {
private void setPerms(Chatter owner, String world, SteamwarUser user, String name, String permName, Consumer<BauweltMember> setter) {
if (user == null) {
owner.system("BAU_MEMBER_SET_USAGE", name);
return;
}
withMember(owner, user, target -> {
withMembers(owner, world, user, target -> {
setter.accept(target);
Bauserver bauserver = Bauserver.get(owner.user().getUUID());
Bauserver bauserver = Bauserver.getByWorld(target.getWorldID());
if (bauserver != null) {
bauserver.getRegisteredServer().getPlayersConnected().stream().findAny().ifPresent(player -> NetworkSender.send(player, new BaumemberUpdatePacket()));
}
@@ -170,11 +176,11 @@ public class BauCommand extends SWCommand {
}
@Register(value = "delmember", description = "BAU_DELMEMBER_USAGE")
public void delmember(Chatter owner, @Mapper("addedUsers") SteamwarUser user) {
withMember(owner, user, target -> {
public void delmember(Chatter owner, @Mapper("bauWorldSelector") String world, @Mapper("addedUsers") SteamwarUser user) {
withMembers(owner, world, user, target -> {
target.remove();
Bauserver bauserver = Bauserver.get(owner.user().getUUID());
Bauserver bauserver = Bauserver.getByWorld(target.getWorldID());
Chatter member = Chatter.of(user.getUUID());
member.withPlayer(player -> {
if (bauserver != null && bauserver.getRegisteredServer().getPlayersConnected().contains(player)) {
@@ -191,6 +197,29 @@ public class BauCommand extends SWCommand {
});
}
@Mapper(value = "bauWorldSelector", local = true)
public TypeMapper<String> bauWorldSelector() {
return new TypeMapper<>() {
@Override
public String map(Chatter sender, PreviousArguments previousArguments, String s) {
if ("all".equalsIgnoreCase(s)) return "all";
return SteamwarWorld.getBauWorlds(sender.user()).stream()
.map(SteamwarWorld::getName)
.filter(name -> name.equalsIgnoreCase(s))
.findFirst()
.orElse(null);
}
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
List<String> worlds = new ArrayList<>();
worlds.add("all");
SteamwarWorld.getBauWorlds(sender.user()).stream().map(SteamwarWorld::getName).forEach(worlds::add);
return worlds;
}
};
}
@Mapper(value = "addedUsers", local = true)
public TypeMapper<SteamwarUser> addedUsers() {
return new TypeMapper<SteamwarUser>() {
@@ -201,8 +230,10 @@ public class BauCommand extends SWCommand {
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
return BauweltMember.getMembers(sender.user().getId()).stream()
return selectedWorlds(sender, previousArguments.userArgs.length == 0 ? "all" : previousArguments.userArgs[previousArguments.userArgs.length - 1]).stream()
.flatMap(world -> BauweltMember.getWorldMembers(world.getUuid()).stream())
.map(bauweltMember -> SteamwarUser.byId(bauweltMember.getMemberID()).getUserName())
.distinct()
.toList();
}
};
@@ -212,10 +243,12 @@ public class BauCommand extends SWCommand {
public void stop(PlayerChatter sender) {
VelocityCore.schedule(() -> {
sender.system("BAU_STOPPING");
Bauserver subserver = Bauserver.get(sender.user().getUUID());
for (SteamwarWorld world : SteamwarWorld.getBauWorlds(sender.user())) {
Bauserver subserver = Bauserver.getByWorld(world.getUuid());
if (subserver != null) {
subserver.stop();
}
}
sender.system("BAU_STOPPED");
}).schedule();
@@ -223,31 +256,50 @@ public class BauCommand extends SWCommand {
@Register("resetall")
@Register("delete")
public void delete(PlayerChatter sender, ServerVersion version) {
SWInventory inventory = new SWInventory(sender, 9, new Message("BAU_DELETE_GUI_NAME"));
inventory.addItem(0, new SWItem("LIME_DYE", new Message("BAU_DELETE_GUI_DELETE")), click -> {
SteamwarWorld world = SteamwarWorld.getBauWorld(sender.user(), version.getVersionSuffix());
VelocityCore.schedule(() -> {
Bauserver subserver = Bauserver.get(sender.user().getUUID());
if (subserver != null) {
subserver.stop();
public void delete(PlayerChatter sender, @Mapper("ownBauWorld") SteamwarWorld world) {
openDeleteWorld(sender, world);
}
if(world != null) {
world.markDeleted();
SubserverSystem.deleteFolder(VelocityCore.local, world.getStorageDirectory().getPath());
} else {
File legacyWorld = new File(version.getWorldFolder(ServerStarter.LEGACY_WORLDS_BASE_PATH), String.valueOf(sender.user().getId()));
