Improve YMLWrapper

This commit is contained in:
2025-10-26 09:14:34 +01:00
parent 4405d9c25d
commit aec03e41a1
14 changed files with 163 additions and 314 deletions
@@ -23,7 +23,8 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.region.*; import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.utils.PasteBuilder; import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.data.GameModeConfig; import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl; import de.steamwar.data.YMLWrapper;
import de.steamwar.data.YMLWrapperUtils;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SchematicType;
import lombok.NonNull; import lombok.NonNull;
import lombok.Setter; import lombok.Setter;
@@ -94,7 +95,7 @@ public final class FixedGlobalRegion implements Region {
} }
}; };
private static final GameModeConfig<Material, SchematicType, String> GLOBAL_CONFIG = new GameModeConfig<>(YMLWrapperImpl.ofTyped(null)); private static final GameModeConfig<Material, SchematicType, String> GLOBAL_CONFIG = new GameModeConfig<>(null, YMLWrapperUtils.ToMaterial, YMLWrapper.ToSchematicType, YMLWrapper.ToString, YMLWrapper.ToStaticWarGear);
private FixedGlobalRegion() { private FixedGlobalRegion() {
} }
@@ -29,7 +29,8 @@ import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.worlddata.WorldData; import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.GameModeConfig; import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl; import de.steamwar.data.YMLWrapper;
import de.steamwar.data.YMLWrapperUtils;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SchematicType;
import lombok.NonNull; import lombok.NonNull;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -339,7 +340,7 @@ public class FixedRegion implements Region {
break; break;
} }
} }
this.gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofTyped(found)); this.gameModeConfig = new GameModeConfig<>(found, YMLWrapperUtils.ToMaterial, YMLWrapper.ToSchematicType, YMLWrapper.ToString, YMLWrapper.ToStaticWarGear);
this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write); this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
} }
+2
View File
@@ -23,4 +23,6 @@ plugins {
dependencies { dependencies {
api(project(":CommonCore:SQL")) api(project(":CommonCore:SQL"))
implementation("org.yaml:snakeyaml:2.2")
} }
@@ -28,6 +28,7 @@ import java.text.SimpleDateFormat;
import java.time.Instant; import java.time.Instant;
import java.time.LocalDateTime; import java.time.LocalDateTime;
import java.util.*; import java.util.*;
import java.util.function.Function;
import java.util.stream.Collectors; import java.util.stream.Collectors;
@ToString @ToString
@@ -94,8 +95,10 @@ public final class GameModeConfig<M, ST, W> {
public final List<Integer> EnterStages; public final List<Integer> EnterStages;
public final Techhider<M> Techhider; public final Techhider<M> Techhider;
public GameModeConfig(YMLWrapper<M, ST, W> loader) { public GameModeConfig(File file, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper, Function<File, String> defaultGameName) {
configFile = loader.getFile(); YMLWrapper<M, ST, W> loader = new YMLWrapper<>(file, materialMapper, schematicTypeMapper, winconditionMapper);
configFile = file;
loaded = loader.canLoad(); loaded = loader.canLoad();
Server = new Server(loader.with("Server")); Server = new Server(loader.with("Server"));
@@ -116,7 +119,7 @@ public final class GameModeConfig<M, ST, W> {
Times = new Times(loader.with("Times")); Times = new Times(loader.with("Times"));
// Arena would be here to be in config order but needs Schematic.Size and EnterStages loaded afterwards // Arena would be here to be in config order but needs Schematic.Size and EnterStages loaded afterwards
Schematic = new Schematic<>(loader.with("Schematic")); Schematic = new Schematic<>(loader.with("Schematic"));
GameName = loader.getString("GameName", loader.getDefaultGameName()); GameName = loader.getString("GameName", defaultGameName.apply(file));
ActiveMonths = loader.getIntList("ActiveMonths"); ActiveMonths = loader.getIntList("ActiveMonths");
TeamChatPrefix = loader.getString("TeamChatPrefix", "+"); TeamChatPrefix = loader.getString("TeamChatPrefix", "+");
Blue = new Blue(loader.with("Blue")); Blue = new Blue(loader.with("Blue"));
@@ -20,8 +20,11 @@
