forked from SteamWar/SteamWar
Send Server version to Client when version differs
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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import com.viaversion.viaversion.api.Via;
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import com.viaversion.viaversion.api.ViaAPI;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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@Linked
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public class VersionAnnouncer implements Listener {
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private final String versionString = Bukkit.getBukkitVersion().split("-", 2)[0];
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@SuppressWarnings("unchecked")
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private final ViaAPI<Player> via = Via.getAPI();
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@EventHandler
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public void onJoin(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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if(via.getServerVersion().supportedVersions().contains(via.getPlayerVersion(player)))
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return;
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BauSystem.MESSAGE.send("SERVER_VERSION", player, versionString);
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}
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}
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