SubserverSystem.deleteFolder(VelocityCore.local, legacyWorld.getPath());
@Register("worlds")
@Register("world")
public void worlds(PlayerChatter sender) {
openWorldList(sender);
}
sender.system("BAU_DELETE_DELETED");
}).schedule();
inventory.close();
});
inventory.addItem(8, new SWItem("RED_DYE", new Message("BAU_DELETE_GUI_CANCEL")), click -> inventory.close());
inventory.open();
@Register(value = "world create", description = "BAU_WORLD_CREATE_USAGE")
public void createWorld(PlayerChatter sender, String name, @ErrorMessage("BAU_WORLD_VERSION") ServerVersion version, @Mapper("templateWorld") SteamwarWorld template) {
SteamwarWorld world = createPersonalWorld(sender, name, version, template);
if (world != null) {
sender.system("BAU_WORLD_CREATED");
}
}
@Register(value = "world start", description = "BAU_WORLD_START_USAGE")
public void startWorld(PlayerChatter sender, @Mapper("ownBauWorld") SteamwarWorld world) {
new ServerStarter().build(ServerVersion.get(world.getVersion()), world).send(sender.getPlayer()).start();
}
@Register(value = "world rename", description = "BAU_WORLD_RENAME_USAGE")
public void renameWorld(Chatter sender, @Mapper("ownBauWorld") SteamwarWorld world, String newName) {
if (hasTooManyPersonalWorlds(sender)) return;
if (SteamwarWorld.getBauWorld(sender.user(), newName, world.getVersion()) != null) {
sender.system("BAU_WORLD_EXISTS");
return;
}
world.rename(newName);
sender.system("BAU_WORLD_RENAMED");
}
@Register(value = "world delete", description = "BAU_WORLD_DELETE_USAGE")
public void deleteWorld(PlayerChatter sender, @Mapper("ownBauWorld") SteamwarWorld world) {
openDeleteWorld(sender, world);
}
@Register(value = "world upgrade", description = "BAU_WORLD_UPGRADE_USAGE")
public void upgradeWorld(Chatter sender, @Mapper("ownBauWorld") SteamwarWorld world, @ErrorMessage("BAU_WORLD_VERSION") ServerVersion version) {
if (hasTooManyPersonalWorlds(sender)) return;
world.changeVersion(version.getVersionSuffix());
sender.system("BAU_WORLD_UPGRADED");
}
@Register("test")
@@ -259,27 +311,244 @@ public class BauCommand extends SWCommand {
}
@Register(value = "lock", description = "BAU_LOCKED_OPTIONS")
public void lock(Chatter sender, BauLockState bauLockState) {
BauLock.setLocked(sender, bauLockState);
public void lock(Chatter sender, @Mapper("ownBauWorld") SteamwarWorld world, BauLockState bauLockState) {
BauLock.setLocked(sender, world, bauLockState);
}
@Register("unlock")
public void unlock(Chatter sender) {
BauLock.setLocked(sender, BauLockState.OPEN);
public void unlock(Chatter sender, @Mapper("ownBauWorld") SteamwarWorld world) {
BauLock.setLocked(sender, world, BauLockState.OPEN);
}
private static void withMember(Chatter owner, SteamwarUser member, Consumer<BauweltMember> function) {
private static void withMembers(Chatter owner, String worldSelector, SteamwarUser member, Consumer<BauweltMember> function) {
if (member == null) {
owner.system("UNKNOWN_PLAYER");
return;
}
BauweltMember target = BauweltMember.getBauMember(owner.user().getId(), member.getId());
if (target == null) {
owner.system("BAU_MEMBER_NOMEMBER");
List<SteamwarWorld> worlds = selectedWorlds(owner, worldSelector);
if (worlds.isEmpty()) {
owner.system("BAU_WORLD_UNKNOWN");
return;
}
boolean found = false;
for (SteamwarWorld world : worlds) {
BauweltMember target = BauweltMember.getBauMember(world.getUuid(), member.getId());
if (target == null) continue;
found = true;
function.accept(target);
}
if (!found) {
owner.system("BAU_MEMBER_NOMEMBER");
}
}
@Mapper(value = "ownBauWorld", local = true)
private TypeMapper<SteamwarWorld> ownBauWorldMapper() {
return new TypeMapper<SteamwarWorld>() {
@Override
public SteamwarWorld map(Chatter sender, PreviousArguments previousArguments, String s) {
if (s == null || s.isEmpty()) return defaultPersonalWorld(sender);
return SteamwarWorld.getBauWorlds(sender.user()).stream()
.filter(world -> world.getName().equalsIgnoreCase(s) || world.getUuid().toString().equalsIgnoreCase(s))
.findFirst()
.orElse(null);
}
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
