diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBasePercent.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBasePercent.java index 73711f2b..733b0e5f 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBasePercent.java +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBasePercent.java @@ -91,7 +91,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr @EventHandler public void onEntityExplode(EntityExplodeEvent event) { if ( - event.getEntityType() == EntityType.FIREBALL || + event.getEntityType() != EntityType.PRIMED_TNT || !team.getExtendRegion().inRegion(event.getEntity().getLocation()) || (!Config.GameModeConfig.WinConditionParams.PercentEntern && !Config.GameModeConfig.EnterStages.isEmpty() && Config.GameModeConfig.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft()) ) {