package de.steamwar.data; package de.steamwar.data;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SchematicType;
import org.yaml.snakeyaml.Yaml;
import java.io.File; import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
@@ -29,34 +32,75 @@ import java.util.Objects;
import java.util.function.Function; import java.util.function.Function;
import java.util.stream.Collectors; import java.util.stream.Collectors;
public abstract class YMLWrapper<M, ST, W> { public final class YMLWrapper<M, ST, W> {
public static final Function<String, String> ToString = Function.identity(); public static final Function<String, String> ToString = Function.identity();
public static final Function<String, SchematicType> ToSchematicType = SchematicType::fromDB; public static final Function<String, SchematicType> ToSchematicType = SchematicType::fromDB;
protected final File file; public static final Function<File, String> ToStaticWarGear = __ -> "WarGear";
public final Function<String, M> materialMapper; public static final Function<File, String> ToInternalName = file -> file.getName().replace(".yml", "");
public final Function<String, ST> schematicTypeMapper;
public final Function<String, W> winconditionMapper;
protected YMLWrapper(File file, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) { private final File file;
final Function<String, M> materialMapper;
final Function<String, ST> schematicTypeMapper;
final Function<String, W> winconditionMapper;
private final boolean canLoad;
private final Map<String, Object> document;
public YMLWrapper(File file, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
this.file = file; this.file = file;
this.materialMapper = materialMapper; this.materialMapper = materialMapper;
this.schematicTypeMapper = schematicTypeMapper; this.schematicTypeMapper = schematicTypeMapper;
this.winconditionMapper = winconditionMapper; this.winconditionMapper = winconditionMapper;
Yaml yaml = new Yaml();
Map<String, Object> document = Collections.emptyMap();
boolean canLoad = false;
if (file != null && file.exists() && file.isFile()) {
try {
document = yaml.load(new FileReader(file));
canLoad = true;
} catch (IOException e) {
// Ignore
}
}
this.document = document;
this.canLoad = canLoad;
} }
public final File getFile() { private YMLWrapper(boolean canLoad, Map<String, Object> document, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
return file; this.file = null;
this.materialMapper = materialMapper;
this.schematicTypeMapper = schematicTypeMapper;
this.winconditionMapper = winconditionMapper;
this.canLoad = canLoad;
this.document = document;
} }
public abstract boolean canLoad(); public boolean canLoad() {
return canLoad;
}
public abstract YMLWrapper<M, ST, W> with(String path); public YMLWrapper<M, ST, W> with(String path) {
if (document.containsKey(path)) {
Object value = document.get(path);
if (value instanceof Map) {
return new YMLWrapper<>(true, (Map) value, materialMapper, schematicTypeMapper, winconditionMapper);
}
}
return new YMLWrapper<>(false, Collections.emptyMap(), materialMapper, schematicTypeMapper, winconditionMapper);
}
public abstract String getDefaultGameName(); public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
Object value = this.document.get(path);
public abstract <T> T get(String path, T defaultValue, Function<Object, T> mapper); if (value == null) return defaultValue;
try {
return mapper.apply(value);
} catch (ClassCastException e) {
return defaultValue;
}
}
public String getString(String path, String defaultValue) { public String getString(String path, String defaultValue) {
return get(path, defaultValue, Objects::toString); return get(path, defaultValue, Objects::toString);
@@ -74,16 +118,24 @@ public abstract class YMLWrapper<M, ST, W> {
return get(path, defaultValue, Boolean.class::cast); return get(path, defaultValue, Boolean.class::cast);
} }
public final ST getSchematicType(String path, String defaultValue) { public ST getSchematicType(String path, String defaultValue) {
String schematicType = getString(path, defaultValue); String schematicType = getString(path, defaultValue);
return schematicTypeMapper.apply(schematicType); return schematicTypeMapper.apply(schematicType);
} }
public final M getMaterial(String path, String defaultValue) { public M getMaterial(String path, String defaultValue) {