return SteamwarWorld.getBauWorlds(sender.user()).stream().map(SteamwarWorld::getName).toList();
}
};
}
@Mapper(value = "targetBauWorld", local = true)
private TypeMapper<SteamwarWorld> targetBauWorldMapper() {
return new TypeMapper<>() {
@Override
public SteamwarWorld map(Chatter sender, PreviousArguments previousArguments, String s) {
SteamwarUser owner = previousArguments.getAll(SteamwarUser.class).stream().findFirst().orElse(null);
if (owner == null) return null;
if (s == null || s.isEmpty()) return defaultPersonalWorld(owner);
return SteamwarWorld.getBauWorlds(owner).stream()
.filter(world -> world.getName().equalsIgnoreCase(s) || world.getUuid().toString().equalsIgnoreCase(s))
.findFirst()
.orElse(null);
}
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
SteamwarUser owner = previousArguments.getAll(SteamwarUser.class).stream().findFirst().orElse(null);
if (owner == null) return List.of();
return SteamwarWorld.getBauWorlds(owner).stream().map(SteamwarWorld::getName).toList();
}
};
}
@Mapper(value = "templateWorld", local = true)
private TypeMapper<SteamwarWorld> templateWorldMapper() {
return new TypeMapper<>() {
@Override
public SteamwarWorld map(Chatter sender, PreviousArguments previousArguments, String s) {
ServerVersion version = previousArguments.getAll(ServerVersion.class).stream().findFirst().orElse(null);
if (version == null) return null;
return SteamwarWorld.getTemplateWorld(s, version.getVersionSuffix());
}
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
ServerVersion version = previousArguments.getAll(ServerVersion.class).stream().findFirst().orElse(null);
if (version == null) return List.of();
return SteamwarWorld.getTemplateWorlds(version.getVersionSuffix()).stream().map(SteamwarWorld::getName).toList();
}
};
}
private void openWorldList(PlayerChatter sender) {
List<SWListInv.SWListEntry<SteamwarWorld>> entries = new ArrayList<>();
for (SteamwarWorld world : SteamwarWorld.getBauWorlds(sender.user())) {
SWItem item = new SWItem("GRASS_BLOCK", new Message("PLAIN_STRING", "§e" + world.getName()))
.addLore(new Message("PLAIN_STRING", "§7Version: §e" + world.getVersion()))
.addLore(new Message("PLAIN_STRING", "§7Left: start, right: manage"));
entries.add(new SWListInv.SWListEntry<>(item, world));
}
SWListInv<SteamwarWorld> inventory = new SWListInv<>(sender, new Message("BAU_WORLD_GUI_TITLE"), entries, (click, world) -> {
if (click.isRightClick()) {
openWorldManagement(sender, world);
} else {
new ServerStarter().build(ServerVersion.get(world.getVersion()), world).send(sender.getPlayer()).start();
}
});
inventory.open();
}
private void openWorldManagement(PlayerChatter sender, SteamwarWorld world) {
SWInventory inventory = new SWInventory(sender, 9, new Message("PLAIN_STRING", "§e" + world.getName()));
inventory.addItem(0, new SWItem("ENDER_PEARL", new Message("PLAIN_STRING", "§aStart")), click -> {
inventory.close();
new ServerStarter().build(ServerVersion.get(world.getVersion()), world).send(sender.getPlayer()).start();
});
inventory.addItem(3, new SWItem("EXPERIENCE_BOTTLE", new Message("PLAIN_STRING", "§eUpgrade to latest")), click -> {
if (hasTooManyPersonalWorlds(sender)) {
inventory.close();
return;
}
world.changeVersion(ServerVersion.PAPER_21.getVersionSuffix());
sender.system("BAU_WORLD_UPGRADED");
inventory.close();
});
inventory.addItem(8, new SWItem("BARRIER", new Message("PLAIN_STRING", "§cDelete")), click -> openDeleteWorld(sender, world));
inventory.open();
}
private void openDeleteWorld(PlayerChatter sender, SteamwarWorld world) {
SWInventory inventory = new SWInventory(sender, 9, new Message("BAU_DELETE_GUI_NAME"));
inventory.addItem(0, new SWItem("LIME_DYE", new Message("BAU_DELETE_GUI_DELETE")), click -> {
VelocityCore.schedule(() -> {
Bauserver subserver = Bauserver.getByWorld(world.getUuid());
if (subserver != null) {
subserver.stop();
}
world.markDeleted();
SubserverSystem.deleteFolder(VelocityCore.local, world.getStorageDirectory().getPath());
sender.system("BAU_DELETE_DELETED");
}).schedule();
inventory.close();
});
inventory.addItem(8, new SWItem("RED_DYE", new Message("BAU_DELETE_GUI_CANCEL")), click -> inventory.close());
