forked from SteamWar/SteamWar
@@ -649,7 +649,7 @@ public final class GameModeConfig<M, W> {
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/**
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* Maximal blast resistance for the design blocks
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*
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* @implSpec {@code Double.MAX_VALUE} by default
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* @implSpec {@link SchematicConfig#MaxBlastResistance} by default
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*/
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public final double MaxDesignBlastResistance;
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@@ -679,7 +679,7 @@ public final class GameModeConfig<M, W> {
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MaxBlocks = loader.getInt("MaxBlocks", 0);
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MaxDispenserItems = loader.getInt("MaxDispenserItems", 128);
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MaxBlastResistance = loader.getDouble("MaxBlastResistance", Double.MAX_VALUE);
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MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", Double.MAX_VALUE);
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MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", MaxBlastResistance);
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Map<Set<M>, Integer> Limited = new HashMap<>();
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for (Map<?, ?> entry : loader.getMapList("Limited")) {
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