forked from SteamWar/SteamWar
Fix Tablist
Add UpdateTeamsPacketImpl back
This commit is contained in:
@@ -51,7 +51,7 @@ public class Tablist extends ChannelInboundHandlerAdapter {
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private static final UUID[] swUuids = IntStream.range(0, 80).mapToObj(i -> UUID.randomUUID()).toArray(UUID[]::new);
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private static final String[] swNames = IntStream.range(0, 80).mapToObj(i -> " »SW« " + String.format("%02d", i)).toArray(String[]::new);
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public static final UpdateTeamsPacket createTeamPacket = new UpdateTeamsPacket("zzzzzsw-tab", UpdateTeamsPacket.Mode.CREATE, Component.empty(), Component.empty(), Component.empty(), UpdateTeamsPacket.NameTagVisibility.NEVER, UpdateTeamsPacket.CollisionRule.ALWAYS, 21, (byte) 0x00, Arrays.stream(Tablist.swNames).toList());
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public static final UpdateTeamsPacket createTeamPacket = new UpdateTeamsPacketImpl("zzzzzsw-tab", UpdateTeamsPacket.Mode.CREATE, Component.empty(), Component.empty(), Component.empty(), UpdateTeamsPacket.NameTagVisibility.NEVER, UpdateTeamsPacket.CollisionRule.ALWAYS, 21, (byte) 0x00, Arrays.stream(Tablist.swNames).toList());
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private final Map<UUID, UpsertPlayerInfoPacket.Entry> directTabItems;
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private final List<UpsertPlayerInfoPacket.Entry> current = new ArrayList<>();
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@@ -0,0 +1,76 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.velocitycore.tablist;
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import com.velocitypowered.api.network.ProtocolVersion;
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import com.velocitypowered.proxy.protocol.ProtocolUtils;
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import com.velocitypowered.proxy.protocol.packet.UpdateTeamsPacket;
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import com.velocitypowered.proxy.protocol.packet.chat.ComponentHolder;
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import io.netty.buffer.ByteBuf;
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import net.kyori.adventure.text.Component;
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import java.util.List;
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public class UpdateTeamsPacketImpl extends UpdateTeamsPacket {
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public UpdateTeamsPacketImpl(String name, Mode mode, Component displayName, Component prefix, Component suffix, NameTagVisibility nameTagVisibility, CollisionRule collisionRule, int color, byte friendlyFlags, List<String> players) {
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super(name, mode, displayName, prefix, suffix, nameTagVisibility, collisionRule, color, friendlyFlags, players);
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}
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@Override
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public void encode(ByteBuf byteBuf, ProtocolUtils.Direction direction, ProtocolVersion protocolVersion) {
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ProtocolUtils.writeString(byteBuf, name);
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byteBuf.writeByte(mode.ordinal());
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switch (mode) {
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case CREATE, UPDATE:
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new ComponentHolder(protocolVersion, displayName).write(byteBuf);
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if (protocolVersion.lessThan(ProtocolVersion.MINECRAFT_1_13)) {
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new ComponentHolder(protocolVersion, prefix).write(byteBuf);
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new ComponentHolder(protocolVersion, suffix).write(byteBuf);
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}
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byteBuf.writeByte(friendlyFlags);
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if (protocolVersion.noLessThan(ProtocolVersion.MINECRAFT_1_21_5)) {
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ProtocolUtils.writeVarInt(byteBuf, nameTagVisibility.ordinal());
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ProtocolUtils.writeVarInt(byteBuf, collisionRule.ordinal());
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} else {
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ProtocolUtils.writeString(byteBuf, nameTagVisibility.getValue());
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ProtocolUtils.writeString(byteBuf, collisionRule.getValue());
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}
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if (protocolVersion.greaterThan(ProtocolVersion.MINECRAFT_1_12_2)) {
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ProtocolUtils.writeVarInt(byteBuf, color);
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new ComponentHolder(protocolVersion, prefix).write(byteBuf);
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new ComponentHolder(protocolVersion, suffix).write(byteBuf);
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} else {
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byteBuf.writeByte((byte) color);
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}
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// Fallthrough since players are at the end of the packet!
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case ADD_PLAYER, REMOVE_PLAYER:
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ProtocolUtils.writeVarInt(byteBuf, players.size());
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for (String player : players) {
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ProtocolUtils.writeString(byteBuf, player);
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}
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break;
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case REMOVE:
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break;
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}
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}
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}
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