inventory.open();
}
private void startPersonalWorld(PlayerChatter sender, SteamwarWorld world) {
if (world == null) {
world = defaultPersonalWorld(sender);
}
if (world == null) {
sender.system("BAU_WORLD_UNKNOWN");
return;
}
new ServerStarter().build(ServerVersion.get(world.getVersion()), world).send(sender.getPlayer()).start();
}
private static SteamwarWorld defaultPersonalWorld(Chatter sender) {
return defaultPersonalWorld(sender.user());
}
private static SteamwarWorld defaultPersonalWorld(SteamwarUser user) {
return SteamwarWorld.getBauWorlds(user).stream().findFirst().orElse(null);
}
private static List<SteamwarWorld> selectedWorlds(Chatter sender, String selector) {
List<SteamwarWorld> worlds = SteamwarWorld.getBauWorlds(sender.user());
if ("all".equalsIgnoreCase(selector)) {
return worlds;
}
String normalized = selector.toLowerCase(Locale.ROOT);
return worlds.stream()
.filter(world -> world.getName().toLowerCase(Locale.ROOT).equals(normalized))
.toList();
}
private static boolean forEachSelectedWorld(Chatter sender, String selector, Consumer<SteamwarWorld> consumer) {
List<SteamwarWorld> worlds = selectedWorlds(sender, selector);
if (worlds.isEmpty()) {
sender.system("BAU_WORLD_UNKNOWN");
return false;
}
worlds.forEach(consumer);
return true;
}
private SteamwarWorld createPersonalWorld(Chatter sender, String name, ServerVersion version, SteamwarWorld template) {
if (template == null || template.getVersion() != version.getVersionSuffix()) {
sender.system("BAU_WORLD_UNKNOWN");
return null;
}
if (sender.user().hasPerm(UserPerm.BUILD_UNLIMITED_WORLDS)) {
if (SteamwarWorld.getBauWorld(sender.user(), name, version.getVersionSuffix()) != null) {
sender.system("BAU_WORLD_EXISTS");
return null;
}
return SteamwarWorld.getOrCreateBauWorld(sender.user(), name, version.getVersionSuffix(), template.getStorageDirectory());
}
long limit = personalWorldLimit(sender);
long count = SteamwarWorld.countBauWorlds(sender.user());
if (count > limit) {
sender.system("BAU_WORLD_OVER_LIMIT_DELETE", limit);
return null;
}
if (count >= limit) {
sender.system("BAU_WORLD_LIMIT", limit);
return null;
}
if (SteamwarWorld.getBauWorld(sender.user(), name, version.getVersionSuffix()) != null) {
sender.system("BAU_WORLD_EXISTS");
return null;
}
return SteamwarWorld.getOrCreateBauWorld(sender.user(), name, version.getVersionSuffix(), template.getStorageDirectory());
}
private boolean hasTooManyPersonalWorlds(Chatter sender) {
if (sender.user().hasPerm(UserPerm.BUILD_UNLIMITED_WORLDS)) {
return false;
}
long limit = personalWorldLimit(sender);
if (SteamwarWorld.countBauWorlds(sender.user()) <= limit) {
return false;
}
sender.system("BAU_WORLD_OVER_LIMIT_DELETE", limit);
return true;
}
private long personalWorldLimit(Chatter sender) {
return sender.user().hasPerm(UserPerm.BUILD_EXTRA_WORLDS) ? SteamwarWorld.EXTRA_BAU_WORLD_LIMIT : SteamwarWorld.DEFAULT_BAU_WORLD_LIMIT;
}
}
@@ -19,12 +19,6 @@
package de.steamwar.velocitycore.commands;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SteamwarWorld;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
import de.steamwar.velocitycore.VelocityCore;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
@@ -32,6 +26,7 @@ import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.sql.SteamwarWorld;
import de.steamwar.sql.UserPerm;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
@@ -53,14 +48,18 @@ public class BuilderCloudCommand extends SWCommand {
}
@Register(value = "create", description = "BUILDERCLOUD_CREATE_USAGE")
public void create(Chatter sender, @ErrorMessage("BUILDERCLOUD_VERSION") ServerVersion version, @Mapper("map") String map, @OptionalValue("") @Mapper("generator") @AllowNull File generator) {
public void create(Chatter sender, @ErrorMessage("BUILDERCLOUD_VERSION") ServerVersion version, @Mapper("map") String map, @Mapper("templateWorld") SteamwarWorld template) {
if(mapExists(version, map)) {
sender.system("BUILDERCLOUD_EXISTING_MAP");
return;
}
if (template == null || template.getVersion() != version.getVersionSuffix()) {