return materialMapper.apply(getString(path, defaultValue).toUpperCase()); return materialMapper.apply(getString(path, defaultValue).toUpperCase());
} }
public abstract <T> List<T> get(String path, Function<Object, List<T>> mapper); public <T> List<T> get(String path, Function<Object, List<T>> mapper) {
Object value = this.document.get(path);
if (value == null) return Collections.emptyList();
try {
return Collections.unmodifiableList(mapper.apply(value));
} catch (ClassCastException e) {
return Collections.emptyList();
}
}
public List<String> getStringList(String path) { public List<String> getStringList(String path) {
return get(path, o -> (List<String>) o); return get(path, o -> (List<String>) o);
@@ -93,7 +145,7 @@ public abstract class YMLWrapper<M, ST, W> {
return get(path, o -> (List<Integer>) o); return get(path, o -> (List<Integer>) o);
} }
public final List<ST> getSchematicTypeList(String path) { public List<ST> getSchematicTypeList(String path) {
List<String> list = getStringList(path); List<String> list = getStringList(path);
if (list.isEmpty()) { if (list.isEmpty()) {
return Collections.emptyList(); return Collections.emptyList();
@@ -102,7 +154,7 @@ public abstract class YMLWrapper<M, ST, W> {
} }
} }
public final List<M> getMaterialList(String path) { public List<M> getMaterialList(String path) {
List<String> list = getStringList(path); List<String> list = getStringList(path);
if (list.isEmpty()) { if (list.isEmpty()) {
return Collections.emptyList(); return Collections.emptyList();
@@ -111,5 +163,12 @@ public abstract class YMLWrapper<M, ST, W> {
} }
} }
public abstract List<Map<?, ?>> getMapList(String path); public List<Map<?, ?>> getMapList(String path) {
Object value = this.document.get(path);
if (value instanceof List) {
return Collections.unmodifiableList((List<Map<?, ?>>) value);
} else {
return Collections.emptyList();
}
}
} }
@@ -20,7 +20,8 @@
package de.steamwar.fightsystem; package de.steamwar.fightsystem;
import de.steamwar.data.GameModeConfig; import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl; import de.steamwar.data.YMLWrapper;
import de.steamwar.data.YMLWrapperUtils;
import de.steamwar.fightsystem.utils.Region; import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.winconditions.Winconditions; import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.sql.*; import de.steamwar.sql.*;
@@ -109,7 +110,7 @@ public class Config {
Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!"); Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!");
Bukkit.shutdown(); Bukkit.shutdown();
} }
GameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofTyped(new File(FightSystem.getPlugin().getDataFolder(), configFile), Winconditions::valueOf)); GameModeConfig = new GameModeConfig<>(new File(FightSystem.getPlugin().getDataFolder(), configFile), YMLWrapperUtils.ToMaterial, YMLWrapper.ToSchematicType, Winconditions::valueOf, YMLWrapper.ToStaticWarGear);
File worldConfigFile = new File(world.getWorldFolder(), "config.yml"); File worldConfigFile = new File(world.getWorldFolder(), "config.yml");
if(!worldConfigFile.exists()) { if(!worldConfigFile.exists()) {
@@ -20,7 +20,8 @@
package de.steamwar.schematicsystem; package de.steamwar.schematicsystem;
import de.steamwar.data.GameModeConfig; import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl; import de.steamwar.data.YMLWrapper;
import de.steamwar.data.YMLWrapperUtils;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SchematicType;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import org.bukkit.Material; import org.bukkit.Material;
@@ -38,7 +39,7 @@ public class CheckSchemTypeManager {
File folder = new File(SchematicSystem.getInstance().getDataFolder().getParentFile(), "FightSystem"); File folder = new File(SchematicSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");
if(folder.exists()) { if(folder.exists()) {
for(File configFile : folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))) { for(File configFile : folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))) {
GameModeConfig<Material, SchematicType, String> gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofTyped(configFile)); GameModeConfig<Material, SchematicType, String> gameModeConfig = new GameModeConfig<>(configFile, YMLWrapperUtils.ToMaterial, YMLWrapper.ToSchematicType, YMLWrapper.ToString, YMLWrapper.ToStaticWarGear);
