forked from SteamWar/SteamWar
Add DynamicRegionVisualizer
This commit is contained in:
+1
-62
@@ -20,24 +20,12 @@
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package de.steamwar.bausystem.region;
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import de.steamwar.bausystem.features.region.RegionCommand;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
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import de.steamwar.bausystem.region.dynamic.RegionConstructorData;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.command.AbstractSWCommand;
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import de.steamwar.command.PreviousArguments;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.core.SWPlayer;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.Collection;
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import java.util.Map;
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import java.util.UUID;
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import java.util.stream.Collectors;
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@AbstractSWCommand.PartOf(RegionCommand.class)
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public class DynamicRegionCommand extends SWCommand {
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@@ -45,7 +33,7 @@ public class DynamicRegionCommand extends SWCommand {
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super("");
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}
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@Register({"dynamic", "visualize"})
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@Register({"dynamic"})
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public void visualizeRegions(Player player) {
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Tile tile = Tile.fromLocation(player.getLocation()).orElse(null);
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if (tile == null) return;
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@@ -56,53 +44,4 @@ public class DynamicRegionCommand extends SWCommand {
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swPlayer.setComponent(new DynamicRegionVisualizer());
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}
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}
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@Register({"dynamic", "place"})
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public void placeRegion(Player player, @Mapper("regionType") String regionType) {
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Region region = DynamicRegionSystem.INSTANCE.get(player.getLocation());
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if (!region.getType().isGlobal()) return;
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Tile tile = Tile.fromLocation(player.getLocation()).orElse(null);
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if (tile == null) return;
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// Check location!
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Class<? extends DynamicRegion> regionClass = DynamicRegionSystem.identifierDataMap.get(regionType);
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DynamicRegion dynamicRegion = DynamicRegionRepository.constructRegion(regionClass, UUID.randomUUID(), tile.getMinX(), tile.getMinZ());
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if (dynamicRegion == null) {
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// TODO: Give error to user
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return;
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}
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dynamicRegion.getArea().place(new PasteBuilder(new PasteBuilder.FileProvider(dynamicRegion.getArea().getResetFile())), false);
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dynamicRegion.updateNeighbours();
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}
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@Register({"dynamic", "delete"})
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public void deleteRegion(Player player) {
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Region region = DynamicRegionSystem.INSTANCE.get(player.getLocation());
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if (!region.getType().isDeletable()) return;
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region.delete();
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}
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@Mapper("regionType")
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private TypeMapper<String> regionType() {
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return new TypeMapper<>() {
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@Override
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public String map(CommandSender commandSender, String[] previousArguments, String s) {
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for (Map.Entry<Class<? extends DynamicRegion>, RegionConstructorData> entry : DynamicRegionSystem.constructorDataMap.entrySet()) {
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if (entry.getValue().name().equalsIgnoreCase(s)) {
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return s;
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}
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}
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return null;
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}
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@Override
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public Collection<String> tabCompletes(CommandSender sender, PreviousArguments previousArguments, String s) {
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return DynamicRegionSystem.constructorDataMap.values()
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.stream().map(RegionConstructorData::name)
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.collect(Collectors.toSet());
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}
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};
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}
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}
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+13
@@ -100,6 +100,19 @@ public class DynamicRegionSystem implements RegionSystem {
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return GlobalRegion.INSTANCE;
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}
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public Set<Tile> getTilesOfRegion(@NonNull Region region) {
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Point minPoint = region.getArea().getMinPoint(false);
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Point maxPoint = region.getArea().getMaxPoint(false);
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Set<Tile> tiles = new HashSet<>();
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for (int x = minPoint.getX(); x < maxPoint.getX(); x += Tile.tileSize) {
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for (int z = minPoint.getZ(); z < maxPoint.getZ(); z += Tile.tileSize) {
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tiles.add(Tile.fromXZ(x, z).orElseThrow());
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}
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}
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return Collections.unmodifiableSet(tiles);
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}
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public @NonNull Region get(@Nullable Tile tile) {
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if (tile == null) return getGlobalRegion();
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return get(tile.getCenterLocation().getBlockX(), tile.getCenterLocation().getBlockZ(), true, regionMap.values());
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+190
-14
@@ -20,20 +20,25 @@
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package de.steamwar.bausystem.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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import de.steamwar.bausystem.region.dynamic.DynamicRegionRepository;
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import de.steamwar.bausystem.region.dynamic.RegionConstructorData;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import de.steamwar.bausystem.utils.PasteBuilder;
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import de.steamwar.core.SWPlayer;
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import de.steamwar.entity.*;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.PlayerMoveEvent;
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import java.util.Set;
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import java.util.*;
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import java.util.stream.Collectors;
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public class DynamicRegionVisualizer implements SWPlayer.Component, Listener {
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@@ -43,6 +48,8 @@ public class DynamicRegionVisualizer implements SWPlayer.Component, Listener {
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private Location sourceLocation;
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private Tile sourceTile;
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private Placement placement = null;
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public DynamicRegionVisualizer() {
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this.entityServer = new REntityServer();
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}
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@@ -101,6 +108,21 @@ public class DynamicRegionVisualizer implements SWPlayer.Component, Listener {
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}
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}
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private void resetTiles(Set<Tile> tiles) {
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entityServer.getEntitiesByType(CTile.class)
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.stream()
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.filter(cTile -> tiles.contains(cTile.tile))
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.peek(CTile::die)
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.map(cTile -> cTile.tile)
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.forEach(tile -> {
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new CTile(entityServer, tile);
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});
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if (placement != null) {
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placement.check();
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}
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}
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private class CTile extends CEntity {
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private final Tile tile;
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@@ -109,7 +131,8 @@ public class DynamicRegionVisualizer implements SWPlayer.Component, Listener {
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super(server);
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this.tile = tile;
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Material material = switch (DynamicRegionSystem.INSTANCE.get(tile).getType()) {
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RegionType regionType = DynamicRegionSystem.INSTANCE.get(tile).getType();
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Material material = switch (regionType) {
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case SPAWN, SPAWN_EXTENSION -> Material.LODESTONE;
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case SPAWN_PATH, PATH -> Material.DIRT_PATH;
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case DRY, DRY_SPECIAL -> Material.IRON_BLOCK;
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@@ -124,23 +147,176 @@ public class DynamicRegionVisualizer implements SWPlayer.Component, Listener {
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spawn.setShadowed(false);
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entities.add(spawn);
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} else if (tile.equals(sourceTile)) {
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CCubedTextDisplay spawn = new CCubedTextDisplay(entityServer, location);
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spawn.setText("§eORIGIN");
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spawn.setBackgroundColor(0);
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spawn.setShadowed(false);
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entities.add(spawn);
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CCubedTextDisplay origin = new CCubedTextDisplay(entityServer, location);
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origin.setText("§eORIGIN");
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origin.setBackgroundColor(0);
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origin.setShadowed(false);
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entities.add(origin);
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}
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RBlockDisplay entity = new RBlockDisplay(entityServer, location);
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entity.setBlock(material.createBlockData());
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entities.add(entity);
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RBlockDisplay blockDisplay = new RBlockDisplay(entityServer, location);
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blockDisplay.setBlock(material.createBlockData());
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entities.add(blockDisplay);
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RInteraction interaction = new RInteraction(entityServer, location.clone().add(0.5, 0, 0.5));
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interaction.setInteraction((player, entityAction) -> {
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SWInventory swInv = new SWInventory(player, () -> Bukkit.createInventory(null, InventoryType.DROPPER, tile.toString()));
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swInv.open();
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if (placement != null) {
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if (regionType.isGlobal()) placement.click(tile);
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return;
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}
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if (!regionType.isGlobal()) {
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SWInventory inv = new SWInventory(player, 9, "Delete Region: " + tile.display());
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inv.setItem(0, new SWItem(SWItem.getDye(10), "§8Cancel", click -> {
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player.closeInventory();
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}));
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inv.setItem(8, new SWItem(SWItem.getDye(1), "§cDelete", click -> {
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player.closeInventory();
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Region region = DynamicRegionSystem.INSTANCE.get(tile);
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Set<Tile> tiles = DynamicRegionSystem.INSTANCE.getTilesOfRegion(region);
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region.delete();
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SWPlayer.allWithSingleComponent(DynamicRegionVisualizer.class)
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.forEach(pair -> {
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pair.getComponent().resetTiles(tiles);
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});