sender.system("BAU_WORLD_UNKNOWN");
return;
}
SteamwarWorld.getOrCreateBuilderWorld(map, version.getVersionSuffix()).setupAndGetStoragePath();
sender.withPlayer(p -> new ServerStarter().builder(version, map, generator).send(p).start());
SteamwarWorld.getOrCreateBuilderWorld(map, version.getVersionSuffix(), template.getStorageDirectory());
sender.withPlayer(p -> new ServerStarter().builder(version, map, template.getStorageDirectory()).send(p).start());
}
@Register(description = "BUILDERCLOUD_USAGE")
@@ -100,7 +99,9 @@ public class BuilderCloudCommand extends SWCommand {
}
VelocityCore.schedule(() -> {
VelocityCore.local.execute("deployarena.py", arenaMode.configFile.getName(), Integer.toString(version.getVersionSuffix()), map, builderWorld.setupAndGetStoragePath());
String modeName = arenaMode.configFile.getName().replace(".yml", "");
SteamwarWorld arenaWorld = SteamwarWorld.getOrCreateArenaWorld(modeName, map, version.getVersionSuffix());
VelocityCore.local.execute("deployarena.py", arenaMode.configFile.getName(), Integer.toString(version.getVersionSuffix()), map, builderWorld.setupAndGetStoragePath(), arenaWorld.setupAndGetStoragePath());
ArenaMode.init();
sender.system("BUILDERCLOUD_DEPLOY_FINISHED");
}).schedule();
@@ -141,36 +142,27 @@ public class BuilderCloudCommand extends SWCommand {
}
@Cached(global = true)
@Mapper(value = "generator", local = true)
private TypeMapper<File> generatorTypeMapper() {
@Mapper(value = "templateWorld", local = true)
private TypeMapper<SteamwarWorld> templateWorldMapper() {
return new TypeMapper<File>() {
return new TypeMapper<>() {
@Override
public File map(Chatter sender, PreviousArguments previousArguments, String s) {
if (s.isEmpty()) return null;
File folder = getLegacyWorldFolder(previousArguments, 2);
if (folder == null) throw new SecurityException();
File generator = new File(folder, s + ".dat");
if (!generator.exists() || !generator.isFile()) {
throw new SecurityException();
}
return generator;
public SteamwarWorld map(Chatter sender, PreviousArguments previousArguments, String s) {
ServerVersion version = previousArguments.getAll(ServerVersion.class).stream().findFirst().orElse(null);
if (version == null) return null;
return SteamwarWorld.getTemplateWorld(s, version.getVersionSuffix());
}
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
File folder = getLegacyWorldFolder(previousArguments, 2);
String[] files;
if (folder == null || (files = folder.list()) == null) {
ServerVersion version = previousArguments.getAll(ServerVersion.class).stream().findFirst().orElse(null);
if (version == null) {
return Collections.emptyList();
}
return Arrays.stream(files).filter(file -> new File(folder, file).isFile()).filter(file -> file.endsWith(".dat")).map(file -> file.substring(0, file.length() - 4)).toList();
return SteamwarWorld.getTemplateWorlds(version.getVersionSuffix()).stream()
.map(SteamwarWorld::getName)
.toList();
}
};
}
@@ -195,14 +187,6 @@ public class BuilderCloudCommand extends SWCommand {
return new File(version.getWorldFolder(ServerStarter.LEGACY_BUILDER_BASE_PATH), map);
}
private File getLegacyWorldFolder(PreviousArguments previousArguments, int offset) {
ServerVersion v = getVersion(previousArguments, offset);
if (v == null) {
return null;
}
return new File(v.getWorldFolder(ServerStarter.LEGACY_BUILDER_BASE_PATH));
}
private ServerVersion getVersion(PreviousArguments previousArguments, int offset) {
if (previousArguments.userArgs.length < offset) {
return null;
@@ -113,8 +113,8 @@ public class GDPRQuery extends SWCommand {
}
private static final Statement bannedIPs = new Statement("SELECT Timestamp, IP FROM BannedUserIPs WHERE UserID = ?");
private static final Statement bauweltMember = new Statement("SELECT BauweltID AS Bauwelt, WorldEdit, World FROM BauweltMember WHERE MemberID = ?");
private static final Statement bauweltMembers = new Statement("SELECT u.UserName AS 'User', m.WorldEdit AS WorldEdit, m.World AS World FROM BauweltMember m INNER JOIN UserData u ON m.MemberID = u.id WHERE m.BauweltID = ?");
private static final Statement bauweltMember = new Statement("SELECT WorldID AS Bauwelt, WorldEdit, World FROM BauweltMember WHERE MemberID = ?");