if (gameModeConfig.CheckQuestions.isEmpty() && gameModeConfig.Schematic.ManualCheck) if (gameModeConfig.CheckQuestions.isEmpty() && gameModeConfig.Schematic.ManualCheck)
continue; continue;
types.put(gameModeConfig.Schematic.Type, gameModeConfig); types.put(gameModeConfig.Schematic.Type, gameModeConfig);
@@ -1,132 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public class YMLWrapperImpl<M, ST, W> extends YMLWrapper<M, ST, W> {
public static YMLWrapperImpl<Material, SchematicType, String> ofTyped(File file) {
return new YMLWrapperImpl<>(file, ToMaterial, ToSchematicType, ToString);
}
public static <W> YMLWrapperImpl<Material, SchematicType, W> ofTyped(File file, Function<String, W> ToWincondtion) {
return new YMLWrapperImpl<>(file, ToMaterial, ToSchematicType, ToWincondtion);
}
public static YMLWrapperImpl<String, String, String> ofRaw(File file) {
return new YMLWrapperImpl<>(file, ToString, ToString, ToString);
}
public static final Function<String, Material> ToMaterial = material -> {
Material mat = Material.getMaterial(material);
if (mat == null) {
try {
mat = Material.valueOf(material);
} catch (IllegalArgumentException e) {
// Ignore
}
}
return mat;
};
private final FileConfiguration config;
private final String pathPrefix;
private YMLWrapperImpl(File file, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
super(file, materialMapper, schematicTypeMapper, winconditionMapper);
if (file == null || !file.exists()) {
config = null;
pathPrefix = "";
} else {
config = YamlConfiguration.loadConfiguration(file);
pathPrefix = "";
}
}
private YMLWrapperImpl(FileConfiguration config, String pathPrefix, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
super(null, materialMapper, schematicTypeMapper, winconditionMapper);
this.config = config;
this.pathPrefix = pathPrefix;
}
@Override
public boolean canLoad() {
return config != null;
}
@Override
public YMLWrapper<M, ST, W> with(String path) {
if (pathPrefix.isEmpty()) {
path = path + ".";
} else {
path = pathPrefix + path + ".";
}
if (config != null && config.isConfigurationSection(path)) {
return new YMLWrapperImpl<>(this.config, path, materialMapper, schematicTypeMapper, winconditionMapper);
} else {
return new YMLWrapperImpl<>(null, path, materialMapper, schematicTypeMapper, winconditionMapper);
}
}
@Override
public String getDefaultGameName() {
return "WarGear";
}
@Override
public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
if (config == null) return defaultValue;
try {
return mapper.apply(config.get(path, defaultValue));
} catch (ClassCastException e) {
return defaultValue;
}
}
@Override
public <T> List<T> get(String path, Function<Object, List<T>> mapper) {
if (config == null) return Collections.emptyList();
List<?> list = config.getList(pathPrefix + path);
if (list == null || list.isEmpty()) {
return Collections.emptyList();
}
try {
return Collections.unmodifiableList(mapper.apply(list));
} catch (ClassCastException e) {
return Collections.emptyList();
}
}
@Override
public List<Map<?, ?>> getMapList(String path) {
if (config == null) return Collections.emptyList();
return config.getMapList(pathPrefix + path);
}
}
@@ -0,0 +1,41 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import java.util.function.Function;
@UtilityClass
public class YMLWrapperUtils {
public static final Function<String, Material> ToMaterial = material -> {
Material mat = Material.getMaterial(material);
if (mat == null) {
try {
mat = Material.valueOf(material);
} catch (IllegalArgumentException e) {
// Ignore
}
}
return mat;
};
}
@@ -21,7 +21,7 @@ package de.steamwar.sql;
import de.steamwar.core.Core; import de.steamwar.core.Core;
import de.steamwar.data.GameModeConfig; import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl; import de.steamwar.data.YMLWrapper;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -39,7 +39,7 @@ public class SQLWrapperImpl implements SQLWrapper {
File folder = new File(Core.getInstance().getDataFolder().getParentFile(), "FightSystem"); File folder = new File(Core.getInstance().getDataFolder().getParentFile(), "FightSystem");
if (!folder.exists()) return; if (!folder.exists()) return;
