diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties index dde4e266..455e0444 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem.properties @@ -76,6 +76,7 @@ KITSEARCH_TITLE=Search for kit SCHEM_NO_ENEMY=§cNo schematic selection without an opponent SCHEM_TITLE={0} selection +SCHEM_DIRT=§eDirt Block SCHEM_PUBLIC=§ePublic {0} SCHEM_UNCHECKED=§eUnchecked {0} SCHEM_PRIVATE=§ePrivate {0} diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem_de.properties b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem_de.properties index 470226a8..cd294425 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem_de.properties +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/FightSystem_de.properties @@ -70,6 +70,7 @@ KITSEARCH_TITLE=Nach Kit suchen SCHEM_NO_ENEMY=§cKeine Schematicwahl ohne Gegner SCHEM_TITLE={0}-Auswahl +SCHEM_DIRT=§eErdblock SCHEM_PUBLIC=§eÖffentliches {0} SCHEM_UNCHECKED=§eUngeprüftes {0} SCHEM_PRIVATE=§ePrivates {0} diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/commands/GUI.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/commands/GUI.java index 2ca6849c..237d860e 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/commands/GUI.java +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/commands/GUI.java @@ -24,15 +24,14 @@ import de.steamwar.fightsystem.Config; import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.ai.AIManager; import de.steamwar.fightsystem.fight.*; +import de.steamwar.fightsystem.fight.Fight; +import de.steamwar.fightsystem.fight.FightPlayer; import de.steamwar.fightsystem.listener.PersonalKitCreator; import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.utils.ColorConverter; import de.steamwar.inventory.*; import de.steamwar.message.Message; -import de.steamwar.sql.PersonalKit; -import de.steamwar.sql.SchematicNode; -import de.steamwar.sql.SchematicType; -import de.steamwar.sql.SteamwarUser; +import de.steamwar.sql.*; import net.md_5.bungee.api.ChatMessageType; import org.bukkit.Bukkit; import org.bukkit.Material; @@ -40,7 +39,10 @@ import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.inventory.ClickType; -import java.util.*; +import java.util.ArrayList; +import java.util.List; +import java.util.UUID; +import java.util.function.Consumer; import java.util.stream.Collectors; public class GUI { @@ -206,6 +208,14 @@ public class GUI { for (int i = 0; i < Config.SubTypes.size(); i++) { setupSchemTypeRow(p, inv, Config.SubTypes.get(i), i + 1); } + if (!Config.test() && SteamwarUser.get(p.getUniqueId()).hasPerm(UserPerm.TEAM)) { + SchematicNode node = SchematicNode.getSchematicNode(-1, Config.GameName, (Integer) null); + if (node != null) { + inv.setItem(2, new SWItem(SWItem.getMaterial(node.getItem()), msg.parse("SCHEM_DIRT", p), click -> { + schemSelect(p, node); + })); + } + } inv.setCallback(-999, (ClickType click) -> p.closeInventory()); inv.open(); } @@ -241,14 +251,18 @@ public class GUI { private static void schemDialog(Player p, SchematicType type, boolean publicSchems, boolean unchecked){ SchematicSelector selector = new SchematicSelector(p, Config.test() ? SchematicSelector.selectSchematic() : SchematicSelector.selectSchematicType(unchecked ? type.checkType() : type), node -> { - FightTeam fightTeam = Fight.getPlayerTeam(p); - if(fightTeam == null) - return; - if(Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP) - fightTeam.pasteSchem(node); - p.closeInventory(); + schemSelect(p, node); }); selector.setPublicMode(publicSchems?SchematicSelector.PublicMode.PUBLIC_ONLY:SchematicSelector.PublicMode.PRIVATE_ONLY); selector.open(); } + + private static void schemSelect(Player p, SchematicNode node) { + FightTeam fightTeam = Fight.getPlayerTeam(p); + if(fightTeam == null) + return; + if(Config.test() || FightState.getFightState() != FightState.POST_SCHEM_SETUP) + fightTeam.pasteSchem(node); + p.closeInventory(); + } } diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBlocks.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBlocks.java index b9b0c9f7..72c0873a 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBlocks.java +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionBlocks.java @@ -84,6 +84,9 @@ public class WinconditionBlocks extends Wincondition implements PrintableWincond } private void check() { + // Edge Case for DirtBlock + if (blocks.isEmpty()) return; + blocks.removeIf(block -> !isOfType.test(block)); if(blocks.isEmpty()) win(Fight.getOpposite(team), "WIN_TECHKO", team.getColoredName()); diff --git a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionPercent.java b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionPercent.java index 37d3fafa..f98bdecc 100644 --- a/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionPercent.java +++ b/FightSystem/FightSystem_Core/src/de/steamwar/fightsystem/winconditions/WinconditionPercent.java @@ -78,6 +78,7 @@ public class WinconditionPercent extends Wincondition implements PrintableWincon private int totalBlocks = 0; private int currentBlocks = 0; + private boolean countAnyBlock = false; private TeamPercent(FightTeam team, Winconditions wincondition) { this.team = team; @@ -98,7 +99,7 @@ public class WinconditionPercent extends Wincondition implements PrintableWincon } event.blockList().forEach(block -> { - if (Config.PercentBlocks.contains(block.getType()) == Config.PercentBlocksWhitelist) { + if (countAnyBlock || Config.PercentBlocks.contains(block.getType()) == Config.PercentBlocksWhitelist) { currentBlocks--; } }); @@ -108,10 +109,16 @@ public class WinconditionPercent extends Wincondition implements PrintableWincon private void enable() { totalBlocks = 0; + countAnyBlock = false; team.getSchemRegion().forEach((x, y, z) -> { if (Config.PercentBlocks.contains(Config.world.getBlockAt(x, y, z).getType()) == Config.PercentBlocksWhitelist) totalBlocks++; }); + // Edge Case for DirtBlock + if (totalBlocks == 0) { + totalBlocks = team.getSchemRegion().volume(); + countAnyBlock = true; + } currentBlocks = totalBlocks; postEnable.accept(team); }