From b72a9717423d85a6a9de3a053574f5f26025668a Mon Sep 17 00:00:00 2001 From: YoyoNow Date: Tue, 3 Mar 2026 22:19:40 +0100 Subject: [PATCH] Improve rotation of PathArea#reset in CENTER_NORMAL case --- .../src/de/steamwar/bausystem/region/dynamic/path/PathArea.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java b/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java index 7d4e74b7..da1aaa26 100644 --- a/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java +++ b/BauSystem/BauSystem_RegionDynamic/src/de/steamwar/bausystem/region/dynamic/path/PathArea.java @@ -189,7 +189,7 @@ public class PathArea implements Region.Area { } if (connectionType1 == RegionType.ConnectionType.Path && connectionType1 == connectionType2 && connectionType1 == connectionType3) { selector = CENTER_NORMAL; - rotate = 0; + rotate = 90 * corner.ordinal(); } if (selector == null) { continue;