forked from SteamWar/SteamWar
Started adding system
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@@ -687,6 +687,9 @@ public final class GameModeConfig<M, W> {
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*/
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public final Map<Set<M>, Integer> Limited;
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/** */
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public final List<AllowedItemsConfig<M>> AllowedItems;
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private SchematicConfig(YMLWrapper<M, ?> loader) {
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loaded = loader.canLoad();
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Size = new SizeConfig(loader.with("Size"));
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@@ -706,6 +709,7 @@ public final class GameModeConfig<M, W> {
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MaxDispenserItems = loader.getInt("MaxDispenserItems", 128);
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MaxBlastResistance = loader.getDouble("MaxBlastResistance", Double.MAX_VALUE);
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MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", MaxBlastResistance);
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AllowedItems = loader.withEvery("AllowedItems").stream().map(AllowedItemsConfig::new).collect(Collectors.toList());
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Map<Set<M>, Integer> Limited = new HashMap<>();
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for (Map<?, ?> entry : loader.getMapList("Limited")) {
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@@ -790,6 +794,32 @@ public final class GameModeConfig<M, W> {
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bottom = loader.getInt("bottom", 0);
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}
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}
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public static final class AllowedItemsConfig<M> {
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/**
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* The materials of the items that may be included in inventories
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*/
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public final List<M> AllowedMaterials;
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/**
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* The materials of inventory blocks that may contain the listed items
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*/
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public final List<M> AllowedIn;
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/**
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* The maximum amount of items of the listed items contained per inventory
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*/
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public final Integer MaxPerInventory;
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/**
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* The maximum amount of items of the listed items contained in total within all inventories
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*/
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public final Integer TotalMax;
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private AllowedItemsConfig(YMLWrapper<M, ?> loader) {
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AllowedMaterials = loader.getMaterialList("AllowedMaterials");
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AllowedIn = loader.getMaterialList("AllowedIn");
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MaxPerInventory = loader.getInt("MaxPerInventory", Integer.MAX_VALUE);
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TotalMax = loader.getInt("TotalMax", Integer.MAX_VALUE);
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}
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}
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}
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@ToString
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@@ -76,6 +76,20 @@ final class YMLWrapper<M, W> {
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return new YMLWrapper<>(false, Collections.emptyMap(), materialMapper, winconditionMapper);
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}
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public List<YMLWrapper<M, W>> withEvery(String path) {
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if (document.containsKey(path)) {
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Object value = document.get(path);
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if(value instanceof List<?>) {
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List<Object> list = (List<Object>) value;
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return list.stream().map(o -> new YMLWrapper<>(true, Collections.singletonMap("value", o), materialMapper, winconditionMapper)).collect(Collectors.toList());
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}
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}
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return Collections.emptyList();
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}
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public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
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Object value = this.document.get(path);
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if (value == null) return defaultValue;
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