for (File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) { for (File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) {
GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofRaw(configFile)); GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(configFile, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToStaticWarGear);
if (!gameModeConfig.Schematic.loaded) continue; if (!gameModeConfig.Schematic.loaded) continue;
String type = gameModeConfig.Schematic.Type; String type = gameModeConfig.Schematic.Type;
assert type != null; assert type != null;
@@ -56,9 +56,7 @@ public class SQLWrapperImpl implements SQLWrapper {
tmpFromDB.put(checktype.toDB(), checktype); tmpFromDB.put(checktype.toDB(), checktype);
} }
boolean manualCheck = gameModeConfig.Schematic.ManualCheck; SchematicType current = new SchematicType(type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck);
SchematicType current = new SchematicType(type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, manualCheck);
tmpTypes.add(current); tmpTypes.add(current);
tmpFromDB.put(type.toLowerCase(), current); tmpFromDB.put(type.toLowerCase(), current);
} }
@@ -1,121 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import de.steamwar.sql.SchematicType;
import org.yaml.snakeyaml.Yaml;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public class YMLWrapperImpl<ST> extends YMLWrapper<String, ST, String> {
public static YMLWrapperImpl<SchematicType> ofTyped(File file) {
return new YMLWrapperImpl<>(file, ToSchematicType);
}
public static YMLWrapperImpl<String> ofRaw(File file) {
return new YMLWrapperImpl<>(file, ToString);
}
private final boolean canLoad;
private final Map<String, Object> document;
private YMLWrapperImpl(File file, Function<String, ST> schematicTypeMapper) {
super(file, ToString, schematicTypeMapper, ToString);
if (file == null || !file.exists()) {
canLoad = false;
document = new HashMap<>();
} else {
canLoad = true;
Yaml yaml = new Yaml();
try {
document = yaml.load(new FileInputStream(file));
} catch (IOException e) {
throw new SecurityException(e.getMessage(), e);
}
}
}
private YMLWrapperImpl(boolean canLoad, Map<String, Object> document, Function<String, ST> schematicTypeMapper) {
super(null, ToString, schematicTypeMapper, ToString);
this.canLoad = canLoad;
this.document = document;
}
@Override
public boolean canLoad() {
return canLoad;
}
@Override
public YMLWrapper<String, ST, String> with(String path) {
if (document.containsKey(path)) {
Object value = this.document.get(path);
if (value instanceof Map) {
return new YMLWrapperImpl(this.canLoad, (Map) value, schematicTypeMapper);
}
}
return new YMLWrapperImpl(false, Collections.emptyMap(), schematicTypeMapper);
}
@Override
public String getDefaultGameName() {
return file.getName().replace(".yml", "");
}
@Override
public <T> T get(String path, T defaultValue, Function<Object, T> mapper) {
Object value = this.document.get(path);
if (value == null) return defaultValue;
try {
return mapper.apply(value);
} catch (ClassCastException e) {
return defaultValue;
}
}
@Override
public <T> List<T> get(String path, Function<Object, List<T>> mapper) {
Object value = this.document.get(path);
if (value == null) return Collections.emptyList();
try {
return Collections.unmodifiableList(mapper.apply(value));
} catch (ClassCastException e) {
return Collections.emptyList();
}
}
@Override
public List<Map<?, ?>> getMapList(String path) {
Object value = this.document.get(path);
if (value instanceof List) {
return Collections.unmodifiableList((List<Map<?, ?>>) value);
} else {
return Collections.emptyList();
}
}
}
@@ -22,7 +22,7 @@ package de.steamwar.sql;
import com.velocitypowered.api.proxy.Player; import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.server.RegisteredServer; import com.velocitypowered.api.proxy.server.RegisteredServer;
import de.steamwar.data.GameModeConfig; import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl; import de.steamwar.data.YMLWrapper;
import de.steamwar.velocitycore.VelocityCore; import de.steamwar.velocitycore.VelocityCore;
import de.steamwar.velocitycore.commands.CheckCommand; import de.steamwar.velocitycore.commands.CheckCommand;
@@ -40,7 +40,7 @@ public class SQLWrapperImpl implements SQLWrapper {
return; return;