private static final Statement bauweltMembers = new Statement("SELECT w.Name AS World, u.UserName AS 'User', m.WorldEdit AS WorldEdit, m.World AS World FROM BauweltMember m INNER JOIN UserData u ON m.MemberID = u.id INNER JOIN world w ON m.WorldID = w.id WHERE w.Owner = ?");
private static final Statement checkedSchems = new Statement("SELECT NodeName AS Schematic, StartTime, EndTime, DeclineReason AS Result FROM CheckedSchematic WHERE NodeOwner = ? ORDER BY StartTime ASC");
private static final Statement fights = new Statement("SELECT p.Team AS Team, p.Kit AS Kit, p.Kills AS Kills, p.IsOut AS Died, f.GameMode AS GameMode, f.Server AS Server, f.StartTime AS StartTime, f.Duration AS Duration, (f.BlueLeader = p.UserID) AS IsBlueLeader, (f.RedLeader = p.UserID) AS IsRedLeader, f.Win AS Winner, f.WinCondition AS WinCondition FROM Fight f INNER JOIN FightPlayer p ON f.FightID = p.FightID WHERE p.UserID = ? ORDER BY StartTime ASC");
private static final Statement ignoredPlayers = new Statement("SELECT u.UserName AS IgnoredPlayer FROM IgnoredPlayers i INNER JOIN UserData u ON i.Ignored = u.id WHERE Ignorer = ?");
@@ -27,12 +27,18 @@ import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.Message;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.persistent.Bauserver;
import de.steamwar.sql.Event;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.SteamwarWorld;
import de.steamwar.sql.Team;
import de.steamwar.sql.TeamTeilnahme;
import de.steamwar.velocitycore.ServerStarter;
import de.steamwar.velocitycore.ServerVersion;
import de.steamwar.velocitycore.SubserverSystem;
import de.steamwar.velocitycore.VelocityCore;
import de.steamwar.velocitycore.discord.DiscordBot;
import de.steamwar.velocitycore.inventory.SWInventory;
import de.steamwar.velocitycore.inventory.SWItem;
import de.steamwar.velocitycore.inventory.SWListInv;
import net.kyori.adventure.text.Component;
@@ -399,6 +405,117 @@ public class TeamCommand extends SWCommand {
}
}
@Register("worlds")
@Register("world")
public void worlds(@Validator("isInTeam") PlayerChatter sender) {
List<SWListInv.SWListEntry<SteamwarWorld>> entries = SteamwarWorld.getTeamWorlds(Team.byId(sender.user().getTeam())).stream()
.map(world -> new SWListInv.SWListEntry<>(
new SWItem("GRASS_BLOCK", new Message("PLAIN_STRING", "§e" + world.getName()))
.addLore(new Message("PLAIN_STRING", "§7Version: §e" + world.getVersion()))
.addLore(new Message("PLAIN_STRING", "§7Left: start, right: manage")),
world
))
.toList();
SWListInv<SteamwarWorld> inv = new SWListInv<>(sender, new Message("TEAM_WORLD_GUI_TITLE"), entries, (click, world) -> {
if (click.isRightClick() && sender.user().isLeader()) {
openTeamWorldManagement(sender, world);
} else {
startTeamWorld(sender, world);
}
});
inv.open();
}
@Register("world")
public void world(@Validator("isInTeam") PlayerChatter sender, @Mapper("teamWorld") SteamwarWorld world) {
startTeamWorld(sender, world);
}
@Register(value = "world create", description = "TEAM_WORLD_CREATE_USAGE")
public void createWorld(@Validator("isLeader") Chatter sender, String name, @ErrorMessage("BAU_WORLD_VERSION") ServerVersion version, @Mapper("templateWorld") SteamwarWorld template) {
Team team = Team.byId(sender.user().getTeam());
if (template == null || template.getVersion() != version.getVersionSuffix()) {
sender.system("BAU_WORLD_UNKNOWN");
return;
}
if (SteamwarWorld.getTeamWorld(team, name, version.getVersionSuffix()) != null) {
sender.system("TEAM_WORLD_EXISTS");
return;
}
long count = SteamwarWorld.countTeamWorlds(team);
if (count > SteamwarWorld.TEAM_WORLD_LIMIT) {
sender.system("TEAM_WORLD_OVER_LIMIT_DELETE", SteamwarWorld.TEAM_WORLD_LIMIT);
return;
}
if (count >= SteamwarWorld.TEAM_WORLD_LIMIT) {
sender.system("TEAM_WORLD_LIMIT", SteamwarWorld.TEAM_WORLD_LIMIT);
return;
}
SteamwarWorld.getOrCreateTeamWorld(team, name, version.getVersionSuffix(), template.getStorageDirectory());
sender.system("TEAM_WORLD_CREATED");
}
@Register(value = "world rename", description = "TEAM_WORLD_RENAME_USAGE")
