Optimize imports

This commit is contained in:
2026-06-11 18:29:44 +02:00
parent f5d9c6e175
commit aa66b3dc83
17 changed files with 19 additions and 34 deletions
@@ -32,7 +32,10 @@ import de.steamwar.fightsystem.record.GlobalRecorder;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.utils.FightUI;
import de.steamwar.fightsystem.utils.HullHider;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.fightsystem.utils.TechHiderWrapper;
import de.steamwar.linkage.AbstractLinker;
import de.steamwar.linkage.SpigotLinker;
import de.steamwar.message.Message;
@@ -35,7 +35,9 @@ import de.steamwar.fightsystem.listener.TeamArea;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.utils.FightUI;
import de.steamwar.fightsystem.utils.ItemBuilder;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.winconditions.Wincondition;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.inventory.SWItem;
@@ -25,7 +25,6 @@ import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
@@ -20,7 +20,6 @@
package de.steamwar.fightsystem.listener;
import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.Reflection;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
@@ -37,7 +36,6 @@ import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.SWSound;
import de.steamwar.linkage.Linked;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
import net.minecraft.network.protocol.game.ServerboundUseItemPacket;
import net.minecraft.world.InteractionHand;
@@ -34,7 +34,9 @@ import de.steamwar.fightsystem.fight.FightWorld;
import de.steamwar.fightsystem.fight.FreezeWorld;
import de.steamwar.fightsystem.listener.FightScoreboard;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.utils.*;
import de.steamwar.fightsystem.utils.FightUI;
import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.TechHiderWrapper;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.Team;