Implement Linkage for TowerRun

This commit is contained in:
2025-10-03 13:51:38 +02:00
parent d75c82dca5
commit 9dabcfc918
11 changed files with 50 additions and 24 deletions
+20 -16
View File
@@ -19,18 +19,14 @@
package de.steamwar.towerrun;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.LinkedInstance;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
import de.steamwar.towerrun.commands.StartCommand;
import de.steamwar.towerrun.config.WorldConfig;
import de.steamwar.towerrun.countdowns.EndCountdown;
import de.steamwar.towerrun.countdowns.GameCountdown;
import de.steamwar.towerrun.countdowns.LobbyCountdown;
import de.steamwar.towerrun.game.TowerRunGame;
import de.steamwar.towerrun.generator.TowerGenerator;
import de.steamwar.towerrun.listener.GlobalListener;
import de.steamwar.towerrun.listener.IngameListener;
import de.steamwar.towerrun.listener.LobbyListener;
import de.steamwar.towerrun.listener.NotLobbyListener;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
@@ -58,6 +54,7 @@ public class TowerRun extends JavaPlugin {
private static TowerGenerator towerGenerator = null;
@Getter
@LinkedInstance
private static GameCountdown gameCountdown;
@@ -70,14 +67,21 @@ public class TowerRun extends JavaPlugin {
towerGenerator = new TowerGenerator(WorldConfig.TOWER_GENERATOR_CONFIG);
}
new LobbyListener();
new IngameListener();
new GlobalListener();
new NotLobbyListener();
final LobbyCountdown lobbyCountdown = new LobbyCountdown();
new EndCountdown(lobbyCountdown);
new StartCommand(lobbyCountdown);
gameCountdown = new GameCountdown();
SpigotLinker spigotLinker = new SpigotLinker(this, message) {
@Override
protected void linkObject(Object any) {
if (any instanceof SWCommand) {
((SWCommand) any).setMessage(message);
}
}
};
try {
spigotLinker.link();
} catch (AbstractLinker.LinkException e) {
e.printStackTrace();
Bukkit.shutdown();
return;
}
Bukkit.getScheduler().runTaskTimer(this, new FightInfoPacketSender(), 20, 20);
}