forked from SteamWar/SteamWar
Fix TNTLeague
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@@ -66,15 +66,6 @@ object GlobalListener: Listener {
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e.isCancelled = true
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}
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@EventHandler(priority = EventPriority.LOWEST)
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fun onPlayerClick(e: InventoryClickEvent) {
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val holder = e.inventory.getHolder(false)
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if (holder is SWInventoryHolder && e.clickedInventory == holder._inventory) {
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e.isCancelled = true
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holder.handleInventoryClick(e)
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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fun onPlayerMove(e: PlayerMoveEvent) {
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if (e.to.blockY < TNTLeagueWorldConfig.minHeight) {
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@@ -44,7 +44,7 @@ object IngameListener: Listener {
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if(e.rightClicked.type == EntityType.WANDERING_TRADER) {
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e.isCancelled = true
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e.player.openInventory(DealerInventory(e.player).getInventory())
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DealerInventory(e.player).open()
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}
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}
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@@ -39,11 +39,6 @@ object LobbyListener: Listener {
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}
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}
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@EventHandler(priority = EventPriority.LOWEST)
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fun onPlayerQuit(e: PlayerQuitEvent) {
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TNTLeagueGame.playerLeave(e.player)
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}
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@EventHandler
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fun onPlayerDamage(e: EntityDamageEvent) {
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e.isCancelled = true
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