public void renameWorld(@Validator("isLeader") Chatter sender, @Mapper("teamWorld") SteamwarWorld world, String newName) {
Team team = Team.byId(sender.user().getTeam());
if (hasTooManyTeamWorlds(sender, team)) return;
if (SteamwarWorld.getTeamWorld(team, newName, world.getVersion()) != null) {
sender.system("TEAM_WORLD_EXISTS");
return;
}
world.rename(newName);
sender.system("TEAM_WORLD_RENAMED");
}
@Register(value = "world upgrade", description = "TEAM_WORLD_UPGRADE_USAGE")
public void upgradeWorld(@Validator("isLeader") Chatter sender, @Mapper("teamWorld") SteamwarWorld world, @ErrorMessage("BAU_WORLD_VERSION") ServerVersion version) {
if (hasTooManyTeamWorlds(sender, Team.byId(sender.user().getTeam()))) return;
world.changeVersion(version.getVersionSuffix());
sender.system("TEAM_WORLD_UPGRADED");
}
@Register(value = "world delete", description = "TEAM_WORLD_DELETE_USAGE")
public void deleteWorld(@Validator("isLeader") PlayerChatter sender, @Mapper("teamWorld") SteamwarWorld world) {
SWInventory inventory = new SWInventory(sender, 9, new Message("BAU_DELETE_GUI_NAME"));
inventory.addItem(0, new SWItem("LIME_DYE", new Message("BAU_DELETE_GUI_DELETE")), click -> {
VelocityCore.schedule(() -> {
Bauserver subserver = Bauserver.getByWorld(world.getUuid());
if (subserver != null) {
subserver.stop();
}
world.markDeleted();
SubserverSystem.deleteFolder(VelocityCore.local, world.getStorageDirectory().getPath());
sender.system("TEAM_WORLD_DELETED");
}).schedule();
inventory.close();
});
inventory.addItem(8, new SWItem("RED_DYE", new Message("BAU_DELETE_GUI_CANCEL")), click -> inventory.close());
inventory.open();
}
private void startTeamWorld(PlayerChatter sender, SteamwarWorld world) {
new ServerStarter().build(ServerVersion.get(world.getVersion()), world).send(sender.getPlayer()).start();
}
private void openTeamWorldManagement(PlayerChatter sender, SteamwarWorld world) {
SWInventory inventory = new SWInventory(sender, 9, new Message("PLAIN_STRING", "§e" + world.getName()));
inventory.addItem(0, new SWItem("ENDER_PEARL", new Message("PLAIN_STRING", "§aStart")), click -> {
inventory.close();
startTeamWorld(sender, world);
});
inventory.addItem(3, new SWItem("EXPERIENCE_BOTTLE", new Message("PLAIN_STRING", "§eUpgrade to latest")), click -> {
if (hasTooManyTeamWorlds(sender, Team.byId(sender.user().getTeam()))) {
inventory.close();
return;
}
world.changeVersion(ServerVersion.PAPER_21.getVersionSuffix());
sender.system("TEAM_WORLD_UPGRADED");
inventory.close();
});
inventory.addItem(8, new SWItem("BARRIER", new Message("PLAIN_STRING", "§cDelete")), click -> deleteWorld(sender, world));
inventory.open();
}
@Register("event")
public void event(@Validator("isLeader") Chatter sender, Event event) {
Team team = Team.byId(sender.user().getTeam());
@@ -544,6 +661,56 @@ public class TeamCommand extends SWCommand {
};
}
@Mapper(value = "teamWorld", local = true)
public TypeMapper<SteamwarWorld> teamWorldMapper() {
return new TypeMapper<>() {
@Override
public SteamwarWorld map(Chatter sender, PreviousArguments previousArguments, String s) {
Team team = Team.byId(sender.user().getTeam());
return SteamwarWorld.getTeamWorlds(team).stream()
.filter(world -> world.getName().equalsIgnoreCase(s) || world.getUuid().toString().equalsIgnoreCase(s))
.findFirst()
.orElse(null);
}
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
if (sender.user().getTeam() == 0) return List.of();
return SteamwarWorld.getTeamWorlds(Team.byId(sender.user().getTeam())).stream()
.map(SteamwarWorld::getName)
.toList();
}
};
}
@Mapper(value = "templateWorld", local = true)
public TypeMapper<SteamwarWorld> templateWorldMapper() {
return new TypeMapper<>() {
@Override
public SteamwarWorld map(Chatter sender, PreviousArguments previousArguments, String s) {
ServerVersion version = previousArguments.getAll(ServerVersion.class).stream().findFirst().orElse(null);
if (version == null) return null;
return SteamwarWorld.getTemplateWorld(s, version.getVersionSuffix());
}
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
ServerVersion version = previousArguments.getAll(ServerVersion.class).stream().findFirst().orElse(null);
