forked from SteamWar/SteamWar
Update stuff from peer review
This commit is contained in:
@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* ChangedMode defines that a Region has changed or not
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*/
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@Getter
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@AllArgsConstructor
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public enum ChangedMode implements Flag.Value<ChangedMode> {
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@@ -36,7 +39,7 @@ public enum ChangedMode implements Flag.Value<ChangedMode> {
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@Override
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public ChangedMode[] getValues() {
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if (ChangedMode.values == null) {
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ChangedMode.values = ChangedMode.values(); //NOSONAR
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ChangedMode.values = ChangedMode.values();
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}
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return ChangedMode.values;
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}
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@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* ColorMode defines the colors a Region can have
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*/
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@Getter
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@AllArgsConstructor
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public enum ColorMode implements Flag.Value<ColorMode> {
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@@ -49,7 +52,7 @@ public enum ColorMode implements Flag.Value<ColorMode> {
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@Override
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public ColorMode[] getValues() {
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if (ColorMode.values == null) {
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ColorMode.values = ColorMode.values(); //NOSONAR
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ColorMode.values = ColorMode.values();
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}
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return ColorMode.values;
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}
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@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* FireMode defines if fire should be enabled or disabled in a Region
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*/
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@Getter
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@AllArgsConstructor
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public enum FireMode implements Flag.Value<FireMode> {
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@@ -35,7 +38,7 @@ public enum FireMode implements Flag.Value<FireMode> {
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@Override
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public FireMode[] getValues() {
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if (FireMode.values == null) {
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FireMode.values = FireMode.values(); //NOSONAR
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FireMode.values = FireMode.values();
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}
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return FireMode.values;
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}
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@@ -23,6 +23,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* FreezeMode defines if freeze should be enabled or disabled in a Region
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*/
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@Getter
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@AllArgsConstructor
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public enum FreezeMode implements Flag.Value<FreezeMode> {
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@@ -36,7 +39,7 @@ public enum FreezeMode implements Flag.Value<FreezeMode> {
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@Override
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public FreezeMode[] getValues() {
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if (FreezeMode.values == null) {
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FreezeMode.values = FreezeMode.values(); //NOSONAR
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FreezeMode.values = FreezeMode.values();
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}
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return FreezeMode.values;
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}
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@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* ItemMode defines if items should be droppable or deleted in a Region
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*/
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@Getter
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@AllArgsConstructor
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public enum ItemMode implements Flag.Value<ItemMode> {
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@@ -35,7 +38,7 @@ public enum ItemMode implements Flag.Value<ItemMode> {
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@Override
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public ItemMode[] getValues() {
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if (ItemMode.values == null) {
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ItemMode.values = ItemMode.values(); //NOSONAR
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ItemMode.values = ItemMode.values();
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}
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return ItemMode.values;
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}
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@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* NoGravityMode defines if entities and items should have gravity or not in a Region
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*/
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@Getter
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@AllArgsConstructor
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public enum NoGravityMode implements Flag.Value<NoGravityMode> {
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@@ -35,7 +38,7 @@ public enum NoGravityMode implements Flag.Value<NoGravityMode> {
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@Override
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public NoGravityMode[] getValues() {
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if (NoGravityMode.values == null) {
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NoGravityMode.values = NoGravityMode.values(); //NOSONAR
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NoGravityMode.values = NoGravityMode.values();
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}
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return NoGravityMode.values;
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}
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@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* ProtectMode defines if the floor should be protected inside a Region
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*/
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@Getter
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@AllArgsConstructor
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public enum ProtectMode implements Flag.Value<ProtectMode> {
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@@ -35,7 +38,7 @@ public enum ProtectMode implements Flag.Value<ProtectMode> {
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@Override
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public ProtectMode[] getValues() {
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if (ProtectMode.values == null) {
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ProtectMode.values = ProtectMode.values(); //NOSONAR
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ProtectMode.values = ProtectMode.values();
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}
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return ProtectMode.values;
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}
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@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* TNTMode defines what TNT Explosions should destroy in a Region
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*/
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@Getter
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@AllArgsConstructor
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public enum TNTMode implements Flag.Value<TNTMode> {
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@@ -36,7 +39,7 @@ public enum TNTMode implements Flag.Value<TNTMode> {
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@Override
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public TNTMode[] getValues() {
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if (TNTMode.values == null) {
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TNTMode.values = TNTMode.values(); //NOSONAR
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TNTMode.values = TNTMode.values();
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}
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return TNTMode.values;
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}
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@@ -22,6 +22,9 @@ package de.steamwar.bausystem.region.flags;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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/**
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* TestblockMode defines where the Testblock should be inside a Region
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*/
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@Getter
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@AllArgsConstructor
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public enum TestblockMode implements Flag.Value<TestblockMode> {
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@@ -37,7 +40,7 @@ public enum TestblockMode implements Flag.Value<TestblockMode> {
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@Override
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public TestblockMode[] getValues() {
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if (TestblockMode.values == null) {
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TestblockMode.values = TestblockMode.values(); //NOSONAR
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TestblockMode.values = TestblockMode.values();
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}
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return TestblockMode.values;
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}
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