Enable clicking 'Ready' in inventory

This commit is contained in:
2025-04-17 15:45:25 +02:00
parent 306444356c
commit ae7d394ae2
@@ -34,6 +34,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
@@ -117,5 +118,22 @@ public class HotbarKit extends Kit {
((HotbarKit)activeKit).onClicks[slot].accept(player);
}
@EventHandler
public void onInventoryClick(InventoryClickEvent event) {
int slot = event.getSlot();
if (slot < 0 || slot >= HOTBAR_SIZE) return;
Player player = (Player) event.getWhoClicked();
Kit activeKit = activeKits.get(player);
if(!(activeKit instanceof HotbarKit) || PersonalKitCreator.inKitCreator(player) || activeKit.getInventory()[slot] == null)
return;
event.setCancelled(true);
if(!clicked.add(player))
return;
((HotbarKit)activeKit).onClicks[slot].accept(player);
}
}
}