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entities.add(entity);
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}));
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inv.open();
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} else {
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List<SWListInv.SWListEntry<Map.Entry<Class<? extends DynamicRegion>, RegionConstructorData>>> entries = new ArrayList<>();
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DynamicRegionSystem.constructorDataMap.entrySet()
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.stream()
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.filter(entry -> entry.getValue().placeable())
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.sorted(Comparator.comparing(entry -> entry.getValue().name()))
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.forEach(entry -> {
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entries.add(new SWListInv.SWListEntry<>(new SWItem(entry.getValue().material(), entry.getValue().name()), entry));
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});
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SWListInv<Map.Entry<Class<? extends DynamicRegion>, RegionConstructorData>> listInv = new SWListInv<>(player, "Select Region for: " + tile.display(), entries, (click, entry) -> {
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new Placement(entry.getKey(), entry.getValue(), tile);
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player.closeInventory();
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});
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listInv.open();
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}
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});
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entities.add(interaction);
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}
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}
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private class Placement {
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private final Class<? extends DynamicRegion> regionType;
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private final RegionConstructorData constructorData;
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private CWireframe wireframe;
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private Tile sourceTile;
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private int dx;
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private int dz;
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private boolean valid = false;
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private Location getMinLocation() {
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Tile tile = sourceTile.add(-DynamicRegionVisualizer.this.sourceTile.getTileX(), -DynamicRegionVisualizer.this.sourceTile.getTileZ()).orElseThrow();
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return sourceLocation.clone().add(tile.getTileX(), 0, tile.getTileZ());
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}
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private Location getMaxLocation() {
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Tile tile = sourceTile.add(-DynamicRegionVisualizer.this.sourceTile.getTileX(), -DynamicRegionVisualizer.this.sourceTile.getTileZ()).orElseThrow();
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return sourceLocation.clone().add(tile.getTileX(), 0, tile.getTileZ()).add(dx, 0, dz);
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}
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public Placement(Class<? extends DynamicRegion> regionType, RegionConstructorData constructorData, Tile sourceTile) {
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this.regionType = regionType;
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this.constructorData = constructorData;
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this.sourceTile = sourceTile;
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dx = constructorData.widthX() / Tile.tileSize - 1;
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dz = constructorData.widthZ() / Tile.tileSize - 1;
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if (dx == 0 && dz == 0) {
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place();
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return;
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}
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placement = this;
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wireframe = new CWireframe(entityServer);
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check();
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}
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private void check() {
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wireframe.setPos1And2(getMinLocation(), getMaxLocation());
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for (int x = 0; x <= dx; x++) {
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for (int z = 0; z <= dz; z++) {
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if (!DynamicRegionSystem.INSTANCE.get(sourceTile.add(x, z).orElseThrow()).getType().isGlobal()) {
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wireframe.setBlock(Material.RED_CONCRETE.createBlockData());
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valid = false;
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return;
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}
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}
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}
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wireframe.setBlock(Material.LIME_CONCRETE.createBlockData());
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valid = true;
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}
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public void click(Tile tile) {
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if (sourceTile.getTileX() >= tile.getTileX() && sourceTile.getTileX() + dx <= tile.getTileX()) {
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if (sourceTile.getTileZ() >= tile.getTileZ() && sourceTile.getTileZ() + dz <= tile.getTileZ()) {
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if (valid) {
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SWInventory inv = new SWInventory(player, 9, "Place Region: " + constructorData.name());
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inv.setItem(0, new SWItem(SWItem.getDye(1), "§cDeselect", click -> {
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placement = null;
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wireframe.die();
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player.closeInventory();
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}));
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inv.setItem(8, new SWItem(SWItem.getDye(10), "§aPlace", click -> {
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player.closeInventory();
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place();
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}));
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inv.open();
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}
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return;
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}
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}
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if (dx == 0 && dz == 0) {
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sourceTile = tile;
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} else {
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Set<Tile> tiles = new HashSet<>();
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for (int x = 0; x <= dx; x++) {
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for (int z = 0; z <= dz; z++) {