for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) { for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofRaw(file)); GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(file, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToInternalName);
if (!gameModeConfig.Schematic.loaded) continue; if (!gameModeConfig.Schematic.loaded) continue;
if (tmpFromDB.containsKey(gameModeConfig.Schematic.Type.toLowerCase())) continue; if (tmpFromDB.containsKey(gameModeConfig.Schematic.Type.toLowerCase())) continue;
@@ -20,7 +20,7 @@
package de.steamwar.velocitycore; package de.steamwar.velocitycore;
import de.steamwar.data.GameModeConfig; import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl; import de.steamwar.data.YMLWrapper;
import de.steamwar.sql.SchematicType; import de.steamwar.sql.SchematicType;
import lombok.Getter; import lombok.Getter;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
@@ -52,7 +52,7 @@ public class ArenaMode {
return; return;
for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) { for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
de.steamwar.data.GameModeConfig<String, SchematicType, String> gameModeConfig = new de.steamwar.data.GameModeConfig<>(YMLWrapperImpl.ofTyped(file)); GameModeConfig<String, SchematicType, String> gameModeConfig = new GameModeConfig<>(file, YMLWrapper.ToString, YMLWrapper.ToSchematicType, YMLWrapper.ToString, YMLWrapper.ToInternalName);
if (!gameModeConfig.Server.loaded) continue; if (!gameModeConfig.Server.loaded) continue;
allModes.add(gameModeConfig); allModes.add(gameModeConfig);
@@ -19,7 +19,8 @@
package de.steamwar.sql package de.steamwar.sql
import org.bspfsystems.yamlconfiguration.file.YamlConfiguration import de.steamwar.data.GameModeConfig
import de.steamwar.data.YMLWrapper
import java.io.File import java.io.File
import java.util.* import java.util.*
import java.util.stream.Collectors import java.util.stream.Collectors
@@ -29,32 +30,26 @@ fun loadSchematicTypes(tmpTypes: MutableList<SchematicType>?, tmpFromDB: Mutable
if (folder.exists()) { if (folder.exists()) {
for (configFile in Arrays.stream(folder.listFiles { _, name -> name.endsWith(".yml") && !name.endsWith(".kits.yml") }) for (configFile in Arrays.stream(folder.listFiles { _, name -> name.endsWith(".yml") && !name.endsWith(".kits.yml") })
.sorted().collect(Collectors.toList())) { .sorted().collect(Collectors.toList())) {
val config: YamlConfiguration = YamlConfiguration.loadConfiguration(configFile) val gameModeConfig = GameModeConfig(configFile, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToString, YMLWrapper.ToStaticWarGear)
if (!config.isConfigurationSection("Schematic")) continue
val type: String = config.getString("Schematic.Type")!! if (!gameModeConfig.Schematic.loaded) continue
val shortcut = config.getString("Schematic.Shortcut") val type = gameModeConfig.Schematic.Type
if (shortcut == null) { checkNotNull(type)
println("No shortcut for $type") val shortcut = gameModeConfig.Schematic.Shortcut
continue
}
if (tmpFromDB!!.containsKey(type.lowercase(Locale.getDefault()))) continue if (tmpFromDB!!.containsKey(type.lowercase(Locale.getDefault()))) continue
var checktype: SchematicType? = null var checktype: SchematicType? = null
val material: String = config.getString("Schematic.Material", "STONE_BUTTON")!! val material = gameModeConfig.Schematic.Material
if (!config.getStringList("CheckQuestions").isEmpty()) {
checktype = SchematicType("C$type", "C$shortcut", SchematicType.Type.CHECK_TYPE, null, material, false) if (!gameModeConfig.CheckQuestions.isEmpty()) {
checktype = SchematicType("C" + type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true)
tmpTypes!!.add(checktype) tmpTypes!!.add(checktype)
tmpFromDB[checktype.toDB()] = checktype tmpFromDB.put(checktype.toDB(), checktype)
} }
val current = SchematicType(
type, val current = SchematicType(type, shortcut, if (gameModeConfig.Server.loaded) SchematicType.Type.FIGHT_TYPE else SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck)
shortcut,
if (config.isConfigurationSection("Server")) SchematicType.Type.FIGHT_TYPE else SchematicType.Type.NORMAL,
checktype,
material,
false
)
tmpTypes!!.add(current) tmpTypes!!.add(current)
tmpFromDB[type.lowercase(Locale.getDefault())] = current tmpFromDB.put(type.lowercase(Locale.getDefault()), current)
} }
} }
} }