if (version == null) return List.of();
return SteamwarWorld.getTemplateWorlds(version.getVersionSuffix()).stream().map(SteamwarWorld::getName).toList();
}
};
}
private boolean hasTooManyTeamWorlds(Chatter sender, Team team) {
if (SteamwarWorld.countTeamWorlds(team) <= SteamwarWorld.TEAM_WORLD_LIMIT) {
return false;
}
sender.system("TEAM_WORLD_OVER_LIMIT_DELETE", SteamwarWorld.TEAM_WORLD_LIMIT);
return true;
}
private boolean checkTeamName(Chatter sender, Team team, String arg) {
Team t = Team.get(arg);
if (t != null && t.getTeamId() != team.getTeamId()) {
@@ -120,17 +120,26 @@ public class TpCommand extends SWCommand {
}
} else if (Subserver.isBuild(subserver)) {
Bauserver bauserver = (Bauserver) subserver;
SteamwarWorld world = SteamwarWorld.getWorld(bauserver.getWorld());
if (world != null && world.getType() == WorldType.TEAM) {
if (sender.user().getTeam() != world.getTeam().getValue()) {
sender.system("JOIN_PLAYER_BLOCK");
return;
}
SubserverSystem.sendPlayer(subserver, sender.getPlayer());
return;
}
Player checker = VelocityCore.getProxy().getPlayer(bauserver.getOwner()).orElse(null);
if (checker != null && CheckCommand.isChecking(checker)) {
if (!sender.user().hasPerm(UserPerm.CHECK) && CheckCommand.getCheckingSchem(checker).getOwner() != sender.user().getId()) {
sender.system("JOIN_PLAYER_BLOCK");
return;
}
} else if (BauLock.isLocked(SteamwarUser.get(bauserver.getOwner()), sender.user())) {
} else if (world != null && BauLock.isLocked(world, sender.user())) {
sender.system("BAU_LOCKED_NOALLOWED");
Chatter.of(bauserver.getOwner()).system("BAU_LOCK_BLOCKED", sender);
return;
} else if (!bauserver.getOwner().equals(sender.user().getUUID()) && BauweltMember.getBauMember(bauserver.getOwner(), sender.user().getUUID()) == null) {
} else if (!bauserver.getOwner().equals(sender.user().getUUID()) && BauweltMember.getBauMember(bauserver.getWorld(), sender.user().getUUID()) == null) {
SubserverSystem.sendDeniedMessage(sender, bauserver.getOwner());
sender.system("JOIN_PLAYER_BLOCK");
return;
@@ -25,37 +25,39 @@ import de.steamwar.network.packets.server.BaulockUpdatePacket;
import de.steamwar.persistent.Bauserver;
import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserConfig;
import de.steamwar.sql.SteamwarWorld;
import de.steamwar.sql.UserPerm;
import de.steamwar.sql.WorldType;
import de.steamwar.velocitycore.network.NetworkSender;
import lombok.experimental.UtilityClass;
@UtilityClass
public class BauLock {
private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
public static void setLocked(Chatter owner, BauLockState state) {
UserConfig.updatePlayerConfig(owner.user().getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
public static void setLocked(Chatter owner, SteamwarWorld world, BauLockState state) {
world.changeLockState(state == BauLockState.OPEN ? null : state.name());
owner.system("BAU_LOCKED_" + state.name());
Bauserver bauserver = Bauserver.get(owner.user().getUUID());
Bauserver bauserver = Bauserver.getByWorld(world.getUuid());
if (bauserver != null) {
bauserver.getRegisteredServer().getPlayersConnected().stream().findAny().ifPresent(player -> NetworkSender.send(player, new BaulockUpdatePacket()));
}
}
public static boolean isLocked(SteamwarUser owner, SteamwarUser target) {
if (owner.getId() == target.getId()) return false;
public static boolean isLocked(SteamwarWorld world, SteamwarUser target) {
if (world.getType() != WorldType.BAU || world.getOwner() == null) return false;
SteamwarUser owner = SteamwarUser.byId(world.getOwner().getValue());
if (owner == null || owner.getId() == target.getId()) return false;
boolean locked;
String state = UserConfig.getConfig(owner.getId(), BAU_LOCK_CONFIG_NAME);
String state = world.getLockState();
switch (state == null ? BauLockState.OPEN : BauLockState.valueOf(state)) {
case NOBODY:
locked = true;
break;
case SUPERVISOR:
BauweltMember member = BauweltMember.getBauMember(owner.getId(), target.getId());
BauweltMember member = BauweltMember.getBauMember(world.getUuid(), target.getId());
locked = member == null || !member.isSupervisor();
break;
case SERVERTEAM: