forked from SteamWar/SteamWar
Fix Backend
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@@ -110,7 +110,7 @@ fun Route.configureEventFightRoutes() {
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fight.spectatePort
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)
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if (fight.group != null) {
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eventFight.groupId = fight.group
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eventFight.setGroup(fight.group)
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}
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call.respond(HttpStatusCode.Created, ResponseEventFight(eventFight))
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}
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