Improve YMLWrapper

This commit is contained in:
2025-10-26 09:14:34 +01:00
parent 4405d9c25d
commit aec03e41a1
14 changed files with 163 additions and 314 deletions
@@ -1,132 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public class YMLWrapperImpl<M, ST, W> extends YMLWrapper<M, ST, W> {
public static YMLWrapperImpl<Material, SchematicType, String> ofTyped(File file) {
return new YMLWrapperImpl<>(file, ToMaterial, ToSchematicType, ToString);
}
public static <W> YMLWrapperImpl<Material, SchematicType, W> ofTyped(File file, Function<String, W> ToWincondtion) {
return new YMLWrapperImpl<>(file, ToMaterial, ToSchematicType, ToWincondtion);
}
public static YMLWrapperImpl<String, String, String> ofRaw(File file) {
return new YMLWrapperImpl<>(file, ToString, ToString, ToString);
}
public static final Function<String, Material> ToMaterial = material -> {
Material mat = Material.getMaterial(material);
if (mat == null) {
try {
mat = Material.valueOf(material);
} catch (IllegalArgumentException e) {
// Ignore
}
}
return mat;
};
private final FileConfiguration config;
private final String pathPrefix;
private YMLWrapperImpl(File file, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
super(file, materialMapper, schematicTypeMapper, winconditionMapper);
if (file == null || !file.exists()) {
config = null;
pathPrefix = "";
} else {
config = YamlConfiguration.loadConfiguration(file);
pathPrefix = "";
}
}
private YMLWrapperImpl(FileConfiguration config, String pathPrefix, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
super(null, materialMapper, schematicTypeMapper, winconditionMapper);
this.config = config;
this.pathPrefix = pathPrefix;
}
@Override
public boolean canLoad() {
return config != null;
}
@Override
public YMLWrapper<M, ST, W> with(String path) {
if (pathPrefix.isEmpty()) {
path = path + ".";
} else {
path = pathPrefix + path + ".";
}
if (config != null && config.isConfigurationSection(path)) {
return new YMLWrapperImpl<>(this.config, path, materialMapper, schematicTypeMapper, winconditionMapper);
} else {
return new YMLWrapperImpl<>(null, path, materialMapper, schematicTypeMapper, winconditionMapper);
}
}
@Override
public String getDefaultGameName() {
return "WarGear";
}
@Override
public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
if (config == null) return defaultValue;
try {
return mapper.apply(config.get(path, defaultValue));
} catch (ClassCastException e) {
return defaultValue;
}
}
@Override
public <T> List<T> get(String path, Function<Object, List<T>> mapper) {
if (config == null) return Collections.emptyList();
List<?> list = config.getList(pathPrefix + path);
if (list == null || list.isEmpty()) {
return Collections.emptyList();
}
try {
return Collections.unmodifiableList(mapper.apply(list));
} catch (ClassCastException e) {
return Collections.emptyList();
}
}
@Override
public List<Map<?, ?>> getMapList(String path) {
if (config == null) return Collections.emptyList();
return config.getMapList(pathPrefix + path);
}
}
@@ -0,0 +1,41 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import java.util.function.Function;
@UtilityClass
public class YMLWrapperUtils {
public static final Function<String, Material> ToMaterial = material -> {
Material mat = Material.getMaterial(material);
if (mat == null) {
try {
mat = Material.valueOf(material);
} catch (IllegalArgumentException e) {
// Ignore
}
}
return mat;
};
}
@@ -21,7 +21,7 @@ package de.steamwar.sql;
import de.steamwar.core.Core;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.data.YMLWrapper;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.entity.Player;
@@ -39,7 +39,7 @@ public class SQLWrapperImpl implements SQLWrapper {
File folder = new File(Core.getInstance().getDataFolder().getParentFile(), "FightSystem");
if (!folder.exists()) return;
for (File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) {
GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofRaw(configFile));
GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(configFile, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToStaticWarGear);
if (!gameModeConfig.Schematic.loaded) continue;
String type = gameModeConfig.Schematic.Type;
assert type != null;
@@ -56,9 +56,7 @@ public class SQLWrapperImpl implements SQLWrapper {
tmpFromDB.put(checktype.toDB(), checktype);
}
boolean manualCheck = gameModeConfig.Schematic.ManualCheck;
SchematicType current = new SchematicType(type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, manualCheck);
SchematicType current = new SchematicType(type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck);
tmpTypes.add(current);
tmpFromDB.put(type.toLowerCase(), current);
}