forked from SteamWar/SteamWar
Add MiWG7DisplayRegion
This commit is contained in:
+35
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic.modes.microwargear_7;
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import de.steamwar.sql.GameModeConfig;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Material;
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@UtilityClass
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public class MiWG7Utils {
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public static final GameModeConfig<Material, String> GAME_MODE_CONFIG;
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static {
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GameModeConfig<Material, String> config = GameModeConfig.getByGameName("MicroWarGear");
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GAME_MODE_CONFIG = config != null ? config : GameModeConfig.getDefaults();
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}
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}
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+79
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic.modes.microwargear_7.display;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.dynamic.PasteUtils;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.region.dynamic.VariantSelector;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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import org.jetbrains.annotations.Nullable;
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import java.io.File;
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import java.util.UUID;
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public class MiWG7DisplayArea implements Region.Area {
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private static final File DIRECTORY = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "sections/microwargear_7/display");
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private static final VariantSelector SELECTOR = VariantSelector.Get(DIRECTORY);
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private final UUID regionIdentifier;
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private final Point minPoint;
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private final Point maxPoint;
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private final Point copyPoint;
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public MiWG7DisplayArea(Tile tile, MiWG7DisplayRegion region) {
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this.regionIdentifier = region.getID();
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minPoint = Point.fromLocation(tile.getMinLocation()).setY(WORLD_MIN_Y);
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maxPoint = Point.fromLocation(tile.getMaxLocation()).setY(WORLD_MAX_Y);
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copyPoint = Point.fromLocation(tile.getCenterLocation());
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}
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@Override
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public @NonNull Point getMinPoint(boolean extension) {
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return minPoint;
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}
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@Override
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public @NonNull Point getMaxPoint(boolean extension) {
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return maxPoint;
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}
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@Override
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public @NonNull Point getCopyPoint() {
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return copyPoint;
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}
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@Override
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public @Nullable File getResetFile() {
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return null;
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}
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@Override
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public void place(PasteBuilder pasteBuilder, boolean extension) {
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File resetFile = SELECTOR.select(regionIdentifier, 0).orElse(null);
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if (resetFile != null) {
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PasteUtils.paste(resetFile, minPoint, 0);
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}
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}
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}
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+103
@@ -0,0 +1,103 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2026 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.region.dynamic.modes.microwargear_7.display;
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import de.steamwar.bausystem.region.RegionBackups;
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import de.steamwar.bausystem.region.RegionData;
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import de.steamwar.bausystem.region.RegionHistory;
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import de.steamwar.bausystem.region.RegionType;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
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import de.steamwar.bausystem.region.dynamic.RegionConstructorData;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.region.dynamic.modes.DisplayRegionData;
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import de.steamwar.bausystem.region.dynamic.modes.microwargear_7.MiWG7Utils;
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import de.steamwar.sql.GameModeConfig;
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import lombok.NonNull;
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import org.bukkit.Material;
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import java.util.UUID;
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@RegionConstructorData(
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identifier = "microwargear_display",
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widthX = Tile.tileSize,
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widthZ = Tile.tileSize
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)
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public class MiWG7DisplayRegion extends DynamicRegion {
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private MiWG7DisplayArea area;
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private Tile tile;
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public MiWG7DisplayRegion(UUID id, int minX, int minZ) {
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super(id, minX, minZ);
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}
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@Override
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public void init() {
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tile = Tile.fromXZ(minX, minZ).orElseThrow();
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area = new MiWG7DisplayArea(tile, this);
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regionData = new DisplayRegionData(this);
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}
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@Override
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public @NonNull RegionType getType() {
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return RegionType.DRY;
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}
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@Override
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public @NonNull Area getArea() {
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return area;
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}
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@Override
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public @NonNull Area getBuildArea() {
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return Area.EMPTY;
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}
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@Override
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public @NonNull Area getTestblockArea() {
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return Area.EMPTY;
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}
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@Override
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public @NonNull GameModeConfig<Material, String> getGameModeConfig() {
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return MiWG7Utils.GAME_MODE_CONFIG;
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}
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@Override
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public @NonNull RegionHistory getHistory() {
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return RegionHistory.EMPTY;
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}
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@Override
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public @NonNull RegionBackups getBackups() {
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return RegionBackups.EMPTY;
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}
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@Override
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public void save() {
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DynamicRegionRepository.saveRegion(this);
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}
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@Override
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public void load(RegionData regionData) {
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DynamicRegionRepository.loadRegionData(this, regionData);
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}
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}
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