forked from SteamWar/SteamWar
Rework chat into Velocity-managed channels
Chat is now handled entirely by VelocityCore through channels with separate readers and writers (Global, Local/Fight, Blue/Red fight team, Team, ServerTeam, Alert and 1:1 direct messages). Each player has a saved default channel; messages from other channels are tagged with the channel name, and every default change is announced. - /global, /local, /tc, /stc, /msg and /r switch the default channel when called without a message - /chat <channel> switches, /chat <channel> join|leave toggles reading (saved); moderators can join arenas by name and write with /chat <channel> msg <text> - '+' sends from global to local and from local/fight to the fight team - Referees write yellow in the fight chat - Subservers no longer receive chat; arenas get a record-only ChatRecordPacket so replays keep their chat - Remove the chat listeners of SpigotCore, FightSystem, MissileWars, TowerRun and TNTLeague Closes #460, #129
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@@ -34,6 +34,3 @@ GAME_TIME = §a{0}:{1}
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CATCH_UP_WARNING = §4!! §cYou should catch up §4!!
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COMMAND_START = §aThe game will start soon§8!
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PARTICIPANT_CHAT = {0} {1}§8» §7{2}
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SPECTATOR_CHAT = §7{0}§8» §7{1}
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