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tiles.add(Tile.fromTile(x + sourceTile.getTileX(), z + sourceTile.getTileZ()).orElseThrow());
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}
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}
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Tile selected = tiles.stream().min(Comparator.comparing(current -> {
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int dx = current.getTileX() - tile.getTileX();
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int dz = current.getTileZ() - tile.getTileZ();
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return dx * dx + dz * dz;
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}))
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.orElseThrow();
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int dx = tile.getTileX() - selected.getTileX();
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int dz = tile.getTileZ() - selected.getTileZ();
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sourceTile = sourceTile.add(dx, dz).orElseThrow();
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}
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check();
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}
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private void place() {
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DynamicRegion dynamicRegion = DynamicRegionRepository.constructRegion(regionType, UUID.randomUUID(), sourceTile.getMinX(), sourceTile.getMinZ());
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if (dynamicRegion == null) {
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// TODO: Give error to user
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return;
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}
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dynamicRegion.getArea().place(new PasteBuilder(new PasteBuilder.FileProvider(dynamicRegion.getArea().getResetFile())), false);
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dynamicRegion.updateNeighbours();
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placement = null;
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if (wireframe != null) wireframe.die();
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Set<Tile> tiles = new HashSet<>();
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for (int x = 0; x <= dx; x++) {
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for (int z = 0; z <= dz; z++) {
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tiles.add(Tile.fromTile(x + sourceTile.getTileX(), z + sourceTile.getTileZ()).orElseThrow());
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}
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}
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SWPlayer.allWithSingleComponent(DynamicRegionVisualizer.class)
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.forEach(pair -> pair.getComponent().resetTiles(tiles));
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}
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}
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}
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+2
@@ -20,6 +20,7 @@
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package de.steamwar.bausystem.region.dynamic;
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import org.atteo.classindex.IndexAnnotated;
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import org.bukkit.Material;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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@@ -32,6 +33,7 @@ import java.lang.annotation.Target;
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public @interface RegionConstructorData {
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String identifier();
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String name();
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Material material();
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int widthX();
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int widthZ();
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boolean placeable() default true;
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@@ -138,4 +138,20 @@ public class Tile {
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public String toString() {
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return tileX + ":" + tileZ;
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}
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public String display() {
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StringBuilder st = new StringBuilder();
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if (tileX >= 0) {
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st.append("+");
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}
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st.append(tileX);
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st.append(" / ");
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if (tileZ >= 0) {
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st.append("+");
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}
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st.append(tileZ);
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return st.toString();
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}
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}
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+1
@@ -38,6 +38,7 @@ import java.util.UUID;
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@RegionConstructorData(
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identifier = "microwargear_display",
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name = "MicoWarGearDisplay",
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material = Material.STONE_BUTTON,
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widthX = Tile.tileSize,
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widthZ = Tile.tileSize
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)
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+1
@@ -31,6 +31,7 @@ import java.util.UUID;
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@RegionConstructorData(
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identifier = "path",
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name = "Path",
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material = Material.DIRT_PATH,
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widthX = Tile.tileSize,
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widthZ = Tile.tileSize
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)
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+1
@@ -38,6 +38,7 @@ import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_P
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@RegionConstructorData(
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identifier = "special_dry",
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name = "Dry",
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material = Material.SAND,
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widthX = Tile.tileSize,
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widthZ = Tile.tileSize
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)
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+1
@@ -37,6 +37,7 @@ import static de.steamwar.bausystem.region.dynamic.special.SpecialArea.SPECIAL_P
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@RegionConstructorData(
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identifier = "special_wet",
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name = "Wet",
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material = Material.LIGHT_BLUE_CONCRETE_POWDER,
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widthX = Tile.tileSize,
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widthZ = Tile.tileSize
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)
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Reference in New Issue
Block a user