forked from SteamWar/SteamWar
Remove lockreplay ModifyPart
This commit is contained in:
+1
-7
@@ -26,8 +26,8 @@ import de.steamwar.schematicsystem.CheckSchemType;
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import de.steamwar.schematicsystem.SafeSchematicNode;
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import de.steamwar.schematicsystem.SchematicSystem;
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import de.steamwar.schematicsystem.autocheck.AutoChecker;
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import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils;
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import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommand;
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import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils;
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import de.steamwar.sql.*;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.chat.ClickEvent;
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@@ -174,12 +174,6 @@ public class ModifyPart extends SWCommand {
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}
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}
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@Register("lockreplay")
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public void lockreplay(Player player, @Validator("isOwnerSchematicValidator") SchematicNode node) {
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node.setAllowReplay(false);
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SchematicSystem.MESSAGE.send("COMMAND_LOCKREPLAY", player, node.getName());
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}
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@Register("replacecolor")
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public void replacecolor(Player player, @Validator("isOwnerSchematicValidator") SchematicNode node) {
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boolean state = !node.replaceColor();
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